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Introduce checking of ConcurrentValue conformances: - For structs, check that each stored property conforms to ConcurrentValue - For enums, check that each associated value conforms to ConcurrentValue - For classes, check that each stored property is immutable and conforms to ConcurrentValue Because all of the stored properties / associated values need to be visible for this check to work, limit ConcurrentValue conformances to be in the same source file as the type definition. This checking can be disabled by conforming to a new marker protocol, UnsafeConcurrentValue, that refines ConcurrentValue. UnsafeConcurrentValue otherwise his no specific meaning. This allows both "I know what I'm doing" for types that manage concurrent access themselves as well as enabling retroactive conformance, both of which are fundamentally unsafe but also quite necessary. The bulk of this change ended up being to the standard library, because all conformances of standard library types to the ConcurrentValue protocol needed to be sunk down into the standard library so they would benefit from the checking above. There were numerous little mistakes in the initial pass through the stsandard library types that have now been corrected.
235 lines
6.3 KiB
Swift
235 lines
6.3 KiB
Swift
//===--- UIntBuffer.swift - Bounded Collection of Unsigned Integer --------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Stores a smaller unsigned integer type inside a larger one, with a limit of
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// 255 elements.
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//
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//===----------------------------------------------------------------------===//
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@frozen
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public struct _UIntBuffer<Element: UnsignedInteger & FixedWidthInteger> {
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public typealias Storage = UInt32
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public var _storage: Storage
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public var _bitCount: UInt8
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@inlinable
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@inline(__always)
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public init(_storage: Storage, _bitCount: UInt8) {
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self._storage = _storage
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self._bitCount = _bitCount
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}
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@inlinable
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@inline(__always)
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public init(containing e: Element) {
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_storage = Storage(truncatingIfNeeded: e)
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_bitCount = UInt8(truncatingIfNeeded: Element.bitWidth)
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}
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}
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extension _UIntBuffer: Sequence {
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public typealias SubSequence = Slice<_UIntBuffer>
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@frozen
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public struct Iterator: IteratorProtocol, Sequence {
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@inlinable
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@inline(__always)
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public init(_ x: _UIntBuffer) { _impl = x }
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@inlinable
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@inline(__always)
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public mutating func next() -> Element? {
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if _impl._bitCount == 0 { return nil }
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defer {
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_impl._storage = _impl._storage &>> Element.bitWidth
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_impl._bitCount = _impl._bitCount &- _impl._elementWidth
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}
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return Element(truncatingIfNeeded: _impl._storage)
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}
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public
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var _impl: _UIntBuffer
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}
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@inlinable
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@inline(__always)
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public func makeIterator() -> Iterator {
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return Iterator(self)
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}
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}
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extension _UIntBuffer: Collection {
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@frozen
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public struct Index: Comparable {
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@usableFromInline
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internal var bitOffset: UInt8
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@inlinable
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internal init(bitOffset: UInt8) { self.bitOffset = bitOffset }
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@inlinable
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public static func == (lhs: Index, rhs: Index) -> Bool {
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return lhs.bitOffset == rhs.bitOffset
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}
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@inlinable
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public static func < (lhs: Index, rhs: Index) -> Bool {
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return lhs.bitOffset < rhs.bitOffset
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}
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}
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@inlinable
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public var startIndex: Index {
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@inline(__always)
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get { return Index(bitOffset: 0) }
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}
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@inlinable
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public var endIndex: Index {
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@inline(__always)
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get { return Index(bitOffset: _bitCount) }
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}
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@inlinable
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@inline(__always)
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public func index(after i: Index) -> Index {
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return Index(bitOffset: i.bitOffset &+ _elementWidth)
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}
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@inlinable
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internal var _elementWidth: UInt8 {
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return UInt8(truncatingIfNeeded: Element.bitWidth)
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}
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@inlinable
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public subscript(i: Index) -> Element {
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@inline(__always)
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get {
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return Element(truncatingIfNeeded: _storage &>> i.bitOffset)
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}
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}
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}
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extension _UIntBuffer: BidirectionalCollection {
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@inlinable
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@inline(__always)
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public func index(before i: Index) -> Index {
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return Index(bitOffset: i.bitOffset &- _elementWidth)
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}
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}
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extension _UIntBuffer: RandomAccessCollection {
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public typealias Indices = DefaultIndices<_UIntBuffer>
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@inlinable
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@inline(__always)
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public func index(_ i: Index, offsetBy n: Int) -> Index {
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let x = Int(i.bitOffset) &+ n &* Element.bitWidth
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return Index(bitOffset: UInt8(truncatingIfNeeded: x))
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}
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@inlinable
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@inline(__always)
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public func distance(from i: Index, to j: Index) -> Int {
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return (Int(j.bitOffset) &- Int(i.bitOffset)) / Element.bitWidth
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}
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}
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extension FixedWidthInteger {
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@inline(__always)
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@inlinable
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internal func _fullShiftLeft<N: FixedWidthInteger>(_ n: N) -> Self {
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return (self &<< ((n &+ 1) &>> 1)) &<< (n &>> 1)
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}
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@inline(__always)
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@inlinable
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internal func _fullShiftRight<N: FixedWidthInteger>(_ n: N) -> Self {
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return (self &>> ((n &+ 1) &>> 1)) &>> (n &>> 1)
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}
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@inline(__always)
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@inlinable
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internal static func _lowBits<N: FixedWidthInteger>(_ n: N) -> Self {
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return ~((~0 as Self)._fullShiftLeft(n))
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}
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}
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extension Range {
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@inline(__always)
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@inlinable
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internal func _contains_(_ other: Range) -> Bool {
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return other.clamped(to: self) == other
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}
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}
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extension _UIntBuffer: RangeReplaceableCollection {
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@inlinable
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@inline(__always)
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public init() {
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_storage = 0
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_bitCount = 0
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}
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@inlinable
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public var capacity: Int {
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return Storage.bitWidth / Element.bitWidth
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}
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@inlinable
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@inline(__always)
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public mutating func append(_ newElement: Element) {
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_debugPrecondition(count + 1 <= capacity)
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_storage &= ~(Storage(Element.max) &<< _bitCount)
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_storage |= Storage(newElement) &<< _bitCount
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_bitCount = _bitCount &+ _elementWidth
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}
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@inlinable
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@inline(__always)
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@discardableResult
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public mutating func removeFirst() -> Element {
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_debugPrecondition(!isEmpty)
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let result = Element(truncatingIfNeeded: _storage)
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_bitCount = _bitCount &- _elementWidth
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_storage = _storage._fullShiftRight(_elementWidth)
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return result
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}
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@inlinable
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@inline(__always)
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public mutating func replaceSubrange<C: Collection>(
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_ target: Range<Index>, with replacement: C
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) where C.Element == Element {
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_debugPrecondition(
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(0..<_bitCount)._contains_(
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target.lowerBound.bitOffset..<target.upperBound.bitOffset))
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let replacement1 = _UIntBuffer(replacement)
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let targetCount = distance(
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from: target.lowerBound, to: target.upperBound)
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let growth = replacement1.count &- targetCount
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_debugPrecondition(count + growth <= capacity)
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let headCount = distance(from: startIndex, to: target.lowerBound)
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let tailOffset = distance(from: startIndex, to: target.upperBound)
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let w = Element.bitWidth
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let headBits = _storage & ._lowBits(headCount &* w)
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let tailBits = _storage._fullShiftRight(tailOffset &* w)
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_storage = headBits
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_storage |= replacement1._storage &<< (headCount &* w)
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_storage |= tailBits &<< ((tailOffset &+ growth) &* w)
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_bitCount = UInt8(
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truncatingIfNeeded: Int(_bitCount) &+ growth &* w)
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}
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}
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extension _UIntBuffer: ConcurrentValue where Element: ConcurrentValue { }
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