Files
swift-mirror/stdlib/core/UnitTestArrayBuffer.swift
Dmitri Hrybenko bbf79427ac stdlib: remove bitwise operations on Bool
Bitwise operations on Bool are redundant with other logic operations
that stdlib already provides.  The only reason to have them was to avoid
branching in the short-circuiting && and ||.

rdar://19340952

Surprisingly, replacing & and | in the standard library with && and ||
brought performance improvements and no significant performance
regressions:

RecursiveOwnedParameter 1.14
SelectionSort 1.19

Swift SVN r24674
2015-01-23 03:09:55 +00:00

379 lines
11 KiB
Swift

//===--- UnitTestArrayBuffer.swift ----------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
public struct _UnitTestArrayBuffer<T> : _ArrayBufferType {
/// Make a buffer with uninitialized elements. After using this
/// method, you must either initialize the count elements at the
/// result's .baseAddress or set the result's .count to zero.
public init(count: Int, minimumCapacity: Int)
{
let realMinimumCapacity = max(count, minimumCapacity)
if realMinimumCapacity == 0 {
self = _UnitTestArrayBuffer<T>()
}
else {
_base = _HeapBuffer(
_ContiguousArrayStorage<T>.self,
_ArrayBody(),
realMinimumCapacity)
var bridged = false
#if _runtime(_ObjC)
if _canBeClass(T.self) != 0 {
bridged = _isBridgedVerbatimToObjectiveC(T.self)
}
#endif
_base.value = _ArrayBody(
count: count, capacity: _base._capacity(),
elementTypeIsBridgedVerbatim: bridged)
}
}
init(_ storage: _ContiguousArrayStorageBase?) {
_base = unsafeBitCast(storage, _HeapBuffer<_ArrayBody, T>.self)
}
public var hasStorage: Bool {
return _base.hasStorage
}
/// If the elements are stored contiguously, a pointer to the first
/// element. Otherwise, nil.
public var baseAddress: UnsafeMutablePointer<T> {
return _base.hasStorage ? _base.baseAddress : nil
}
/// A pointer to the first element, assuming that the elements are stored
/// contiguously.
var _unsafeElementStorage: UnsafeMutablePointer<T> {
return _base.baseAddress
}
/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
/// underlying contiguous storage.
public func withUnsafeBufferPointer<R>(
body: (UnsafeBufferPointer<Element>)->R
) -> R {
let ret = body(UnsafeBufferPointer(start: self.baseAddress, count: count))
_fixLifetime(self)
return ret
}
/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
/// over the underlying contiguous storage.
public mutating func withUnsafeMutableBufferPointer<R>(
body: (UnsafeMutableBufferPointer<T>)->R
) -> R {
let ret = body(
UnsafeMutableBufferPointer(start: baseAddress, count: count))
_fixLifetime(self)
return ret
}
//===--- _ArrayBufferType conformance -----------------------------------===//
/// The type of elements stored in the buffer
public typealias Element = T
/// create an empty buffer
public init() {
_base = unsafeBitCast(_emptyArrayStorage, _HeapBuffer<_ArrayBody, T>.self)
}
/// Adopt the storage of x
public init(_ buffer: _ContiguousArrayBuffer<Element>) {
_base = _HeapBuffer(buffer.owner)
}
public mutating func requestUniqueMutableBackingBuffer(minimumCapacity: Int)
-> _ContiguousArrayBuffer<Element>?
{
if _fastPath(isUniquelyReferenced() && capacity >= minimumCapacity) {
return requestNativeBuffer()
}
return nil
}
public mutating func isMutableAndUniquelyReferenced() -> Bool {
return isUniquelyReferenced()
}
public mutating func isMutableAndUniquelyReferencedOrPinned() -> Bool {
return isUniquelyReferencedOrPinned()
}
/// If this buffer is backed by a `_UnitTestArrayBuffer`
/// containing the same number of elements as `self`, return it.
/// Otherwise, return `nil`.
public func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>? {
return _ContiguousArrayBuffer(
(_base.storage as? _ContiguousArrayStorageBase) ?? _emptyArrayStorage)
}
/// Replace the given subRange with the first newCount elements of
/// the given collection.
///
/// Requires: this buffer is backed by a uniquely-referenced
/// _UnitTestArrayBuffer
public mutating func replace<
C: CollectionType where C.Generator.Element == Element
>(
#subRange: Range<Int>, with newCount: Int, elementsOf newValues: C
) {
_arrayNonSliceInPlaceReplace(&self, subRange, newCount, newValues)
}
/// Get/set the value of the ith element
public subscript(i: Int) -> T {
get {
_sanityCheck(_isValidSubscript(i), "Array index out of range")
// If the index is in bounds, we can assume we have storage.
return _unsafeElementStorage[i]
}
nonmutating set {
_sanityCheck(i >= 0 && i < count, "Array index out of range")
// If the index is in bounds, we can assume we have storage.
// FIXME: Manually swap because it makes the ARC optimizer happy. See
// <rdar://problem/16831852> check retain/release order
// _unsafeElementStorage[i] = newValue
var nv = newValue
let tmp = nv
nv = _unsafeElementStorage[i]
_unsafeElementStorage[i] = tmp
}
}
/// How many elements the buffer stores
public var count: Int {
get {
return _base.hasStorage ? _base.value.count : 0
}
nonmutating set {
_sanityCheck(newValue >= 0)
_sanityCheck(
newValue <= capacity,
"Can't grow an array buffer past its capacity")
_sanityCheck(_base.hasStorage || newValue == 0)
if _base.hasStorage {
_base.value.count = newValue
}
}
}
/// Return whether the given `index` is valid for subscripting, i.e. `0
/// index < count`
func _isValidSubscript(index : Int) -> Bool {
/// Instead of returning 0 for no storage, we explicitly check
/// for the existance of storage.
/// Note that this is better than folding hasStorage in to
/// the return from this function, as this implementation generates
/// no shortcircuiting blocks.
_precondition(_base.hasStorage, "Cannot index empty buffer")
return (index >= 0) && (index < _base.value.count)
}
/// How many elements the buffer can store without reallocation
public var capacity: Int {
return _base.hasStorage ? _base.value.capacity : 0
}
/// Copy the given subRange of this buffer into uninitialized memory
/// starting at target. Return a pointer past-the-end of the
/// just-initialized memory.
public func _uninitializedCopy(
subRange: Range<Int>, target: UnsafeMutablePointer<T>
) -> UnsafeMutablePointer<T> {
_sanityCheck(subRange.startIndex >= 0)
_sanityCheck(subRange.endIndex >= subRange.startIndex)
_sanityCheck(subRange.endIndex <= count)
var dst = target
var src = baseAddress + subRange.startIndex
for i in subRange {
dst++.initialize(src++.memory)
}
_fixLifetime(owner)
return dst
}
/// Return a _SliceBuffer containing the given subRange of values
/// from this buffer.
public subscript(subRange: Range<Int>) -> _SliceBuffer<T>
{
return _SliceBuffer(
owner: _base.storage ?? _emptyArrayStorage,
start: baseAddress + subRange.startIndex,
count: subRange.endIndex - subRange.startIndex,
hasNativeBuffer: true)
}
/// Return true iff this buffer's storage is uniquely-referenced.
/// NOTE: this does not mean the buffer is mutable. Other factors
/// may need to be considered, such as whether the buffer could be
/// some immutable Cocoa container.
public mutating func isUniquelyReferenced() -> Bool {
return _base.isUniquelyReferenced()
}
public mutating func isUniquelyReferencedOrPinned() -> Bool {
return _base.isUniquelyReferencedOrPinned()
}
#if _runtime(_ObjC)
/// Convert to an NSArray.
/// Precondition: T is bridged to Objective-C
/// O(1).
public func _asCocoaArray() -> _NSArrayCoreType {
_sanityCheck(
_isBridgedToObjectiveC(T.self),
"Array element type is not bridged to Objective-C")
if count == 0 {
return _SwiftDeferredNSArray(
_nativeStorage: _emptyArrayStorage)
}
return _SwiftDeferredNSArray(_nativeStorage: _storage!)
}
#endif
/// An object that keeps the elements stored in this buffer alive
public var owner: AnyObject {
return _storage ?? _emptyArrayStorage
}
/// A value that identifies the storage used by the buffer. Two
/// buffers address the same elements when they have the same
/// identity and count.
public var identity: UnsafePointer<Void> {
return withUnsafeBufferPointer { UnsafePointer($0.baseAddress) }
}
/// Return true iff we have storage for elements of the given
/// `proposedElementType`. If not, we'll be treated as immutable.
func canStoreElementsOfDynamicType(proposedElementType: Any.Type) -> Bool {
if let s = _storage {
return s.canStoreElementsOfDynamicType(proposedElementType)
}
return false
}
/// Return true if the buffer stores only elements of type `U`.
/// Requires: `U` is a class or `@objc` existential. O(N)
func storesOnlyElementsOfType<U>(
_: U.Type
) -> Bool {
_sanityCheck(_isClassOrObjCExistential(U.self))
// Start with the base class so that optimizations based on
// 'final' don't bypass dynamic type check.
let s: _ContiguousArrayStorageBase? = _storage
if _fastPath(s != nil){
if _fastPath(s!.staticElementType is U.Type) {
// Done in O(1)
return true
}
}
// Check the elements
for x in self {
if !(x is U) {
return false
}
}
return true
}
//===--- private --------------------------------------------------------===//
var _storage: _ContiguousArrayStorageBase? {
return unsafeBitCast(
_base.storage, Optional<_ContiguousArrayStorageBase>.self)
}
typealias _Base = _HeapBuffer<_ArrayBody, T>
var _base: _Base
}
/// Append the elements of rhs to lhs
public func += <
T, C: CollectionType where C._Element == T
> (
inout lhs: _UnitTestArrayBuffer<T>, rhs: C
) {
let oldCount = lhs.count
let newCount = oldCount + numericCast(count(rhs))
if _fastPath(newCount <= lhs.capacity) {
lhs.count = newCount
(lhs.baseAddress + oldCount).initializeFrom(rhs)
}
else {
let newLHS = _UnitTestArrayBuffer<T>(
count: newCount,
minimumCapacity: _growArrayCapacity(lhs.capacity))
if lhs._base.hasStorage {
newLHS.baseAddress.moveInitializeFrom(lhs.baseAddress, count: oldCount)
lhs._base.value.count = 0
}
lhs._base = newLHS._base
(lhs._base.baseAddress + oldCount).initializeFrom(rhs)
}
}
/// Append rhs to lhs
public func += <T> (inout lhs: _UnitTestArrayBuffer<T>, rhs: T) {
lhs += CollectionOfOne(rhs)
}
func === <T>(
lhs: _UnitTestArrayBuffer<T>, rhs: _UnitTestArrayBuffer<T>
) -> Bool {
return lhs._base == rhs._base
}
func !== <T>(
lhs: _UnitTestArrayBuffer<T>, rhs: _UnitTestArrayBuffer<T>
) -> Bool {
return lhs._base != rhs._base
}
extension _UnitTestArrayBuffer : CollectionType {
/// The position of the first element in a non-empty collection.
///
/// Identical to `endIndex` in an empty collection.
public var startIndex: Int {
return 0
}
/// The collection's "past the end" position.
///
/// `endIndex` is not a valid argument to `subscript`, and is always
/// reachable from `startIndex` by zero or more applications of
/// `successor()`.
public var endIndex: Int {
return count
}
/// Return a *generator* over the elements of this *sequence*.
///
/// Complexity: O(1)
public func generate() -> IndexingGenerator<_UnitTestArrayBuffer> {
return IndexingGenerator(self)
}
}