Files
swift-mirror/test/Interop/SwiftToCxx/enums/swift-enum-implementation-execution.cpp
Alex Lorenz 3a9b6dce9d [interop][SwiftToCxx] add support for emitting Swift stdlib dependency in one header file
This is the default behavior. You can disable this by specifying the -clang-header-expose-decls= flag explicitly when generating the header
2022-09-28 08:08:48 -07:00

90 lines
2.0 KiB
C++

// RUN: %empty-directory(%t)
// RUN: %target-swift-frontend %S/swift-enum-implementation.swift -typecheck -module-name Enums -clang-header-expose-decls=all-public -emit-clang-header-path %t/enums.h
// RUN: %target-interop-build-clangxx -c %s -I %t -o %t/swift-enums-execution.o
// RUN: %target-interop-build-swift %S/swift-enum-implementation.swift -o %t/swift-enums-execution -Xlinker %t/swift-enums-execution.o -module-name Enums -Xfrontend -entry-point-function-name -Xfrontend swiftMain
// RUN: %target-codesign %t/swift-enums-execution
// RUN: %target-run %t/swift-enums-execution | %FileCheck %s
// REQUIRES: executable_test
#include <cassert>
#include "enums.h"
using namespace Enums;
int switchTest(const E &e) {
switch (e) {
case E::x:
assert(e.isX());
assert(e.getX() == 3.14);
return 0;
case E::y:
assert(e.isY());
assert(e.getY() == nullptr);
return 1;
case E::z:
assert(e.isZ());
assert(e.getZ().getX() == 1234);
return 2;
case E::w:
assert(e.isW());
assert(e.getW() == 5678);
return 3;
case E::auto_:
assert(e.isAuto_());
assert(e.getAuto_() == reinterpret_cast<void *>(1));
return 4;
case E::foobar:
assert(e.isFoobar());
return 5;
}
}
int main() {
{
auto e = E::x(3.14);
assert(switchTest(e) == 0);
}
{
auto e = E::y(nullptr);
assert(switchTest(e) == 1);
}
{
auto e = E::z(S::init(1234));
assert(switchTest(e) == 2);
}
{
auto e = E::w(5678);
assert(switchTest(e) == 3);
}
{
auto e = E::auto_(reinterpret_cast<void *>(1));
assert(switchTest(e) == 4);
}
{
auto e = E::foobar();
assert(switchTest(e) == 5);
}
{
auto e = E::init();
assert(switchTest(e) == 5);
}
{
auto e = E::init();
assert(e.getTen() == 10);
e.printSelf();
}
// CHECK: self
return 0;
}