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For chains of async functions where suspensions can be statically
proven to never be required, this pass removes all suspensions and
turns the functions into synchronous functions.
For example, this function does not actually require any suspensions,
once the correct executor is acquired upon initial entry:
```
func fib(_ n: Int) async -> Int {
if n <= 1 { return n }
return await fib(n-1) + fib(n-2)
}
```
So we can turn the above into this for better performance:
```
func fib() async -> Int {
return fib_sync()
}
func fib_sync(_ n: Int) -> Int {
if n <= 1 { return n }
return fib(n-1) + fib(n-2)
}
```
while rewriting callers of `fib` to use the `sync` entry-point
when we can prove that it will be invoked on a compatible executor.
This pass is currently experimental and under development. Thus, it
is disabled by default and you must use
`-enable-experimental-async-demotion` to try it.
724 lines
22 KiB
Swift
724 lines
22 KiB
Swift
//===--- AsyncDemotion.swift -----------------------------------------------==//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2023 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SIL
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private struct Stats: CustomStringConvertible {
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enum Kind {
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case asyncFns // Functions analyzed.
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case demotionCandidateFn // Functions that qualified for demotion.
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case demotionPerformedFn // Functions that were demoted.
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case asyncCallsCount // Calls analyzed.
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case asyncKnownCallsCount // Calls to known async functions.
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case asyncCallsReplaced // Calls replaced with call to sync demotion.
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case asyncCallExecutorMismatch // Calls that could not be replaced due to mismatch.
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case hopCount // Hop-to-executors analyzed.
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case hopsRemoved // Hop-to-executors removed.
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}
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private var data: [Kind: Int] = [:]
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mutating func tick(_ k: Kind, _ increment: Int = 1) {
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data[k, default: 0] += increment
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}
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/// Produces a JSON description of all statistics
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var description: String {
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var s = "{\n"
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var entries = data.map { " \"\($0.0)\": \($0.1)" }
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entries.sort() // for consistency of output
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s += entries.joined(separator: ",\n")
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s += "\n}"
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return s
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}
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}
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fileprivate var stats: Stats = Stats()
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enum Executor: CustomStringConvertible, Hashable {
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case selfActor // self argument of this function
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case nonisolated // the global, concurrent executor
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case globalActor(NominalTypeDecl) // a global actor of the given type
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case unknown(HashableValue)
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var description: String {
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switch self {
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case .selfActor: return "self"
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case .nonisolated: return "nonisolated"
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case let .globalActor(nom): return "globalActor(\(nom.name))"
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case let .unknown(value): return "unknown(\(value))"
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}
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}
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init(_ op: Operand) {
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self = .init(op.value)
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}
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init(_ val: Value) {
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var finder = FindExecutor()
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self = finder.search(val)
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}
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/// Same-function executor equality only.
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static func == (_ a: Executor, _ b: Executor) -> Bool {
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return same(duringCall: nil, from: a, to: b)
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}
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/// Returns true if the executors are the same.
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///
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/// If `duringCall` is `nil`, then the executor comparison
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/// is assumed to be within the same function. Otherwise, the
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/// callsite for the transfer of control is used to do matching
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/// across functions.
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static func same(duringCall: ApplySite?,
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from: Executor,
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to: Executor) -> Bool {
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switch (from, to) {
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case (.nonisolated, .nonisolated): return true
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case let (.unknown(f), .unknown(t)): return f == t
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case (.selfActor, .selfActor):
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guard duringCall != nil else { return true }
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fatalError("implement selfActor comparison logic")
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case let (.globalActor(ty1), .globalActor(ty2)): return ty1 == ty2
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default: return false
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}
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}
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// Finds the executor corresponding to a hop instruction's operand.
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struct FindExecutor : ValueUseDefWalker {
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private var def: Executor?
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internal var walkUpCache = WalkerCache<SmallProjectionPath>()
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mutating func search(_ val: Value) -> Executor {
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// assert(val.type == $Optional<Builtin.Executor>)
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_ = walkUp(value: val, path: SmallProjectionPath(.anyValueFields))
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guard let result = def else {
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fatalError("could not find def for value:\n \(val)")
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}
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return result
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}
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internal mutating func rootDef(value: Value,
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path: SmallProjectionPath) -> WalkResult {
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// dump("FindExecutor.rootDef -> \(value)")
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if let arg = value as? FunctionArgument {
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def = arg.isSelf ? .selfActor : .unknown(value.hashable)
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} else if let enm = value as? EnumInst {
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assert(enm.payload == nil, "expected empty payload case for a def")
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def = .nonisolated
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} else if value.type.isNominal {
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let nom = value.type.nominal
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def = nom.isGlobalActor ? .globalActor(nom) : .unknown(value.hashable)
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} else {
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def = .unknown(value.hashable)
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}
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return .abortWalk
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}
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}
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}
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// A node represents a function in the demotion graph. It encapsulates all of
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// the state of the function as it is analyzed and transformed.
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private struct Node: CustomStringConvertible {
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enum DemotionStatus: Equatable, CustomStringConvertible {
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case prohibited(ProhibitionReason) // demotion is never permitted
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case awaiting // demotion might be possible
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case demoted(Function)
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enum ProhibitionReason {
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case ambiguousExecutor
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case suspends
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case external
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}
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var isDemoted: Bool {
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switch self {
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case .demoted(_): return true
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default: return false
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}
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}
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var description: String {
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switch self {
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case let .prohibited(reason): return "prohibited(\(reason))"
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case .awaiting: return "awaiting"
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case let .demoted(fn): return "demoted(\(fn.name))"
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}
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}
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}
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let function: Function
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let executors: Set<Executor>
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private(set) var demotionState: DemotionStatus
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private(set) var asyncCalls: [ApplySite]
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private(set) var hops: [Instruction]
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init(_ analysis: AnalysisResult) {
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let data = analysis.data
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function = data.function
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executors = data.executors
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demotionState = analysis.demotionStatus
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asyncCalls = data.knownAsyncCalls
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hops = data.hops
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assert(executors.count <= 1 || demotionState != .awaiting,
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"could only be awaiting demotion if <1 executor")
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}
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var description: String {
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return """
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DemotionStatus {
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function: \(function.name),
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demotionState: \(demotionState),
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executors: \(executors),
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asyncCalls: \(asyncCalls.map { $0.referencedFunction!.name.description })
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}
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"""
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}
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var isDemoted: Bool { demotionState.isDemoted }
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// Effectively the out-edges of this node.
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// FIXME: incrementally update this as the async calls are rewritten
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func getUniqueCallees() -> Set<Function> {
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return .init(asyncCalls.map { $0.referencedFunction! })
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}
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/// Rewrites async calls into synchronous calls, if possible.
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///
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/// Returns true iff this function had a call rewritten.
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mutating
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func rewriteCalls(to callee: Node) -> Bool {
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let oldEntry = callee.function
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guard case let .demoted(newEntry) = callee.demotionState else {
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fatalError("rewriting calls when callee is not demoted?")
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}
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// It is only safe to rewrite calls in this function of the target
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// if the executors are compatible.
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assert(callee.executors.count <= 1)
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guard executors.count <= 1 else {
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// TODO: once we have precise information about which call-sites will be
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// encountered while on a specific executor, we can be less conservative.
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return false
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}
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let before = asyncCalls.count
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assert(before > 0, "no async calls to rewrite?")
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asyncCalls.removeAll { site in
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let target = site.referencedFunction!
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guard target == oldEntry else { return false }
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// When converting a call from async-to-sync, we must ensure that prior to
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// entering the sync entry-point, that we're on an executor compatible with
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// the original async callee.
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switch (executors.first, callee.executors.first) {
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// If both require an executor, they must be the same
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case let (.some(from), .some(to)):
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if Executor.same(duringCall: site, from: from, to: to) {
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break
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} else {
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dump("executor mismatch:\n\tfrom:\(from)\n\tto:\(to)", .med)
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stats.tick(.asyncCallExecutorMismatch)
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return false
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}
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// ❌ The callee requires an executor, but as the caller we don't know
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// which executor we run on!
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case (.none, .some(_)):
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stats.tick(.asyncCallExecutorMismatch)
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return false
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// ✅ Callee has no preference.
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case (_, .none): break
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}
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dump("📝 \(function.name) | rewriting \(oldEntry.name) --> \(newEntry.name) @ \(site)")
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// FIXME: actually implement the rewriting
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return true
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}
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let callsReplaced = before - asyncCalls.count
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stats.tick(.asyncCallsReplaced, callsReplaced)
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return callsReplaced > 0
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}
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/// Attempts a simple, local demotion of the this function.
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///
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/// Returns true if demotion was performed.
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mutating func tryDemotion(_ moduleContext: ModulePassContext) -> Bool {
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assert(!demotionState.isDemoted, "already demoted!")
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// Is it valid to demote this function?
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guard case .awaiting = demotionState else { return false }
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let uniqueCallees = getUniqueCallees()
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// We can demote if there are only self-recursive async calls.
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guard uniqueCallees.count <= 1 else { return false }
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// If there is a callee, then it must be ourself.
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// Otherwise we need non-local analysis.
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if let callee = uniqueCallees.first,
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callee != function {
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return false
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}
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/// Demotion involves a few steps:
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/// 1. Remove all `hop_to_executor`'s from the async body.
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///
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/// TODO: the below
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///
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/// - Create an empty non-async `Function` with an otherwise identical
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/// signature.
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/// - Transfer the body of the async function to the non-async function.
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///
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/// - Fill in the body of the async function with an executor hop followed
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/// by a tail-call to the non-async function.
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/// - Replace self-recursive async calls with non-async calls.
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// dump("-------> \(moduleContext.mangleAsyncRemoved(from: function))\n")
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moduleContext.transform(function: function) { context in
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while let hop = hops.popLast() {
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context.erase(instruction: hop)
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stats.tick(.hopsRemoved)
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}
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}
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// FIXME: temporary
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demotionState = .demoted(function)
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stats.tick(.demotionPerformedFn)
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dump("✨ successful demotion: \(self)")
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return true
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}
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}
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/// The DemotionGraph is a subgraph of the entire program's call-graph that
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/// only deals with functions that are candidates of async demotion. Two
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/// connected nodes of the graph represent a possible demotion chain.
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private struct DemotionGraph: CustomStringConvertible {
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typealias StatusMap = [Function : Node]
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private let context: ModulePassContext
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// A map from function F to the demotion status of F.
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private var status: StatusMap = [:]
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// A map from function F to all functions that are known to call F.
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private var knownCallers: [Function: Set<Function>] = [:]
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// The set of demotable functions.
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private var demotable: Set<Function> = .init()
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init(_ context: ModulePassContext) { self.context = context}
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mutating func addNode(_ ds: Node) {
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let empty = Set<Function>()
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assert(status.index(forKey: ds.function) == nil,
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"adding function twice!")
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status[ds.function] = ds
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if case .awaiting = ds.demotionState {
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demotable.insert(ds.function)
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}
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// cache which functions 'fn' calls.
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for apply in ds.asyncCalls {
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let callee = apply.referencedFunction!
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knownCallers[callee, default: empty].insert(ds.function)
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}
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}
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/// Generates a GraphViz-compatible representation of the graph.
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func asGraphViz(_ title: String = "DemotionGraph") -> String {
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var nameMap: [String: String] = [:]
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var freshID: Int = 0
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func nameOf(_ fn: Function) -> String {
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let full = fn.name.string
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if let shortName = nameMap[full] {
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return shortName
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}
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let newShortName = "\(freshID)"
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freshID += 1
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nameMap[full] = newShortName
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return newShortName
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}
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func colorOf(_ fn: Function) -> String {
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switch status[fn]!.demotionState {
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case .prohibited(.external): return "black"
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case .prohibited(.suspends): return "red"
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case .prohibited(.ambiguousExecutor): return "hotpink"
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case .awaiting: return "darkviolet"
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case .demoted: return "green"
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}
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}
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var output = "\ndigraph \(title) {\n"
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for fn in status.keys {
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output += " \(nameOf(fn)) [color=\"\(colorOf(fn))\"] // \(fn.name)\n"
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for callee in status[fn]!.getUniqueCallees() {
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output += " \(nameOf(fn)) -> \(nameOf(callee))\n"
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}
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}
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output += "}\n"
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return output
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}
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var description : String {
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return "\(status.values)\n\n" + asGraphViz()
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}
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/// Entry-point into the main optimization process.
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mutating func optimize() {
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/** Do an initial chain-demotion pass over all demotable functions while
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building the SCC graph.
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This will clean-up the call-graph so that chains of non-SCC function
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calls are removed. The benefit is that a chain of demotable functions
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that leave an SCC will be removed. For example, if we have a graph like:
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```
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digraph G {
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// SCC 1
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a -> b
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b -> c
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c -> a
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// SCC 2
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d -> d
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x -> a
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c -> d
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// edges that will be removed by the initial chain-demotion
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c -> y
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y -> z
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}
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```
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Then this initial pass over the nodes will demote `z` and `y`, removing
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the edge between them. But more importantly, it will also remove the
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edge `c -> y`, which is an edge that leaves SCC 1!
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*/
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for fn in demotable {
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guard !status[fn]!.isDemoted else {
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demotable.remove(fn)
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continue
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}
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if status[fn]!.tryDemotion(context) {
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demotable.remove(fn)
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rewriteCallers(of: fn)
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continue
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}
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}
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/// Demote SCC's until we no longer can make any demotions.
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///
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/// Demotion an SCC is quite similar to demoting a single function. An SCC
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/// can be demoted iff:
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/// 1. There does not exist any edges leaving the SCC.
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/// 2. The executors of all functions in the SCC are mutually compatible.
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///
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// TODO: implement
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}
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mutating func rewriteCallers(of demotedFn: Function) {
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/// Rewriting a function's async calls can cause a chain of
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/// demotions through the call graph. We can track our progress
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/// through the chain using a simple stack, relying on the removal
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/// of edges in `knownCallers` to ensure we don't loop forever.
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var worklist = [demotedFn]
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while let fn = worklist.popLast() {
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let state = status[fn]!
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assert(state.demotionState.isDemoted)
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guard let callers = knownCallers.removeValue(forKey: fn) else {
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continue // no callers to rewrite
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}
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for caller in callers {
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let changed = status[caller]!.rewriteCalls(to: state)
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// Skip if we re-wrote the self-recursive calls.
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guard caller != demotedFn else { continue }
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// If rewriting changed the caller, chain a demotion attempt.
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if changed && status[caller]!.tryDemotion(context) {
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worklist.append(caller)
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}
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}
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}
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}
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} // end struct
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|
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/// Embodies the result of analyzing a Function to determine whether
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/// it is a valid candidate for async demotion. If it is not a valid
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/// candidate, then the reason for rejection is indicated.
|
|
private enum AnalysisResult: CustomStringConvertible {
|
|
typealias Data = (function: Function,
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knownAsyncCalls: [ApplySite],
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executors: Set<Executor>,
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hops: [Instruction])
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|
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case demotionCandidate(Data)
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|
case externalFunction(Data)
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case multipleExecutors(Data)
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|
case unknownAsyncOp(Data, Instruction) // an unanalyzed suspending op
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|
|
var data: Data {
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switch self {
|
|
case let .demotionCandidate(data): return data
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case let .externalFunction(data): return data
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case let .multipleExecutors(data): return data
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case let .unknownAsyncOp(data, _): return data
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}
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}
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|
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var demotionStatus: Node.DemotionStatus {
|
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switch self {
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case .demotionCandidate: return .awaiting
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case .unknownAsyncOp: return .prohibited(.suspends)
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case .multipleExecutors: return .prohibited(.ambiguousExecutor)
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case .externalFunction: return .prohibited(.external)
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}
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}
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init(_ data: Data,
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_ unknownAsyncOp: Instruction?) {
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|
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assert(data.knownAsyncCalls.allSatisfy {
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$0.callee.type.isAsyncFunction
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&& $0.parentFunction == data.function })
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|
|
assert(data.hops.allSatisfy { $0.parentFunction == data.function })
|
|
|
|
// Can't demote or analyze external async functions.
|
|
if data.function.blocks.isEmpty {
|
|
assert(data.function.isAsync)
|
|
self = .externalFunction(data)
|
|
|
|
// Demotion to non-async is only ever possible if the function hops to at
|
|
// most one executor.
|
|
} else if data.executors.count > 1 {
|
|
self = .multipleExecutors(data)
|
|
|
|
// Next, if there are any unknown async operations we also cannot demote.
|
|
} else if let op = unknownAsyncOp {
|
|
self = .unknownAsyncOp(data, op)
|
|
|
|
} else {
|
|
self = .demotionCandidate(data)
|
|
stats.tick(.demotionCandidateFn)
|
|
}
|
|
}
|
|
|
|
var description: String {
|
|
switch self {
|
|
case let .multipleExecutors(base):
|
|
return "\(base.0.name) -- ❌ multiple executors \(base.2)"
|
|
case let .unknownAsyncOp(base, inst):
|
|
return "\(base.0.name) -- ❌ unknown async operation: \(inst) | \(base.2)"
|
|
case let .externalFunction(base):
|
|
return "\(base.0.name) -- ❌ external function"
|
|
case let .demotionCandidate(base):
|
|
return "\(base.0.name) -- ✅ demotion candidate \(base.2)"
|
|
}
|
|
}
|
|
}
|
|
|
|
extension Optional {
|
|
mutating func setIfUnset(_ value: @autoclosure () -> Wrapped) {
|
|
if case .none = self {
|
|
self = .some(value())
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// Analyzes the kinds of possible suspension points and determines whether
|
|
/// the function is locally a candidate for async demotion.
|
|
///
|
|
/// Returns the initial demotion status for this function if it is async.
|
|
private func analyzeForDemotion(_ function: Function) -> Node? {
|
|
// must be async
|
|
guard function.isAsync else { return nil }
|
|
|
|
stats.tick(.asyncFns)
|
|
|
|
// We want to collect all of the ApplySites in this analysis,
|
|
// even if the async function isn't a candidate for demotion itself,
|
|
// because it may be a caller of a function that can be demoted.
|
|
|
|
var executors = Set<Executor>()
|
|
var knownAsyncApplys: [ApplySite] = []
|
|
var hops: [Instruction] = []
|
|
var unknownAsyncOp: Instruction? = nil
|
|
|
|
for inst in function.instructions {
|
|
// Track hops in a low-resolution way.
|
|
//
|
|
// FIXME: would be better to associate each call-site with the executor
|
|
// it would happen under, so demoted entry-points can be called from
|
|
// multi-executor async functions.
|
|
if let hop = inst as? HopToExecutorInst {
|
|
executors.insert(Executor(hop.operand))
|
|
hops.append(hop)
|
|
stats.tick(.hopCount)
|
|
|
|
} else if let apply = inst as? ApplySite {
|
|
// Only record async call-sites.
|
|
guard apply.isAsync else { continue }
|
|
stats.tick(.asyncCallsCount)
|
|
|
|
// Treat an unknown async callee as outside of our analysis
|
|
if apply.referencedFunction == nil {
|
|
unknownAsyncOp.setIfUnset(inst)
|
|
} else {
|
|
knownAsyncApplys.append(apply)
|
|
stats.tick(.asyncKnownCallsCount)
|
|
}
|
|
|
|
} else if inst.maySuspend {
|
|
|
|
// assert(inst is GetAsyncContinuationInst ||
|
|
// inst is GetAsyncContinuationAddrInst ||
|
|
// inst is AwaitAsyncContinuationInst, "unexpected instruction")
|
|
|
|
unknownAsyncOp.setIfUnset(inst)
|
|
}
|
|
}
|
|
|
|
let data: AnalysisResult.Data =
|
|
(function: function,
|
|
knownAsyncCalls: knownAsyncApplys,
|
|
executors: executors,
|
|
hops: hops)
|
|
|
|
let result = AnalysisResult(data, unknownAsyncOp)
|
|
dump(result)
|
|
return Node(result)
|
|
}
|
|
|
|
/// An async demotion is a conversion of an async function like this:
|
|
///
|
|
/// ```
|
|
/// func f(_ args: Args) async -> Result { Body }
|
|
/// ```
|
|
///
|
|
/// into this:
|
|
///
|
|
/// ```
|
|
/// func f(_ args: Args) async -> Result {
|
|
/// hop_to_executor %E
|
|
/// return f_specialized(args)
|
|
/// }
|
|
///
|
|
/// func f_specialized(_ args: Args) async -> Result {
|
|
/// Body, but with all hop_to_executor instructions removed and
|
|
/// async calls replaced with calls to their demoted specializations.
|
|
/// }
|
|
/// ```
|
|
///
|
|
/// The demotion is valid only if an async function satisfies all of the
|
|
/// following requirements:
|
|
/// 1. It hops to at most one kind of executor.
|
|
/// 2. It does not perform a continuation capture.
|
|
/// 3. It only makes async function calls to callees who themselves can be
|
|
/// async demoted, with respect to either the same executor or no executor.
|
|
///
|
|
/// Then the function can be async demoted.
|
|
///
|
|
/// Requirement 3 is the tricky part of this analysis and makes it
|
|
/// interprocedural. In particular, this pass handles cycles and other kinds of
|
|
/// mutually recursive function groups.
|
|
let asyncDemotion = ModulePass(name: "async-demotion") {
|
|
(moduleContext: ModulePassContext) in
|
|
|
|
dump("\n\n\n-------------------------------\n\n\n")
|
|
defer { dump("\n\n\n-------------------------------\n\n\n") }
|
|
|
|
var graph = DemotionGraph(moduleContext)
|
|
|
|
for function in moduleContext.functions {
|
|
// Perform local analysis of each function to generate initial conditions
|
|
// of async demotion candidacy.
|
|
guard let initialState = analyzeForDemotion(function) else { continue }
|
|
|
|
// Using the local analysis, build the subgraph of the full call-graph
|
|
// that we actually want to analyze. This subgraph only deals with
|
|
// async functions that are possible candidates of demotion.
|
|
graph.addNode(initialState)
|
|
}
|
|
|
|
dump("\n\n" + graph.asGraphViz("BeforeAsyncDemotion"),
|
|
.high)
|
|
|
|
graph.optimize()
|
|
|
|
dump(stats, .high)
|
|
|
|
dump("\n\n" + graph.asGraphViz("AfterAsyncDemotion"),
|
|
.high)
|
|
}
|
|
|
|
|
|
enum LogPriority: UInt8 {
|
|
case low = 0
|
|
case med = 1
|
|
case high = 2
|
|
}
|
|
|
|
let ENABLE_LOGGING: LogPriority? = nil
|
|
|
|
/// Debug logging
|
|
private func dump<T: CustomStringConvertible>(
|
|
_ t: @autoclosure () -> T,
|
|
_ level: LogPriority = .low) {
|
|
|
|
guard let minLevel = ENABLE_LOGGING else { return }
|
|
|
|
if level.rawValue >= minLevel.rawValue {
|
|
print(t())
|
|
}
|
|
}
|