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Before this patch every Swift function would contain a top-level DW_TAG_lexical_scope that didn't provide any useful information, used extra space in the debug info and prevented local variables from showing up in virtual async backtraces.
41 lines
1.4 KiB
Swift
41 lines
1.4 KiB
Swift
// RUN: %target-swift-frontend -emit-sil %s -Onone -Xllvm \
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// RUN: -sil-print-after=raw-sil-inst-lowering -Xllvm \
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// RUN: -sil-print-functions=$s2fs36RecursibleDirectoryContentsGeneratorC4path10fileSystemAcA12AbsolutePathV_AA04FileH0_ptKc33_F8B132991B28208F48606E87DC165393Llfc \
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// RUN: -Xllvm -sil-print-debuginfo -o /dev/null 2>&1 | %FileCheck %s
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// REQUIRES: objc_interop
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// CHECK: [[ADR:%.*]] = ref_element_addr %{{.*}} : $RecursibleDirectoryContentsGenerator, #RecursibleDirectoryContentsGenerator.fileSystem, loc {{.*}}:39:5, scope 1
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// CHECK: [[ADR_ACCESS:%.*]] = begin_access [deinit] [static] [[ADR]]
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// CHECK: destroy_addr [[ADR_ACCESS]] : $*FileSystem, loc {{.*}}:39:5, scope 1
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import Foundation
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public struct AbsolutePath {
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public init(_ absStr: String) {}
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}
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public protocol FileSystem: class {
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func getDirectoryContents(_ path: AbsolutePath) throws -> [String]
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}
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public extension FileSystem {
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}
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public var currentWorkingDirectory: AbsolutePath {
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let cwdStr = FileManager.default.currentDirectoryPath
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return AbsolutePath(cwdStr)
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}
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public class RecursibleDirectoryContentsGenerator {
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private var current: (path: AbsolutePath, iterator: IndexingIterator<[String]>)
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private let fileSystem: FileSystem
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fileprivate init(
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path: AbsolutePath,
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fileSystem: FileSystem
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) throws {
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self.fileSystem = fileSystem
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current = (path, try fileSystem.getDirectoryContents(path).makeIterator())
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}
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}
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