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SwiftSourceInfo files provide source location information for decls coming from loaded modules. For most IDE use cases it either has an undesirable impact on performance with no benefit (code completion), results in stale locations being used instead of more up-to-date indexer locations (cursor info), or has no observable effect (live diagnostics, which are filtered to just those with a location in the primary file). For non-IDE clients of SourceKit though, cursor info providing declaration locations for symbols from other modules is useful, so add a global configuration option (and a new request to set it) to control whether .swiftsourceinfo files are loaded or not based on use case (they are loaded by default).
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
//===--- Context.cpp ------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#include "SourceKit/Core/Context.h"
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#include "SourceKit/Core/LangSupport.h"
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#include "SourceKit/Core/NotificationCenter.h"
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using namespace SourceKit;
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GlobalConfig::Settings
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GlobalConfig::update(Optional<bool> OptimizeForIDE) {
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llvm::sys::ScopedLock L(Mtx);
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if (OptimizeForIDE.hasValue())
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State.OptimizeForIDE = *OptimizeForIDE;
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return State;
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};
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bool GlobalConfig::shouldOptimizeForIDE() const {
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llvm::sys::ScopedLock L(Mtx);
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return State.OptimizeForIDE;
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}
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SourceKit::Context::Context(StringRef RuntimeLibPath,
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llvm::function_ref<std::unique_ptr<LangSupport>(Context &)>
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LangSupportFactoryFn,
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bool shouldDispatchNotificationsOnMain) : RuntimeLibPath(RuntimeLibPath),
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NotificationCtr(new NotificationCenter(shouldDispatchNotificationsOnMain)),
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Config(new GlobalConfig()) {
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// Should be called last after everything is initialized.
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SwiftLang = LangSupportFactoryFn(*this);
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}
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SourceKit::Context::~Context() {
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}
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