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This library is pulled into the standard library. Add autolinking directives to enable the use of the library with static linking without specifying the system dependencies. This is required to enable the user to use `-static-stdlib` without having to specify all dependencies.
125 lines
3.5 KiB
C++
125 lines
3.5 KiB
C++
//==--- Win32.cpp - Threading abstraction implementation ------- -*-C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2022 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Implements threading support for Windows threads
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//
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//===----------------------------------------------------------------------===//
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#if SWIFT_THREADING_WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <windows.h>
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#pragma comment(lib, "synchronization.lib")
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#include "swift/Threading/Errors.h"
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#include "swift/Threading/Impl.h"
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namespace {
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#pragma clang diagnostic push
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#pragma GCC diagnostic ignored "-Wglobal-constructors"
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class MainThreadRememberer {
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private:
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DWORD dwMainThread_;
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public:
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MainThreadRememberer() { dwMainThread_ = ::GetCurrentThreadId(); }
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DWORD main_thread() const { return dwMainThread_; }
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};
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MainThreadRememberer rememberer;
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// Prior to Windows 8, we have to use a global lock
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#if _WIN32_WINNT < 0x0602
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SRWLOCK onceMutex = SRWLOCK_INIT;
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CONDITION_VARIABLE onceCond = CONDITION_VARIABLE_INIT;
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#endif
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#pragma clang diagnostic pop
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} // namespace
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using namespace swift;
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using namespace threading_impl;
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bool swift::threading_impl::thread_is_main() {
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return ::GetCurrentThreadId() == rememberer.main_thread();
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}
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void swift::threading_impl::once_slow(once_t &predicate, void (*fn)(void *),
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void *context) {
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intptr_t expected = 0;
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if (predicate.compare_exchange_strong(expected, static_cast<intptr_t>(1),
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std::memory_order_relaxed,
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std::memory_order_relaxed)) {
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fn(context);
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predicate.store(static_cast<intptr_t>(-1), std::memory_order_release);
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#if _WIN32_WINNT >= 0x0602
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// On Windows 8, use WakeByAddressAll() to wake waiters
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WakeByAddressAll(&predicate);
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#else
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// On Windows 7 and earlier, we use a global lock and condition variable;
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// this will wake *all* waiters on *all* onces, which might result in a
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// thundering herd problem, but it's the best we can do.
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AcquireSRWLockExclusive(&onceMutex);
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WakeAllConditionVariable(&onceCond);
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ReleaseSRWLockExclusive(&onceMutex);
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#endif
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return;
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}
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#if _WIN32_WINNT >= 0x0602
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// On Windows 8, loop waiting on the address until it changes to -1
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while (expected >= 0) {
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WaitOnAddress(&predicate, &expected, sizeof(expected), INFINITE);
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expected = predicate.load(std::memory_order_acquire);
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}
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#else
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// On Windows 7 and earlier, wait on the global condition variable
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AcquireSRWLockExclusive(&onceMutex);
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while (predicate.load(std::memory_order_acquire) >= 0) {
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SleepConditionVariableSRW(&onceCond, &onceMutex, INFINITE, 0);
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}
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ReleaseSRWLockExclusive(&onceMutex);
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#endif
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}
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std::optional<swift::threading_impl::stack_bounds>
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swift::threading_impl::thread_get_current_stack_bounds() {
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#if _WIN32_WINNT >= 0x0602
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ULONG_PTR lowLimit = 0;
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ULONG_PTR highLimit = 0;
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GetCurrentThreadStackLimits(&lowLimit, &highLimit);
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stack_bounds result = { (void *)lowLimit, (void *)highLimit };
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#else
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MEMORY_BASIC_INFORMATION mbi;
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VirtualQuery(&mbi, &mbi, sizeof(mbi));
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stack_bounds result = {
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mbi.AllocationBase,
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(char *)mbi.BaseAddress + mbi.RegionSize
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};
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#endif
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return result;
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}
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#endif // SWIFT_THREADING_WIN32
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