Files
swift-mirror/stdlib/public/SDK/AssetsLibrary/ALAssetsLibrary.swift
Jordan Rose 896fc4f648 [SDK] Rename several small overlay source files. (#4520)
...to remove the temptation to put everything in one file with the same
name as the module. This doesn't do anything for overlays that /already/
have everything in one file with the same name as the module, except for
a few easy cases; we can unpack the rest later.
2016-09-28 11:39:07 -07:00

32 lines
1.2 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
@_exported import AssetsLibrary // Clang module
extension ALAssetsLibrary {
@nonobjc
public func enumerateGroupsWithTypes(_ types: UInt32,
usingBlock enumerationBlock: ALAssetsLibraryGroupsEnumerationResultsBlock!,
failureBlock: ALAssetsLibraryAccessFailureBlock!) {
var types = types
if types == ALAssetsGroupAll {
types = ALAssetsGroupLibrary | ALAssetsGroupAlbum | ALAssetsGroupEvent |
ALAssetsGroupFaces | ALAssetsGroupSavedPhotos |
ALAssetsGroupPhotoStream
}
return enumerateGroups(
withTypes: ALAssetsGroupType(types),
using: enumerationBlock,
failureBlock: failureBlock)
}
}