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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
96 lines
3.3 KiB
Swift
96 lines
3.3 KiB
Swift
//===--- CocoaArray.swift - A subset of the NSArray interface -------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// To implement bridging, the core standard library needs to interact
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// a little bit with Cocoa. Because we want to keep the core
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// decoupled from the Foundation module, we can't use NSArray
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// directly. We _can_, however, use an @objc protocol with a
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// compatible API. That's _CocoaArray.
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//
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//===----------------------------------------------------------------------===//
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import SwiftShims
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/// A subset of the NSArray interface with call-compatible selectors
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/// (e.g. _SwiftNSRange is layout-compatible with NSRange in
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/// getObjects:range: below). Array<T> is backed by one of these, and
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/// when T isBridgedToObjectiveC, it can be used directly as an
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/// NSArray. It is safe to convert between NSArray and _CocoaArray via
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/// reinterpretCast.
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@objc @class_protocol @unsafe_no_objc_tagged_pointer @public
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protocol _CocoaArray {
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func objectAtIndex(index: Int) -> AnyObject
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func getObjects(UnsafePointer<AnyObject>, range: _SwiftNSRange)
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func countByEnumeratingWithState(
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state: UnsafePointer<_SwiftNSFastEnumerationState>,
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objects buffer: UnsafePointer<AnyObject>,
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count len: Int) -> Int
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func copyWithZone(COpaquePointer) -> _CocoaArray
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var count: Int {get}
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}
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/// A wrapper around any _CocoaArray that gives it Collection
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/// conformance. Why not make _CocoaArray conform directly? It's a
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/// class, and I don't want to pay for the dynamic dispatch overhead.
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@internal struct _CocoaArrayWrapper : Collection {
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var startIndex: Int {
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return 0
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}
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var endIndex: Int {
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return buffer.count
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}
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subscript(i: Int) -> AnyObject {
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return buffer.objectAtIndex(i)
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}
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func generate() -> IndexingGenerator<_CocoaArrayWrapper> {
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return IndexingGenerator(self)
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}
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/// Returns a pointer to the first element in the given subRange if
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/// the subRange is stored contiguously. Otherwise, return nil.
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///
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/// Note: this method should only be used as an optimization; it
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/// is sometimes conservative and may return nil even when
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/// contiguous storage exists, e.g., if array doesn't have a smart
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/// implementation of countByEnumeratingWithState.
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func contiguousStorage(subRange: Range<Int>) -> UnsafePointer<AnyObject>
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{
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var enumerationState = _makeSwiftNSFastEnumerationState()
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// This function currently returns nil unless the first
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// subRange.endIndex items are stored contiguously. This is an
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// acceptable conservative behavior, but could potentially be
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// optimized for other cases.
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let contiguousCount = withUnsafePointer(&enumerationState) {
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self.buffer.countByEnumeratingWithState($0, objects: nil, count: 0)
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}
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return contiguousCount >= subRange.endIndex
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? reinterpretCast(enumerationState.itemsPtr) + subRange.startIndex : nil
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}
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@transparent
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init(_ buffer: _CocoaArray) {
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self.buffer = buffer
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}
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var buffer: _CocoaArray
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}
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