Files
swift-mirror/stdlib/objc/SpriteKit/SpriteKitMirrors.swift.gyb
Dave Abrahams 6d1095f44e Protocol names end in "Type," "ible," or "able"
Mechanically add "Type" to the end of any protocol names that don't end
in "Type," "ible," or "able."  Also, drop "Type" from the end of any
associated type names, except for those of the *LiteralConvertible
protocols.

There are obvious improvements to make in some of these names, which can
be handled with separate commits.

Fixes <rdar://problem/17165920> Protocols `Integer` etc should get
uglier names.

Swift SVN r19883
2014-07-12 17:29:57 +00:00

55 lines
1.8 KiB
Swift

//===----------------------------------------------------------*- swift -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
%import gyb
%TMirrorDecl = gyb.parseTemplate("../../common/MirrorDecl.gyb")
%TMirrorConformance = gyb.parseTemplate("../../common/MirrorConformance.gyb")
%TMirrorBoilerplate = gyb.parseTemplate("../../common/MirrorBoilerplate.gyb")
% for Self in ['SKShapeNode','SKSpriteNode','SKTextureAtlas','SKTexture']:
% MirrorDecl = gyb.executeTemplate(TMirrorDecl,introspecteeType=Self)
% MirrorConformance = gyb.executeTemplate(TMirrorConformance,introspecteeType=Self)
% MirrorBoilerplate = gyb.executeTemplate(TMirrorBoilerplate,introspecteeType=Self)
#if os(OSX)
${MirrorDecl} {
${MirrorBoilerplate}
public var count: Int { return 0 }
public subscript(_: Int) -> (String,MirrorType) {
_fatalError("MirrorType access out of bounds")
}
public var summary: String { return _value.description }
public var quickLookObject: QuickLookObject? {
// this code comes straight from the quicklooks
if let data = (_value as AnyObject)._copyImageData?() {
// we could send a Raw, but I don't want to make a copy of the
// bytes for no good reason make an NSImage out of them and
// send that
let img = NSImage(data: data)
return .Some(.Sprite(img))
}
return nil
}
}
${MirrorConformance}
#elseif os(iOS)
// FIXME: we want to interop nicely with SpriteKit on iOS as well
#endif