Files
swift-mirror/test/Distributed/Runtime/distributed_actor_remote_functions.swift
Saleem Abdulrasool 6792291d0c Distributed: enable the last batch of tests on Windows
This enables the last of the Distributed tests on Windows.  The addition
of the local configuration is required to deal with the async function
pointer handling being different on Windows.
2022-03-05 20:42:01 -08:00

263 lines
8.6 KiB
Swift

// RUN: %target-run-simple-swift(-Xfrontend -disable-availability-checking -Xfrontend -enable-experimental-distributed -parse-as-library) | %FileCheck %s
// REQUIRES: executable_test
// REQUIRES: concurrency
// REQUIRES: distributed
// rdar://76038845
// UNSUPPORTED: use_os_stdlib
// UNSUPPORTED: back_deployment_runtime
import _Distributed
import _Concurrency
struct Boom: Error {
let whoFailed: String
init(_ whoFailed: String) {
self.whoFailed = whoFailed
}
}
distributed actor SomeSpecificDistributedActor {
let state: String = "hi there"
distributed func helloAsyncThrows() async throws -> String {
"local(\(#function))"
}
distributed func helloAsync() async -> String {
"local(\(#function))"
}
distributed func helloThrows() throws -> String {
"local(\(#function))"
}
distributed func hello() -> String {
"local(\(#function))"
}
distributed func callTaskSelf_inner() async throws -> String {
"local(\(#function))"
}
distributed func callTaskSelf() async -> String {
do {
return try await Task {
let called = try await callTaskSelf_inner() // shouldn't use the distributed thunk!
return "local(\(#function)) -> \(called)"
}.value
} catch {
return "WRONG local(\(#function)) thrown(\(error))"
}
}
distributed func callDetachedSelf() async -> String {
do {
return try await Task.detached {
let called = try await self.callTaskSelf_inner() // shouldn't use the distributed thunk!
return "local(\(#function)) -> \(called)"
}.value
} catch {
return "WRONG local(\(#function)) thrown(\(error))"
}
}
// === errors
distributed func helloThrowsImplBoom() throws -> String {
throw Boom("impl")
}
distributed func helloThrowsTransportBoom() throws -> String {
"local(\(#function))"
}
}
// ==== Execute ----------------------------------------------------------------
@_silgen_name("swift_distributed_actor_is_remote")
func __isRemoteActor(_ actor: AnyObject) -> Bool
func __isLocalActor(_ actor: AnyObject) -> Bool {
return !__isRemoteActor(actor)
}
// ==== Fake Transport ---------------------------------------------------------
struct ActorAddress: Sendable, Hashable, Codable {
let address: String
}
struct FakeActorSystem: DistributedActorSystem {
typealias ActorID = ActorAddress
typealias InvocationDecoder = FakeInvocationDecoder
typealias InvocationEncoder = FakeInvocationEncoder
typealias SerializationRequirement = Codable
func resolve<Act>(id: ActorID, as actorType: Act.Type) throws -> Act?
where Act: DistributedActor,
Act.ID == ActorID {
nil
}
func assignID<Act>(_ actorType: Act.Type) -> ActorID
where Act: DistributedActor {
ActorAddress(address: "")
}
func actorReady<Act>(_ actor: Act)
where Act: DistributedActor,
Act.ID == ActorID {
}
func resignID(_ id: ActorID) {
}
func makeInvocationEncoder() -> InvocationEncoder {
.init()
}
public func remoteCall<Act, Err, Res>(
on actor: Act,
target: RemoteCallTarget,
invocation invocationEncoder: inout InvocationEncoder,
throwing: Err.Type,
returning: Res.Type
) async throws -> Res
where Act: DistributedActor,
Act.ID == ActorID,
Err: Error,
Res: SerializationRequirement {
guard target.mangledName != "$s4main28SomeSpecificDistributedActorC24helloThrowsTransportBoomSSyKFTE" else {
throw Boom("system")
}
return "remote(\(target.mangledName))" as! Res
}
func remoteCallVoid<Act, Err>(
on actor: Act,
target: RemoteCallTarget,
invocation invocationEncoder: inout InvocationEncoder,
throwing: Err.Type
) async throws
where Act: DistributedActor,
Act.ID == ActorID,
Err: Error {
fatalError("not implemented: \(#function)")
}
}
// === Sending / encoding -------------------------------------------------
struct FakeInvocationEncoder: DistributedTargetInvocationEncoder {
typealias SerializationRequirement = Codable
mutating func recordGenericSubstitution<T>(_ type: T.Type) throws {}
mutating func recordArgument<Argument: SerializationRequirement>(_ argument: Argument) throws {}
mutating func recordReturnType<R: SerializationRequirement>(_ type: R.Type) throws {}
mutating func recordErrorType<E: Error>(_ type: E.Type) throws {}
mutating func doneRecording() throws {}
}
// === Receiving / decoding -------------------------------------------------
class FakeInvocationDecoder : DistributedTargetInvocationDecoder {
typealias SerializationRequirement = Codable
func decodeGenericSubstitutions() throws -> [Any.Type] { [] }
func decodeNextArgument<Argument: SerializationRequirement>() throws -> Argument { fatalError() }
func decodeReturnType() throws -> Any.Type? { nil }
func decodeErrorType() throws -> Any.Type? { nil }
}
@available(SwiftStdlib 5.5, *)
typealias DefaultDistributedActorSystem = FakeActorSystem
// ==== Execute ----------------------------------------------------------------
func test_remote_invoke(address: ActorAddress, system: FakeActorSystem) async {
func check(actor: SomeSpecificDistributedActor) async {
let personality = __isRemoteActor(actor) ? "remote" : "local"
let h1 = try! await actor.helloAsyncThrows()
print("\(personality) - helloAsyncThrows: \(h1)")
let h2 = try! await actor.helloAsync()
print("\(personality) - helloAsync: \(h2)")
let h3 = try! await actor.helloThrows()
print("\(personality) - helloThrows: \(h3)")
let h4 = try! await actor.hello()
print("\(personality) - hello: \(h4)")
let h5 = try! await actor.callTaskSelf()
print("\(personality) - callTaskSelf: \(h5)")
let h6 = try! await actor.callDetachedSelf()
print("\(personality) - callDetachedSelf: \(h6)")
// error throws
if __isRemoteActor(actor) {
do {
let h7 = try await actor.helloThrowsTransportBoom()
print("WRONG: helloThrowsTransportBoom: should have thrown; got: \(h7)")
} catch {
print("\(personality) - helloThrowsTransportBoom: \(error)")
}
} else {
do {
let h8 = try await actor.helloThrowsImplBoom()
print("WRONG: helloThrowsImplBoom: Should have thrown; got: \(h8)")
} catch {
print("\(personality) - helloThrowsImplBoom: \(error)")
}
}
}
let remote = try! SomeSpecificDistributedActor.resolve(id: address, using: system)
assert(__isRemoteActor(remote) == true, "should be remote")
let local = SomeSpecificDistributedActor(system: system)
assert(__isRemoteActor(local) == false, "should be local")
print("local isRemote: \(__isRemoteActor(local))")
// CHECK: local isRemote: false
await check(actor: local)
// CHECK: local - helloAsyncThrows: local(helloAsyncThrows())
// CHECK: local - helloAsync: local(helloAsync())
// CHECK: local - helloThrows: local(helloThrows())
// CHECK: local - hello: local(hello())
// CHECK: local - callTaskSelf: local(callTaskSelf()) -> local(callTaskSelf_inner())
// CHECK: local - callDetachedSelf: local(callDetachedSelf()) -> local(callTaskSelf_inner())
// CHECK: local - helloThrowsImplBoom: Boom(whoFailed: "impl")
print("remote isRemote: \(__isRemoteActor(remote))")
// CHECK: remote isRemote: true
await check(actor: remote)
// TODO(distributed): remote - helloAsyncThrows: remote(_remote_impl_helloAsyncThrows())
// CHECK: remote - helloAsyncThrows: remote($s4main28SomeSpecificDistributedActorC16helloAsyncThrowsSSyYaKFTE)
// TODO(distributed): remote - helloAsync: remote()
// CHECK: remote - helloAsync: remote($s4main28SomeSpecificDistributedActorC10helloAsyncSSyYaFTE)
// TODO(distributed): remote - helloThrows: remote(_remote_impl_helloThrows())
// CHECK: remote - helloThrows: remote($s4main28SomeSpecificDistributedActorC11helloThrowsSSyKFTE)
// TODO(distributed): remote - hello: remote(_remote_impl_hello())
// CHECK: remote - hello: remote($s4main28SomeSpecificDistributedActorC5helloSSyFTE)
// TODO(distributed): remote - callTaskSelf: remote(_remote_impl_callTaskSelf())
// CHECK: remote - callTaskSelf: remote($s4main28SomeSpecificDistributedActorC12callTaskSelfSSyYaFTE)
// TODO(distributed): remote - callDetachedSelf: remote(_remote_impl_callDetachedSelf())
// CHECK: remote - callDetachedSelf: remote($s4main28SomeSpecificDistributedActorC16callDetachedSelfSSyYaFTE)
// CHECK: remote - helloThrowsTransportBoom: Boom(whoFailed: "system")
print(local)
print(remote)
}
@main struct Main {
static func main() async {
let address = ActorAddress(address: "")
let system = DefaultDistributedActorSystem()
await test_remote_invoke(address: address, system: system)
}
}