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104 lines
2.5 KiB
Swift
104 lines
2.5 KiB
Swift
// RUN: %target-run-simple-swift( %import-libdispatch -strict-concurrency=complete -parse-as-library) | %FileCheck %s
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// RUN: %target-run-simple-swift( %import-libdispatch -strict-concurrency=complete -parse-as-library -swift-version 5 -strict-concurrency=complete -enable-upcoming-feature NonisolatedNonsendingByDefault) | %FileCheck %s
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// REQUIRES: swift_feature_NonisolatedNonsendingByDefault
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// REQUIRES: concurrency
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// REQUIRES: executable_test
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// REQUIRES: libdispatch
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// UNSUPPORTED: freestanding
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// UNSUPPORTED: back_deployment_runtime
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// REQUIRES: concurrency_runtime
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import Dispatch
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let globalQueue = DispatchQueue(label: "SimpleQueue")
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@available(SwiftStdlib 6.0, *)
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final class NaiveQueueExecutor: SerialExecutor {
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public func enqueue(_ unowned: UnownedJob) {
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globalQueue.sync {
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unowned.runSynchronously(on: self.asUnownedSerialExecutor())
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}
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}
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public func asUnownedSerialExecutor() -> UnownedSerialExecutor {
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return UnownedSerialExecutor(ordinary: self)
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}
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func checkIsolated() {
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// ok
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}
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}
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@available(SwiftStdlib 6.0, *)
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actor Simple {
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var count = 0
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let exec = NaiveQueueExecutor()
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func report() {
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print("simple.count == \(count)")
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count += 1
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}
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nonisolated var unownedExecutor: UnownedSerialExecutor {
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print("Simple.unownedExecutor")
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return exec.asUnownedSerialExecutor()
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}
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}
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@globalActor
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@available(SwiftStdlib 6.0, *)
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actor MyGlobalActor {
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static let simple = Simple()
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static let shared = MyGlobalActor()
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static var sharedUnownedExecutor: UnownedSerialExecutor {
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print("MyGlobalActor.sharedUnownedExecutor")
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return simple.unownedExecutor
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}
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nonisolated var unownedExecutor: UnownedSerialExecutor {
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print("MyGlobalActor.unownedExecutor")
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return Self.simple.unownedExecutor
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}
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}
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@MyGlobalActor
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@available(SwiftStdlib 6.0, *)
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final class Custom {
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var count = 0
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let simple = MyGlobalActor.simple
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nonisolated var unownedExecutor: UnownedSerialExecutor {
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return simple.unownedExecutor
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}
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func report() async {
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simple.preconditionIsolated()
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print("custom.count == \(count)")
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count += 1
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await simple.report()
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}
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}
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@available(SwiftStdlib 6.0, *)
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@main struct Main {
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static func main() async {
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print("begin")
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let actor = Custom()
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await actor.report()
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print("end")
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}
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}
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// CHECK: begin
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// CHECK-NEXT: MyGlobalActor.unownedExecutor
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// CHECK-NEXT: Simple.unownedExecutor
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// CHECK-NEXT: Simple.unownedExecutor
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// CHECK-NEXT: custom.count == 0
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// CHECK-NEXT: Simple.unownedExecutor
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// CHECK-NEXT: simple.count == 0
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// CHECK-NEXT: end
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