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292 lines
9.7 KiB
C++
292 lines
9.7 KiB
C++
//===--- Task.cpp - Task object and management ----------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Object management routines for asynchronous task objects.
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//
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//===----------------------------------------------------------------------===//
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#include "swift/Runtime/Concurrency.h"
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#include "swift/ABI/Task.h"
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#include "swift/ABI/Metadata.h"
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#include "swift/Runtime/HeapObject.h"
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#include "TaskPrivate.h"
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using namespace swift;
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using FutureFragment = AsyncTask::FutureFragment;
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void FutureFragment::destroy() {
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auto queueHead = waitQueue.load(std::memory_order_acquire);
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switch (queueHead.getStatus()) {
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case Status::Executing:
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assert(false && "destroying a task that never completed");
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case Status::Success:
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resultType->vw_destroy(getStoragePtr());
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break;
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case Status::Error:
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swift_unknownObjectRelease(reinterpret_cast<OpaqueValue *>(getError()));
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break;
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}
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}
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FutureFragment::Status AsyncTask::waitFuture(AsyncTask *waitingTask) {
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using Status = FutureFragment::Status;
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using WaitQueueItem = FutureFragment::WaitQueueItem;
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assert(isFuture());
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auto fragment = futureFragment();
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auto queueHead = fragment->waitQueue.load(std::memory_order_acquire);
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while (true) {
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switch (queueHead.getStatus()) {
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case Status::Error:
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case Status::Success:
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// The task is done; we don't need to wait.
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return queueHead.getStatus();
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case Status::Executing:
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// Task is now complete. We'll need to add ourselves to the queue.
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break;
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}
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// Put the waiting task at the beginning of the wait queue.
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waitingTask->getNextWaitingTask() = queueHead.getTask();
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auto newQueueHead = WaitQueueItem::get(Status::Executing, waitingTask);
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if (fragment->waitQueue.compare_exchange_weak(
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queueHead, newQueueHead, std::memory_order_release,
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std::memory_order_acquire)) {
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// Escalate the priority of this task based on the priority
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// of the waiting task.
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swift_task_escalate(this, waitingTask->Flags.getPriority());
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return FutureFragment::Status::Executing;
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}
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}
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}
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void AsyncTask::completeFuture(AsyncContext *context, ExecutorRef executor) {
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using Status = FutureFragment::Status;
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using WaitQueueItem = FutureFragment::WaitQueueItem;
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assert(isFuture());
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auto fragment = futureFragment();
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// If an error was thrown, save it in the future fragment.
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auto futureContext = static_cast<FutureAsyncContext *>(context);
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bool hadErrorResult = false;
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if (auto errorObject = futureContext->errorResult) {
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fragment->getError() = errorObject;
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hadErrorResult = true;
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}
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// Update the status to signal completion.
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auto newQueueHead = WaitQueueItem::get(
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hadErrorResult ? Status::Error : Status::Success,
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nullptr
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);
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auto queueHead = fragment->waitQueue.exchange(
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newQueueHead, std::memory_order_acquire);
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assert(queueHead.getStatus() == Status::Executing);
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// Schedule every waiting task on the executor.
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auto waitingTask = queueHead.getTask();
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while (waitingTask) {
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// Find the next waiting task.
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auto nextWaitingTask = waitingTask->getNextWaitingTask();
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// TODO: schedule this task on the executor rather than running it
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// directly.
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waitingTask->run(executor);
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// Move to the next task.
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waitingTask = nextWaitingTask;
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}
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}
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SWIFT_CC(swift)
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static void destroyTask(SWIFT_CONTEXT HeapObject *obj) {
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auto task = static_cast<AsyncTask*>(obj);
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// For a future, destroy the result.
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if (task->isFuture()) {
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task->futureFragment()->destroy();
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}
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// The task execution itself should always hold a reference to it, so
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// if we get here, we know the task has finished running, which means
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// swift_task_complete should have been run, which will have torn down
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// the task-local allocator. There's actually nothing else to clean up
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// here.
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free(task);
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}
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/// Heap metadata for an asynchronous task.
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static FullMetadata<HeapMetadata> taskHeapMetadata = {
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{
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{
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&destroyTask
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},
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{
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/*value witness table*/ nullptr
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}
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},
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{
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MetadataKind::Task
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}
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};
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/// The function that we put in the context of a simple task
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/// to handle the final return.
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SWIFT_CC(swift)
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static void completeTask(AsyncTask *task, ExecutorRef executor,
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AsyncContext *context) {
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// Tear down the task-local allocator immediately; there's no need
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// to wait for the object to be destroyed.
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_swift_task_alloc_destroy(task);
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// Complete the future.
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if (task->isFuture()) {
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task->completeFuture(context, executor);
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}
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// TODO: set something in the status?
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// TODO: notify the parent somehow?
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// TODO: remove this task from the child-task chain?
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// Release the task, balancing the retain that a running task
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// has on itself.
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swift_release(task);
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}
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AsyncTaskAndContext
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swift::swift_task_create(JobFlags flags, AsyncTask *parent,
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const AsyncFunctionPointer<void()> *function) {
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return swift_task_create_f(flags, parent, function->Function.get(),
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function->ExpectedContextSize);
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}
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AsyncTaskAndContext
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swift::swift_task_create_f(JobFlags flags, AsyncTask *parent,
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AsyncFunctionType<void()> *function,
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size_t initialContextSize) {
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return swift_task_create_future_f(
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flags, parent, nullptr, function, initialContextSize);
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}
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AsyncTaskAndContext swift::swift_task_create_future(
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JobFlags flags, AsyncTask *parent, const Metadata *futureResultType,
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const AsyncFunctionPointer<void()> *function) {
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return swift_task_create_future_f(
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flags, parent, futureResultType, function->Function.get(),
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function->ExpectedContextSize);
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}
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AsyncTaskAndContext swift::swift_task_create_future_f(
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JobFlags flags, AsyncTask *parent, const Metadata *futureResultType,
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AsyncFunctionType<void()> *function, size_t initialContextSize) {
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assert((futureResultType != nullptr) == flags.task_isFuture());
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assert(!flags.task_isFuture() ||
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initialContextSize >= sizeof(FutureAsyncContext));
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assert((parent != nullptr) == flags.task_isChildTask());
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// Figure out the size of the header.
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size_t headerSize = sizeof(AsyncTask);
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if (parent) headerSize += sizeof(AsyncTask::ChildFragment);
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if (futureResultType) {
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headerSize += FutureFragment::fragmentSize(futureResultType);
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}
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headerSize = llvm::alignTo(headerSize, llvm::Align(alignof(AsyncContext)));
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// Allocate the initial context together with the job.
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// This means that we never get rid of this allocation.
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size_t amountToAllocate = headerSize + initialContextSize;
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// TODO: if this is necessary we need to teach LLVM lowering to request async
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// context sizes that are mulitple of that maximum alignment.
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// For now disable this assert.
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// assert(amountToAllocate % MaximumAlignment == 0);
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void *allocation = malloc(amountToAllocate);
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AsyncContext *initialContext =
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reinterpret_cast<AsyncContext*>(
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reinterpret_cast<char*>(allocation) + headerSize);
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// Initialize the task so that resuming it will run the given
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// function on the initial context.
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AsyncTask *task =
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new(allocation) AsyncTask(&taskHeapMetadata, flags,
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function, initialContext);
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// Initialize the child fragment if applicable.
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// TODO: propagate information from the parent?
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if (parent) {
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auto childFragment = task->childFragment();
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new (childFragment) AsyncTask::ChildFragment(parent);
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}
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// Initialize the future fragment if applicable.
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if (futureResultType) {
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auto futureFragment = task->futureFragment();
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new (futureFragment) FutureFragment(futureResultType);
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// Set up the context for the future so there is no error, and a successful
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// result will be written into the future fragment's storage.
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auto futureContext = static_cast<FutureAsyncContext *>(initialContext);
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futureContext->errorResult = nullptr;
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futureContext->indirectResult = futureFragment->getStoragePtr();
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}
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// Configure the initial context.
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//
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// FIXME: if we store a null pointer here using the standard ABI for
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// signed null pointers, then we'll have to authenticate context pointers
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// as if they might be null, even though the only time they ever might
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// be is the final hop. Store a signed null instead.
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initialContext->Parent = nullptr;
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initialContext->ResumeParent = &completeTask;
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initialContext->ResumeParentExecutor = ExecutorRef::noPreference();
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initialContext->Flags = AsyncContextKind::Ordinary;
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initialContext->Flags.setShouldNotDeallocateInCallee(true);
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// Initialize the task-local allocator.
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_swift_task_alloc_initialize(task);
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return {task, initialContext};
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}
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TaskFutureWaitResult
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swift::swift_task_future_wait(AsyncTask *task, AsyncTask *waitingTask) {
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assert(task->isFuture());
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switch (task->waitFuture(waitingTask)) {
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case FutureFragment::Status::Executing:
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return TaskFutureWaitResult{TaskFutureWaitResult::Waiting, nullptr};
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case FutureFragment::Status::Success:
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return TaskFutureWaitResult{
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TaskFutureWaitResult::Success, task->futureFragment()->getStoragePtr()};
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case FutureFragment::Status::Error:
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return TaskFutureWaitResult{
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TaskFutureWaitResult::Error,
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reinterpret_cast<OpaqueValue *>(task->futureFragment()->getError())};
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}
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}
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// TODO: Remove this hack.
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void swift::swift_task_run(AsyncTask *taskToRun) {
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taskToRun->run(ExecutorRef::noPreference());
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}
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