mirror of
https://github.com/apple/swift.git
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561 lines
14 KiB
Swift
561 lines
14 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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func minElement<
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R : Sequence
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where R.GeneratorType.Element : Comparable>(range: R)
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-> R.GeneratorType.Element {
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var g = range.generate()
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var result = g.next()!
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for e in GeneratorSequence(g) {
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if e < result { result = e }
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}
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return result
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}
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func maxElement<
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R : Sequence
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where R.GeneratorType.Element : Comparable>(range: R)
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-> R.GeneratorType.Element {
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var g = range.generate()
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var result = g.next()!
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for e in GeneratorSequence(g) {
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if e > result { result = e }
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}
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return result
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}
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// Returns the first index where value appears in domain or nil if
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// domain doesn't contain the value. O(countElements(domain))
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func find<
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C: Collection where C.GeneratorType.Element : Equatable
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>(domain: C, value: C.GeneratorType.Element) -> C.IndexType? {
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for i in indices(domain) {
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if domain[i] == value {
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return i
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}
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}
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return nil
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}
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func insertionSort<
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C: MutableCollection where C.IndexType: BidirectionalIndex
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>(
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inout elements: C,
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range: Range<C.IndexType>,
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inout less: (C.GeneratorType.Element, C.GeneratorType.Element)->Bool
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) {
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if range {
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let start = range.startIndex
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// Keep track of the end of the initial sequence of sorted
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// elements.
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var sortedEnd = start
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// One element is trivially already-sorted, thus pre-increment
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// Continue until the sorted elements cover the whole sequence
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while (++sortedEnd != range.endIndex) {
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// get the first unsorted element
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var x: C.GeneratorType.Element = elements[sortedEnd]
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// Look backwards for x's position in the sorted sequence,
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// moving elements forward to make room.
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var i = sortedEnd
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do {
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let predecessor: C.GeneratorType.Element = elements[i.pred()]
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// if x doesn't belong before y, we've found its position
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if !less(x, predecessor) {
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break
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}
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// Move y forward
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elements[i] = predecessor
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}
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while --i != start
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if i != sortedEnd {
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// Plop x into position
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elements[i] = x
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}
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}
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}
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}
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/// Partition a non empty range into two partially sorted regions and return
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/// the index of the pivot:
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/// [start..idx), pivot ,[idx..end)
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func partition<C: MutableCollection where C.IndexType: SignedInteger>(
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inout elements: C,
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range: Range<C.IndexType>,
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inout less: (C.GeneratorType.Element, C.GeneratorType.Element)->Bool
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) -> C.IndexType {
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// Variables i and j point to the next element to be visited.
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var i = range.startIndex
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var j = range.endIndex - 1
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// The first element is the pivot.
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let pivot = elements[range.startIndex]
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i++
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// Continue to swap until all elements were visited and placed in one
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// of the partitions.
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while i <= j {
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while less(elements[i], pivot) {
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i++
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if (i > j) { break }
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}
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while less(pivot, elements[j]) {
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j--
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// We don't need to check if j is greater than zero because we placed
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// our pivot at startIndex and comparing with pivot ends this loop.
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}
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if i <= j {
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swap(&elements[i], &elements[j])
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i++
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j--
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}
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}
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// Swap the pivot in between the two partitions.
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swap(&elements[i - 1], &elements[range.startIndex])
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return i - 1
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}
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func quickSort<C: MutableCollection where C.IndexType: SignedInteger>(
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inout elements: C,
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range: Range<C.IndexType>,
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less: (C.GeneratorType.Element, C.GeneratorType.Element)->Bool
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) {
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var comp = less
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_quickSort(&elements, range, &comp)
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}
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func _quickSort<C: MutableCollection where C.IndexType: SignedInteger>(
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inout elements: C,
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range: Range<C.IndexType>,
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inout less: (C.GeneratorType.Element, C.GeneratorType.Element)->Bool
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) {
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// Insertion sort is better at handling smaller regions.
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let cnt = count(range)
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if cnt < 20 {
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insertionSort(&elements, range, &less)
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return
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}
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// Partition and sort.
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let part_idx : C.IndexType = partition(&elements, range, &less)
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_quickSort(&elements, range.startIndex..part_idx, &less);
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_quickSort(&elements, (part_idx + 1)..range.endIndex, &less);
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}
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struct Less<T: Comparable> {
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static func compare(x: T, _ y: T) -> Bool {
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return x < y
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}
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}
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func sort<T>(var array: T[], pred: (T, T) -> Bool) -> T[] {
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quickSort(&array, 0..array.count, pred)
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return array
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}
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/// The functions below are a copy of the functions above except that
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/// they don't accept a predicate and they are hardcoded to use the less-than
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/// comparator.
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func sort<T : Comparable>(var array: T[]) -> T[] {
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quickSort(&array, 0..array.count)
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return array
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}
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func insertionSort<
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C: MutableCollection where C.IndexType: BidirectionalIndex,
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C.GeneratorType.Element: Comparable>(
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inout elements: C,
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range: Range<C.IndexType>) {
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if range {
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let start = range.startIndex
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// Keep track of the end of the initial sequence of sorted
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// elements.
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var sortedEnd = start
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// One element is trivially already-sorted, thus pre-increment
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// Continue until the sorted elements cover the whole sequence
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while (++sortedEnd != range.endIndex) {
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// get the first unsorted element
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var x: C.GeneratorType.Element = elements[sortedEnd]
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// Look backwards for x's position in the sorted sequence,
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// moving elements forward to make room.
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var i = sortedEnd
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do {
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let predecessor: C.GeneratorType.Element = elements[i.pred()]
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// if x doesn't belong before y, we've found its position
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if !Less.compare(x, predecessor) {
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break
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}
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// Move y forward
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elements[i] = predecessor
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}
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while --i != start
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if i != sortedEnd {
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// Plop x into position
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elements[i] = x
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}
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}
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}
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}
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/// Partition a non empty range into two partially sorted regions and return
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/// the index of the pivot:
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/// [start..idx), pivot ,[idx..end)
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func partition<C: MutableCollection where C.GeneratorType.Element: Comparable, C.IndexType: SignedInteger>(
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inout elements: C,
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range: Range<C.IndexType>) -> C.IndexType {
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// Variables i and j point to the next element to be visited.
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var i = range.startIndex
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var j = range.endIndex - 1
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// The first element is the pivot.
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let pivot = elements[range.startIndex]
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i++
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// Continue to swap until all elements were visited and placed in one
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// of the partitions.
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while i <= j {
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while Less.compare(elements[i], pivot) {
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i++
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if (i > j) { break }
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}
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while Less.compare(pivot, elements[j]) {
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// We don't need to check if j is greater than zero because we placed
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// our pivot at startIndex and comparing with pivot ends this loop.
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j--
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}
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if i <= j {
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swap(&elements[i], &elements[j])
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i++
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j--
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}
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}
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// Swap the pivot in between the two partitions.
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swap(&elements[i - 1], &elements[range.startIndex])
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return i - 1
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}
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func quickSort<C: MutableCollection where C.GeneratorType.Element: Comparable, C.IndexType: SignedInteger>(
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inout elements: C,
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range: Range<C.IndexType>) {
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_quickSort(&elements, range)
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}
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func _quickSort<C: MutableCollection where C.GeneratorType.Element: Comparable, C.IndexType: SignedInteger>(
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inout elements: C, range: Range<C.IndexType>) {
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// Insertion sort is better at handling smaller regions.
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let cnt = count(range)
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if cnt < 20 {
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insertionSort(&elements, range)
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return
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}
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// Partition and sort.
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let part_idx : C.IndexType = partition(&elements, range)
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_quickSort(&elements, range.startIndex..part_idx);
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_quickSort(&elements, (part_idx + 1)..range.endIndex);
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}
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//// End of non-predicate sort functions.
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func swap<T>(inout a : T, inout b : T) {
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// Semantically equivalent to (a, b) = (b, a).
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// Microoptimized to avoid retain/release traffic.
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let p1 = Builtin.addressof(&a)
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let p2 = Builtin.addressof(&b)
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// Take from P1.
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let tmp : T = Builtin.take(p1)
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// Transfer P2 into P1.
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Builtin.initialize(Builtin.take(p2) as T, p1)
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// Initialize P2.
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Builtin.initialize(tmp, p2)
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}
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func min<T : Comparable>(x: T, y: T, rest: T...) -> T {
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var r = x
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if y < x {
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r = y
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}
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for z in rest {
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if z < r {
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r = z
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}
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}
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return r
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}
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func max<T : Comparable>(x: T, y: T, rest: T...) -> T {
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var r = y
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if y < x {
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r = x
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}
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for z in rest {
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if z >= r {
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r = z
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}
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}
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return r
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}
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func split<Seq: Sliceable, R:LogicValue>(
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seq: Seq,
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isSeparator: (Seq.GeneratorType.Element)->R,
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maxSplit: Int = Int.max,
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allowEmptySlices: Bool = false
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) -> Seq.SliceType[] {
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var result = Array<Seq.SliceType>()
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// FIXME: could be simplified pending <rdar://problem/15032945>
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// (ternary operator not resolving some/none)
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var startIndex: Optional<Seq.IndexType>
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= allowEmptySlices ? .Some(seq.startIndex) : .None
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var splits = 0
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for j in indices(seq) {
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if isSeparator(seq[j]) {
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if startIndex {
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var i = startIndex!
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result.append(seq[i..j])
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startIndex = .Some(j.succ())
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if ++splits >= maxSplit {
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break
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}
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if !allowEmptySlices {
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startIndex = .None
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}
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}
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}
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else {
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if !startIndex {
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startIndex = .Some(j)
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}
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}
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}
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switch startIndex {
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case .Some(var i):
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result.append(seq[i..seq.endIndex])
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default:
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()
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}
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return result
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}
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/// Return true iff the elements of `e1` are equal to the initial
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/// elements of `e2`.
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func startsWith<
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S0: Sequence, S1: Sequence
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where
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S0.GeneratorType.Element == S1.GeneratorType.Element,
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S0.GeneratorType.Element : Equatable
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>(s0: S0, s1: S1) -> Bool
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{
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var g1 = s1.generate()
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for e0 in s0 {
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var e1 = g1.next()
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if !e1 { return true }
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if e0 != e1! {
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return false
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}
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}
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return g1.next() ? false : true
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}
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struct EnumerateGenerator<Base: Generator> : Generator, Sequence {
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typealias Element = (index: Int, element: Base.Element)
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var base: Base
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var count: Int
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init(_ base: Base) {
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self.base = base
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count = 0
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}
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mutating func next() -> Element? {
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var b = base.next()
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if !b { return .None }
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return .Some((index: count++, element: b!))
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}
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// Every Generator is also a single-pass Sequence
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typealias GeneratorType = EnumerateGenerator<Base>
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func generate() -> GeneratorType {
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return self
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}
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}
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func enumerate<Seq : Sequence>(
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seq: Seq
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) -> EnumerateGenerator<Seq.GeneratorType> {
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return EnumerateGenerator(seq.generate())
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}
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/// Return true iff `a1` and `a2` contain the same elements.
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func equal<
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S1 : Sequence, S2 : Sequence
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where
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S1.GeneratorType.Element == S2.GeneratorType.Element,
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S1.GeneratorType.Element : Equatable
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>(a1: S1, a2: S2) -> Bool
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{
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var g1 = a1.generate()
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var g2 = a2.generate()
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while true {
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var e1 = g1.next()
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var e2 = g2.next()
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if e1 && e2 {
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if e1! != e2! {
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return false
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}
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}
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else {
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return !e1 == !e2
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}
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}
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}
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/// Return true iff `a1` and `a2` contain the same elements, using
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/// `pred` as equality `==` comparison.
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func equal<
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S1 : Sequence, S2 : Sequence
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where
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S1.GeneratorType.Element == S2.GeneratorType.Element
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>(a1: S1, a2: S2,
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pred: (S1.GeneratorType.Element, S1.GeneratorType.Element) -> Bool) -> Bool
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{
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var g1 = a1.generate()
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var g2 = a2.generate()
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while true {
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var e1 = g1.next()
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var e2 = g2.next()
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if e1 && e2 {
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if !pred(e1!, e2!) {
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return false
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}
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}
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else {
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return !e1 == !e2
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}
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}
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}
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/// Return true iff a1 precedes a2 in a lexicographical ("dictionary")
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/// ordering, using "<" as the comparison between elements.
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func lexicographicalCompare<
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S1 : Sequence, S2 : Sequence
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where
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S1.GeneratorType.Element == S2.GeneratorType.Element,
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S1.GeneratorType.Element : Comparable>(
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a1: S1, a2: S2) -> Bool {
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var g1 = a1.generate()
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var g2 = a2.generate()
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while true {
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var e1_ = g1.next()
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var e2_ = g2.next()
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if let e1 = e1_ {
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if let e2 = e2_ {
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if e1 < e2 {
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return true
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}
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if e2 < e1 {
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return false
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}
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continue // equivalent
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}
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return false
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}
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return e2_.getLogicValue()
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}
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}
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/// Return true iff `a1` precedes `a2` in a lexicographical ("dictionary")
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/// ordering, using `less` as the comparison between elements.
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func lexicographicalCompare<
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S1 : Sequence, S2 : Sequence
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where
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S1.GeneratorType.Element == S2.GeneratorType.Element
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>(
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a1: S1, a2: S2,
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less: (S1.GeneratorType.Element,S1.GeneratorType.Element)->Bool
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) -> Bool {
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var g1 = a1.generate()
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var g2 = a2.generate()
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while true {
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var e1_ = g1.next()
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var e2_ = g2.next()
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if let e1 = e1_ {
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if let e2 = e2_ {
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if less(e1, e2) {
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return true
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}
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if less(e2, e1) {
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return false
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}
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continue // equivalent
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}
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return false
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}
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return e2_.getLogicValue()
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}
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}
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/// Return `true` iff an element in `seq` satisfies `predicate`.
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func contains<
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S: Sequence, L: LogicValue
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>(seq: S, predicate: (S.GeneratorType.Element)->L) -> Bool {
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for a in seq {
|
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if predicate(a) {
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return true
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}
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}
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return false
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}
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/// Return `true` iff `x` is in `seq`.
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func contains<
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S: Sequence where S.GeneratorType.Element: Equatable
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>(seq: S, x: S.GeneratorType.Element) -> Bool {
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return contains(seq, { $0 == x })
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}
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func reduce<S: Sequence, U>(
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sequence: S, initial: U, combine: (U, S.GeneratorType.Element)->U
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) -> U {
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var result = initial
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for element in sequence {
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result = combine(result, element)
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}
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return result
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}
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