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The `-force-single-frontend-invocation` flag predates WMO and is now an alias for `-whole-module-optimization`. We should use the latter and let the former fade into history.
64 lines
2.1 KiB
Swift
64 lines
2.1 KiB
Swift
// RUN: %empty-directory(%t)
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// RUN: cp %s %t/main.swift
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// RUN: %target-build-swift -whole-module-optimization -module-name PlaygroundSupport -emit-module-path %t/PlaygroundSupport.swiftmodule -parse-as-library -c -o %t/PlaygroundSupport.o %S/Inputs/PCMacroRuntime.swift %S/Inputs/SilentPlaygroundsRuntime.swift
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// RUN: %target-build-swift -Xfrontend -pc-macro -o %t/main -I=%t %t/PlaygroundSupport.o %t/main.swift
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// RUN: %target-codesign %t/main
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// RUN: %target-run %t/main | %FileCheck %s
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// RUN: %target-build-swift -Xfrontend -pc-macro -Xfrontend -playground -Xfrontend -debugger-support -o %t/main2 -I=%t %t/PlaygroundSupport.o %t/main.swift
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// RUN: %target-codesign %t/main2
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// RUN: %target-run %t/main2 | %FileCheck %s
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// REQUIRES: executable_test
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// FIXME: rdar://problem/30234450 PCMacro tests fail on linux in optimized mode
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// UNSUPPORTED: OS=linux-gnu
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import PlaygroundSupport
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// Lets check that the source ranges are correct on all different kinds of func
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// decls.
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#sourceLocation(file: "main.swift", line: 8)
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func function1(_ x: Int) -> Bool {
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return x == 1
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}
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_ = function1(0)
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// CHECK: [12:1-12:17] pc before
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// CHECK-NEXT: [8:1-8:33] pc before
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// CHECK-NEXT: [8:1-8:33] pc after
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// CHECK-NEXT: [9:3-9:16] pc before
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// CHECK-NEXT: [9:3-9:16] pc after
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// CHECK-NEXT: [12:1-12:17] pc after
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func function2(_ x: Int) {
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}
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_ = function2(0)
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// CHECK-NEXT: [24:1-24:17] pc before
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// CHECK-NEXT: [21:1-21:25] pc before
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// CHECK-NEXT: [21:1-21:25] pc after
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// CHECK-NEXT: [24:1-24:17] pc after
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func function3(_ x: Int) throws {
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}
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_ = try! function3(0)
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// this test is XFAIL-ed in func_throw_notype and should be updated to 31:32 instead of 31:25 once fixed.
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// CHECK-NEXT: [34:1-34:22] pc before
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// CHECK-NEXT: [31:1-31:25] pc before
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// CHECK-NEXT: [31:1-31:25] pc after
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// CHECK-NEXT: [34:1-34:22] pc after
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func function4(_ x: Int) throws -> Bool {
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return x == 1
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}
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_ = try! function4(0)
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// CHECK-NEXT: [44:1-44:22] pc before
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// CHECK-NEXT: [41:1-41:40] pc before
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// CHECK-NEXT: [41:1-41:40] pc after
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// CHECK-NEXT: [42:3-42:16] pc before
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// CHECK-NEXT: [42:3-42:16] pc after
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// CHECK-NEXT: [44:1-44:22] pc after
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