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201 lines
6.5 KiB
Swift
201 lines
6.5 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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/// Encapsulates iteration state and interface for iteration over a
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/// *sequence*.
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///
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/// - Note: While it is safe to copy a *generator*, advancing one
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/// copy may invalidate the others.
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///
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/// Any code that uses multiple generators (or `for`...`in` loops)
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/// over a single *sequence* should have static knowledge that the
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/// specific *sequence* is multi-pass, either because its concrete
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/// type is known or because it is constrained to `CollectionType`.
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/// Also, the generators must be obtained by distinct calls to the
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/// *sequence's* `generate()` method, rather than by copying.
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public protocol GeneratorType {
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/// The type of element generated by `self`.
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typealias Element
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/// Advance to the next element and return it, or `nil` if no next
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/// element exists.
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///
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/// - Requires: `next()` has not been applied to a copy of `self`
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/// since the copy was made, and no preceding call to `self.next()`
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/// has returned `nil`. Specific implementations of this protocol
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/// are encouraged to respond to violations of this requirement by
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/// calling `preconditionFailure("...")`.
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mutating func next() -> Element?
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}
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/// A type that can be iterated with a `for`...`in` loop.
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///
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/// `SequenceType` makes no requirement on conforming types regarding
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/// whether they will be destructively "consumed" by iteration. To
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/// ensure non-destructive iteration, constrain your *sequence* to
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/// `CollectionType`.
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public protocol SequenceType {
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/// A type that provides the *sequence*'s iteration interface and
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/// encapsulates its iteration state.
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typealias Generator : GeneratorType
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/// Return a *generator* over the elements of this *sequence*.
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///
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/// - Complexity: O(1).
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func generate() -> Generator
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/// Return a value less than or equal to the number of elements in
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/// `self`, **nondestructively**.
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///
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/// - Complexity: O(N).
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func underestimateCount() -> Int
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/// Return an `Array` containing the results of mapping `transform`
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/// over `self`.
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///
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/// - Complexity: O(N).
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func map<T>(
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@noescape transform: (Generator.Element) -> T
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) -> [T]
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/// Return an `Array` containing the elements of `self`,
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/// in order, that satisfy the predicate `includeElement`.
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func filter(
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@noescape includeElement: (Generator.Element) -> Bool
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) -> [Generator.Element]
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func _customContainsEquatableElement(
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element: Generator.Element
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) -> Bool?
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/// If `self` is multi-pass (i.e., a `CollectionType`), invoke
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/// `preprocess` on `self` and return its result. Otherwise, return
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/// `nil`.
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func _preprocessingPass<R>(preprocess: (Self)->R) -> R?
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/// Create a native array buffer containing the elements of `self`,
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/// in the same order.
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func _copyToNativeArrayBuffer() -> _ContiguousArrayBuffer<Generator.Element>
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/// Copy a Sequence into an array.
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func _initializeTo(ptr: UnsafeMutablePointer<Generator.Element>)
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}
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extension SequenceType {
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/// Return a value less than or equal to the number of elements in
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/// `self`, **nondestructively**.
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///
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/// - Complexity: O(N).
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public func underestimateCount() -> Int {
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return 0
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}
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public func _preprocessingPass<R>(preprocess: (Self)->R) -> R? {
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return nil
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}
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}
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extension SequenceType {
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/// Return an `Array` containing the results of mapping `transform`
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/// over `self`.
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///
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/// - Complexity: O(N).
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public func map<T>(
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@noescape transform: (Generator.Element) -> T
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) -> [T] {
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// Cast away @noescape.
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typealias Transform = (Generator.Element) -> T
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let escapableTransform = unsafeBitCast(transform, Transform.self)
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return Array<T>(lazy(self).map(escapableTransform))
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}
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}
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extension SequenceType {
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/// Return an `Array` containing the elements of `self`,
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/// in order, that satisfy the predicate `includeElement`.
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public func filter(
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@noescape includeElement: (Generator.Element) -> Bool
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) -> [Generator.Element] {
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// Cast away @noescape.
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typealias IncludeElement = (Generator.Element) -> Bool
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let escapableIncludeElement =
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unsafeBitCast(includeElement, IncludeElement.self)
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return Array(lazy(self).filter(escapableIncludeElement))
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}
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}
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extension SequenceType {
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public func _customContainsEquatableElement(
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element: Generator.Element
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) -> Bool? {
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return nil
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}
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}
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/// Return an underestimate of the number of elements in the given
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/// sequence, without consuming the sequence. For Sequences that are
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/// actually Collections, this will return `x.count`.
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@available(*, unavailable, message="call the 'underestimateCount()' method on the sequence")
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public func underestimateCount<T : SequenceType>(x: T) -> Int {
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fatalError("unavailable function can't be called")
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}
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extension SequenceType {
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public func _initializeTo(ptr: UnsafeMutablePointer<Generator.Element>) {
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var p = UnsafeMutablePointer<Generator.Element>(ptr)
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for x in GeneratorSequence(self.generate()) {
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p++.initialize(x)
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}
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}
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}
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// Pending <rdar://problem/14011860> and <rdar://problem/14396120>,
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// pass a GeneratorType through GeneratorSequence to give it "SequenceType-ness"
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/// A sequence built around a generator of type `G`.
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///
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/// Useful mostly to recover the ability to use `for`...`in`,
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/// given just a generator `g`:
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///
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/// for x in GeneratorSequence(g) { ... }
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public struct GeneratorSequence<
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Base : GeneratorType
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> : GeneratorType, SequenceType {
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@available(*, unavailable, renamed="Base")
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public typealias G = Base
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/// Construct an instance whose generator is a copy of `base`.
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public init(_ base: Base) {
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_base = base
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}
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/// Advance to the next element and return it, or `nil` if no next
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/// element exists.
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///
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/// - Requires: `next()` has not been applied to a copy of `self`
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/// since the copy was made, and no preceding call to `self.next()`
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/// has returned `nil`.
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public mutating func next() -> Base.Element? {
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return _base.next()
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}
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/// Returns a *generator* over the elements of this *sequence*.
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///
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/// - Complexity: O(1).
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public func generate() -> GeneratorSequence {
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return self
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}
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internal var _base: Base
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}
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