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182 lines
6.5 KiB
Swift
182 lines
6.5 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Swift
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#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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@available(SwiftStdlib 5.7, *)
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@_unavailableInEmbedded
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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internal static func _sleep(
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until seconds: Int64, _ nanoseconds: Int64,
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tolerance: Duration?,
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clock: _ClockID
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) async throws {
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// Create a token which will initially have the value "not started", which
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// means the continuation has neither been created nor completed.
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let token = unsafe UnsafeSleepStateToken()
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do {
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// Install a cancellation handler to resume the continuation by
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// throwing CancellationError.
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try await withTaskCancellationHandler {
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let _: () = try unsafe await withUnsafeThrowingContinuation { continuation in
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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// Try to swap in the continuation word.
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let newState = unsafe SleepState.activeContinuation(continuation)
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if unsafe !token.exchange(expected: state, desired: newState) {
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// Keep trying!
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continue
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}
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// Create a task that resumes the continuation normally if it
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// finishes first. Enqueue it directly with the delay, so it fires
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// when we're done sleeping.
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let sleepTaskFlags = taskCreateFlags(
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priority: nil, isChildTask: false, copyTaskLocals: false,
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inheritContext: false, enqueueJob: false,
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addPendingGroupTaskUnconditionally: false,
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isDiscardingTask: false, isSynchronousStart: false)
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let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
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unsafe onSleepWake(token)
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}
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let toleranceSeconds: Int64
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let toleranceNanoseconds: Int64
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if let components = tolerance?.components {
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toleranceSeconds = components.seconds
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toleranceNanoseconds = components.attoseconds / 1_000_000_000
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} else {
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toleranceSeconds = 0
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toleranceNanoseconds = -1
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}
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_enqueueJobGlobalWithDeadline(
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seconds, nanoseconds,
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toleranceSeconds, toleranceNanoseconds,
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clock.rawValue, Builtin.convertTaskToJob(sleepTask))
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return
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case .activeContinuation, .finished:
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fatalError("Impossible to have multiple active continuations")
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case .cancelled:
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fatalError("Impossible to have cancelled before we began")
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case .cancelledBeforeStarted:
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// Finish the continuation normally. We'll throw later, after
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// we clean up.
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unsafe continuation.resume()
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return
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}
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}
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}
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} onCancel: {
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unsafe onSleepCancel(token)
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}
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// Determine whether we got cancelled before we even started.
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let cancelledBeforeStarted: Bool
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switch unsafe token.load() {
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case .notStarted, .activeContinuation, .cancelled:
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fatalError("Invalid state for non-cancelled sleep task")
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case .cancelledBeforeStarted:
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cancelledBeforeStarted = true
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case .finished:
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cancelledBeforeStarted = false
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}
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// We got here without being cancelled, so deallocate the storage for
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// the flag word and continuation.
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unsafe token.deallocate()
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// If we got cancelled before we even started, through the cancellation
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// error now.
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if cancelledBeforeStarted {
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throw _Concurrency.CancellationError()
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}
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} catch {
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// The task was cancelled; propagate the error. The "on wake" task is
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// responsible for deallocating the flag word and continuation, if it's
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// still running.
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throw error
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}
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}
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/// Suspends the current task until the given deadline within a tolerance.
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///
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/// If the task is canceled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(until: .now + .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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try await clock.sleep(until: deadline, tolerance: tolerance)
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}
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/// Suspends the current task for the given duration.
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///
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/// If the task is cancelled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(for: .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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try await clock.sleep(for: duration, tolerance: tolerance)
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}
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}
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#else
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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}
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#endif
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