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Also, fix two files that managed to use Windows API without importing `WinSDK` as a result of the leakage caused by including `windows.h` from `codeview.h`. rdar://101623384
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
//===--- codeview.h - Definitions of CodwView structures for Swift --------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2025 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Definitions of CodeView structures for import into Swift code
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_CODEVIEW_H_
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#define SWIFT_CODEVIEW_H_
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#include <stdint.h>
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#ifdef __cplusplus
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namespace swift {
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namespace runtime {
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#endif
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typedef uint32_t DWORD;
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typedef char CHAR;
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typedef struct {
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uint32_t Data1;
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uint16_t Data2;
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uint16_t Data3;
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uint8_t Data4[8];
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} GUID;
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typedef struct {
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DWORD dwMagic;
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GUID Signature;
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DWORD dwAge;
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CHAR PdbFileName[1];
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} CV_PDB70_INFO;
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#define CV_PDB70_MAGIC 0x53445352
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#ifdef __cplusplus
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} // namespace runtime
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} // namespace swift
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#endif
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#endif // SWIFT_CODEVIEW_H_
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