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To do this I used 8 spare bits in the pointers in Operand for the custom flags. The reason I did this is just like one sometimes wants to iterate and use sets/worklists with Nodes/Blocks, one often wants to do it with operands especially in situations where one wants to know a using instruction and the value on the instruction that was used.
73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
//===--- OperandBits.h ----------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2023 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_SIL_OPERANDBITS_H
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#define SWIFT_SIL_OPERANDBITS_H
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#include "swift/SIL/SILBitfield.h"
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#include "swift/SIL/SILValue.h"
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namespace swift {
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class OperandBitfield : public SILBitfield<OperandBitfield, Operand> {
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template <class, class>
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friend class SILBitfield;
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OperandBitfield *insertInto(SILFunction *function) {
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assert(function && "OperandBitField constructed with a null function");
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OperandBitfield *oldParent = function->newestAliveOperandBitfield;
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function->newestAliveOperandBitfield = this;
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return oldParent;
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}
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public:
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OperandBitfield(SILFunction *function, int size)
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: SILBitfield(function, size, insertInto(function)) {}
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~OperandBitfield() {
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assert(function->newestAliveOperandBitfield == this &&
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"BasicBlockBitfield destructed too early");
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function->newestAliveOperandBitfield = parent;
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}
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};
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/// A set of Operands.
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///
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/// For details see OperandBitfield.
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class OperandSet {
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OperandBitfield bit;
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public:
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OperandSet(SILFunction *function) : bit(function, 1) {}
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SILFunction *getFunction() const { return bit.getFunction(); }
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bool contains(Operand *node) const { return (bool)bit.get(node); }
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/// Returns true if \p node was not contained in the set before inserting.
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bool insert(Operand *node) {
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bool wasContained = contains(node);
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if (!wasContained) {
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bit.set(node, 1);
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}
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return !wasContained;
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}
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void erase(Operand *node) { bit.set(node, 0); }
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};
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using OperandSetWithSize = KnownSizeSet<OperandSet>;
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} // namespace swift
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#endif
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