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This is needed if we compile StdlibUnittest with -sil-serialize-all So far I added the imports only in files which needed them. But this may change, depending on the optimizer (inlining). Adding them in all files doesn't harm and avoids confusion if someone makes an unrelated change which would result in such a linker error.
184 lines
4.7 KiB
Swift
184 lines
4.7 KiB
Swift
// RUN: %target-run-simple-swift
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// REQUIRES: executable_test
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// REQUIRES: objc_interop
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import SwiftPrivate
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import StdlibUnittest
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// Also import modules which are used by StdlibUnittest internally. This
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// workaround is needed to link all required libraries in case we compile
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// StdlibUnittest with -sil-serialize-all.
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import SwiftPrivate
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#if _runtime(_ObjC)
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import ObjectiveC
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#endif
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import Foundation
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@_silgen_name("random") func random() -> UInt32
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@_silgen_name("srandomdev") func srandomdev()
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protocol TestableUnicodeCodec : UnicodeCodecType {
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typealias CodeUnit : IntegerType
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static func encodingId() -> NSStringEncoding
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static func name() -> NSString
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}
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extension UTF8 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF8StringEncoding
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}
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static func name() -> NSString {
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return "UTF8"
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}
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}
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extension UTF16 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF16LittleEndianStringEncoding
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}
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static func name() -> NSString {
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return "UTF16"
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}
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}
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extension UTF32 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF32LittleEndianStringEncoding
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}
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static func name() -> NSString {
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return "UTF32"
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}
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}
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// The valid ranges of Unicode scalar values
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var unicodeScalarRanges: [Range<UInt32>] = [UInt32(0)...0xd7ff, 0xe000...0x10ffff]
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var unicodeScalarCount: Int {
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var count = 0
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for r in unicodeScalarRanges {
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count += Int(r.endIndex - r.startIndex)
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}
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return count
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}
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func nthUnicodeScalar(n: UInt32) -> UnicodeScalar {
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var count: UInt32 = 0
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for r in unicodeScalarRanges {
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count += r.endIndex - r.startIndex
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if count > n {
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return UnicodeScalar(r.endIndex - (count - n))
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}
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}
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_preconditionFailure("Index out of range")
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}
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// `buffer` should have a length >= 4
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func nsEncode<CodeUnit>(
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c: UInt32,
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_ encoding: NSStringEncoding,
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inout _ buffer: [CodeUnit],
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inout _ used: Int
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) {
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var c = c
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_precondition(buffer.count >= 4, "buffer is not large enough")
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let s = NSString(
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bytes: &c,
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length: 4,
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encoding: NSUTF32LittleEndianStringEncoding)!
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s.getBytes(
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&buffer,
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maxLength: buffer.count,
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usedLength: &used,
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encoding: encoding,
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options: [],
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range: NSRange(location: 0, length: s.length),
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remainingRange: nil)
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}
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class CodecTest<Codec : TestableUnicodeCodec> {
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var used = 0
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typealias CodeUnit = Codec.CodeUnit
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var nsEncodeBuffer: [CodeUnit] = Array(count: 4, repeatedValue: 0)
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var encodeBuffer: [CodeUnit] = Array(count: 4, repeatedValue: 0)
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func testOne(scalar: UnicodeScalar) {
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/* Progress reporter
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if (scalar.value % 0x1000) == 0 {
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print("\(asHex(scalar.value))")
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}
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*/
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// Use Cocoa to encode the scalar
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nsEncode(scalar.value, Codec.encodingId(), &nsEncodeBuffer, &used)
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let nsEncoded = nsEncodeBuffer[0..<(used/sizeof(CodeUnit.self))]
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var encodeIndex = encodeBuffer.startIndex
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let encodeOutput: (CodeUnit) -> Void = {
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self.encodeBuffer[encodeIndex++] = $0
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}
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var g = nsEncoded.generate()
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var decoded: UnicodeScalar
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var decoder = Codec()
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switch decoder.decode(&g) {
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case .Result(let us):
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decoded = us
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default:
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fatalError("decoding failed")
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}
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expectEqual(
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scalar, decoded,
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"Decoding failed: \(asHex(scalar.value)) => " +
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"\(asHex(nsEncoded)) => \(asHex(decoded.value))"
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)
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encodeIndex = encodeBuffer.startIndex
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Codec.encode(scalar, output: encodeOutput)
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expectEqual(
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nsEncoded, encodeBuffer[0..<encodeIndex],
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"Decoding failed: \(asHex(nsEncoded)) => " +
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"\(asHex(scalar.value)) => \(asHex(self.encodeBuffer[0]))"
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)
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}
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func run(minScalarOrd: Int, _ maxScalarOrd: Int) {
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print("testing \(Codec.name())")
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for i in minScalarOrd..<maxScalarOrd {
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testOne(nthUnicodeScalar(UInt32(i)))
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}
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}
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}
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var UTFEncoders = TestSuite("UTFEncoders")
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UTFEncoders.test("encodeRandomBlock") {
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srandomdev()
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// To avoid swamping the buildbot, by default, test only one out of
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// testGroupCount cases, selected at random. You can adjust the `testAll`
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// variable below to test everything.
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var testGroupCount = 128
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var testGroup = random() % testGroupCount
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var testAll = false
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var minScalarOrd: Int
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var maxScalarOrd: Int
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if testAll {
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print("Testing all Unicode scalars")
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minScalarOrd = 0
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maxScalarOrd = unicodeScalarCount
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} else {
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print("Testing Unicode scalar group \(testGroup) of \(testGroupCount)")
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minScalarOrd = unicodeScalarCount * testGroup / testGroupCount
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maxScalarOrd = unicodeScalarCount * (testGroup+1) / testGroupCount
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}
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CodecTest<UTF8>().run(minScalarOrd, maxScalarOrd)
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CodecTest<UTF16>().run(minScalarOrd, maxScalarOrd)
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CodecTest<UTF32>().run(minScalarOrd, maxScalarOrd)
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}
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runAllTests()
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