Files
swift-mirror/utils/swift-xcodegen/Sources/SwiftXcodeGen/Generator/ProjectGenerator.swift
Hamish Knight 2199031b0f [xcodegen] Allow buildable folders in more cases
We can define exceptions to handle targets with sources that either
have unique arguments or are unbuildable. Eventually this ought to
allow us to ditch the "no outside-target source file" rule, but I'm
leaving that be for now since ideally we'd handle automatically
splitting up umbrella Clang targets such as `stdlib` such that e.g
`swiftCore` is its own buildable folder instead of an exception.
2025-05-04 20:46:20 +01:00

920 lines
31 KiB
Swift

//===--- ProjectGenerator.swift -------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Darwin
extension Xcode.Reference {
fileprivate var displayName: String {
name ?? RelativePath(path).fileName
}
}
fileprivate final class ProjectGenerator {
let spec: ProjectSpec
private var project = Xcode.Project()
private let allTarget: Xcode.Target
enum CachedGroup {
/// Covered by a parent folder reference.
case covered
/// Present in the project.
case present(Xcode.Group)
}
private var groups: [RelativePath: CachedGroup] = [:]
private var files: [RelativePath: Xcode.FileReference] = [:]
private var targets: [String: Xcode.Target] = [:]
private var unbuildableSources: [RelativePath] = []
private var runnableBuildTargets: [RunnableTarget: Xcode.Target] = [:]
private var buildableFolders: [RelativePath: Xcode.BuildableFolder] = [:]
/// The group in which external files are stored.
private var externalsGroup: Xcode.Group {
if let _externalsGroup {
return _externalsGroup
}
let group = project.mainGroup.addGroup(
path: "", pathBase: .groupDir, name: "external"
)
_externalsGroup = group
return group
}
private var _externalsGroup: Xcode.Group?
private lazy var includeSubstitutionTarget = {
project.addTarget(name: "swift-include-substitutions")
}()
private var includeSubstitutions: Set<BuildArgs.PathSubstitution> = []
private lazy var unbuildablesTarget: Xcode.Target = {
generateBaseTarget(
"Unbuildables", at: ".", canUseBuildableFolder: false,
productType: .staticArchive, includeInAllTarget: false
)!
}()
/// The main repo dir relative to the project.
private lazy var mainRepoDirInProject: RelativePath? =
spec.mainRepoDir.map { repoRelativePath.appending($0) }
private var generated: Bool = false
var name: String {
spec.name
}
var buildDir: RepoBuildDir {
spec.buildDir
}
var addSwiftDependencies: Bool {
spec.addSwiftDependencies
}
var repoPath: AbsolutePath {
buildDir.repoPath
}
var repoRelativePath: RelativePath {
buildDir.repoRelativePath
}
var projectRootDir: AbsolutePath {
buildDir.projectRootDir
}
var pathName: RelativePath {
"\(name).xcodeproj"
}
var runnableTargets: RunnableTargets {
get throws {
try spec.runnableBuildDir.runnableTargets
}
}
init(for spec: ProjectSpec) {
self.spec = spec
// Create an 'ALL' meta-target that depends on everything.
self.allTarget = project.addTarget(name: "ALL")
// Setup the project root.
self.project.mainGroup.path = projectRootDir.rawPath
self.project.mainGroup.pathBase = .absolute
self.project.buildSettings.common.PROJECT_DIR = projectRootDir.rawPath
}
/// Computes both the parent group along with the relative child path
/// for a file path relative to the project root.
private func parentGroup(
for path: RelativePath
) -> (parentGroup: Xcode.Group, childPath: RelativePath)? {
guard let parent = path.parentDir else {
// We've already handled paths under the repo, so this must be for
// paths outside the repo.
return (externalsGroup, path)
}
// We avoid adding a parent for paths above the repo, e.g we want a
// top-level 'lib', not 'swift/lib'.
if parent == repoRelativePath || parent == mainRepoDirInProject {
return (project.mainGroup, path)
}
guard let parentGroup = group(for: parent) else { return nil }
return (parentGroup, RelativePath(path.fileName))
}
/// Returns the group for a given path, or `nil` if the path is covered
/// by a parent folder reference.
private func group(for path: RelativePath) -> Xcode.Group? {
if let result = groups[path] {
switch result {
case .covered:
return nil
case .present(let g):
return g
}
}
guard
files[path] == nil, let (parentGroup, childPath) = parentGroup(for: path)
else {
groups[path] = .covered
return nil
}
let group = parentGroup.addGroup(
path: childPath.rawPath, pathBase: .groupDir, name: path.fileName
)
groups[path] = .present(group)
return group
}
private func checkNotExcluded(
_ path: RelativePath?, for description: String? = nil
) -> Bool {
guard let path else { return true }
// Not very efficient, but excludedPaths should be small in practice.
guard let excluded = spec.excludedPaths.first(
where: { path.starts(with: $0.path) }
) else {
return true
}
if let description, let reason = excluded.reason {
log.note("""
Skipping \(description) at \
'\(repoRelativePath.appending(path))'; \(reason)
""")
}
return false
}
@discardableResult
private func getOrCreateProjectRef(
_ ref: ProjectSpec.PathReference
) -> Xcode.FileReference? {
let path = ref.path
if let file = files[path] {
return file
}
assert(
projectRootDir.appending(path).exists, "File '\(path)' does not exist"
)
// If this is a folder reference, make sure we haven't already created a
// group there.
if ref.kind == .folder {
guard groups[path] == nil else {
return nil
}
}
guard let (parentGroup, childPath) = parentGroup(for: path) else {
return nil
}
let file = parentGroup.addFileReference(
path: childPath.rawPath, isDirectory: ref.kind == .folder,
pathBase: .groupDir, name: path.fileName
)
files[path] = file
return file
}
@discardableResult
private func getOrCreateRepoRef(
_ ref: ProjectSpec.PathReference
) -> Xcode.FileReference? {
let path = ref.path
guard checkNotExcluded(path) else { return nil }
return getOrCreateProjectRef(ref.withPath(repoRelativePath.appending(path)))
}
@discardableResult
func getOrCreateRepoBuildableFolder(
at path: RelativePath
) -> Xcode.BuildableFolder? {
guard let ref = getOrCreateRepoRef(.folder(path)) else { return nil }
let folder = ref.getOrCreateBuildableFolder(at: path)
buildableFolders[path] = folder
// Exclude any sources we don't want to handle.
do {
let excluded = try buildDir.getAllRepoSubpaths(of: path)
.filter(\.isExcludedSource)
folder.setTargets([], for: excluded)
} catch {
log.error("\(error)")
}
return folder
}
private func getParentBuildableFolder(
_ path: RelativePath
) -> Xcode.BuildableFolder? {
// First check the mapping directly.
if let buildableFolder = buildableFolders[path] {
return buildableFolder
}
// Then check the parent.
if let parent = path.parentDir,
let buildableFolder = getParentBuildableFolder(parent) {
buildableFolders[path] = buildableFolder
return buildableFolder
}
return nil
}
func getAllRepoSubpaths(of parent: RelativePath) throws -> [RelativePath] {
try buildDir.getAllRepoSubpaths(of: parent)
}
func generateBaseTarget(
_ name: String, at parentPath: RelativePath?, canUseBuildableFolder: Bool,
productType: Xcode.Target.ProductType?, includeInAllTarget: Bool
) -> Xcode.Target? {
let name = {
// If we have a same-named target, disambiguate.
if targets[name] == nil {
return name
}
var i = 2
var newName: String { "\(name)\(i)" }
while targets[newName] != nil {
i += 1
}
return newName
}()
var buildableFolder: Xcode.BuildableFolder?
// Note that special targets like "Unbuildables" have an empty parent path.
if let parentPath, !parentPath.isEmpty {
// If we've been asked to use buildable folders, see if we can create
// a folder reference at the parent path. Otherwise, create a group at
// the parent path. If we can't create either a folder or group, this is
// nested in a folder reference and there's nothing we can do.
if spec.useBuildableFolders && canUseBuildableFolder {
buildableFolder = getOrCreateRepoBuildableFolder(at: parentPath)
}
guard buildableFolder != nil ||
group(for: repoRelativePath.appending(parentPath)) != nil else {
// If this isn't a child of an explicitly added reference, something
// has probably gone wrong.
if !spec.referencesToAdd.contains(
where: { parentPath.starts(with: $0.path) }
) {
log.warning("""
Target '\(name)' at '\(repoRelativePath.appending(parentPath))' is \
nested in a folder reference; skipping. This is likely an xcodegen bug.
""")
}
return nil
}
}
let target = project.addTarget(productType: productType, name: name)
targets[name] = target
if includeInAllTarget {
allTarget.addDependency(on: target)
}
if let buildableFolder {
target.addBuildableFolder(buildableFolder)
}
target.buildSettings.common.ONLY_ACTIVE_ARCH = "YES"
target.buildSettings.common.USE_HEADERMAP = "NO"
// The product name needs to be unique across every project we generate
// (to allow the combined workspaces to work), so add in the project name.
target.buildSettings.common.PRODUCT_NAME = "\(self.name)_\(name)"
// Don't optimize or generate debug info, that will only slow down
// compilation; we don't actually care about the binary.
target.buildSettings.common.GCC_OPTIMIZATION_LEVEL = "0"
target.buildSettings.common.GCC_GENERATE_DEBUGGING_SYMBOLS = "NO"
target.buildSettings.common.GCC_WARN_64_TO_32_BIT_CONVERSION = "NO"
return target
}
func replacingToolchainPath(_ str: String) -> String? {
// Replace a toolchain path with the toolchain being used by Xcode.
// TODO: Can we do better than a scan here? Could we get the old
// toolchain path from the build args?
str.scanningUTF8 { scanner in
repeat {
if scanner.tryEat(utf8: ".xctoolchain") {
return "${TOOLCHAIN_DIR}\(String(utf8: scanner.remaining))"
}
} while scanner.tryEat()
return nil
}
}
func replacingProjectDir(_ str: String) -> String {
// Replace paths within the project directory with PROJECT_DIR.
str.replacing(projectRootDir.rawPath, with: "${PROJECT_DIR}")
}
func applyBaseSubstitutions(to buildArgs: inout BuildArgs) {
buildArgs.transformValues(includeSubOptions: true) { value in
if let replacement = replacingToolchainPath(value) {
return replacement
}
return replacingProjectDir(value)
}
}
/// Checks whether a target can be represented using a buildable folder.
func canUseBuildableFolder(
at parentPath: RelativePath, sources: [RelativePath]
) throws -> Bool {
// To use a buildable folder, all child sources need to be accounted for
// in the target. Ignore special targets like "Unbuildables" which have an
// empty parent path.
// TODO: We ought to be able to add stray sources as exclusions.
guard spec.useBuildableFolders, !parentPath.isEmpty else { return false }
let sources = Set(sources)
return try getAllRepoSubpaths(of: parentPath)
.allSatisfy { !$0.isSourceLike || sources.contains($0) }
}
/// Checks whether a given Clang target can be represented using a buildable
/// folder.
func canUseBuildableFolder(for clangTarget: ClangTarget) throws -> Bool {
try canUseBuildableFolder(
at: clangTarget.parentPath,
sources: clangTarget.sources + clangTarget.unbuildableSources
)
}
func canUseBuildableFolder(
for buildRule: SwiftTarget.BuildRule
) throws -> Bool {
guard let parentPath = buildRule.parentPath else { return false }
return try canUseBuildableFolder(
at: parentPath, sources: buildRule.sources.repoSources
)
}
func addSourcesPhaseToClangTarget(
_ target: Xcode.Target, sources: [RelativePath], targetPath: RelativePath
) throws {
let sourcesToBuild = target.addSourcesBuildPhase()
for source in sources {
var fileArgs = try buildDir.clangArgs.getUniqueArgs(
for: source, parent: targetPath, infer: spec.inferArgs
)
if !fileArgs.isEmpty {
applyBaseSubstitutions(to: &fileArgs)
}
// If we're using a buildable folder, the extra arguments are added to it
// directly.
if let buildableFolder = getParentBuildableFolder(source) {
if !fileArgs.isEmpty {
buildableFolder.setExtraCompilerArgs(
fileArgs.printedArgs, for: source, in: target
)
}
continue
}
// Otherwise we add as a file reference and add the arguments to the
// target.
guard let sourceRef = getOrCreateRepoRef(.file(source)) else {
continue
}
let buildFile = sourcesToBuild.addBuildFile(fileRef: sourceRef)
// Add any per-file settings.
buildFile.settings.COMPILER_FLAGS = fileArgs.printed
}
}
func generateClangTarget(_ targetInfo: ClangTarget) throws {
let targetPath = targetInfo.parentPath
guard checkNotExcluded(targetPath, for: "Clang target") else {
return
}
// Need to defer the addition of headers and unbuildable sources since the
// target may want to use a buildable folder.
defer {
// If we're using a buildable folder, the headers are automatically
// included.
if let buildableFolder = getParentBuildableFolder(targetPath) {
buildableFolder.setTargets(
[unbuildablesTarget], for: targetInfo.unbuildableSources
)
} else {
for header in targetInfo.headers {
getOrCreateRepoRef(.file(header))
}
}
// Add the unbuildable sources regardless of buildable folder since
// we still need the compiler arguments to be set.
unbuildableSources += targetInfo.unbuildableSources
}
// If we have no sources, we're done.
if targetInfo.sources.isEmpty {
// Inform the user if the target was completely empty.
if targetInfo.headers.isEmpty && targetInfo.unbuildableSources.isEmpty {
log.note("""
Skipping '\(repoRelativePath)/\(targetPath)'; has no sources with \
build args
""")
}
// Still create a buildable folder if we can. It won't have an associated
// target, but unbuildable sources may still be added as exceptions.
if try canUseBuildableFolder(for: targetInfo) {
getOrCreateRepoBuildableFolder(at: targetPath)
}
return
}
let target = generateBaseTarget(
targetInfo.name, at: targetPath,
canUseBuildableFolder: try canUseBuildableFolder(for: targetInfo),
productType: .staticArchive, includeInAllTarget: true
)
guard let target else { return }
var libBuildArgs = try buildDir.clangArgs.getArgs(for: targetPath)
applyBaseSubstitutions(to: &libBuildArgs)
target.buildSettings.common.HEADER_SEARCH_PATHS =
libBuildArgs.takePrintedValues(for: .I)
target.buildSettings.common.CLANG_CXX_LANGUAGE_STANDARD =
libBuildArgs.takeLastValue(for: .std)
target.buildSettings.common.OTHER_CPLUSPLUSFLAGS = libBuildArgs.printedArgs
try addSourcesPhaseToClangTarget(
target, sources: targetInfo.sources, targetPath: targetPath
)
}
/// Record path substitutions for a given target.
func recordPathSubstitutions(
for target: Xcode.Target, _ substitutions: [BuildArgs.PathSubstitution]
) {
guard !substitutions.isEmpty else { return }
includeSubstitutions.formUnion(substitutions)
target.addDependency(on: includeSubstitutionTarget)
}
/// Add the script phase to populate the substituted includes if needed.
func addSubstitutionPhaseIfNeeded() {
guard !includeSubstitutions.isEmpty else { return }
let subs = includeSubstitutions.sorted(by: \.oldPath.rawPath).map { sub in
(oldPath: replacingProjectDir(sub.oldPath.rawPath),
newPath: sub.newPath.rawPath)
}
let rsyncs = subs.map { sub in
let oldPath = sub.oldPath.escaped
let newPath = sub.newPath.escaped
return """
mkdir -p \(newPath)
rsync -aqm --delete --exclude='*.swift*' --exclude '*.o' --exclude '*.d' \
--exclude '*.dylib' --exclude '*.a' --exclude '*.cmake' --exclude '*.json' \
\(oldPath)/ \(newPath)/
"""
}.joined(separator: "\n")
let command = """
set -e
if [ -z "${SYMROOT}" ]; then
echo 'SYMROOT not defined'
exit 1
fi
\(rsyncs)
"""
includeSubstitutionTarget.addShellScriptBuildPhase(
script: command,
inputs: subs.map(\.oldPath),
outputs: subs.map(\.newPath),
alwaysRun: false
)
}
func applySubstitutions(
to buildArgs: inout BuildArgs, target: Xcode.Target, targetInfo: SwiftTarget
) {
// First force -Onone. Running optimizations only slows down build times, we
// don't actually care about the compiled binary.
buildArgs.append(.flag(.Onone))
// Exclude the experimental skipping function bodies flags, we specify
// -experimental-skip-all-function bodies for modules, and if we promote
// an emit module rule to a build rule, these would cause issues.
buildArgs.exclude(
.experimentalSkipNonInlinableFunctionBodies,
.experimentalSkipNonInlinableFunctionBodiesWithoutTypes
)
if buildArgs.hasSubOptions(for: .swiftFrontend) {
buildArgs[subOptions: .swiftFrontend].exclude(
.experimentalSkipAllFunctionBodies,
.experimentalSkipNonInlinableFunctionBodies,
.experimentalSkipNonInlinableFunctionBodiesWithoutTypes
)
}
// Then inject includes for the dependencies.
for dep in targetInfo.dependencies {
// TODO: The escaping here is easy to miss, maybe we should invest in
// a custom interpolation type to make it clearer.
buildArgs.append("-I \(getModuleDir(for: dep).escaped)")
}
// Replace references to the sdk with $SDKROOT.
if let sdk = buildArgs.takeLastValue(for: .sdk) {
buildArgs.transformValues(includeSubOptions: true) { value in
value.replacing(sdk, with: "${SDKROOT}")
}
}
buildArgs = buildArgs.map { arg in
// -enable-experimental-cxx-interop was removed as a driver option in 5.9,
// to maintain the broadest compatibility with different toolchains, use
// the frontend option.
guard arg.flag == .enableExperimentalCxxInterop else { return arg }
return .option(
.Xfrontend, spacing: .spaced, value: "\(.enableExperimentalCxxInterop)"
)
}
// Replace includes that point into the build folder since they can
// reference swiftmodules that expect a mismatched compiler. We'll
// instead point them to a directory that has the swiftmodules removed,
// and the modules will be picked up from the DerivedData products.
let subs = buildArgs.substitutePaths(
for: .I, includeSubOptions: true) { include -> RelativePath? in
// NOTE: If llvm/clang ever start having swift targets, this will need
// changing to encompass the parent. For now, avoid copying the extra
// files.
guard let suffix = include.removingPrefix(buildDir.path) else {
return nil
}
return includeSubstDirectory.appending(suffix)
}
recordPathSubstitutions(for: target, subs)
applyBaseSubstitutions(to: &buildArgs)
}
func getModuleDir(for target: SwiftTarget) -> RelativePath {
"${SYMROOT}/Modules/\(target.name)"
}
var includeSubstDirectory: RelativePath {
"${SYMROOT}/swift-includes"
}
@discardableResult
func generateSwiftTarget(
_ targetInfo: SwiftTarget, emitModuleRule: SwiftTarget.EmitModuleRule,
includeInAllTarget: Bool = true
) throws -> Xcode.Target? {
if addSwiftDependencies {
// Produce a BuildRule and generate it.
let buildRule = SwiftTarget.BuildRule(
parentPath: nil, sources: emitModuleRule.sources,
buildArgs: emitModuleRule.buildArgs
)
return try generateSwiftTarget(
targetInfo, buildRule: buildRule, includeInAllTarget: includeInAllTarget
)
}
let target = generateBaseTarget(
targetInfo.name, at: nil, canUseBuildableFolder: false, productType: nil,
includeInAllTarget: includeInAllTarget
)
guard let target else { return nil }
var buildArgs = emitModuleRule.buildArgs
for secondary in emitModuleRule.sources.externalSources {
buildArgs.append(.value(secondary.rawPath))
}
applySubstitutions(to: &buildArgs, target: target, targetInfo: targetInfo)
let targetDir = getModuleDir(for: targetInfo)
let destModule = targetDir.appending("\(targetInfo.moduleName).swiftmodule")
target.addShellScriptBuildPhase(
script: """
mkdir -p \(targetDir.escaped)
run() {
echo "$ $@"
exec "$@"
}
run xcrun swiftc -sdk "${SDKROOT}" \
-emit-module -emit-module-path \(destModule.escaped) \
-Xfrontend -experimental-skip-all-function-bodies \
\(buildArgs.printed)
""",
inputs: [],
outputs: [destModule.rawPath],
alwaysRun: true
)
return target
}
@discardableResult
func generateSwiftTarget(
_ targetInfo: SwiftTarget, buildRule: SwiftTarget.BuildRule,
includeInAllTarget: Bool = true
) throws -> Xcode.Target? {
guard checkNotExcluded(buildRule.parentPath, for: "Swift target") else {
return nil
}
// Create the target.
let target = generateBaseTarget(
targetInfo.name, at: buildRule.parentPath,
canUseBuildableFolder: try canUseBuildableFolder(for: buildRule),
productType: .staticArchive,
includeInAllTarget: includeInAllTarget
)
guard let target else { return nil }
// Explicit modules currently fails to build with:
// Invalid argument '-std=c++17' not allowed with 'Objective-C'
target.buildSettings.common.SWIFT_ENABLE_EXPLICIT_MODULES = "NO"
let buildSettings = target.buildSettings
var buildArgs = buildRule.buildArgs
applySubstitutions(to: &buildArgs, target: target, targetInfo: targetInfo)
// Follow the same logic as swift-driver and set the module name to 'main'
// if we don't have one.
let moduleName = buildArgs.takePrintedLastValue(for: .moduleName)
buildSettings.common.PRODUCT_MODULE_NAME = moduleName ?? "main"
// Emit a module if we need to.
// TODO: This currently just uses the build rule command args, should we
// diff/merge the args? Or do it separately if they differ?
if targetInfo.emitModuleRule != nil {
buildSettings.common.DEFINES_MODULE = "YES"
}
// Disable the Obj-C bridging header; we don't currently use this, and
// even if we did, we'd probably want to use the one in the Ninja build
// folder.
// This also works around a compiler crash
// (https://github.com/swiftlang/swift/issues/78190).
buildSettings.common.SWIFT_OBJC_INTERFACE_HEADER_NAME = ""
if let last = buildArgs.takeFlagGroup(.O, .Onone) {
buildSettings.common.SWIFT_OPTIMIZATION_LEVEL = last.printed
}
// Respect '-wmo' if passed.
// TODO: Should we try force batch mode where we can? Unfortunately the
// stdlib currently doesn't build with batch mode, so we'd need to special
// case it.
if buildArgs.takeFlags(.wmo, .wholeModuleOptimization) {
buildSettings.common.SWIFT_COMPILATION_MODE = "wholemodule"
}
let swiftVersion = buildArgs.takeLastValue(for: .swiftVersion)
buildSettings.common.SWIFT_VERSION = swiftVersion ?? "5.0"
if let targetStr = buildArgs.takeLastValue(for: .target),
let ver = targetStr.firstMatch(of: #/macosx?(\d+(?:\.\d+)?)/#) {
buildSettings.common.MACOSX_DEPLOYMENT_TARGET = String(ver.1)
}
// Each target gets their own product dir. Add the search paths for
// dependencies individually, so that we don't accidentally pull in a
// module we don't need (e.g swiftCore for targets that don't want the
// just-built stdlib).
let productDir = getModuleDir(for: targetInfo).rawPath
buildSettings.common.TARGET_BUILD_DIR = productDir
buildSettings.common.BUILT_PRODUCTS_DIR = productDir
buildSettings.common.SWIFT_INCLUDE_PATHS =
buildArgs.takePrintedValues(for: .I)
buildSettings.common.OTHER_SWIFT_FLAGS = buildArgs.printedArgs
// Add compile sources phase.
let sourcesToBuild = target.addSourcesBuildPhase()
for source in buildRule.sources.repoSources {
guard let sourceRef = getOrCreateRepoRef(.file(source)) else {
continue
}
sourcesToBuild.addBuildFile(fileRef: sourceRef)
}
for absSource in buildRule.sources.externalSources {
guard let source = absSource.removingPrefix(projectRootDir) else {
log.warning("""
Source file '\(absSource)' is outside the project directory; ignoring
""")
continue
}
guard let sourceRef = getOrCreateProjectRef(.file(source)) else {
continue
}
sourcesToBuild.addBuildFile(fileRef: sourceRef)
}
// Finally add any .swift.gyb files.
if let parentPath = buildRule.parentPath {
for gyb in try getAllRepoSubpaths(of: parentPath) where gyb.isSwiftGyb {
getOrCreateRepoRef(.file(gyb))
}
}
return target
}
@discardableResult
func generateSwiftTarget(
_ target: SwiftTarget, includeInAllTarget: Bool = true
) throws -> Xcode.Target? {
if let buildRule = target.buildRule {
return try generateSwiftTarget(target, buildRule: buildRule)
}
if let emitModuleRule = target.emitModuleRule {
return try generateSwiftTarget(target, emitModuleRule: emitModuleRule)
}
return nil
}
func sortGroupChildren(_ group: Xcode.Group) {
group.subitems.sort { lhs, rhs in
// The 'externals' group is special, sort it first.
if (lhs === _externalsGroup) != (rhs === _externalsGroup) {
return lhs === _externalsGroup
}
// Sort directories first.
if lhs.isDirectoryLike != rhs.isDirectoryLike {
return lhs.isDirectoryLike
}
// Then alphabetically.
return lhs.displayName.lowercased() < rhs.displayName.lowercased()
}
for case let sub as Xcode.Group in group.subitems {
sortGroupChildren(sub)
}
}
func generateIfNeeded() throws {
guard !generated else { return }
generated = true
// First add file/folder references.
for ref in spec.referencesToAdd {
getOrCreateRepoRef(ref)
}
// Gather the Swift targets to generate, including any dependencies.
var swiftTargets: Set<SwiftTarget> = []
for targetSource in spec.swiftTargetSources {
for target in try buildDir.getSwiftTargets(for: targetSource) {
swiftTargets.insert(target)
swiftTargets.formUnion(target.dependencies)
}
}
let sortedTargets = swiftTargets.sorted(by: \.name)
if !sortedTargets.isEmpty {
log.debug("---- SWIFT TARGETS TO GENERATE ----")
log.debug("\(sortedTargets.map(\.name).joined(separator: ", "))")
log.debug("-----------------------------------")
}
// Generate the Swift targets.
var generatedSwiftTargets: [SwiftTarget: Xcode.Target] = [:]
for target in sortedTargets {
generatedSwiftTargets[target] = try generateSwiftTarget(target)
}
// Wire up the dependencies.
for (targetInfo, target) in generatedSwiftTargets {
for dep in targetInfo.dependencies {
guard let depTarget = generatedSwiftTargets[dep] else { continue }
target.addDependency(on: depTarget)
}
}
// Add substitutions phase if any Swift targets need it.
addSubstitutionPhaseIfNeeded()
// Generate the Clang targets.
for targetSource in spec.clangTargetSources.sorted(by: \.name) {
let target = try buildDir.getClangTarget(
for: targetSource, knownUnbuildables: spec.knownUnbuildables
)
guard let target else { continue }
try generateClangTarget(target)
}
// Add any unbuildable sources to the special 'Unbuildables' target.
if !unbuildableSources.isEmpty {
try addSourcesPhaseToClangTarget(
unbuildablesTarget, sources: unbuildableSources, targetPath: "."
)
}
// Add targets for runnable targets if needed.
if spec.addRunnableTargets && spec.addBuildForRunnableTargets {
// We need to preserve PATH to find Ninja, which could e.g be in a
// homebrew prefix, which isn't in the launchd environment (and therefore
// Xcode doesn't have it).
let path = getenv("PATH").map { String(cString: $0) }
for runnable in try runnableTargets {
// TODO: Can/should we use the external build tool target kind?
let target = project.addTarget(name: "ninja-build-\(runnable.name)")
var script = ""
if let path {
script += """
export PATH="\(path)"
"""
}
script += """
ninja -C \(spec.runnableBuildDir.path.escaped) -- \
\(runnable.ninjaTargetName.escaped)
"""
target.addShellScriptBuildPhase(
script: script, inputs: [], outputs: [], alwaysRun: true
)
runnableBuildTargets[runnable] = target
}
}
// Sort the groups.
sortGroupChildren(project.mainGroup)
}
func generateAndWrite(
into outputDir: AbsolutePath
) throws -> GeneratedProject {
try generateIfNeeded()
let projDir = outputDir.appending(pathName)
let projDataPath = projDir.appending("project.pbxproj")
try projDataPath.write(project.generatePlist().serialize())
log.info("Generated '\(projDataPath)'")
// Add the ALL meta-target as a scheme (we use a suffix to disambiguate it
// from the ALL workspace scheme we generate).
let allBuildTargets = [Scheme.BuildTarget(allTarget, in: pathName)]
var schemes = SchemeGenerator(in: projDir)
schemes.add(Scheme(
"ALL-\(name)", replaceExisting: true, buildTargets: allBuildTargets
))
// Add schemes for runnable targets.
if spec.addRunnableTargets {
for runnable in try runnableTargets {
// Avoid replacing an existing scheme if it exists.
// FIXME: Really we ought to be reading in the existing scheme, and
// updating any values that need changing.
var scheme = Scheme(runnable.name, replaceExisting: false)
if let target = runnableBuildTargets[runnable] {
scheme.buildAction.targets.append(.init(target, in: pathName))
}
// FIXME: Because we can't update an existing scheme, use a symlink to
// refer to the run destination, allowing us to change it if needed.
let link = projDir.appending(
".swift-xcodegen/runnable/\(runnable.name)"
)
try link.symlink(to: runnable.path)
scheme.runAction = .init(path: link)
schemes.add(scheme)
}
}
try schemes.write()
return GeneratedProject(at: projDir, allBuildTargets: allBuildTargets)
}
}
extension ProjectSpec {
public func generateAndWrite(
into outputDir: AbsolutePath
) throws -> GeneratedProject {
let generator = ProjectGenerator(for: self)
return try generator.generateAndWrite(into: outputDir)
}
}