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* split the `PassContext` into multiple protocols and structs: `Context`, `MutatingContext`, `FunctionPassContext` and `SimplifyContext` * change how instruction passes work: implement the `simplify` function in conformance to `SILCombineSimplifyable` * add a mechanism to add a callback for inserted instructions
165 lines
5.7 KiB
Swift
165 lines
5.7 KiB
Swift
//===--- ReleaseDevirtualizer.swift - Devirtualizes release-instructions --===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2022 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SIL
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/// Devirtualizes release instructions which are known to destruct the object.
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///
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/// This means, it replaces a sequence of
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/// %x = alloc_ref [stack] $X
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/// ...
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/// strong_release %x
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/// dealloc_stack_ref %x
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/// with
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/// %x = alloc_ref [stack] $X
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/// ...
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/// set_deallocating %x
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/// %d = function_ref @dealloc_of_X
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/// %a = apply %d(%x)
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/// dealloc_stack_ref %x
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///
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/// The optimization is only done for stack promoted objects because they are
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/// known to have no associated objects (which are not explicitly released
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/// in the deinit method).
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let releaseDevirtualizerPass = FunctionPass(
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name: "release-devirtualizer", { function, context in
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for block in function.blocks {
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// The last `release_value`` or `strong_release`` instruction before the
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// deallocation.
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var lastRelease: RefCountingInst?
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for instruction in block.instructions {
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if let release = lastRelease {
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// We only do the optimization for stack promoted object, because for
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// these we know that they don't have associated objects, which are
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// _not_ released by the deinit method.
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if let deallocStackRef = instruction as? DeallocStackRefInst {
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if !context.continueWithNextSubpassRun(for: release) {
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return
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}
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tryDevirtualizeReleaseOfObject(context, release, deallocStackRef)
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lastRelease = nil
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continue
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}
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}
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switch instruction {
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case is ReleaseValueInst, is StrongReleaseInst:
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lastRelease = instruction as? RefCountingInst
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case is DeallocRefInst, is SetDeallocatingInst:
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lastRelease = nil
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default:
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if instruction.mayRelease {
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lastRelease = nil
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}
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}
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}
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}
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}
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)
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/// Tries to de-virtualize the final release of a stack-promoted object.
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private func tryDevirtualizeReleaseOfObject(
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_ context: FunctionPassContext,
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_ release: RefCountingInst,
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_ deallocStackRef: DeallocStackRefInst
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) {
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let allocRefInstruction = deallocStackRef.allocRef
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// Check if the release instruction right before the `dealloc_stack_ref` really releases
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// the allocated object (and not something else).
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var finder = FindAllocationOfRelease(allocation: allocRefInstruction)
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if !finder.allocationIsRoot(of: release.operand) {
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return
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}
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let type = allocRefInstruction.type
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guard let dealloc = context.calleeAnalysis.getDestructor(ofExactType: type) else {
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return
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}
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let builder = Builder(at: release, location: release.location, context)
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var object: Value = allocRefInstruction
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if object.type != type {
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object = builder.createUncheckedRefCast(object: object, type: type)
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}
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// Do what a release would do before calling the deallocator: set the object
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// in deallocating state, which means set the RC_DEALLOCATING_FLAG flag.
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builder.createSetDeallocating(operand: object, isAtomic: release.isAtomic)
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// Create the call to the destructor with the allocated object as self
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// argument.
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let functionRef = builder.createFunctionRef(dealloc)
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let substitutionMap = context.getContextSubstitutionMap(for: type)
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builder.createApply(function: functionRef, substitutionMap, arguments: [object])
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context.erase(instruction: release)
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}
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// Up-walker to find the root of a release instruction.
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private struct FindAllocationOfRelease : ValueUseDefWalker {
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private let allocInst: AllocRefInstBase
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private var allocFound = false
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var walkUpCache = WalkerCache<UnusedWalkingPath>()
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init(allocation: AllocRefInstBase) { allocInst = allocation }
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/// The top-level entry point: returns true if the root of `value` is the `allocInst`.
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mutating func allocationIsRoot(of value: Value) -> Bool {
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return walkUp(value: value, path: UnusedWalkingPath()) != .abortWalk &&
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allocFound
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}
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mutating func rootDef(value: Value, path: UnusedWalkingPath) -> WalkResult {
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if value == allocInst {
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allocFound = true
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return .continueWalk
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}
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return .abortWalk
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}
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// This function is called for `struct` and `tuple` instructions in case the `path` doesn't select
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// a specific operand but all operands.
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mutating func walkUpAllOperands(of def: Instruction, path: UnusedWalkingPath) -> WalkResult {
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// Instead of walking up _all_ operands (which would be the default behavior), require that only a
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// _single_ operand is not trivial and walk up that operand.
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// We need to check this because the released value must not contain multiple copies of the
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// allocated object. We can only replace a _single_ release with the destructor call and not
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// multiple releases of the same object. E.g.
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//
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// %x = alloc_ref [stack] $X
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// strong_retain %x
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// %t = tuple (%x, %x)
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// release_value %t // -> releases %x two times!
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// dealloc_stack_ref %x
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//
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var nonTrivialOperandFound = false
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for operand in def.operands {
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if !operand.value.hasTrivialType {
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if nonTrivialOperandFound {
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return .abortWalk
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}
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nonTrivialOperandFound = true
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if walkUp(value: operand.value, path: path) == .abortWalk {
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return .abortWalk
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}
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}
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}
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return .continueWalk
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}
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}
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