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In #31686 changes were introduced to ensure that capacity was stored in the ManagedBuffer allocation, and @lorentey sugested that as a stopgap measure for addressing the lack of platform malloc introspection on OpenBSD, we use Swift availability attributes instead on the relevant parts of ManagedBuffer and friends. Since platform availability symbols must be specifically set up to be used, this commit does so in advance of the above change.
202 lines
6.7 KiB
C++
202 lines
6.7 KiB
C++
//===--- AvailabilityMixin.cpp - Symbol Graph Symbol Availability ---------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#include "AvailabilityMixin.h"
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#include "JSON.h"
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using namespace swift;
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using namespace symbolgraphgen;
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namespace {
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StringRef getDomain(const AvailableAttr &AvAttr) {
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switch (AvAttr.getPlatformAgnosticAvailability()) {
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// SPM- and Swift-specific availability.
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case PlatformAgnosticAvailabilityKind::PackageDescriptionVersionSpecific:
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return { "SwiftPM" };
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case PlatformAgnosticAvailabilityKind::SwiftVersionSpecific:
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case PlatformAgnosticAvailabilityKind::UnavailableInSwift:
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return { "Swift" };
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// Although these are in the agnostic kinds, they are actually a signal
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// that there is either platform-specific or completely platform-agnostic.
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// They'll be handled below.
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case PlatformAgnosticAvailabilityKind::Deprecated:
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case PlatformAgnosticAvailabilityKind::Unavailable:
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case PlatformAgnosticAvailabilityKind::None:
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break;
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}
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// Platform-specific availability.
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switch (AvAttr.Platform) {
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case swift::PlatformKind::iOS:
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return { "iOS" };
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case swift::PlatformKind::macCatalyst:
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return { "macCatalyst" };
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case swift::PlatformKind::macOS:
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return { "macOS" };
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case swift::PlatformKind::tvOS:
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return { "tvOS" };
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case swift::PlatformKind::watchOS:
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return { "watchOS" };
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case swift::PlatformKind::iOSApplicationExtension:
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return { "iOSAppExtension" };
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case swift::PlatformKind::macCatalystApplicationExtension:
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return { "macCatalystAppExtension" };
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case swift::PlatformKind::macOSApplicationExtension:
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return { "macOSAppExtension" };
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case swift::PlatformKind::tvOSApplicationExtension:
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return { "tvOSAppExtension" };
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case swift::PlatformKind::watchOSApplicationExtension:
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return { "watchOSAppExtension" };
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case swift::PlatformKind::OpenBSD:
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return { "OpenBSD" };
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case swift::PlatformKind::none:
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return { "*" };
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}
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llvm_unreachable("invalid platform kind");
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}
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} // end anonymous namespace
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Availability::Availability(const AvailableAttr &AvAttr)
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: Domain(getDomain(AvAttr)),
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Introduced(AvAttr.Introduced),
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Deprecated(AvAttr.Deprecated),
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Obsoleted(AvAttr.Obsoleted),
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Message(AvAttr.Message),
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Renamed(AvAttr.Rename),
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IsUnconditionallyDeprecated(AvAttr.isUnconditionallyDeprecated()),
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IsUnconditionallyUnavailable(AvAttr.isUnconditionallyUnavailable()) {
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assert(!Domain.empty());
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}
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void
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Availability::updateFromDuplicate(const Availability &Other) {
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assert(Domain == Other.Domain);
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// The highest `introduced` version always wins
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// regardless of the order in which they appeared in the source.
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if (!Introduced) {
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Introduced = Other.Introduced;
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} else if (Other.Introduced && *Other.Introduced > *Introduced) {
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Introduced = Other.Introduced;
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}
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// The `deprecated` version that appears last in the source always wins,
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// allowing even to erase a previous deprecated.
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Deprecated = Other.Deprecated;
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// Same for `deprecated` with no version.
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IsUnconditionallyDeprecated = Other.IsUnconditionallyDeprecated;
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// Same for `unavailable` with no version.
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IsUnconditionallyUnavailable = Other.IsUnconditionallyUnavailable;
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// Same for `obsoleted`.
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Obsoleted = Other.Obsoleted;
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// The `message` that appears last in the source always wins.
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Message = Other.Message;
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// Same for `renamed`.
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Renamed = Other.Renamed;
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}
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void
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Availability::updateFromParent(const Availability &Parent) {
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assert(Domain == Parent.Domain);
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// Allow filling, but never replace a child's existing `introduced`
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// availability because it can never be less available than the parent anyway.
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//
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// e.g. you cannot write this:
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// @available(macos, introduced: 10.15)
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// struct S {
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// @available(macos, introduced: 10.14)
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// func foo() {}
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// }
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//
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// So the child's `introduced` availability will always
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// be >= the parent's.
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if (!Introduced) {
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Introduced = Parent.Introduced;
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}
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// Allow filling from the parent.
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// For replacement, we will consider a parent's
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// earlier deprecation to supercede a child's later deprecation.
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if (!Deprecated) {
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Deprecated = Parent.Deprecated;
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} else if (Parent.Deprecated && *Parent.Deprecated < *Deprecated) {
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Deprecated = Parent.Deprecated;
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}
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// The above regarding `deprecated` also will apply to `obsoleted`.
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if (!Obsoleted) {
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Obsoleted = Parent.Obsoleted;
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} else if (Parent.Obsoleted && *Parent.Obsoleted < *Obsoleted) {
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Obsoleted = Parent.Obsoleted;
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}
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// Never replace or fill a child's `message` with a parent's because
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// there may be context at the parent that doesn't apply at the child,
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// i.e. it might not always make sense.
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// Never replace or fill a child's `renamed` field because it
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// doesn't make sense. Just because a parent is renamed doesn't
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// mean its child is renamed to the same thing.
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// If a parent is unconditionally deprecated, then so are all
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// of its children.
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IsUnconditionallyDeprecated |= Parent.IsUnconditionallyDeprecated;
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// If a parent is unconditionally unavailable, then so are all
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// of its children.
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IsUnconditionallyUnavailable |= Parent.IsUnconditionallyUnavailable;
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}
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void Availability::serialize(llvm::json::OStream &OS) const {
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OS.object([&](){
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OS.attribute("domain", Domain);
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if (Introduced) {
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AttributeRAII IntroducedAttribute("introduced", OS);
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symbolgraphgen::serialize(*Introduced, OS);
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}
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if (Deprecated) {
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AttributeRAII DeprecatedAttribute("deprecated", OS);
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symbolgraphgen::serialize(*Deprecated, OS);
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}
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if (Obsoleted) {
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AttributeRAII ObsoletedAttribute("obsoleted", OS);
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symbolgraphgen::serialize(*Obsoleted, OS);
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}
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if (!Message.empty()) {
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OS.attribute("message", Message);
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}
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if (!Renamed.empty()) {
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OS.attribute("renamed", Renamed);
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}
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if (IsUnconditionallyDeprecated) {
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OS.attribute("isUnconditionallyDeprecated", true);
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}
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if (IsUnconditionallyUnavailable) {
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OS.attribute("isUnconditionallyUnavailable", true);
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}
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}); // end availability object
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}
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bool Availability::empty() const {
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return !Introduced.hasValue() &&
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!Deprecated.hasValue() &&
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!Obsoleted.hasValue() &&
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!IsUnconditionallyDeprecated &&
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!IsUnconditionallyUnavailable;
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}
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