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Import "swift" will now only find "swift.swiftmodule", and only in the runtime import path. <rdar://problem/15898866> Swift SVN r12932
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
//===--- SourceLoader.h - Import .swift files as modules --------*- c++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_SEMA_SOURCELOADER_H
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#define SWIFT_SEMA_SOURCELOADER_H
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#include "swift/AST/ModuleLoader.h"
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namespace swift {
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class ASTContext;
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class Module;
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/// \brief Imports serialized Swift modules into an ASTContext.
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class SourceLoader : public ModuleLoader {
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private:
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ASTContext &Ctx;
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bool SkipBodies;
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explicit SourceLoader(ASTContext &ctx, bool skipBodies)
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: Ctx(ctx), SkipBodies(skipBodies) {}
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public:
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static SourceLoader *create(ASTContext &ctx, bool skipBodies) {
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return new SourceLoader(ctx, skipBodies);
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}
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SourceLoader(const SourceLoader &) = delete;
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SourceLoader(SourceLoader &&) = delete;
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SourceLoader &operator=(const SourceLoader &) = delete;
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SourceLoader &operator=(SourceLoader &&) = delete;
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virtual Module *
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loadModule(SourceLoc importLoc,
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ArrayRef<std::pair<Identifier, SourceLoc>> path,
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bool isStdlib) override;
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virtual void loadExtensions(NominalTypeDecl *nominal,
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unsigned previousGeneration) override;
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};
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}
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#endif
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