Files
swift-mirror/SwiftCompilerSources/Sources/SIL/DataStructures/Worklist.swift
Erik Eckstein d2dc3de7f4 SIL: add the WorklistWithPayload utility
It is like `Worklist` but can store an additional arbitrary payload per element.
2025-11-24 14:49:45 +01:00

220 lines
6.7 KiB
Swift

//===--- Worklist.swift ---------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2023 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
/// A utility for processing entities in a worklist.
///
/// A `Worklist` is basically a combination of a stack and a set.
/// It can be used for typical worklist-processing algorithms.
///
/// This type should be a move-only type, but unfortunately we don't have move-only
/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
/// destruct this data structure, e.g. in a `defer {}` block.
public struct Worklist<Set: IntrusiveSet> : CustomStringConvertible, NoReflectionChildren {
public typealias Element = Set.Element
private var worklist: Stack<Element>
private var pushedElements: Set
public init(_ context: some Context) {
self.worklist = Stack(context)
self.pushedElements = Set(context)
}
public mutating func pop() -> Element? { return worklist.pop() }
/// Pop and allow the popped element to be pushed again to the worklist.
public mutating func popAndForget() -> Element? {
if let element = worklist.pop() {
pushedElements.erase(element)
return element
}
return nil
}
public mutating func pushIfNotVisited(_ element: Element) {
if pushedElements.insert(element) {
worklist.append(element)
}
}
public mutating func pushIfNotVisited<S: Sequence>(contentsOf other: S) where S.Element == Element {
for element in other {
pushIfNotVisited(element)
}
}
/// Returns true if \p element was pushed to the worklist, regardless if it's already popped or not.
public func hasBeenPushed(_ element: Element) -> Bool { pushedElements.contains(element) }
public var isEmpty: Bool { worklist.isEmpty }
public var description: String {
"""
worklist: \(worklist)
pushed: \(pushedElements)
"""
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
pushedElements.deinitialize()
worklist.deinitialize()
}
}
/// Like `Worklist` but can store an additional arbitrary payload per element.
public struct WorklistWithPayload<Set: IntrusiveSet, Payload> : CustomStringConvertible, NoReflectionChildren {
public typealias Element = Set.Element
private var worklist: Stack<(Element, Payload)>
private var pushedElements: Set
public init(_ context: some Context) {
self.worklist = Stack(context)
self.pushedElements = Set(context)
}
public mutating func pop() -> (Element, Payload)? { return worklist.pop() }
public mutating func pushIfNotVisited(_ element: Element, with payload: Payload) {
if pushedElements.insert(element) {
worklist.append((element, payload))
}
}
public mutating func pushIfNotVisited<S: Sequence>(contentsOf other: S, with payload: Payload)
where S.Element == Element
{
for element in other {
pushIfNotVisited(element, with: payload)
}
}
/// Returns true if \p element was pushed to the worklist, regardless if it's already popped or not.
public func hasBeenPushed(_ element: Element) -> Bool { pushedElements.contains(element) }
public var isEmpty: Bool { worklist.isEmpty }
public var description: String {
"""
worklist: \(worklist)
pushed: \(pushedElements)
"""
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
pushedElements.deinitialize()
worklist.deinitialize()
}
}
public typealias BasicBlockWorklist = Worklist<BasicBlockSet>
public typealias BasicBlockWorklistWithPayload<Payload> = WorklistWithPayload<BasicBlockSet, Payload>
public typealias InstructionWorklist = Worklist<InstructionSet>
public typealias SpecificInstructionWorklist<InstType: Instruction> = Worklist<SpecificInstructionSet<InstType>>
public typealias ValueWorklist = Worklist<ValueSet>
public typealias OperandWorklist = Worklist<OperandSet>
extension InstructionWorklist {
public mutating func pushPredecessors(of inst: Instruction, ignoring ignoreInst: Instruction? = nil) {
if let prev = inst.previous {
if prev != ignoreInst {
pushIfNotVisited(prev)
}
} else {
for predBlock in inst.parentBlock.predecessors {
let termInst = predBlock.terminator
if termInst != ignoreInst {
pushIfNotVisited(termInst)
}
}
}
}
public mutating func pushSuccessors(of inst: Instruction, ignoring ignoreInst: Instruction? = nil) {
if let succ = inst.next {
if succ != ignoreInst {
pushIfNotVisited(succ)
}
} else {
for succBlock in inst.parentBlock.successors {
let firstInst = succBlock.instructions.first!
if firstInst != ignoreInst {
pushIfNotVisited(firstInst)
}
}
}
}
}
/// A worklist for `Function`s.
public struct FunctionWorklist {
// The current functions in the worklist.
public private(set) var functions = Array<Function>()
// All functions which were ever pushed to the worklist.
private var pushedFunctions = Set<Function>()
public init() {}
public mutating func pushIfNotVisited(_ function: Function) {
if pushedFunctions.insert(function).inserted {
functions.append(function)
}
}
public mutating func pushIfNotVisited<S: Sequence>(contentsOf functions: S) where S.Element == Function {
for f in functions {
pushIfNotVisited(f)
}
}
public mutating func pop() -> Function? {
return functions.popLast()
}
}
/// Like `ValueWorklist`, but allows pushing `Value`s from different functions -
/// at the cost of a less efficient implementation.
public struct CrossFunctionValueWorklist {
// The current values in the worklist.
private(set) var values = Array<Value>()
// All values which were ever pushed to the worklist.
private var pushedValues = Set<ObjectIdentifier>(minimumCapacity: 8)
public init() {
values.reserveCapacity(8)
}
public mutating func pop() -> Value? {
return values.popLast()
}
public mutating func pushIfNotVisited(_ value: Value) {
if pushedValues.insert(ObjectIdentifier(value)).inserted {
values.append(value)
}
}
public mutating func pushIfNotVisited<S: Sequence>(contentsOf values: S) where S.Element == Value {
for value in values {
pushIfNotVisited(value)
}
}
public func hasBeenPushed(_ value: Value) -> Bool {
return pushedValues.contains(ObjectIdentifier(value))
}
}