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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
407 lines
12 KiB
Swift
407 lines
12 KiB
Swift
//===--- ArrayBridge.swift - Array<T> <=> NSArray bridging ----------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SwiftShims
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// The empty array prototype. We use the same object for all empty
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// [Native]Array<T>s.
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let emptyNSSwiftArray : _NSSwiftArray
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= reinterpretCast(ContiguousArrayBuffer<Int>(count: 0, minimumCapacity: 0))
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// The class that implements the storage for a ContiguousArray<T>
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@final @internal class ContiguousArrayStorage<T> : _NSSwiftArray {
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typealias Buffer = ContiguousArrayBuffer<T>
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deinit {
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let b = Buffer(self)
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b.elementStorage.destroy(b.count)
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b._base._value.destroy()
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}
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@final func __getInstanceSizeAndAlignMask() -> (Int,Int) {
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return Buffer(self)._base._allocatedSizeAndAlignMask()
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}
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/// Return true if the `proposedElementType` is `T` or a subclass of
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/// `T`. We can't store anything else without violating type
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/// safety; for example, the destructor has static knowledge that
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/// all of the elements can be destroyed as `T`
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override func canStoreElementsOfDynamicType(
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proposedElementType: Any.Type
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) -> Bool {
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return proposedElementType is T.Type
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}
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/// A type that every element in the array is.
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override var staticElementType: Any.Type {
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return T.self
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}
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}
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@public struct ContiguousArrayBuffer<T> : ArrayBufferType, LogicValue {
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/// Make a buffer with uninitialized elements. After using this
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/// method, you must either initialize the count elements at the
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/// result's .elementStorage or set the result's .count to zero.
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@public init(count: Int, minimumCapacity: Int)
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{
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_base = HeapBuffer(
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ContiguousArrayStorage<T>.self,
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_ArrayBody(),
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max(count, minimumCapacity))
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var bridged = false
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if _canBeClass(T.self) {
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bridged = isBridgedVerbatimToObjectiveC(T.self)
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}
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_base.value = _ArrayBody(count: count, capacity: _base._capacity(),
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elementTypeIsBridgedVerbatim: bridged)
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}
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init(_ storage: ContiguousArrayStorage<T>?) {
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_base = reinterpretCast(storage)
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}
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@public func getLogicValue() -> Bool {
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return _base.getLogicValue()
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}
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/// If the elements are stored contiguously, a pointer to the first
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/// element. Otherwise, nil.
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@public var elementStorage: UnsafePointer<T> {
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return _base ? _base.elementStorage : nil
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}
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/// A pointer to the first element, assuming that the elements are stored
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/// contiguously.
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var _unsafeElementStorage: UnsafePointer<T> {
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return _base.elementStorage
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}
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@public func withUnsafePointerToElements<R>(body: (UnsafePointer<T>)->R) -> R {
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let p = _base.elementStorage
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return withExtendedLifetime(_base) { body(p) }
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}
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@public mutating func take() -> ContiguousArrayBuffer {
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if !_base {
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return ContiguousArrayBuffer()
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}
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_sanityCheck(_base.isUniquelyReferenced(), "Can't \"take\" a shared array buffer")
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let result = self
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_base = _Base()
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return result
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}
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//===--- ArrayBufferType conformance ------------------------------------===//
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/// The type of elements stored in the buffer
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@public typealias Element = T
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/// create an empty buffer
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@public init() {
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_base = HeapBuffer()
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}
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/// Adopt the storage of x
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@public init(_ buffer: ContiguousArrayBuffer) {
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self = buffer
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}
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@public mutating func requestUniqueMutableBuffer(minimumCapacity: Int)
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-> ContiguousArrayBuffer<Element>?
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{
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return isUniquelyReferenced() && capacity >= minimumCapacity ? self : nil
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}
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@public mutating func isMutableAndUniquelyReferenced() -> Bool {
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return isUniquelyReferenced()
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}
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/// If this buffer is backed by a ContiguousArrayBuffer, return it.
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/// Otherwise, return nil. Note: the result's elementStorage may
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/// not match ours, if we are a SliceBuffer.
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@public func requestNativeBuffer() -> ContiguousArrayBuffer<Element>? {
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return self
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}
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/// Get/set the value of the ith element
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@public subscript(i: Int) -> T {
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get {
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_sanityCheck(i >= 0 && i < count, "Array index out of range")
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// If the index is in bounds, we can assume we have storage.
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return _unsafeElementStorage[i]
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}
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nonmutating set {
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_sanityCheck(i >= 0 && i < count, "Array index out of range")
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// If the index is in bounds, we can assume we have storage.
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// FIXME: Manually swap because it makes the ARC optimizer happy. See
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// <rdar://problem/16831852> check retain/release order
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// _unsafeElementStorage[i] = newValue
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var nv = newValue
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let tmp = nv
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nv = _unsafeElementStorage[i]
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_unsafeElementStorage[i] = tmp
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}
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}
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/// How many elements the buffer stores
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@public var count: Int {
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get {
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return _base ? _base.value.count : 0
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}
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nonmutating set {
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_sanityCheck(newValue >= 0)
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_sanityCheck(
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newValue <= capacity,
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"Can't grow an array buffer past its capacity")
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_sanityCheck(_base || newValue == 0)
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if _base {
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_base.value.count = newValue
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}
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}
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}
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/// How many elements the buffer can store without reallocation
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@public var capacity: Int {
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return _base ? _base.value.capacity : 0
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}
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/// Copy the given subRange of this buffer into uninitialized memory
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/// starting at target. Return a pointer past-the-end of the
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/// just-initialized memory.
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func _uninitializedCopy(
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subRange: Range<Int>, target: UnsafePointer<T>
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) -> UnsafePointer<T> {
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_sanityCheck(subRange.startIndex >= 0)
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_sanityCheck(subRange.endIndex >= subRange.startIndex)
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_sanityCheck(subRange.endIndex <= count)
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var dst = target
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var src = elementStorage + subRange.startIndex
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for i in subRange {
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dst++.initialize(src++.memory)
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}
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_fixLifetime(owner)
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return dst
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}
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/// Return a SliceBuffer containing the given subRange of values
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/// from this buffer.
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@public subscript(subRange: Range<Int>) -> SliceBuffer<T>
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{
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return SliceBuffer(
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owner: _base.storage,
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start: elementStorage + subRange.startIndex,
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count: subRange.endIndex - subRange.startIndex,
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hasNativeBuffer: true)
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}
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/// Return true iff this buffer's storage is uniquely-referenced.
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/// NOTE: this does not mean the buffer is mutable. Other factors
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/// may need to be considered, such as whether the buffer could be
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/// some immutable Cocoa container.
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@public mutating func isUniquelyReferenced() -> Bool {
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return _base.isUniquelyReferenced()
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}
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/// Returns true iff this buffer is mutable. NOTE: a true result
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/// does not mean the buffer is uniquely-referenced.
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@public func isMutable() -> Bool {
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return true
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}
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/// Convert to an NSArray.
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/// Precondition: T is bridged to Objective-C
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/// O(1) if T is bridged verbatim, O(N) otherwise
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func _asCocoaArray() -> _CocoaArray {
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_sanityCheck(
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isBridgedToObjectiveC(T.self),
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"Array element type is not bridged to ObjectiveC")
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if count == 0 {
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return emptyNSSwiftArray
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}
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if _fastPath(_base.value.elementTypeIsBridgedVerbatim) {
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return reinterpretCast(_base.storage)
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}
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return ContiguousArray(self).map { bridgeToObjectiveC($0)! }._buffer._storage!
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}
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/// An object that keeps the elements stored in this buffer alive
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var owner: AnyObject? {
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return _storage
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}
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/// A value that identifies first mutable element, if any. Two
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/// arrays compare === iff they are both empty, or if their buffers
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/// have the same identity and count.
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var identity: Word {
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return reinterpretCast(elementStorage)
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}
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/// Return true iff we have storage for elements of the given
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/// `proposedElementType`. If not, we'll be treated as immutable.
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func canStoreElementsOfDynamicType(proposedElementType: Any.Type) -> Bool {
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if let s = _storage {
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return s.canStoreElementsOfDynamicType(proposedElementType)
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}
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return false
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}
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/// Return true if the buffer stores only elements of type `U`.
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/// Requires: `U` is a class or `@objc` existential. O(N)
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func storesOnlyElementsOfType<U>(
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_: U.Type
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) -> Bool {
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_sanityCheck(_isClassOrObjCExistential(U.self))
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let s = _storage
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if _fastPath(s) {
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if _fastPath(s!.staticElementType is U.Type) {
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// Done in O(1)
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return true
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}
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}
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// Check the elements
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for x in self {
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// FIXME: reinterpretCast works around <rdar://problem/16953026>
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if !(reinterpretCast(x) as AnyObject is U) {
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return false
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}
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}
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return true
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}
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//===--- private --------------------------------------------------------===//
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var _storage: ContiguousArrayStorage<T>? {
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return reinterpretCast(_base.storage)
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}
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typealias _Base = HeapBuffer<_ArrayBody, T>
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var _base: _Base
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}
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/// Append the elements of rhs to lhs
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@public func += <
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T, C: Collection where C._Element == T
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> (
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inout lhs: ContiguousArrayBuffer<T>, rhs: C
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) {
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let oldCount = lhs.count
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let newCount = oldCount + numericCast(countElements(rhs))
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if _fastPath(newCount <= lhs.capacity) {
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lhs.count = newCount
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(lhs.elementStorage + oldCount).initializeFrom(rhs)
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}
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else {
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let newLHS = ContiguousArrayBuffer<T>(
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count: newCount,
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minimumCapacity: _growArrayCapacity(lhs.capacity))
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if lhs._base {
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newLHS.elementStorage.moveInitializeFrom(lhs.elementStorage,
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count: oldCount)
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lhs._base.value.count = 0
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}
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lhs._base = newLHS._base
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(lhs._base.elementStorage + oldCount).initializeFrom(rhs)
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}
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}
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/// Append rhs to lhs
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@public func += <T> (inout lhs: ContiguousArrayBuffer<T>, rhs: T) {
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lhs += CollectionOfOne(rhs)
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}
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@public func === <T>(
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lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
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) -> Bool {
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return lhs._base == rhs._base
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}
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@public func !== <T>(
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lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
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) -> Bool {
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return lhs._base != rhs._base
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}
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extension ContiguousArrayBuffer : Collection {
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@public var startIndex: Int {
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return 0
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}
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@public var endIndex: Int {
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return count
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}
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@public func generate() -> IndexingGenerator<ContiguousArrayBuffer> {
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return IndexingGenerator(self)
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}
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}
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@public func ~> <
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S: _Sequence_
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>(
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source: S, _: (_CopyToNativeArrayBuffer,())
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) -> ContiguousArrayBuffer<S.GeneratorType.Element>
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{
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var result = ContiguousArrayBuffer<S.GeneratorType.Element>()
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// Using GeneratorSequence here essentially promotes the sequence to
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// a Sequence from _Sequence_ so we can iterate the elements
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for x in GeneratorSequence(source.generate()) {
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result += x
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}
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return result.take()
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}
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@public func ~> <
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C: protocol<_Collection,_Sequence_>
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>(
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source: C, _:(_CopyToNativeArrayBuffer, ())
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) -> ContiguousArrayBuffer<C.GeneratorType.Element>
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{
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return _copyCollectionToNativeArrayBuffer(source)
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}
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@internal func _copyCollectionToNativeArrayBuffer<
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C: protocol<_Collection,_Sequence_>
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>(source: C) -> ContiguousArrayBuffer<C.GeneratorType.Element>
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{
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let count = countElements(source)
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if count == 0 {
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return ContiguousArrayBuffer()
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}
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var result = ContiguousArrayBuffer<C.GeneratorType.Element>(
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count: numericCast(count),
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minimumCapacity: 0
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)
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var p = result.elementStorage
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for x in GeneratorSequence(source.generate()) {
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(p++).initialize(x)
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}
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return result
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}
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@public protocol _ArrayType : Collection {
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var count: Int {get}
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typealias _Buffer : ArrayBufferType
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var _buffer: _Buffer {get}
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}
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