Files
swift-mirror/stdlib/public/SDK/ObjectiveC/ObjectiveC.swift
Jordan Rose bc83940301 Make pointer nullability explicit using Optional.
Implements SE-0055: https://github.com/apple/swift-evolution/blob/master/proposals/0055-optional-unsafe-pointers.md

- Add NULL as an extra inhabitant of Builtin.RawPointer (currently
  hardcoded to 0 rather than being target-dependent).
- Import non-object pointers as Optional/IUO when nullable/null_unspecified
  (like everything else).
- Change the type checker's *-to-pointer conversions to handle a layer of
  optional.
- Use 'AutoreleasingUnsafeMutablePointer<NSError?>?' as the type of error
  parameters exported to Objective-C.
- Drop NilLiteralConvertible conformance for all pointer types.
- Update the standard library and then all the tests.

I've decided to leave this commit only updating existing tests; any new
tests will come in the following commits. (That may mean some additional
implementation work to follow.)

The other major piece that's missing here is migration. I'm hoping we get
a lot of that with Swift 1.1's work for optional object references, but
I still need to investigate.
2016-04-11 20:06:38 -07:00

267 lines
7.3 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
@_exported
import ObjectiveC
//===----------------------------------------------------------------------===//
// Objective-C Primitive Types
//===----------------------------------------------------------------------===//
public typealias Boolean = Swift.Boolean
/// The Objective-C BOOL type.
///
/// On 64-bit iOS, the Objective-C BOOL type is a typedef of C/C++
/// bool. Elsewhere, it is "signed char". The Clang importer imports it as
/// ObjCBool.
@_fixed_layout
public struct ObjCBool : Boolean, BooleanLiteralConvertible {
#if os(OSX) || (os(iOS) && (arch(i386) || arch(arm)))
// On OS X and 32-bit iOS, Objective-C's BOOL type is a "signed char".
var _value: Int8
init(_ value: Int8) {
self._value = value
}
public init(_ value: Bool) {
self._value = value ? 1 : 0
}
#else
// Everywhere else it is C/C++'s "Bool"
var _value : Bool
public init(_ value: Bool) {
self._value = value
}
#endif
/// The value of `self`, expressed as a `Bool`.
public var boolValue: Bool {
#if os(OSX) || (os(iOS) && (arch(i386) || arch(arm)))
return _value != 0
#else
return _value
#endif
}
/// Create an instance initialized to `value`.
@_transparent
public init(booleanLiteral value: Bool) {
self.init(value)
}
}
extension ObjCBool : CustomReflectable {
/// Returns a mirror that reflects `self`.
public var customMirror: Mirror {
return Mirror(reflecting: boolValue)
}
}
extension ObjCBool : CustomStringConvertible {
/// A textual representation of `self`.
public var description: String {
return self.boolValue.description
}
}
// Functions used to implicitly bridge ObjCBool types to Swift's Bool type.
@warn_unused_result
public // COMPILER_INTRINSIC
func _convertBoolToObjCBool(_ x: Bool) -> ObjCBool {
return ObjCBool(x)
}
@warn_unused_result
public // COMPILER_INTRINSIC
func _convertObjCBoolToBool(_ x: ObjCBool) -> Bool {
return Bool(x)
}
/// The Objective-C SEL type.
///
/// The Objective-C SEL type is typically an opaque pointer. Swift
/// treats it as a distinct struct type, with operations to
/// convert between C strings and selectors.
///
/// The compiler has special knowledge of this type.
@_fixed_layout
public struct Selector : StringLiteralConvertible {
var ptr : OpaquePointer
/// Create a selector from a string.
public init(_ str : String) {
ptr = str.withCString { sel_registerName($0).ptr }
}
/// Create an instance initialized to `value`.
public init(unicodeScalarLiteral value: String) {
self.init(value)
}
/// Construct a selector from `value`.
public init(extendedGraphemeClusterLiteral value: String) {
self.init(value)
}
// FIXME: Fast-path this in the compiler, so we don't end up with
// the sel_registerName call at compile time.
/// Create an instance initialized to `value`.
public init(stringLiteral value: String) {
self = sel_registerName(value)
}
}
@warn_unused_result
public func ==(lhs: Selector, rhs: Selector) -> Bool {
return sel_isEqual(lhs, rhs)
}
extension Selector : Equatable, Hashable {
/// The hash value.
///
/// **Axiom:** `x == y` implies `x.hashValue == y.hashValue`
///
/// - Note: the hash value is not guaranteed to be stable across
/// different invocations of the same program. Do not persist the
/// hash value across program runs.
public var hashValue: Int {
return ptr.hashValue
}
}
extension Selector : CustomStringConvertible {
/// A textual representation of `self`.
public var description: String {
let name = sel_getName(self)
if name == nil {
return "<NULL>"
}
return String(cString: name)
}
}
extension String {
/// Construct the C string representation of an Objective-C selector.
public init(_sel: Selector) {
// FIXME: This misses the ASCII optimization.
self = String(cString: sel_getName(_sel))
}
}
extension Selector : CustomReflectable {
/// Returns a mirror that reflects `self`.
public var customMirror: Mirror {
return Mirror(reflecting: String(_sel: self))
}
}
//===----------------------------------------------------------------------===//
// NSZone
//===----------------------------------------------------------------------===//
@_fixed_layout
public struct NSZone {
var pointer : OpaquePointer
}
// Note: NSZone becomes Zone in Swift 3.
typealias Zone = NSZone
//===----------------------------------------------------------------------===//
// FIXME: @autoreleasepool substitute
//===----------------------------------------------------------------------===//
@warn_unused_result
@_silgen_name("_swift_objc_autoreleasePoolPush")
func __pushAutoreleasePool() -> OpaquePointer
@_silgen_name("_swift_objc_autoreleasePoolPop")
func __popAutoreleasePool(_ pool: OpaquePointer)
public func autoreleasepool(@noescape _ code: () -> Void) {
let pool = __pushAutoreleasePool()
code()
__popAutoreleasePool(pool)
}
//===----------------------------------------------------------------------===//
// Mark YES and NO unavailable.
//===----------------------------------------------------------------------===//
@available(*, unavailable, message: "Use 'Bool' value 'true' instead")
public var YES: ObjCBool {
fatalError("can't retrieve unavailable property")
}
@available(*, unavailable, message: "Use 'Bool' value 'false' instead")
public var NO: ObjCBool {
fatalError("can't retrieve unavailable property")
}
// FIXME: We can't make the fully-generic versions @_transparent due to
// rdar://problem/19418937, so here are some @_transparent overloads
// for ObjCBool
@_transparent
@warn_unused_result
public func && <T : Boolean>(
lhs: T, @autoclosure rhs: () -> ObjCBool
) -> Bool {
return lhs.boolValue ? rhs().boolValue : false
}
@_transparent
@warn_unused_result
public func || <T : Boolean>(
lhs: T, @autoclosure rhs: () -> ObjCBool
) -> Bool {
return lhs.boolValue ? true : rhs().boolValue
}
//===----------------------------------------------------------------------===//
// NSObject
//===----------------------------------------------------------------------===//
// NSObject implements Equatable's == as -[NSObject isEqual:]
// NSObject implements Hashable's hashValue() as -[NSObject hash]
// FIXME: what about NSObjectProtocol?
extension NSObject : Equatable, Hashable {
/// The hash value.
///
/// **Axiom:** `x == y` implies `x.hashValue == y.hashValue`
///
/// - Note: the hash value is not guaranteed to be stable across
/// different invocations of the same program. Do not persist the
/// hash value across program runs.
public var hashValue: Int {
return hash
}
}
@warn_unused_result
public func == (lhs: NSObject, rhs: NSObject) -> Bool {
return lhs.isEqual(rhs)
}
extension NSObject : CVarArg {
/// Transform `self` into a series of machine words that can be
/// appropriately interpreted by C varargs
public var _cVarArgEncoding: [Int] {
_autorelease(self)
return _encodeBitsAsWords(self)
}
}