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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
192 lines
5.2 KiB
Swift
192 lines
5.2 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Foundation
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@exported import UIKit
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// Overlay UIApplicationMain, which is declared with a non-const char *argv[]
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// argument that gets mapped to UnsafePointer<UnsafePointer<CChar>> by the
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// importer, with one that takes UnsafePointer<CString> instead, matching the
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// type of C_ARGV.
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@asmname("UIApplicationMain") @public
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func UIApplicationMain(argc: CInt,
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argv: UnsafePointer<CString>,
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principalClassName: NSString?,
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delegateClassName: NSString?) -> CInt
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// These are un-imported macros in UIKit.
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@public extension UIDeviceOrientation {
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var isLandscape: Bool {
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get { return self == .LandscapeLeft || self == .LandscapeRight }
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}
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var isPortrait: Bool {
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get { return self == .Portrait || self == .PortraitUpsideDown }
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}
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var isFlat: Bool {
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get { return self == .FaceUp || self == .FaceDown }
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}
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var isValidInterfaceOrientation: Bool {
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get {
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switch (self) {
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case .Portrait, .PortraitUpsideDown, .LandscapeLeft, .LandscapeRight:
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return true
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default:
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return false
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}
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}
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}
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}
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@public
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func UIDeviceOrientationIsLandscape(orientation: UIDeviceOrientation) -> Bool {
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return orientation.isLandscape
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}
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@public
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func UIDeviceOrientationIsPortrait(orientation: UIDeviceOrientation) -> Bool {
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return orientation.isPortrait
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}
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@public
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func UIDeviceOrientationIsValidInterfaceOrientation(
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orientation: UIDeviceOrientation) -> Bool
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{
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return orientation.isValidInterfaceOrientation
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}
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@public extension UIInterfaceOrientation {
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var isLandscape: Bool {
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get { return self == .LandscapeLeft || self == .LandscapeRight }
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}
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var isPortrait: Bool {
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get { return self == .Portrait || self == .PortraitUpsideDown }
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}
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}
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@public
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func UIInterfaceOrientationIsPortrait(orientation: UIInterfaceOrientation)
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-> Bool
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{
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return orientation.isPortrait
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}
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@public
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func UIInterfaceOrientationIsLandscape(orientation: UIInterfaceOrientation)
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-> Bool
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{
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return orientation.isLandscape
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}
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// Overlays for variadic initializers.
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@public extension UIActionSheet {
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convenience init(title: String?,
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delegate: UIActionSheetDelegate?,
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cancelButtonTitle: String?,
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destructiveButtonTitle: String?,
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// Hack around overload ambiguity with non-variadic constructor.
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// <rdar://problem/16704770>
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otherButtonTitles firstButtonTitle: String,
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_ moreButtonTitles: String...) {
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self.init(title: title,
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delegate: delegate,
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cancelButtonTitle: cancelButtonTitle,
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destructiveButtonTitle: destructiveButtonTitle)
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self.addButtonWithTitle(firstButtonTitle)
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for buttonTitle in moreButtonTitles {
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self.addButtonWithTitle(buttonTitle)
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}
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}
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}
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@public extension UIAlertView {
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convenience init(title: String,
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message: String,
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delegate: UIAlertViewDelegate?,
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cancelButtonTitle: String?,
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// Hack around overload ambiguity with non-variadic constructor.
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// <rdar://problem/16704770>
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otherButtonTitles firstButtonTitle: String,
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_ moreButtonTitles: String...) {
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self.init(title: title,
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message: message,
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delegate: delegate,
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cancelButtonTitle: cancelButtonTitle)
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self.addButtonWithTitle(firstButtonTitle)
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for buttonTitle in moreButtonTitles {
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self.addButtonWithTitle(buttonTitle)
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}
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}
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}
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struct _UIViewMirror : Mirror {
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var _v : UIView
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init(_ v : UIView) {_v = v}
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var value: Any { get { return _v } }
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var valueType: Any.Type { get { return (_v as Any).dynamicType } }
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var objectIdentifier: ObjectIdentifier? { get { return .None } }
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var count: Int { get { return 0 } }
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subscript(_: Int) -> (String,Mirror) { get { _fatalError("Mirror access out of bounds") } }
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var summary: String { get { return ""} }
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var quickLookObject: QuickLookObject? {
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// iOS 7 or greater only
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let bounds = _v.bounds
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// in case of an empty rectangle abort the logging
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if (bounds.size.width == 0) || (bounds.size.height == 0) {
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return nil
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}
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UIGraphicsBeginImageContext(bounds.size)
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var ctx = UIGraphicsGetCurrentContext()
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UIColor(white:1.0, alpha:0.0).set()
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CGContextFillRect(ctx, bounds)
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_v.layer.renderInContext(ctx)
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var maybe_image = UIGraphicsGetImageFromCurrentImageContext()
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UIGraphicsEndImageContext()
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if let image = maybe_image {
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return .Some(.View(image))
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}
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return nil
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}
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var disposition : MirrorDisposition { get { return .Aggregate } }
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}
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extension UIView : Reflectable {
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@public func getMirror() -> Mirror {
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return _UIViewMirror(self)
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}
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}
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