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We want to be able to efficiently serialise lists of images, and to do so it makes most sense to create a separate `ImageMap` type. This also provides a useful place to put methods to e.g. find an image by address or by build ID. rdar://124913332
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ReStructuredText
333 lines
16 KiB
ReStructuredText
Backtracing support in Swift
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============================
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When things go wrong, it's always useful to be able to get a backtrace showing
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where the problem occurred in your program.
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Broadly speaking there are three circumstances where you might want a backtrace,
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namely:
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* Program crashes
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* Runtime errors
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* Specific user-defined program events
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Historically, Swift has tended to lean on operating system crash catching
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support for the first two of these, and hasn't really provided any built-in
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support for the latter. This is fine for Darwin, where the operating system
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provides a comprehensive system-wide crash catching facility; it's just about OK
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on Windows, which also has system-wide crash logging; but it isn't great
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elsewhere, in particular on Linux where a lot of server-side Swift programs
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currently rely on a separate package to provide them with some level of
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backtrace support when errors happen.
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What does Swift now support?
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----------------------------
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Swift now supports:
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* Automatic crash catching and backtrace generation out of the box.
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* Built-in symbolication.
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* Interactive(!) crash/runtime error catching.
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Crash catching is enabled by default, and won't interfere with any system-wide
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crash reporters you might be using.
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How do I configure backtracing?
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-------------------------------
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There is an environment variable, ``SWIFT_BACKTRACE``, that can be used to
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configure Swift's crash catching and backtracing support. The variable should
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contain a ``,``-separated list of ``key=value`` pairs. Supported keys are as
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follows:
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+-----------------+---------+--------------------------------------------------+
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| Key | Default | Meaning |
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+=================+=========+==================================================+
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| enable | yes* | Set to ``no`` to disable crash catching, or |
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| | | ``tty`` to enable only if stdin is a terminal. |
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+-----------------+---------+--------------------------------------------------+
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| demangle | yes | Set to ``no`` to disable demangling. |
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+-----------------+---------+--------------------------------------------------+
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| interactive | tty | Set to ``no`` to disable interaction, or ``yes`` |
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| | | to enable always. |
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+-----------------+---------+--------------------------------------------------+
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| color | tty | Set to ``yes`` to enable always, or ``no`` to |
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| | | disable. Uses ANSI escape sequences. |
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+-----------------+---------+--------------------------------------------------+
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| timeout | 30s | Time to wait for interaction when a crash |
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| | | occurs. Setting this to ``none`` or ``0s`` will |
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| | | disable interaction. |
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+-----------------+---------+--------------------------------------------------+
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| unwind | auto | Specifies which unwind algorithm to use. |
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| | | ``auto`` means to choose appropriately for the |
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| | | platform. |
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+-----------------+---------+--------------------------------------------------+
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| preset | auto | Specifies which set of preset formatting options |
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| | | to use. Options are ``friendly``, ``medium`` or |
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| | | ``full``. ``auto`` means to use ``friendly`` if |
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| | | interactive, and ``full`` otherwise. |
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+-----------------+---------+--------------------------------------------------+
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| sanitize | preset | If ``yes``, we will try to process paths to |
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| | | remove PII. Exact behaviour is platform |
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| | | dependent. |
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+-----------------+---------+--------------------------------------------------+
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| threads | preset | Options are ``all`` to show backtraces for every |
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| | | thread, or ``crashed`` to show only the crashing |
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| | | thread. |
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+-----------------+---------+--------------------------------------------------+
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| registers | preset | Options are ``none``, ``all`` or ``crashed``. |
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+-----------------+---------+--------------------------------------------------+
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| images | preset | Options are ``none``, ``all``, or ``mentioned``, |
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| | | which only displays images mentioned in a |
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| | | backtrace. |
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+-----------------+---------+--------------------------------------------------+
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| limit | 64 | Limits the length of the captured backtrace. See |
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| | | below for a discussion of its behaviour. Can be |
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| | | set to ``none`` to mean no limit. |
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+-----------------+---------+--------------------------------------------------+
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| top | 16 | Specify a minimum number of frames to capture |
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| | | from the top of the stack. See below for more. |
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+-----------------+---------+--------------------------------------------------+
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| cache | yes | Set to ``no`` to disable symbol caching. This |
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| | | only has effect on platforms that have a symbol |
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| | | cache that can be controlled by the runtime. |
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+-----------------+---------+--------------------------------------------------+
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| output-to | stdout | Set to ``stderr`` to send the backtrace to the |
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| | | standard error instead of standard output. This |
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| | | may be useful in some CI systems. |
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+-----------------+---------+--------------------------------------------------+
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| symbolicate | full | Options are ``full``, ``fast``, or ``off``. |
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| | | Full means to look up source locations and |
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| | | inline frames. Fast just does symbol lookup. |
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+-----------------+---------+--------------------------------------------------+
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| swift-backtrace | | If specified, gives the full path to the |
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| | | swift-backtrace binary to use for crashes. |
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| | | Otherwise, Swift will locate the binary relative |
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| | | to the runtime library, or using ``SWIFT_ROOT``. |
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+-----------------+---------+--------------------------------------------------+
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(*) On macOS, this defaults to ``no`` rather than ``yes``.
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Backtrace limits
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----------------
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The limit settings are provided both to prevent runaway backtraces and to allow
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for a sensible backtrace to be produced even when a function has blown the stack
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through excessive recursion.
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Typically in the latter case you want to capture some frames at the top of the
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stack so that you can see how the recursion was entered, and the frames at the
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bottom of the stack where the actual fault occurred.
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1. There are ``limit`` or fewer frames. In this case we will display all
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the frames in the backtrace. Note that this _includes_ the case where there
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are exactly ``limit`` frames.
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2. There are more than ``limit`` frames.
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a. ``top`` is ``0``. We will display the first ``limit - 1`` frames followed
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by ``...`` to indicate that more frames exist.
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b. ``top`` is less than ``limit - 1``. We will display ``limit - 1 - top``
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frames from the bottom of the stack, then a ``...``, then ``top`` frames
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from the top of the stack.
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c. ``top`` is greater or equal to ``limit - 1``. We will display ``...``,
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followed by ``limit - 1`` frames from the top of the stack.
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For example, let's say we have a stack containing 10 frames numbered here 1 to
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10, with 10 being the innermost frame. With ``limit`` set to 5, you would see::
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10
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9
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8
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7
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...
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With ``limit`` set to 5 and ``top`` to 2, you would instead see::
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10
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9
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...
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2
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1
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And with ``limit`` set to 5 and ``top`` to 4 or above, you would see::
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...
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4
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3
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2
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1
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What is the swift-backtrace binary?
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-----------------------------------
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``swift-backtrace`` is a program that gets invoked when your program crashes.
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We do this because when a program crashes, it is potentially in an invalid state
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and there is very little that is safe for us to do. By executing an external
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helper program, we ensure that we do not interfere with the way the program was
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going to crash (so that system-wide crash catchers will still generate the
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correct information), and we are also able to use any functionality we need to
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generate a decent backtrace, including symbolication (which might in general
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require memory allocation, fetching and reading remote files and so on).
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You shouldn't try to run ``swift-backtrace`` yourself; it has unusual
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requirements, which vary from platform to platform. Instead, it will be
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triggered automatically by the runtime.
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System specifics
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----------------
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Signal Handling
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^^^^^^^^^^^^^^^
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On macOS and Linux, program crashes are caught using a signal handler. At time of
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writing, this is installed for the following signals:
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+--------------+--------------------------+-------------------------------------+
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| Signal | Description | Comment |
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+====+=========+==========================+=====================================+
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| 3 | SIGQUIT | Quit program | |
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+----+---------+--------------------------+-------------------------------------+
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| 4 | SIGILL | Illegal instruction | |
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+----+---------+--------------------------+-------------------------------------+
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| 5 | SIGTRAP | Trace trap | |
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+----+---------+--------------------------+-------------------------------------+
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| 6 | SIGABRT | Abort program | |
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+----+---------+--------------------------+-------------------------------------+
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| 8 | SIGFPE | Floating point exception | On Intel, integer divide by zero |
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| | | | also triggers this. |
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+----+---------+--------------------------+-------------------------------------+
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| 10 | SIGBUS | Bus error | |
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+----+---------+--------------------------+-------------------------------------+
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| 11 | SIGSEGV | Segmentation violation | |
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+----+---------+--------------------------+-------------------------------------+
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If crash catching is enabled, the signal handler will be installed for any
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process that links the Swift runtime. If you replace the handlers for any of
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these signals, your program will no longer produce backtraces for program
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failures that lead to the handler you have replaced.
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Additionally, the runtime will configure an alternate signal handling stack, so
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that stack overflows can be successfully trapped.
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Note that the runtime will not install its signal handlers for a signal if it
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finds that there is already a handler for that signal. Similarly if something
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else has already configured an alternate signal stack, it will leave that
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stack alone.
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macOS
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^^^^^
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The backtracer is not active by default on macOS. You can enable it by setting
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``SWIFT_BACKTRACE`` to ``enable=yes``, which is sufficient if you build your
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programs using Xcode. If you are using some other build tool to build your
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program, you will need to sign the program with the entitlement
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``com.apple.security.get-task-allow`` in order for the backtracer to work. This
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is the same entitlement you would need to make various other tools work on your
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program, so you may already be doing this. If not, you will need to make a
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property list file containing the entitlements you wish to sign your program
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with, e.g. ::
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
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"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.get-task-allow</key>
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<true/>
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</dict>
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</plist>
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and then to sign your program you should do::
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$ codesign --force --sign - --entitlements entitlements.plist \
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/path/to/your/program
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Note that programs with the ``com.apple.security.get-task-allow`` entitlement
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will not be accepted for distribution in the App Store, and will be rejected by
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notarization. The entitlement is strictly for debugging purposes only and
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software should not be shipped to end users with it enabled.
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On macOS, we catch crashes and other events using a signal handler. Once the
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backtracer has finished handling the crash, it will allow the crashing program
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to continue and crash normally, which will result in the usual Crash Reporter
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log file being generated.
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Crash catching *cannot* be enabled for setuid binaries. This is intentional as
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doing so might create a security hole.
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Other Darwin (iOS, tvOS)
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^^^^^^^^^^^^^^^^^^^^^^^^
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Crash catching is not enabled for non-macOS Darwin. You should continue to look
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at the system-provided crash logs.
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Linux
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^^^^^
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Frame Pointers
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""""""""""""""
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The backtracer currently does a simple frame-pointer based unwind. As a result,
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if you compile your code with ``-fomit-frame-pointer``, which is often the
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default for release builds on Intel Linux, you may find that you get incomplete
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backtraces.
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If you wish to get a more complete backtrace, at a small cost in performance,
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you can add the compiler flags ``-Xcc -fno-omit-frame-pointer`` when building
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your Swift program.
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Static Linking Support
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""""""""""""""""""""""
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For users who statically link their binaries and do not wish to ship the Swift
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runtime library alongside them, there is a statically linked copy of
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``swift-backtrace``, named ``swift-backtrace-static`` , in the ``libexec``
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directory alongside the normal ``swift-backtrace`` binary.
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By default, to locate ``swift-backtrace``, the runtime will attempt to look in
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the following locations::
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<swift-root>/libexec/swift/<platform>
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<swift-root>/libexec/swift/<platform>/<arch>
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<swift-root>/libexec/swift
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<swift-root>/libexec/swift/<arch>
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<swift-root>/bin
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<swift-root>/bin/<arch>
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<swift-root>
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where ``<swift-root>`` by default is determined from the path to the runtime
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library, ``libswiftCore``, ``<platform>`` is the name Swift gives to the platform
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(in this case most likely ``linux``) and ``<arch>`` is the name Swift uses for
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the CPU architecture (e.g. ``x86_64``, ``arm64`` and so on).
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When the runtime is statically linked with _your_ binary, the runtime will
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instead determine ``<swift-root>`` in the above patterns relative to *your
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binary*. For example, if your binary is installed in e.g. ``/usr/bin``,
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``<swift-root>`` would be ``/usr``.
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You will therefore need to install a copy of ``swift-backtrace-static``, renamed
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to ``swift-backtrace``, in one of the locations above; the simplest option will
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often be to put it in the same directory as your own binary.
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You can also explicitly specify the value of ``<swift-root>`` using the
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environment variable ``SWIFT_ROOT``, or you can explicitly specify the location
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of the backtracer using
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``SWIFT_BACKTRACE=swift-backtrace=<path-to-swift-backtrace>``.
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If the runtime is unable to locate the backtracer, it will allow your program to
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crash as it would have done anyway.
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Backtrace Storage
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-----------------
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Backtraces are stored internally in a format called :download:`Compact Backtrace
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Format <CompactBacktraceFormat.md>`. This provides us with a way to store a
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large number of frames in a much smaller space than would otherwise be possible.
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Similarly, where we need to store address to image mappings, we
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use :download:`Compact ImageMap Format <CompactImageMapFormat.md>` to minimise
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storage requirements.
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