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OpaqueStorageTypeInfo will be adjusted to use [N x i8] storage types in the following commit. Swift SVN r24569
313 lines
9.1 KiB
C++
313 lines
9.1 KiB
C++
//===--- IRGen.h - Common Declarations for IR Generation --------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines some types that are generically useful in IR
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// Generation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_IRGEN_IRGEN_H
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#define SWIFT_IRGEN_IRGEN_H
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#include "llvm/Support/DataTypes.h"
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#include "swift/AST/ResilienceExpansion.h"
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#include "swift/SIL/AbstractionPattern.h"
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#include <cassert>
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namespace llvm {
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class Value;
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}
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namespace swift {
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class CanType;
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class ClusteredBitVector;
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enum ForDefinition_t : bool;
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namespace irgen {
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using Lowering::AbstractionPattern;
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/// In IRGen, we use Swift's ClusteredBitVector data structure to
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/// store vectors of spare bits.
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using SpareBitVector = ClusteredBitVector;
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class Size;
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enum IsPOD_t : bool { IsNotPOD, IsPOD };
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inline IsPOD_t operator&(IsPOD_t l, IsPOD_t r) {
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return IsPOD_t(unsigned(l) & unsigned(r));
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}
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inline IsPOD_t &operator&=(IsPOD_t &l, IsPOD_t r) {
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return (l = (l & r));
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}
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enum IsFixedSize_t : bool { IsNotFixedSize, IsFixedSize };
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inline IsFixedSize_t operator&(IsFixedSize_t l, IsFixedSize_t r) {
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return IsFixedSize_t(unsigned(l) & unsigned(r));
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}
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inline IsFixedSize_t &operator&=(IsFixedSize_t &l, IsFixedSize_t r) {
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return (l = (l & r));
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}
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enum IsLoadable_t : bool { IsNotLoadable, IsLoadable };
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inline IsLoadable_t operator&(IsLoadable_t l, IsLoadable_t r) {
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return IsLoadable_t(unsigned(l) & unsigned(r));
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}
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inline IsLoadable_t &operator&=(IsLoadable_t &l, IsLoadable_t r) {
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return (l = (l & r));
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}
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enum IsBitwiseTakable_t : bool { IsNotBitwiseTakable, IsBitwiseTakable };
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inline IsBitwiseTakable_t operator&(IsBitwiseTakable_t l, IsBitwiseTakable_t r) {
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return IsBitwiseTakable_t(unsigned(l) & unsigned(r));
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}
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inline IsBitwiseTakable_t &operator&=(IsBitwiseTakable_t &l, IsBitwiseTakable_t r) {
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return (l = (l & r));
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}
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/// Whether or not an object should be emitted on the heap.
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enum OnHeap_t : unsigned char {
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NotOnHeap,
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OnHeap
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};
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/// Whether a function requires extra data.
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enum class ExtraData : unsigned char {
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/// The function requires no extra data.
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None,
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/// The function requires a retainable object pointer of extra data.
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Retainable,
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/// The function takes its block object as extra data.
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Block,
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Last_ExtraData = Block
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};
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/// ResilienceScope - The compiler is often able to pursue
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/// optimizations based on its knowledge of the implementation of some
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/// language structure. However, optimizations which affect
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/// cross-component interfaces are not necessarily sound in the face
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/// of differing compiler versions and API changes that make types
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/// fragile. The "resilience scope" is the breadth of the code
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/// affected by the answer to a question being asked.
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///
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/// TODO: maybe deployment versions should factor in here. If a
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/// question is being asked vis-a-vis the implementation of a subject
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/// structure that is unavailable in any revision for which the object
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/// structure is resilient, is there any reason not to answer as if
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/// the subject structure were universally fragile?
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enum class ResilienceScope {
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/// Local scope means the decision doesn't have to be consistent
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/// with anything.
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Local,
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/// Component scope means the decision has to be consistent within
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/// the current component. In the current theory, this is equivalent
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/// to Local because the entire component is recompiled as one.
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Component,
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/// Program scope means the decision has to be consistent across all
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/// components.
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Program,
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/// Universal scope means that the decision has to be consistent
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/// across all possible clients who could see this declaration.
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Universal
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};
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/// Whether an object is fixed in size or not. This answer is always
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/// relative to some resilience scope.
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enum class ObjectSize : uint8_t {
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/// The object's size is fixed in the resilience scope.
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Fixed,
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/// The object's size is unknown in the resilience domain, but it is
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/// not dependent.
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Resilient,
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/// The object's size is dependent on a generic parameter.
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Dependent
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};
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/// Destructor variants.
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enum class DestructorKind : uint8_t {
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/// A deallocating destructor destroys the object and deallocates
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/// the memory associated with it.
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Deallocating,
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/// A destroying destructor destroys the object but does not
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/// deallocate the memory associated with it.
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Destroying
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};
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/// Constructor variants.
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enum class ConstructorKind : uint8_t {
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/// An allocating constructor allocates an object and initializes it.
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Allocating,
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/// An initializing constructor just initializes an existing object.
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Initializing
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};
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/// getResultType - Drill through N levels of function type to get to
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/// a formal result type.
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CanType getResultType(CanType fnType, unsigned uncurryLevel);
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/// An alignment value, in eight-bit units.
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class Alignment {
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public:
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typedef uint32_t int_type;
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Alignment() : Value(0) {}
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explicit Alignment(int_type Value) : Value(Value) {}
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int_type getValue() const { return Value; }
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int_type getMaskValue() const { return Value - 1; }
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bool isOne() const { return Value == 1; }
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bool isZero() const { return Value == 0; }
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Alignment alignmentAtOffset(Size S) const;
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Size asSize() const;
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unsigned log2() const {
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return llvm::Log2_64(Value);
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}
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explicit operator bool() const { return Value != 0; }
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friend bool operator< (Alignment L, Alignment R){ return L.Value < R.Value; }
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friend bool operator<=(Alignment L, Alignment R){ return L.Value <= R.Value; }
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friend bool operator> (Alignment L, Alignment R){ return L.Value > R.Value; }
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friend bool operator>=(Alignment L, Alignment R){ return L.Value >= R.Value; }
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friend bool operator==(Alignment L, Alignment R){ return L.Value == R.Value; }
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friend bool operator!=(Alignment L, Alignment R){ return L.Value != R.Value; }
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private:
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int_type Value;
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};
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/// A size value, in eight-bit units.
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class Size {
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public:
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typedef uint64_t int_type;
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constexpr Size() : Value(0) {}
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explicit constexpr Size(int_type Value) : Value(Value) {}
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/// An "invalid" size, equal to the maximum possible size.
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static constexpr Size invalid() { return Size(~int_type(0)); }
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/// Is this the "invalid" size value?
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bool isInvalid() const { return *this == Size::invalid(); }
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int_type getValue() const { return Value; }
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int_type getValueInBits() const { return Value * 8; }
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bool isZero() const { return Value == 0; }
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friend Size operator+(Size L, Size R) {
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return Size(L.Value + R.Value);
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}
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friend Size &operator+=(Size &L, Size R) {
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L.Value += R.Value;
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return L;
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}
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friend Size operator-(Size L, Size R) {
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return Size(L.Value - R.Value);
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}
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friend Size &operator-=(Size &L, Size R) {
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L.Value -= R.Value;
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return L;
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}
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friend Size operator*(Size L, int_type R) {
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return Size(L.Value * R);
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}
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friend Size operator*(int_type L, Size R) {
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return Size(L * R.Value);
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}
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friend Size &operator*=(Size &L, int_type R) {
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L.Value *= R;
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return L;
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}
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friend int_type operator/(Size L, Size R) {
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return L.Value / R.Value;
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}
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explicit operator bool() const { return Value != 0; }
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Size roundUpToAlignment(Alignment align) const {
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int_type value = getValue() + align.getValue() - 1;
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return Size(value & ~int_type(align.getValue() - 1));
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}
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bool isPowerOf2() const {
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auto value = getValue();
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return ((value & -value) == value);
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}
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bool isMultipleOf(Size other) const {
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return (Value % other.Value) == 0;
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}
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unsigned log2() const {
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return llvm::Log2_64(Value);
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}
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friend bool operator< (Size L, Size R) { return L.Value < R.Value; }
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friend bool operator<=(Size L, Size R) { return L.Value <= R.Value; }
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friend bool operator> (Size L, Size R) { return L.Value > R.Value; }
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friend bool operator>=(Size L, Size R) { return L.Value >= R.Value; }
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friend bool operator==(Size L, Size R) { return L.Value == R.Value; }
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friend bool operator!=(Size L, Size R) { return L.Value != R.Value; }
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friend Size operator%(Size L, Alignment R) {
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return Size(L.Value % R.getValue());
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}
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private:
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int_type Value;
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};
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/// Compute the alignment of a pointer which points S bytes after a
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/// pointer with this alignment.
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inline Alignment Alignment::alignmentAtOffset(Size S) const {
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assert(getValue() && "called on object with zero alignment");
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// If the offset is zero, use the original alignment.
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Size::int_type V = S.getValue();
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if (!V) return *this;
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// Find the offset's largest power-of-two factor.
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V = V & -V;
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// The alignment at the offset is then the min of the two values.
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if (V < getValue())
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return Alignment(static_cast<Alignment::int_type>(V));
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return *this;
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}
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/// Get this alignment asx a Size value.
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inline Size Alignment::asSize() const {
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return Size(getValue());
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}
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} // end namespace irgen
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} // end namespace swift
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#endif
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