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Specifically, this transforms: builtin "generic_add"<Builtin.Vec4xInt32>( -> builtin "add_Vec4xInt32"( If we do not have a static overload for the type, we just leave the generic call alone. If the generic builtin takes addresses as its arguments (i.e. 2x in_guaranteed + 1x out), we load the arguments, evaluate the static overloaded builtin and then store the result into the out parameter.
55 lines
2.7 KiB
Plaintext
55 lines
2.7 KiB
Plaintext
// RUN: %target-sil-opt -module-name Swift -diagnostic-constant-propagation %s | %FileCheck %s
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sil_stage raw
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import Builtin
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struct MyInt {
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var i : Builtin.Int32
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}
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// CHECK-LABEL: sil @concrete_type_object_test : $@convention(thin) (Builtin.Vec4xInt32, Builtin.Vec4xInt32) -> Builtin.Vec4xInt32 {
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// CHECK: builtin "add_Vec4xInt32"(
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// CHECK: return
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// CHECK: } // end sil function 'concrete_type_object_test'
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sil @concrete_type_object_test : $@convention(thin) (Builtin.Vec4xInt32, Builtin.Vec4xInt32) -> Builtin.Vec4xInt32 {
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bb0(%0 : $Builtin.Vec4xInt32, %1 : $Builtin.Vec4xInt32):
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%2 = builtin "generic_add"(%0 : $Builtin.Vec4xInt32, %1 : $Builtin.Vec4xInt32) : $Builtin.Vec4xInt32
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return %2 : $Builtin.Vec4xInt32
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}
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// CHECK-LABEL: sil @concrete_type_address_test : $@convention(thin) (@in_guaranteed Builtin.Vec4xInt32, @in_guaranteed Builtin.Vec4xInt32) -> @out Builtin.Vec4xInt32 {
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// CHECK: bb0([[RESULT:%.*]] : $*Builtin.Vec4xInt32, [[ARG0:%.*]] : $*Builtin.Vec4xInt32, [[ARG1:%.*]] : $*Builtin.Vec4xInt32):
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// CHECK: [[LOADED_ARG0:%.*]] = load [[ARG0]]
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// CHECK: [[LOADED_ARG1:%.*]] = load [[ARG1]]
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// CHECK: [[LOADED_RESULT:%.*]] = builtin "add_Vec4xInt32"([[LOADED_ARG0]] : $Builtin.Vec4xInt32, [[LOADED_ARG1]] : $Builtin.Vec4xInt32) : $Builtin.Vec4xInt32
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// CHECK: store [[LOADED_RESULT]] to [[RESULT]]
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// CHECK: } // end sil function 'concrete_type_address_test'
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sil @concrete_type_address_test : $@convention(thin) (@in_guaranteed Builtin.Vec4xInt32, @in_guaranteed Builtin.Vec4xInt32) -> @out Builtin.Vec4xInt32 {
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bb0(%0 : $*Builtin.Vec4xInt32, %1 : $*Builtin.Vec4xInt32, %2 : $*Builtin.Vec4xInt32):
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builtin "generic_add"<Builtin.Vec4xInt32>(%0 : $*Builtin.Vec4xInt32, %1 : $*Builtin.Vec4xInt32, %2 : $*Builtin.Vec4xInt32) : $()
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%9999 = tuple()
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return %9999 : $()
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}
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// CHECK-LABEL: sil @concrete_type_object_fail : $@convention(thin) (MyInt, MyInt) -> MyInt {
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// CHECK: builtin "generic_add"<MyInt>(
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// CHECK: return
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// CHECK: } // end sil function 'concrete_type_object_fail'
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sil @concrete_type_object_fail : $@convention(thin) (MyInt, MyInt) -> MyInt {
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bb0(%0 : $MyInt, %1 : $MyInt):
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%2 = builtin "generic_add"<MyInt>(%0 : $MyInt, %1 : $MyInt) : $MyInt
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return %2 : $MyInt
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}
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// CHECK-LABEL: sil @concrete_type_address_fail : $@convention(thin) (@in_guaranteed MyInt, @in_guaranteed MyInt) -> @out MyInt {
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// CHECK: builtin "generic_add"<MyInt>(
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// CHECK: return
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// CHECK: } // end sil function 'concrete_type_address_fail'
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sil @concrete_type_address_fail : $@convention(thin) (@in_guaranteed MyInt, @in_guaranteed MyInt) -> @out MyInt {
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bb0(%0 : $*MyInt, %1 : $*MyInt, %2 : $*MyInt):
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%3 = builtin "generic_add"<MyInt>(%0 : $*MyInt, %1 : $*MyInt, %2 : $*MyInt) : $()
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%9999 = tuple()
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return %9999 : $()
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}
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