Files
swift-mirror/include/swift/AST/SearchPathOptions.h
Jordan Rose d0d4286d21 Put modules for 32-bit iOS builds in lib/swift/iphone{os,simulator}/32.
This keeps us from having to deal with fat swiftmodules for now.
In the long run we're hoping to solve this problem with build configurations,
so that a single module file can support multiple architectures.
(See <rdar://problem/15056323>)

<rdar://problem/15204953>

Swift SVN r13135
2014-01-30 03:26:50 +00:00

46 lines
1.3 KiB
C++

//===--- SearchPathOptions.h ------------------------------------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_AST_SEARCHPATHOPTIONS_H
#define SWIFT_AST_SEARCHPATHOPTIONS_H
#include <string>
#include <vector>
namespace swift {
/// Options for controlling search path behavior.
class SearchPathOptions {
public:
/// Path to the SDK which is being built against.
std::string SDKPath;
/// Path(s) which should be searched for modules.
std::vector<std::string> ImportSearchPaths;
/// Path(s) which should be searched for frameworks.
std::vector<std::string> FrameworkSearchPaths;
/// Path to search for compiler-relative header files.
std::string RuntimeResourcePath;
/// Path to search for compiler-relative stdlib dylibs.
std::string RuntimeLibraryPath;
/// Path to search for compiler-relative stdlib modules.
std::string RuntimeLibraryImportPath;
};
}
#endif