Files
swift-mirror/lib/Driver/Compilation.cpp
Jordan Rose c4fd29eb0b [Driver] Eliminate the common base class of Command and JobList.
...and rename Command to Job (previously the name of the base class).

We never generated job lists directly contained in other job lists, so
let's not even worry about this case. We may some day need to break Job
out into separate subclasses (Clang has Command and FallbackCommand in
addition to JobList), but we should be able to keep the list separate.

No intended functionality change.

Swift SVN r23144
2014-11-07 00:10:18 +00:00

298 lines
10 KiB
C++

//===--- Compilation.cpp - Compilation Task Data Structure ----------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#include "swift/Driver/Compilation.h"
#include "swift/AST/DiagnosticEngine.h"
#include "swift/AST/DiagnosticsDriver.h"
#include "swift/Basic/Program.h"
#include "swift/Basic/TaskQueue.h"
#include "swift/Driver/Action.h"
#include "swift/Driver/Driver.h"
#include "swift/Driver/Job.h"
#include "swift/Driver/ParseableOutput.h"
#include "swift/Driver/Tool.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Option/Arg.h"
#include "llvm/Option/ArgList.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/raw_ostream.h"
using namespace swift;
using namespace swift::sys;
using namespace swift::driver;
using namespace llvm::opt;
Compilation::Compilation(const Driver &D, const ToolChain &DefaultToolChain,
DiagnosticEngine &Diags, OutputLevel Level,
std::unique_ptr<InputArgList> InputArgs,
std::unique_ptr<DerivedArgList> TranslatedArgs,
unsigned NumberOfParallelCommands,
bool SkipTaskExecution)
: TheDriver(D), DefaultToolChain(DefaultToolChain), Diags(Diags),
Level(Level), Jobs(new JobList), InputArgs(std::move(InputArgs)),
TranslatedArgs(std::move(TranslatedArgs)),
NumberOfParallelCommands(NumberOfParallelCommands),
SkipTaskExecution(SkipTaskExecution) {
};
using CommandSet = llvm::DenseSet<const Job *>;
struct Compilation::PerformJobsState {
/// All jobs which have been scheduled for execution (whether or not
/// they've finished execution), or which have been determined that they
/// don't need to run.
CommandSet ScheduledCommands;
/// All jobs which have finished execution or which have been determined
/// that they don't need to run.
CommandSet FinishedCommands;
/// A map from a Job to the commands it is known to be blocking.
///
/// The blocked jobs should be scheduled as soon as possible.
llvm::DenseMap<const Job *, TinyPtrVector<const Job *>> BlockingCommands;
};
Compilation::~Compilation() = default;
void Compilation::addJob(Job *J) {
Jobs->addJob(J);
}
static const Job *findUnfinishedJob(const JobList &JL,
const CommandSet &FinishedCommands) {
for (const Job *Cmd : JL) {
if (!FinishedCommands.count(Cmd))
return Cmd;
}
return nullptr;
}
int Compilation::performJobsInList(const JobList &JL, PerformJobsState &State) {
// Create a TaskQueue for execution.
std::unique_ptr<TaskQueue> TQ;
if (SkipTaskExecution)
TQ.reset(new DummyTaskQueue(NumberOfParallelCommands));
else
TQ.reset(new TaskQueue(NumberOfParallelCommands));
// Set up scheduleCommandIfNecessaryAndPossible.
// This will only schedule the given command if it has not been scheduled
// and if all of its inputs are in FinishedCommands.
auto scheduleCommandIfNecessaryAndPossible = [&] (const Job *Cmd) {
if (State.ScheduledCommands.count(Cmd))
return;
if (auto Blocking = findUnfinishedJob(Cmd->getInputs(),
State.FinishedCommands)) {
State.BlockingCommands[Blocking].push_back(Cmd);
return;
}
State.ScheduledCommands.insert(Cmd);
TQ->addTask(Cmd->getExecutable(), Cmd->getArguments(), llvm::None,
(void *)Cmd);
};
// Set up handleCommandWhichDoesNotNeedToExecute.
// This will mark the command as both scheduled and finished, which meets the
// definitions of commands which should be in those sets.
auto handleCommandWhichDoesNotNeedToExecute = [&] (const Job *Cmd) {
if (Level == OutputLevel::Parseable) {
// Provide output indicating this command was skipped if parseable output
// was requested.
parseable_output::emitSkippedMessage(llvm::errs(), *Cmd);
}
State.ScheduledCommands.insert(Cmd);
State.FinishedCommands.insert(Cmd);
};
// Perform all inputs to the Jobs in our JobList, and schedule any commands
// which we know need to execute.
for (const Job *Cmd : JL) {
int res = performJobsInList(Cmd->getInputs(), State);
if (res != 0)
return res;
// TODO: replace with a real check once available.
bool needsToExecute = true;
if (needsToExecute)
scheduleCommandIfNecessaryAndPossible(Cmd);
else
handleCommandWhichDoesNotNeedToExecute(Cmd);
}
int Result = 0;
// Set up a callback which will be called immediately after a task has
// started. This callback may be used to provide output indicating that the
// task began.
auto taskBegan = [this] (ProcessId Pid, void *Context) {
// TODO: properly handle task began.
const Job *BeganCmd = (const Job *)Context;
// For verbose output, print out each command as it begins execution.
if (Level == OutputLevel::Verbose)
BeganCmd->printCommandLine(llvm::errs());
else if (Level == OutputLevel::Parseable)
parseable_output::emitBeganMessage(llvm::errs(), *BeganCmd, Pid);
};
// Set up a callback which will be called immediately after a task has
// finished execution. This callback should determine if execution should
// continue (if execution should stop, this callback should return true), and
// it should also schedule any additional commands which we now know need
// to run.
auto taskFinished = [&] (ProcessId Pid, int ReturnCode, StringRef Output,
void *Context) -> TaskFinishedResponse {
const Job *FinishedCmd = (const Job *)Context;
if (Level == OutputLevel::Parseable) {
// Parseable output was requested.
parseable_output::emitFinishedMessage(llvm::errs(), *FinishedCmd, Pid,
ReturnCode, Output);
} else {
// Otherwise, send the buffered output to stderr, though only if we
// support getting buffered output.
if (TaskQueue::supportsBufferingOutput())
llvm::errs() << Output;
}
if (ReturnCode != 0) {
// The task failed, so return true without performing any further
// dependency analysis.
// Store this task's ReturnCode as our Result if we haven't stored
// anything yet.
if (Result == 0)
Result = ReturnCode;
if (!FinishedCmd->getCreator().hasGoodDiagnostics() || ReturnCode != 1)
Diags.diagnose(SourceLoc(), diag::error_command_failed,
FinishedCmd->getCreator().getNameForDiagnostics(),
ReturnCode);
return TaskFinishedResponse::StopExecution;
}
// When a task finishes, we need to reevaluate the other commands in our
// JobList.
// TODO: use the command which just finished to evaluate other commands.
State.FinishedCommands.insert(FinishedCmd);
auto BlockedIter = State.BlockingCommands.find(FinishedCmd);
if (BlockedIter != State.BlockingCommands.end()) {
for (auto *Blocked : BlockedIter->second)
scheduleCommandIfNecessaryAndPossible(Blocked);
State.BlockingCommands.erase(BlockedIter);
}
return TaskFinishedResponse::ContinueExecution;
};
auto taskSignalled = [&] (ProcessId Pid, StringRef ErrorMsg, StringRef Output,
void *Context) -> TaskFinishedResponse {
const Job *SignalledCmd = (const Job *)Context;
if (Level == OutputLevel::Parseable) {
// Parseable output was requested.
parseable_output::emitSignalledMessage(llvm::errs(), *SignalledCmd, Pid,
ErrorMsg, Output);
} else {
// Otherwise, send the buffered output to stderr, though only if we
// support getting buffered output.
if (TaskQueue::supportsBufferingOutput())
llvm::errs() << Output;
}
if (!ErrorMsg.empty())
Diags.diagnose(SourceLoc(), diag::error_unable_to_execute_command,
ErrorMsg);
Diags.diagnose(SourceLoc(), diag::error_command_signalled,
SignalledCmd->getCreator().getNameForDiagnostics());
// Since the task signalled, so unconditionally set result to -2.
Result = -2;
return TaskFinishedResponse::StopExecution;
};
// Ask the TaskQueue to execute.
TQ->execute(taskBegan, taskFinished, taskSignalled);
if (Result == 0) {
assert(State.BlockingCommands.empty() &&
"some blocking commands never finished properly");
}
return Result;
}
static const Job *getOnlyCommandInList(const JobList *List) {
if (List->size() != 1)
return nullptr;
const Job *Cmd = List->front();
if (Cmd->getInputs().empty())
return Cmd;
return nullptr;
}
int Compilation::performSingleCommand(const Job *Cmd) {
assert(Cmd->getInputs().empty() &&
"This can only be used to run a single command with no inputs");
if (Level == OutputLevel::Verbose)
Cmd->printCommandLine(llvm::errs());
SmallVector<const char *, 128> Argv;
Argv.push_back(Cmd->getExecutable());
Argv.append(Cmd->getArguments().begin(), Cmd->getArguments().end());
Argv.push_back(0);
const char *ExecPath = Cmd->getExecutable();
const char **argv = Argv.data();
return ExecuteInPlace(ExecPath, argv);
}
int Compilation::performJobs() {
// We require buffered output if Parseable output was requested.
bool RequiresBufferedOutput = (Level == OutputLevel::Parseable);
if (!RequiresBufferedOutput) {
if (const Job *OnlyCmd = getOnlyCommandInList(Jobs.get()))
return performSingleCommand(OnlyCmd);
}
if (!TaskQueue::supportsParallelExecution() && NumberOfParallelCommands > 1) {
Diags.diagnose(SourceLoc(), diag::warning_parallel_execution_not_supported);
}
PerformJobsState State;
int result = performJobsInList(*Jobs, State);
// FIXME: Do we want to be deleting temporaries even when a child process
// crashes?
for (auto &path : TempFilePaths) {
// Ignore the error code for removing temporary files.
(void)llvm::sys::fs::remove(path);
}
return result;
}