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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
223 lines
5.4 KiB
Swift
223 lines
5.4 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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@public struct RangeGenerator<T: ForwardIndex> : Generator, Sequence {
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@public typealias Element = T
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@public @transparent
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init(_ bounds: Range<T>) {
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self.startIndex = bounds.startIndex
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self.endIndex = bounds.endIndex
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}
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@public mutating func next() -> Element? {
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if startIndex == endIndex {
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return .None
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}
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return startIndex++
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}
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// Every Generator is also a single-pass Sequence
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@public typealias GeneratorType = RangeGenerator<T>
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@public func generate() -> GeneratorType {
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return self
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}
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@public var startIndex: T
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@public var endIndex: T
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}
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@public struct StridedRangeGenerator<T: ForwardIndex> : Generator, Sequence {
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@public typealias Element = T
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@transparent @public
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init(_ bounds: Range<T>, stride: T.DistanceType) {
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self._bounds = bounds
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self._stride = stride
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}
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@public mutating func next() -> Element? {
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if !_bounds {
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return .None
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}
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let ret = _bounds.startIndex
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_bounds.startIndex = advance(_bounds.startIndex, _stride, _bounds.endIndex)
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return ret
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}
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// Every Generator is also a single-pass Sequence
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@public typealias GeneratorType = StridedRangeGenerator
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@public func generate() -> GeneratorType {
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return self
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}
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var _bounds: Range<T>
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var _stride: T.DistanceType
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}
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@public struct Range<T: ForwardIndex> : LogicValue, Sliceable {
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@transparent @public
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init(start: T, end: T) {
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_startIndex = start
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_endIndex = end
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}
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@public var isEmpty : Bool {
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return startIndex == endIndex
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}
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@public func getLogicValue() -> Bool {
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return !isEmpty
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}
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@public subscript(i: T) -> T {
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return i
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}
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@public subscript(x: Range<T>) -> Range {
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return Range(start: x.startIndex, end: x.endIndex)
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}
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@public typealias GeneratorType = RangeGenerator<T>
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@public func generate() -> RangeGenerator<T> {
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return GeneratorType(self)
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}
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@public func by(stride: T.DistanceType) -> StridedRangeGenerator<T> {
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return StridedRangeGenerator(self, stride: stride)
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}
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@public var startIndex: T {
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get {
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return _startIndex
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}
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set(newValue) {
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_startIndex = newValue
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}
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}
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@public var endIndex: T {
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get {
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return _endIndex
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}
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set(newValue) {
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_endIndex = newValue
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}
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}
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var _startIndex: T
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var _endIndex: T
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}
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@public func count<I: RandomAccessIndex>(r: Range<I>) -> I.DistanceType {
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return r.startIndex.distanceTo(r.endIndex)
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}
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/// Forms a half open range including the minimum value but excluding the
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/// maximum value.
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@transparent @public
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@availability(*, unavailable, message="half-open range operator .. has been renamed to ..<")
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func .. <Pos : ForwardIndex> (min: Pos, max: Pos) -> Range<Pos> {
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return Range(start: min, end: max)
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}
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@transparent @public
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func ..< <Pos : ForwardIndex> (min: Pos, max: Pos) -> Range<Pos> {
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return Range(start: min, end: max)
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}
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/// Forms a closed range including both the minimum and maximum values.
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@transparent @public
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func ... <Pos : ForwardIndex> (min: Pos, max: Pos) -> Range<Pos> {
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return Range(start: min, end: max.successor())
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}
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@public struct ReverseRangeGenerator<T: BidirectionalIndex> : Generator,
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Sequence {
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@public typealias Element = T
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@transparent @public
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init(start: T, pastEnd: T) {
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self._bounds = (start,pastEnd)
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}
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@public mutating func next() -> Element? {
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if _bounds.0 == _bounds.1 { return .None }
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_bounds.1 = _bounds.1.predecessor()
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return _bounds.1
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}
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// Every Generator is also a single-pass Sequence
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@public typealias GeneratorType = ReverseRangeGenerator<T>
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@public func generate() -> GeneratorType {
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return self
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}
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var _bounds: (T, T)
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}
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@public struct ReverseRange<T: BidirectionalIndex> : Sequence {
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@public init(start: T, pastEnd: T) {
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self._bounds = (start, pastEnd)
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}
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@public init(range fwd: Range<T>) {
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self._bounds = (fwd.startIndex, fwd.endIndex)
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}
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@public func isEmpty() -> Bool {
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return _bounds.0 == _bounds.1
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}
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@public func bounds() -> (T, T) {
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return _bounds
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}
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@public typealias GeneratorType = ReverseRangeGenerator<T>
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@public func generate() -> GeneratorType {
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return GeneratorType(start: _bounds.0, pastEnd: _bounds.1)
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}
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var _bounds: (T, T)
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}
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//
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// Pattern matching support for ranges
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//
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// Ranges can be used to match values contained within the range, e.g.:
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// switch x {
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// case 0...10:
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// println("single digit")
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// case _:
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// println("too big")
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// }
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@infix @public
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func ~= <
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T: RandomAccessIndex where T.DistanceType : SignedInteger
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>(x: Range<T>, y: T) -> Bool {
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let a = x.startIndex.distanceTo(y) >= 0
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let b = y.distanceTo(x.endIndex) > 0
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return a && b
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}
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extension Range {
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/// Return an array containing the results of calling
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/// `transform(x)` on each element `x` of `self`.
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@public func map<U>(transform: (T)->U) -> U[] {
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return U[](Swift.map(self, transform))
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}
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}
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