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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
251 lines
7.0 KiB
Swift
251 lines
7.0 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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// UnicodeScalar Type
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//===----------------------------------------------------------------------===//
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@public struct UnicodeScalar : ExtendedGraphemeClusterLiteralConvertible {
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var _value: Builtin.Int32
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@public var value: UInt32 {
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get {
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return UInt32(_value)
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}
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}
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@public static func convertFromExtendedGraphemeClusterLiteral(
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value: String) -> UnicodeScalar {
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let unicodeScalars = value.unicodeScalars
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return unicodeScalars[unicodeScalars.startIndex]
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}
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@public init() {
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self._value = Int32(0).value
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}
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init(_ value : Builtin.Int32) {
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self._value = value
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}
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@public init(_ v : UInt32) {
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// Unicode 6.3.0:
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//
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// D9. Unicode codespace: A range of integers from 0 to 10FFFF.
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//
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// D76. Unicode scalar value: Any Unicode code point except
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// high-surrogate and low-surrogate code points.
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//
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// * As a result of this definition, the set of Unicode scalar values
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// consists of the ranges 0 to D7FF and E000 to 10FFFF, inclusive.
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_precondition(v < 0xD800 || v > 0xDFFF,
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"high- and low-surrogate code points are not valid Unicode scalar values")
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_precondition(v <= 0x10FFFF, "value is outside of Unicode codespace")
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self._value = v.value
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}
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@public init(_ v: UnicodeScalar) {
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// This constructor allows one to provide necessary type context to
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// disambiguate between function overloads on 'String' and 'UnicodeScalar'.
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self = v
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}
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@public func escape(#asASCII: Bool) -> String {
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func lowNibbleAsHex(v: UInt32) -> String {
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var nibble = v & 15
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if nibble < 10 {
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return String(UnicodeScalar(nibble+48)) // 48 = '0'
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} else {
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return String(UnicodeScalar(nibble-10+65)) // 65 = 'A'
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}
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}
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if self == "\\" {
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return "\\\\"
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} else if self == "\'" {
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return "\\\'"
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} else if self == "\"" {
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return "\\\""
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} else if isPrint() {
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return String(self)
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} else if self == "\0" {
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return "\\0"
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} else if self == "\n" {
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return "\\n"
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} else if self == "\r" {
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return "\\r"
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} else if self == "\t" {
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return "\\t"
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} else if UInt32(self) < 128 {
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return "\\x"
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+ lowNibbleAsHex(UInt32(self) >> 4)
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+ lowNibbleAsHex(UInt32(self))
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} else if !asASCII {
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return String(self)
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} else if UInt32(self) <= 0xFFFF {
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return "\\u"
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+ lowNibbleAsHex(UInt32(self) >> 12)
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+ lowNibbleAsHex(UInt32(self) >> 8)
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+ lowNibbleAsHex(UInt32(self) >> 4)
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+ lowNibbleAsHex(UInt32(self))
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} else {
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// FIXME: Type checker performance prohibits this from being a
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// single chained "+".
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var result = "\\U"
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result += lowNibbleAsHex(UInt32(self) >> 28)
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result += lowNibbleAsHex(UInt32(self) >> 24)
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result += lowNibbleAsHex(UInt32(self) >> 20)
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result += lowNibbleAsHex(UInt32(self) >> 16)
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result += lowNibbleAsHex(UInt32(self) >> 12)
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result += lowNibbleAsHex(UInt32(self) >> 8)
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result += lowNibbleAsHex(UInt32(self) >> 4)
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result += lowNibbleAsHex(UInt32(self))
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return result
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}
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}
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/// \returns true if this is an ASCII character (code point 0 to 127
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/// inclusive).
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@public func isASCII() -> Bool {
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return value <= 127
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}
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// FIXME: Locales make this interesting
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@public func isAlpha() -> Bool {
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return (self >= "A" && self <= "Z") || (self >= "a" && self <= "z")
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}
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// FIXME: Locales make this interesting
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@public func isDigit() -> Bool {
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return self >= "0" && self <= "9"
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}
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// FIXME: Locales make this interesting
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@public var uppercase : UnicodeScalar {
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if self >= "a" && self <= "z" {
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return UnicodeScalar(UInt32(self) - 32)
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} else if self >= "à" && self <= "þ" && self != "÷" {
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return UnicodeScalar(UInt32(self) - 32)
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}
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return self
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}
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// FIXME: Locales make this interesting
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@public var lowercase : UnicodeScalar {
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if self >= "A" && self <= "Z" {
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return UnicodeScalar(UInt32(self) + 32)
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} else if self >= "À" && self <= "Þ" && self != "×" {
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return UnicodeScalar(UInt32(self) + 32)
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}
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return self
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}
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// FIXME: Locales make this interesting.
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@public func isSpace() -> Bool {
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// FIXME: The constraint-based type checker goes painfully exponential
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// when we turn this into one large expression. Break it up for now,
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// until we can optimize the constraint solver better.
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if self == " " || self == "\t" { return true }
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if self == "\n" || self == "\r" { return true }
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return self == "\x0B" || self == "\x0C"
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}
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}
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extension UnicodeScalar : Printable, DebugPrintable {
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@public var description: String {
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return "\"\(escape(asASCII: false))\""
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}
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@public var debugDescription: String {
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return "\"\(escape(asASCII: true))\""
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}
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}
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extension UnicodeScalar : Hashable {
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@public var hashValue: Int {
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return Int(self.value)
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}
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}
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extension UnicodeScalar {
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@public init(_ v : Int) {
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self = UnicodeScalar(UInt32(v))
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}
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}
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extension UInt8 {
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@public init(_ v : UnicodeScalar) {
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_precondition(v.value <= UInt32(UInt8.max),
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"Code point value does not fit into UInt8")
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self = UInt8(v.value)
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}
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}
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extension UInt32 {
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@public init(_ v : UnicodeScalar) {
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self = v.value
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}
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}
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extension UInt64 {
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@public init(_ v : UnicodeScalar) {
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self = UInt64(v.value)
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}
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}
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@public func - (lhs: UnicodeScalar, rhs: UnicodeScalar) -> Int {
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return Int(lhs.value) - Int(rhs.value)
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}
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@public func - (lhs: UnicodeScalar, rhs: Int) -> UnicodeScalar {
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return UnicodeScalar(Int(lhs.value) - rhs)
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}
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@public func + (lhs: UnicodeScalar, rhs: Int) -> UnicodeScalar {
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return UnicodeScalar(Int(lhs.value) + rhs)
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}
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@public func + (lhs: Int, rhs: UnicodeScalar) -> UnicodeScalar {
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return rhs + lhs
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}
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@public func ==(lhs: UnicodeScalar, rhs: UnicodeScalar) -> Bool {
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return lhs.value == rhs.value
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}
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extension UnicodeScalar : Comparable {
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}
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@public func <(lhs: UnicodeScalar, rhs: UnicodeScalar) -> Bool {
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return lhs.value < rhs.value
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}
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extension UnicodeScalar {
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@public func isPrint() -> Bool {
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return (self >= UnicodeScalar(0o040) && self <= UnicodeScalar(0o176))
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}
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}
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/// Helpers to provide type context to guide type inference in code like::
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///
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/// var zero = _asUnicodeCodePoint("0")
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func _asUnicodeCodePoint(us: UnicodeScalar) -> Builtin.Int32 {
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return us._value
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}
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@public func _asUnicodeCodePoint(us: UnicodeScalar) -> UInt32 {
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return us.value
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}
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@public func _asUTF16CodeUnit(us: UnicodeScalar) -> UTF16.CodeUnit {
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var codePoint = us.value
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_precondition(codePoint <= UInt32(UInt16.max))
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return UTF16.CodeUnit(codePoint)
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}
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