mirror of
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Note the test cases in abstract_type_witnesses used to pass but are now rejected. This is fine, because doing anything more complicated used to crash, and the GSB would crash or misbehave with these examples.
454 lines
15 KiB
C++
454 lines
15 KiB
C++
//===--- RewriteSystem.h - Generics with term rewriting ---------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2021 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_REWRITESYSTEM_H
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#define SWIFT_REWRITESYSTEM_H
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#include "swift/AST/Requirement.h"
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#include "swift/AST/TypeCheckRequests.h"
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#include "llvm/ADT/DenseSet.h"
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#include "Debug.h"
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#include "Diagnostics.h"
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#include "RewriteLoop.h"
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#include "Rule.h"
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#include "Symbol.h"
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#include "Term.h"
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#include "Trie.h"
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#include "TypeDifference.h"
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namespace llvm {
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class raw_ostream;
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}
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namespace swift {
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namespace rewriting {
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class PropertyMap;
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class RewriteContext;
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class RewriteSystem;
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/// Result type for RequirementMachine::computeCompletion().
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enum class CompletionResult {
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/// Completion was successful.
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Success,
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/// Maximum number of rules exceeded.
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MaxRuleCount,
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/// Maximum rule length exceeded.
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MaxRuleLength,
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/// Maximum concrete type nesting depth exceeded.
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MaxConcreteNesting
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};
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/// A term rewrite system for working with types in a generic signature.
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///
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/// Out-of-line methods are documented in RewriteSystem.cpp.
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class RewriteSystem final {
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/// Rewrite context for memory allocation.
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RewriteContext &Context;
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/// If this is a rewrite system for a connected component of protocols,
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/// this array is non-empty. Otherwise, it is a rewrite system for a
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/// top-level generic signature and this array is empty.
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ArrayRef<const ProtocolDecl *> Protos;
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/// The requirements written in source code.
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std::vector<StructuralRequirement> WrittenRequirements;
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/// The rules added so far, including rules from our client, as well
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/// as rules introduced by the completion procedure.
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std::vector<Rule> Rules;
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unsigned FirstLocalRule = 0;
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/// A prefix trie of rule left hand sides to optimize lookup. The value
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/// type is an index into the Rules array defined above.
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Trie<unsigned, MatchKind::Shortest> Trie;
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/// The set of protocols known to this rewrite system.
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///
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/// See RuleBuilder::ReferencedProtocols for a more complete explanation.
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///
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/// For the most part, this is only used while building the rewrite system,
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/// but conditional requirement inference forces us to be able to add new
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/// protocols to the rewrite system after the fact, so this little bit of
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/// RuleBuilder state outlives the initialization phase.
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llvm::DenseSet<const ProtocolDecl *> ReferencedProtocols;
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DebugOptions Debug;
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/// Whether we've initialized the rewrite system with a call to initialize().
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unsigned Initialized : 1;
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/// Whether we've computed the confluent completion at least once.
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///
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/// It might be computed multiple times if the property map's concrete type
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/// unification procedure adds new rewrite rules.
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unsigned Complete : 1;
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/// Whether we've minimized the rewrite system.
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unsigned Minimized : 1;
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/// Whether the rewrite system is finalized, immutable, and ready for
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/// generic signature queries.
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unsigned Frozen : 1;
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/// If set, the completion procedure records rewrite loops describing the
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/// identities among rewrite rules discovered while resolving critical pairs.
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unsigned RecordLoops : 1;
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/// The length of the longest initial rule, used for the MaxRuleLength
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/// completion non-termination heuristic.
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unsigned LongestInitialRule : 16;
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public:
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explicit RewriteSystem(RewriteContext &ctx);
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~RewriteSystem();
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RewriteSystem(const RewriteSystem &) = delete;
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RewriteSystem(RewriteSystem &&) = delete;
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RewriteSystem &operator=(const RewriteSystem &) = delete;
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RewriteSystem &operator=(RewriteSystem &&) = delete;
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/// Return the rewrite context used for allocating memory.
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RewriteContext &getRewriteContext() const { return Context; }
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llvm::DenseSet<const ProtocolDecl *> &getReferencedProtocols() {
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return ReferencedProtocols;
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}
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DebugOptions getDebugOptions() const { return Debug; }
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void initialize(bool recordLoops,
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ArrayRef<const ProtocolDecl *> protos,
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std::vector<StructuralRequirement> &&writtenRequirements,
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std::vector<Rule> &&importedRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&permanentRules,
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std::vector<std::tuple<MutableTerm, MutableTerm, Optional<unsigned>>> &&requirementRules);
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unsigned getLongestInitialRule() const {
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return LongestInitialRule;
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}
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ArrayRef<const ProtocolDecl *> getProtocols() const {
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return Protos;
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}
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bool isKnownProtocol(const ProtocolDecl *proto) const {
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return ReferencedProtocols.count(proto) > 0;
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}
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unsigned getRuleID(const Rule &rule) const {
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assert((unsigned)(&rule - &*Rules.begin()) < Rules.size());
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return (unsigned)(&rule - &*Rules.begin());
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}
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/// Get an array of all rewrite rules.
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ArrayRef<Rule> getRules() const {
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return Rules;
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}
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/// Get an array of rewrite rules, not including rewrite rules imported
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/// from referenced protocols.
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ArrayRef<Rule> getLocalRules() const {
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return getRules().slice(FirstLocalRule);
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}
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/// Get the rewrite rule at the given index. Note that this is an index
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/// into getRules(), *NOT* getLocalRules().
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Rule &getRule(unsigned ruleID) {
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return Rules[ruleID];
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}
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const Rule &getRule(unsigned ruleID) const {
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return Rules[ruleID];
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}
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bool addRule(MutableTerm lhs, MutableTerm rhs,
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const RewritePath *path=nullptr);
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bool addPermanentRule(MutableTerm lhs, MutableTerm rhs);
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bool addExplicitRule(MutableTerm lhs, MutableTerm rhs,
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Optional<unsigned> requirementID);
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void addRules(std::vector<Rule> &&importedRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&permanentRules,
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std::vector<std::tuple<MutableTerm, MutableTerm, Optional<unsigned>>> &&requirementRules);
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bool simplify(MutableTerm &term, RewritePath *path=nullptr) const;
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Optional<unsigned>
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simplifySubstitutions(Term baseTerm, Symbol symbol, const PropertyMap *map,
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RewritePath *path=nullptr);
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//////////////////////////////////////////////////////////////////////////////
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///
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/// Completion
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///
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//////////////////////////////////////////////////////////////////////////////
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/// Pairs of rules which have already been checked for overlap.
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llvm::DenseSet<std::pair<unsigned, unsigned>> CheckedOverlaps;
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std::pair<CompletionResult, unsigned>
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computeConfluentCompletion(unsigned maxRuleCount,
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unsigned maxRuleLength);
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void simplifyLeftHandSides();
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void simplifyRightHandSides();
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void simplifyLeftHandSideSubstitutions(const PropertyMap *map);
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enum ValidityPolicy {
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AllowInvalidRequirements,
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DisallowInvalidRequirements
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};
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void verifyRewriteRules(ValidityPolicy policy) const;
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//////////////////////////////////////////////////////////////////////////////
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///
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/// Diagnostics
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///
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//////////////////////////////////////////////////////////////////////////////
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void computeRedundantRequirementDiagnostics(SmallVectorImpl<RequirementError> &errors);
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void computeConflictingRequirementDiagnostics(SmallVectorImpl<RequirementError> &errors,
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SourceLoc signatureLoc,
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const PropertyMap &map,
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TypeArrayView<GenericTypeParamType> genericParams);
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void computeRecursiveRequirementDiagnostics(SmallVectorImpl<RequirementError> &errors,
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SourceLoc signatureLoc,
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const PropertyMap &map,
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TypeArrayView<GenericTypeParamType> genericParams);
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private:
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struct CriticalPair {
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MutableTerm LHS;
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MutableTerm RHS;
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RewritePath Path;
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CriticalPair(MutableTerm lhs, MutableTerm rhs, RewritePath path)
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: LHS(lhs), RHS(rhs), Path(path) {}
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};
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bool
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computeCriticalPair(
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ArrayRef<Symbol>::const_iterator from,
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const Rule &lhs, const Rule &rhs,
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std::vector<CriticalPair> &pairs,
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std::vector<RewriteLoop> &loops) const;
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//////////////////////////////////////////////////////////////////////////////
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///
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/// Relations are "pseudo-rules" introduced by the property map
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///
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//////////////////////////////////////////////////////////////////////////////
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public:
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/// The left hand side is known to be smaller than the right hand side.
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using Relation = std::pair<Term, Term>;
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private:
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/// The map's values are indices into the vector. The map is used for
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/// uniquing, then the index is returned and lookups are performed into
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/// the vector.
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llvm::DenseMap<Relation, unsigned> RelationMap;
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std::vector<Relation> Relations;
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public:
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unsigned recordRelation(Term lhs, Term rhs);
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Relation getRelation(unsigned index) const;
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unsigned recordRelation(Symbol lhs, Symbol rhs);
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unsigned recordConcreteConformanceRelation(
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Symbol concreteSymbol, Symbol protocolSymbol,
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Symbol concreteConformanceSymbol);
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unsigned recordConcreteTypeWitnessRelation(
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Symbol concreteConformanceSymbol,
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Symbol associatedTypeSymbol,
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Symbol typeWitnessSymbol);
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unsigned recordSameTypeWitnessRelation(
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Symbol concreteConformanceSymbol,
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Symbol associatedTypeSymbol);
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private:
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/// The map's values are indices into the vector. The map is used for
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/// uniquing, then the index is returned and lookups are performed into
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/// the vector.
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llvm::DenseMap<std::tuple<Term, Symbol, Symbol>, unsigned> DifferenceMap;
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std::vector<TypeDifference> Differences;
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/// Avoid duplicate work when simplifying substitutions or rebuilding
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/// the property map.
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llvm::DenseSet<unsigned> CheckedDifferences;
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public:
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unsigned recordTypeDifference(const TypeDifference &difference);
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bool
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computeTypeDifference(Term term, Symbol lhs, Symbol rhs,
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Optional<unsigned> &lhsDifferenceID,
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Optional<unsigned> &rhsDifferenceID);
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const TypeDifference &getTypeDifference(unsigned index) const;
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void processTypeDifference(const TypeDifference &difference,
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unsigned differenceID,
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unsigned lhsRuleID,
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const RewritePath &rhsPath);
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void buildRewritePathForJoiningTerms(MutableTerm lhsTerm,
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MutableTerm rhsTerm,
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RewritePath *path) const;
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void buildRewritePathForUnifier(Term key,
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unsigned lhsRuleID,
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const RewritePath &rhsPath,
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RewritePath *path) const;
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private:
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//////////////////////////////////////////////////////////////////////////////
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///
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/// Homotopy reduction
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///
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//////////////////////////////////////////////////////////////////////////////
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/// Homotopy generators for this rewrite system. These are the
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/// rewrite loops which rewrite a term back to itself.
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///
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/// In the category theory interpretation, a rewrite rule is a generating
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/// 2-cell, and a rewrite path is a 2-cell made from a composition of
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/// generating 2-cells.
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///
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/// Homotopy generators, in turn, are 3-cells. The special case of a
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/// 3-cell discovered during completion can be viewed as two parallel
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/// 2-cells; this is actually represented as a single 2-cell forming a
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/// loop around a base point.
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///
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/// This data is used by the homotopy reduction and minimal conformances
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/// algorithms.
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std::vector<RewriteLoop> Loops;
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/// A list of pairs where the first element is a rule number and the second
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/// element is an equivalent rewrite path in terms of non-redundant rules.
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std::vector<std::pair<unsigned, RewritePath>> RedundantRules;
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/// Pairs of rules which together preclude a concrete type from satisfying the
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/// requirements of the generic signature.
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///
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/// Conflicts are detected in property map construction. Conflicts are
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/// diagnosed and one of the rules in each pair is dropped during
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/// minimization.
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std::vector<std::pair<unsigned, unsigned>> ConflictingRules;
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/// A 'recursive' rule is a concrete type or superclass rule where the right
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/// hand side occurs as a prefix of one of its substitutions.
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///
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/// Populated by computeRecursiveRules().
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std::vector<unsigned> RecursiveRules;
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void propagateExplicitBits();
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void propagateRedundantRequirementIDs();
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void computeRecursiveRules();
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using EliminationPredicate = llvm::function_ref<bool(unsigned loopID,
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unsigned ruleID)>;
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Optional<std::pair<unsigned, unsigned>>
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findRuleToDelete(EliminationPredicate isRedundantRuleFn);
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void deleteRule(unsigned ruleID, const RewritePath &replacementPath);
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void performHomotopyReduction(EliminationPredicate isRedundantRuleFn);
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public:
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// Utilities for minimal conformances algorithm, defined in
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// MinimalConformances.cpp.
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void decomposeTermIntoConformanceRuleLeftHandSides(
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MutableTerm term,
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SmallVectorImpl<unsigned> &result) const;
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void decomposeTermIntoConformanceRuleLeftHandSides(
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MutableTerm term, unsigned ruleID,
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SmallVectorImpl<unsigned> &result) const;
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void computeCandidateConformancePaths(
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const PropertyMap &map,
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llvm::MapVector<unsigned,
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std::vector<SmallVector<unsigned, 2>>> &paths) const;
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private:
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void computeMinimalConformances(
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const PropertyMap &map,
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llvm::DenseSet<unsigned> &redundantConformances) const;
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public:
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void recordRewriteLoop(MutableTerm basepoint,
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RewritePath path);
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void recordConflict(unsigned existingRuleID, unsigned newRuleID);
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bool isInMinimizationDomain(const ProtocolDecl *proto) const;
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ArrayRef<RewriteLoop> getLoops() const {
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return Loops;
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}
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void minimizeRewriteSystem(const PropertyMap &map);
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GenericSignatureErrors getErrors() const;
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struct MinimizedProtocolRules {
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std::vector<unsigned> Requirements;
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std::vector<unsigned> TypeAliases;
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};
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llvm::DenseMap<const ProtocolDecl *, MinimizedProtocolRules>
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getMinimizedProtocolRules() const;
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std::vector<unsigned> getMinimizedGenericSignatureRules() const;
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private:
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void verifyRewriteLoops() const;
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void verifyRedundantConformances(
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const llvm::DenseSet<unsigned> &redundantConformances) const;
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void verifyMinimizedRules(
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const llvm::DenseSet<unsigned> &redundantConformances) const;
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public:
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void freeze();
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void dump(llvm::raw_ostream &out) const;
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};
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} // end namespace rewriting
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} // end namespace swift
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#endif
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