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"Playground Transform." This is an instrumentation pass that adds calls to a function called playground_log at locations of interest. Roughly speaking, these locations are - Initialization of variables - Modification of variables - Expressions returning values - Application of mutating methods on objects The playground transform currently only finds modifications of variables, but the intent is to make all of these cases work. It is enabled by a frontend option, and can also be invoked by calling swift::performPlaygroundTransform(SF) which is the way LLDB, its main client, will use it. The frontend option is intended for testing, and indeed I will add tests for this transformation in the coming week as I bring more functionality online. Swift SVN r14801
177 lines
5.4 KiB
C++
177 lines
5.4 KiB
C++
//===--- FrontendOptions.h --------------------------------------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_FRONTEND_FRONTENDOPTIONS_H
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#define SWIFT_FRONTEND_FRONTENDOPTIONS_H
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#include "swift/AST/Module.h"
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#include "swift/Basic/Optional.h"
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#include <string>
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#include <vector>
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namespace llvm {
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class MemoryBuffer;
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}
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namespace swift {
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class SelectedInput {
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public:
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/// The index of the input, in either FrontendOptions::InputFilenames or
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/// FrontendOptions::InputBuffers, depending on this SelectedInput's
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/// InputKind.
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unsigned Index;
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enum class InputKind {
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/// Denotes a file input, in FrontendOptions::InputFilenames
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Filename,
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/// Denotes a buffer input, in FrontendOptions::InputBuffers
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Buffer,
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};
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/// The kind of input which this SelectedInput represents.
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InputKind Kind;
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SelectedInput(unsigned Index, InputKind Kind = InputKind::Filename)
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: Index(Index), Kind(Kind) {}
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/// \returns true if the SelectedInput's Kind is a filename
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bool isFilename() const { return Kind == InputKind::Filename; }
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/// \returns true if the SelectedInput's Kind is a buffer
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bool isBuffer() const { return Kind == InputKind::Buffer; }
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};
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/// Options for controlling the behavior of the frontend.
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class FrontendOptions {
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public:
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/// The names of input files to the frontend.
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std::vector<std::string> InputFilenames;
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/// Input buffers which may override the file contents of input files.
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std::vector<llvm::MemoryBuffer *> InputBuffers;
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/// The input for which output should be generated. If not set, output will
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/// be generated for the whole module.
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Optional<SelectedInput> PrimaryInput;
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/// The kind of input on which the frontend should operate.
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SourceFileKind InputKind = SourceFileKind::Main;
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/// The name of the primary output file which should be created
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/// by the frontend.
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std::string OutputFilename;
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/// The name of the module which the frontend is building.
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std::string ModuleName;
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/// The path to which we should emit a serialized module.
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std::string ModuleOutputPath;
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/// The name of the library to link against when using this module.
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std::string ModuleLinkName;
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/// The path to which we should emit an Objective-C header for the module.
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std::string ObjCHeaderOutputPath;
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/// Path to a file which should contain serialized diagnostics for this
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/// frontend invocation.
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std::string SerializedDiagnosticsPath;
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/// Arguments which should be passed in immediate mode.
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std::vector<std::string> ImmediateArgv;
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/// \brief A list of arguments to forward to LLVM's option processing; this
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/// should only be used for debugging and experimental features.
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std::vector<std::string> LLVMArgs;
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enum ActionType {
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Parse, ///< Parse and type-check only
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DumpParse, ///< Parse only and dump AST
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DumpAST, ///< Parse, type-check, and dump AST
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PrintAST, ///< Parse, type-check, and pretty-print AST
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EmitSILGen, ///< Emit raw SIL
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EmitSIL, ///< Emit canonical SIL
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EmitModuleOnly, ///< Emit module only
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Immediate, ///< Immediate mode
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REPL, ///< REPL mode
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EmitAssembly, ///< Emit assembly
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EmitIR, ///< Emit LLVM IR
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EmitBC, ///< Emit LLVM BC
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EmitObject, ///< Emit object file
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};
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/// Indicates the action the user requested that the frontend perform.
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ActionType RequestedAction = Parse;
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/// Indicates that type-checking should be disabled.
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bool ParseOnly = false;
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/// Indicates that the input(s) should be parsed as the Swift stdlib.
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bool ParseStdlib = false;
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/// Indicates whether function body parsing should be delayed
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/// until the end of all files.
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bool DelayedFunctionBodyParsing = false;
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/// Indicates whether or not an import statement can pick up a Swift source
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/// file (as opposed to a module file).
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bool EnableSourceImport = false;
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/// Indicates that the frontend should emit "verbose" SIL
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/// (if asked to emit SIL).
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bool EmitVerboseSIL = false;
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/// Indicates that all generated SIL should be serialized into a module,
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/// not just code considered fragile.
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bool SILSerializeAll = false;
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/// Indicates whether or not the frontend should print statistics upon
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/// termination.
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bool PrintStats = false;
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/// Indicates whether the playground transformation should be applied.
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bool Playground = false;
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/// Indicates whether standard help should be shown.
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bool PrintHelp = false;
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/// Indicates whether full help (including "hidden" options) should be shown.
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bool PrintHelpHidden = false;
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/// An enum with different modes for automatically crashing at defined times.
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enum class DebugCrashMode {
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None, ///< Don't automatically crash.
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AssertAfterParse, ///< Automatically assert after parsing.
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CrashAfterParse, ///< Automatically crash after parsing.
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};
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/// Indicates a debug crash mode for the frontend.
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DebugCrashMode CrashMode = DebugCrashMode::None;
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/// Indicates whether the RequestedAction has output.
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bool actionHasOutput();
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/// Indicates whether the RequestedAction will immediately run code.
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bool actionIsImmediate();
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};
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}
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#endif
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