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353 lines
10 KiB
Swift
353 lines
10 KiB
Swift
//===--- Set.swift - sets for basic blocks, values and instructions -------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2022 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SILBridging
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public protocol IntrusiveSet : CustomStringConvertible, NoReflectionChildren {
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associatedtype Element
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init(_ context: some Context)
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mutating func insert(_ element: Element) -> Bool
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mutating func erase(_ element: Element)
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func contains(_ element: Element) -> Bool
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mutating func deinitialize()
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}
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/// A set of basic blocks.
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///
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/// This is an extremely efficient implementation which does not need memory
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/// allocations or hash lookups.
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///
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/// This type should be a move-only type, but unfortunately we don't have move-only
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/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
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/// destruct this data structure, e.g. in a `defer {}` block.
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public struct BasicBlockSet : IntrusiveSet {
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private let context: BridgedContext
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private let bridged: BridgedBasicBlockSet
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public init(_ context: some Context) {
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self.context = context._bridged
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self.bridged = self.context.allocBasicBlockSet()
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}
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public func contains(_ block: BasicBlock) -> Bool {
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bridged.contains(block.bridged)
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}
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/// Returns true if `block` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ block: BasicBlock) -> Bool {
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bridged.insert(block.bridged)
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}
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public mutating func erase(_ block: BasicBlock) {
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bridged.erase(block.bridged)
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}
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public var description: String {
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let function = bridged.getFunction().function
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let blockNames = function.blocks.enumerated().filter { contains($0.1) }
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.map { "bb\($0.0)"}
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return "{" + blockNames.joined(separator: ", ") + "}"
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}
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/// TODO: once we have move-only types, make this a real deinit.
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public mutating func deinitialize() {
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context.freeBasicBlockSet(bridged)
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}
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}
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/// A set of values.
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///
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/// This is an extremely efficient implementation which does not need memory
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/// allocations or hash lookups.
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///
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/// This type should be a move-only type, but unfortunately we don't have move-only
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/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
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/// destruct this data structure, e.g. in a `defer {}` block.
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public struct ValueSet : IntrusiveSet {
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private let context: BridgedContext
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private let bridged: BridgedNodeSet
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public init(_ context: some Context) {
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self.context = context._bridged
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self.bridged = self.context.allocNodeSet()
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}
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public func contains(_ value: Value) -> Bool {
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bridged.containsValue(value.bridged)
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}
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/// Returns true if `value` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ value: Value) -> Bool {
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bridged.insertValue(value.bridged)
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}
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public mutating func erase(_ value: Value) {
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bridged.eraseValue(value.bridged)
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}
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public var description: String {
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let function = bridged.getFunction().function
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var d = "{\n"
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for block in function.blocks {
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for arg in block.arguments {
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if contains(arg) {
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d += arg.description
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}
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}
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for inst in block.instructions {
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for result in inst.results {
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if contains(result) {
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d += result.description
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}
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}
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}
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}
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d += "}\n"
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return d
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}
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/// TODO: once we have move-only types, make this a real deinit.
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public mutating func deinitialize() {
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context.freeNodeSet(bridged)
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}
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}
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/// A set of instructions.
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///
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/// This is an extremely efficient implementation which does not need memory
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/// allocations or hash lookups.
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///
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/// This type should be a move-only type, but unfortunately we don't have move-only
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/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
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/// destruct this data structure, e.g. in a `defer {}` block.
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public struct SpecificInstructionSet<InstType: Instruction> : IntrusiveSet {
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private let context: BridgedContext
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private let bridged: BridgedNodeSet
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public init(_ context: some Context) {
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self.context = context._bridged
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self.bridged = self.context.allocNodeSet()
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}
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public func contains(_ inst: InstType) -> Bool {
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bridged.containsInstruction(inst.bridged)
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}
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/// Returns true if `inst` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ inst: InstType) -> Bool {
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bridged.insertInstruction(inst.bridged)
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}
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public mutating func erase(_ inst: InstType) {
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bridged.eraseInstruction(inst.bridged)
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}
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public var description: String {
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let function = bridged.getFunction().function
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var d = "{\n"
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for i in function.instructions {
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if let inst = i as? InstType, contains(inst) {
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d += inst.description + "\n"
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}
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}
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d += "}\n"
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return d
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}
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/// TODO: once we have move-only types, make this a real deinit.
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public mutating func deinitialize() {
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context.freeNodeSet(bridged)
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}
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}
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/// An `InstructionSet` which also provides a `count` property.
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public struct SpecificInstructionSetWithCount<InstType: Instruction> : IntrusiveSet {
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public private(set) var count = 0
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private var underlyingSet: SpecificInstructionSet<InstType>
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public init(_ context: some Context) {
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self.underlyingSet = SpecificInstructionSet(context)
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}
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public func contains(_ inst: InstType) -> Bool { underlyingSet.contains(inst) }
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public var isEmpty: Bool { count == 0 }
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/// Returns true if `inst` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ inst: InstType) -> Bool {
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if underlyingSet.insert(inst) {
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count += 1
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return true
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}
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return false
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}
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public mutating func erase(_ inst: InstType) {
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if underlyingSet.contains(inst) {
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count -= 1
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assert(count >= 0)
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}
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underlyingSet.erase(inst)
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}
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public var description: String { underlyingSet.description }
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public mutating func deinitialize() { underlyingSet.deinitialize() }
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}
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public typealias InstructionSet = SpecificInstructionSet<Instruction>
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public typealias InstructionSetWithCount = SpecificInstructionSetWithCount<Instruction>
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/// A set of operands.
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///
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/// This is an extremely efficient implementation which does not need memory
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/// allocations or hash lookups.
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///
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/// This type should be a move-only type, but unfortunately we don't have move-only
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/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
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/// destruct this data structure, e.g. in a `defer {}` block.
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public struct OperandSet : IntrusiveSet {
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private let context: BridgedContext
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private let bridged: BridgedOperandSet
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public init(_ context: some Context) {
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self.context = context._bridged
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self.bridged = self.context.allocOperandSet()
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}
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public func contains(_ operand: Operand) -> Bool {
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bridged.contains(operand.bridged)
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}
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/// Returns true if `inst` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ operand: Operand) -> Bool {
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bridged.insert(operand.bridged)
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}
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public mutating func erase(_ operand: Operand) {
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bridged.erase(operand.bridged)
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}
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public var description: String {
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let function = bridged.getFunction().function
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var d = "{\n"
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for inst in function.instructions {
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for op in inst.operands {
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if contains(op) {
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d += op.description
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}
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}
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}
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d += "}\n"
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return d
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}
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/// TODO: once we have move-only types, make this a real deinit.
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public mutating func deinitialize() {
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context.freeOperandSet(bridged)
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}
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}
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extension InstructionSet {
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public mutating func insert<I: Instruction>(contentsOf source: some Sequence<I>) {
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for inst in source {
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_ = insert(inst)
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}
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}
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}
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extension IntrusiveSet {
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public mutating func insert(contentsOf source: some Sequence<Element>) {
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for element in source {
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_ = insert(element)
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}
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}
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public init(insertContentsOf source: some Sequence<Element>, _ context: some Context) {
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self.init(context)
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insert(contentsOf: source)
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}
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}
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/// A set which supports iterating over its elements.
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/// The iteration order is deterministic. All set operations are O(1).
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public struct IterableSet<Set: IntrusiveSet> : CollectionLikeSequence {
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public typealias Element = Set.Element
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private var set: Set
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// Erased elements do not get removed from `list`, because this would be O(n).
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private var list: Stack<Element>
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// Elements which are in `list. This is different from `set` if elements get erased.
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private var inList: Set
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public init(_ context: some Context) {
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self.set = Set(context)
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self.list = Stack(context)
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self.inList = Set(context)
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}
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public mutating func deinitialize() {
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inList.deinitialize()
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list.deinitialize()
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set.deinitialize()
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}
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public func contains(_ element: Element) -> Bool {
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set.contains(element)
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}
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/// Returns true if `element` was not contained in the set before inserting.
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@discardableResult
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public mutating func insert(_ element: Element) -> Bool {
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if inList.insert(element) {
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list.append(element)
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}
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return set.insert(element)
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}
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public mutating func erase(_ element: Element) {
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set.erase(element)
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}
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public func makeIterator() -> Iterator { Iterator(base: list.makeIterator(), set: set) }
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public struct Iterator: IteratorProtocol {
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var base: Stack<Element>.Iterator
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let set: Set
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public mutating func next() -> Element? {
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while let n = base.next() {
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if set.contains(n) {
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return n
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}
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}
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return nil
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}
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}
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}
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public typealias IterableInstructionSet = IterableSet<InstructionSet>
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public typealias SpecificIterableInstructionSet<InstType: Instruction> = IterableSet<SpecificInstructionSet<InstType>>
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public typealias IterableBasicBlockSet = IterableSet<BasicBlockSet>
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