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Currently they do nothing but allow stdlib code to use regular (Bool) types. However, soon the wrappers for the _native variants will provide point-of-use sanity checking. These need to be fully generic to support class protocols and single-payload enums (not just for optional). It also avoids a massive amount of overloading for all the reference type variations (AnyObject, Native, Unknown, Bridge) x 2 for optional versions of each. Because the wrapper is generic, type checking had to be deferred until IRGen. Generating code for the wrapper itself will result in an IRGen-time type error. They need to be transparent anyway for proper diagnostics, but also must be internal. Note that the similar external API type checks ok because it forces conformance to AnyObject. The sanity checks are disabled because our current facilities for unsafe type casting are incomplete and unsound. SILCombine can remove UnsafeMutablePointer and RawPointer casts by assuming layout compatibility. IRGen will later discover layout incompatibility and generate a trap. I'll send out a proposal for improving the casting situation so we can get the sanity checks back. Swift SVN r28057
501 lines
16 KiB
Swift
501 lines
16 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SwiftShims
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// Definitions that make elements of Builtin usable in real code
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// without gobs of boilerplate.
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/// An initialized raw pointer to use as a NULL value.
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@transparent
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internal var _nilRawPointer: Builtin.RawPointer {
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let zero: Int8 = 0
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return Builtin.inttoptr_Int8(zero.value)
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}
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/// Returns the contiguous memory footprint of `T`.
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///
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/// Does not include any dynamically-allocated or "remote" storage.
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/// In particular, `sizeof(X.self)`, when `X` is a class type, is the
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/// same regardless of how many stored properties `X` has.
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@transparent
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public func sizeof<T>(_:T.Type) -> Int {
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return Int(Builtin.sizeof(T.self))
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}
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/// Returns the contiguous memory footprint of `T`.
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///
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/// Does not include any dynamically-allocated or "remote" storage.
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/// In particular, `sizeof(a)`, when `a` is a class instance, is the
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/// same regardless of how many stored properties `a` has.
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@transparent
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public func sizeofValue<T>(_:T) -> Int {
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return sizeof(T.self)
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}
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/// Returns the minimum memory alignment of `T`.
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@transparent
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public func alignof<T>(_:T.Type) -> Int {
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return Int(Builtin.alignof(T.self))
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}
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/// Returns the minimum memory alignment of `T`.
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@transparent
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public func alignofValue<T>(_:T) -> Int {
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return alignof(T.self)
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}
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/// Returns the least possible interval between distinct instances of
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/// `T` in memory. The result is always positive.
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@transparent
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public func strideof<T>(_:T.Type) -> Int {
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return Int(Builtin.strideof_nonzero(T.self))
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}
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/// Returns the least possible interval between distinct instances of
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/// `T` in memory. The result is always positive.
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@transparent
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public func strideofValue<T>(_:T) -> Int {
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return strideof(T.self)
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}
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func _roundUpToAlignment(offset: Int, _ alignment: Int) -> Int {
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_sanityCheck(offset >= 0)
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_sanityCheck(alignment > 0)
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_sanityCheck(_isPowerOf2(alignment))
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// Note, given that offset is >= 0, and alignment > 0, we don't
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// need to underflow check the -1, as it can never underflow.
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let x = (offset + alignment &- 1)
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// Note, as alignment is a power of 2, we'll use masking to efficiently
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// get the aligned value
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return x & ~(alignment &- 1)
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}
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/// Returns a tri-state of 0 = no, 1 = yes, 2 = maybe.
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@transparent
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public // @testable
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func _canBeClass<T>(_: T.Type) -> Int8 {
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return Int8(Builtin.canBeClass(T.self))
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}
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/// Returns the the bits of `x`, interpreted as having type `U`.
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///
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/// Caution: Breaks the guarantees of Swift's type system; use
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/// with extreme care. There's almost always a better way to do
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/// anything.
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///
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@transparent
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public func unsafeBitCast<T, U>(var x: T, _: U.Type) -> U {
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_precondition(sizeof(T.self) == sizeof(U.self),
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"can't unsafeBitCast between types of different sizes")
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// FIXME: <rdar://problem/18574301> Builtin.reinterpretCast is broken
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// return Builtin.reinterpretCast(x)
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return UnsafeMutablePointer<U>(Builtin.addressof(&x)).memory
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}
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/// `unsafeBitCast` something to `AnyObject`
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@transparent
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public func _reinterpretCastToAnyObject<T>(x: T) -> AnyObject {
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return unsafeBitCast(x, AnyObject.self)
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}
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@transparent
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func ==(lhs: Builtin.NativeObject, rhs: Builtin.NativeObject) -> Bool {
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return unsafeBitCast(lhs, Int.self) == unsafeBitCast(rhs, Int.self)
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}
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@transparent
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func !=(lhs: Builtin.NativeObject, rhs: Builtin.NativeObject) -> Bool {
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return !(lhs == rhs)
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}
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@transparent
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func ==(lhs: Builtin.RawPointer, rhs: Builtin.RawPointer) -> Bool {
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return unsafeBitCast(lhs, Int.self) == unsafeBitCast(rhs, Int.self)
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}
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@transparent
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func !=(lhs: Builtin.RawPointer, rhs: Builtin.RawPointer) -> Bool {
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return !(lhs == rhs)
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}
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/// Return `true` iff `t0` is identical to `t1`; i.e. if they are both
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/// `nil` or they both represent the same type.
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public func == (t0: Any.Type?, t1: Any.Type?) -> Bool {
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return unsafeBitCast(t0, Int.self) == unsafeBitCast(t1, Int.self)
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}
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/// Return `false` iff `t0` is identical to `t1`; i.e. if they are both
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/// `nil` or they both represent the same type.
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public func != (t0: Any.Type?, t1: Any.Type?) -> Bool {
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return !(t0 == t1)
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}
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/// Tell the optimizer that this code is unreachable if condition is
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/// known at compile-time to be true. If condition is false, or true
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/// but not a compile-time constant, this call has no effect.
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@transparent
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internal func _unreachable(condition: Bool = true) {
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if condition {
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// FIXME: use a parameterized version of Builtin.unreachable when
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// <rdar://problem/16806232> is closed.
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Builtin.unreachable()
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}
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}
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/// Tell the optimizer that this code is unreachable if this builtin is
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/// reachable after constant folding build configuration builtins.
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@transparent @noreturn internal
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func _conditionallyUnreachable() {
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Builtin.conditionallyUnreachable()
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}
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@asmname("swift_isClassOrObjCExistential")
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func _swift_isClassOrObjCExistential<T>(x: T.Type) -> Bool
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/// Returns true iff T is a class type or an @objc existential such as
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/// AnyObject
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@inline(__always)
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internal func _isClassOrObjCExistential<T>(x: T.Type) -> Bool {
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let tmp = _canBeClass(x)
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// Is not a class.
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if tmp == 0 {
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return false
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// Is a class.
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} else if tmp == 1 {
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return true
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}
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// Maybe a class.
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return _swift_isClassOrObjCExistential(x)
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}
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/// Return an UnsafePointer to the storage used for `object`. There's
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/// not much you can do with this other than use it to identify the
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/// object
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@transparent
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public func unsafeAddressOf(object: AnyObject) -> UnsafePointer<Void> {
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return UnsafePointer(Builtin.bridgeToRawPointer(object))
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}
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/// Returns: `x as T`
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///
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/// Requires: `x is T`. In particular, in -O builds, no test is
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/// performed to ensure that `x` actually has dynamic type `T`.
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///
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/// Danger: trades safety for performance. Use `unsafeDowncast`
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/// only when `x as T` has proven to be a performance problem and you
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/// are confident that, always, `x is T`. It is better than an
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/// `unsafeBitCast` because it's more restrictive, and because
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/// checking is still performed in debug builds.
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@transparent
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public func unsafeDowncast<T : AnyObject>(x: AnyObject) -> T {
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_debugPrecondition(x is T, "invalid unsafeDowncast")
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return Builtin.bridgeFromRawPointer(Builtin.bridgeToRawPointer(x))
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}
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/// Returns: `nonEmpty!`
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///
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/// Requires: `nonEmpty != nil`. In particular, in -O builds, no test
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/// is performed to ensure that `nonEmpty` actually is non-nil.
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///
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/// Danger: trades safety for performance. Use `unsafeUnwrap`
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/// only when `nonEmpty!` has proven to be a performance problem and
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/// you are confident that, always, `nonEmpty != nil`. It is better
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/// than an `unsafeBitCast` because it's more restrictive, and
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/// because checking is still performed in debug builds.
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@inline(__always)
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public func unsafeUnwrap<T>(nonEmpty: T?) -> T {
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if let x = nonEmpty {
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return x
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}
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_debugPreconditionFailure("unsafeUnwrap of nil optional")
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}
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/// Returns: `unsafeUnwrap(nonEmpty)`
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///
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/// This version is for internal stdlib use; it avoids any checking
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/// overhead for users, even in Debug builds.
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@inline(__always)
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public // SPI(SwiftExperimental)
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func _unsafeUnwrap<T>(nonEmpty: T?) -> T {
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if let x = nonEmpty {
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return x
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}
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_sanityCheckFailure("_unsafeUnwrap of nil optional")
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}
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@inline(__always)
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public func _getUnsafePointerToStoredProperties(x: AnyObject)
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-> UnsafeMutablePointer<UInt8> {
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let storedPropertyOffset = _roundUpToAlignment(
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sizeof(_HeapObject.self), alignof(Optional<AnyObject>.self))
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return UnsafeMutablePointer<UInt8>(Builtin.bridgeToRawPointer(x)) +
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storedPropertyOffset
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}
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//===----------------------------------------------------------------------===//
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// Branch hints
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//===----------------------------------------------------------------------===//
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// Use @_semantics to indicate that the optimizer recognizes the
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// semantics of these function calls. This won't be necessary with
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// mandatory generic inlining.
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@transparent @_semantics("branchhint") internal
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func _branchHint<C: BooleanType>(actual: C, _ expected: Bool) -> Bool {
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return Bool(Builtin.int_expect_Int1(actual.boolValue.value, expected.value))
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}
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/// Optimizer hint that `x` is expected to be `true`
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@transparent @_semantics("fastpath") public
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func _fastPath<C: BooleanType>(x: C) -> Bool {
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return _branchHint(x.boolValue, true)
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}
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/// Optimizer hint that `x` is expected to be `false`
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@transparent @_semantics("slowpath") public
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func _slowPath<C: BooleanType>(x: C) -> Bool {
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return _branchHint(x.boolValue, false)
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}
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//===--- Runtime shim wrappers --------------------------------------------===//
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/// Returns `true` iff the class indicated by `theClass` uses native
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/// Swift reference-counting
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@inline(__always)
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internal func _usesNativeSwiftReferenceCounting(theClass: AnyClass) -> Bool {
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#if _runtime(_ObjC)
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return _swift_usesNativeSwiftReferenceCounting_class(
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unsafeAddressOf(theClass)
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)
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#else
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return true
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#endif
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}
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@asmname("_swift_class_getInstancePositiveExtentSize_native")
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func _swift_class_getInstancePositiveExtentSize_native(theClass: AnyClass) -> UInt
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/// Returns: `class_getInstanceSize(theClass)`
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@inline(__always)
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internal func _class_getInstancePositiveExtentSize(theClass: AnyClass) -> Int {
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#if _runtime(_ObjC)
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return Int(_swift_class_getInstancePositiveExtentSize(
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unsafeAddressOf(theClass)))
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#else
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return Int(_swift_class_getInstancePositiveExtentSize_native(theClass))
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#endif
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}
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@asmname("_swift_isClass")
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public func _swift_isClass(x: Any) -> Bool
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//===--- Builtin.BridgeObject ---------------------------------------------===//
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#if arch(i386) || arch(arm)
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internal var _objectPointerSpareBits: UInt {
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@inline(__always) get { return 0x0000_0003 }
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}
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internal var _objectPointerIsObjCBit: UInt {
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@inline(__always) get { return 0x0000_0002 }
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}
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internal var _objectPointerLowSpareBitShift: UInt {
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@inline(__always) get { return 0 }
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}
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internal var _objCTaggedPointerBits: UInt {
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@inline(__always) get { return 0 }
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}
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#elseif arch(x86_64)
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internal var _objectPointerSpareBits: UInt {
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@inline(__always) get { return 0x7F00_0000_0000_0006 }
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}
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internal var _objectPointerIsObjCBit: UInt {
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@inline(__always) get { return 0x4000_0000_0000_0000 }
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}
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internal var _objectPointerLowSpareBitShift: UInt {
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@inline(__always) get { return 1 }
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}
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internal var _objCTaggedPointerBits: UInt {
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@inline(__always) get { return 0x8000_0000_0000_0001 }
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}
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#elseif arch(arm64)
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internal var _objectPointerSpareBits: UInt {
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@inline(__always) get { return 0x7F00_0000_0000_0007 }
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}
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internal var _objectPointerIsObjCBit: UInt {
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@inline(__always) get { return 0x4000_0000_0000_0000 }
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}
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internal var _objectPointerLowSpareBitShift: UInt {
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@inline(__always) get { return 0 }
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}
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internal var _objCTaggedPointerBits: UInt {
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@inline(__always) get { return 0x8000_0000_0000_0000 }
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}
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#endif
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/// Extract the raw bits of `x`
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@inline(__always)
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internal func _bitPattern(x: Builtin.BridgeObject) -> UInt {
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return UInt(Builtin.castBitPatternFromBridgeObject(x))
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}
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/// Extract the raw spare bits of `x`
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@inline(__always)
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internal func _nonPointerBits(x: Builtin.BridgeObject) -> UInt {
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return _bitPattern(x) & _objectPointerSpareBits
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}
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@inline(__always)
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internal func _isObjCTaggedPointer(x: AnyObject) -> Bool {
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return (Builtin.reinterpretCast(x) & _objCTaggedPointerBits) != 0
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}
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/// Create a `BridgeObject` around the given `nativeObject` with the
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/// given spare bits. Reference-counting and other operations on this
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/// object will have access to the knowledge that it is native.
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///
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/// Requires: `bits & _objectPointerIsObjCBit == 0`, `bits &
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/// _objectPointerSpareBits == bits`
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@inline(__always)
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internal func _makeNativeBridgeObject(
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nativeObject: AnyObject, _ bits: UInt
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) -> Builtin.BridgeObject {
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_sanityCheck(
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(bits & _objectPointerIsObjCBit) == 0,
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"BridgeObject is treated as non-native when ObjC bit is set"
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)
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return _makeBridgeObject(nativeObject, bits)
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}
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/// Create a `BridgeObject` around the given `objCObject`.
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@inline(__always)
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internal func _makeObjCBridgeObject(
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objCObject: AnyObject
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) -> Builtin.BridgeObject {
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return _makeBridgeObject(
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objCObject,
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_isObjCTaggedPointer(objCObject) ? 0 : _objectPointerIsObjCBit)
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}
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/// Create a `BridgeObject` around the given `object` with the
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/// given spare bits.
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///
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/// Requires:
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///
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/// 1. `bits & _objectPointerSpareBits == bits`
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/// 2. if `object` is a tagged pointer, `bits == 0`. Otherwise,
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/// `object` is either a native object, or `bits ==
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/// _objectPointerIsObjCBit`.
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@inline(__always)
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internal func _makeBridgeObject(
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object: AnyObject, _ bits: UInt
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) -> Builtin.BridgeObject {
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_sanityCheck(!_isObjCTaggedPointer(object) || bits == 0,
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"Tagged pointers cannot be combined with bits")
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_sanityCheck(
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_isObjCTaggedPointer(object)
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|| _usesNativeSwiftReferenceCounting(object.dynamicType)
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|| bits == _objectPointerIsObjCBit,
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"All spare bits must be set in non-native, non-tagged bridge objects"
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)
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_sanityCheck(
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bits & _objectPointerSpareBits == bits,
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"Can't store non-spare bits into Builtin.BridgeObject")
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return Builtin.castToBridgeObject(
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object, bits._builtinWordValue
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)
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}
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/// Return the superclass of `t`, if any. The result is nil if `t` is
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/// a root class or class protocol.
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|
@inline(__always)
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public // @testable
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func _getSuperclass(t: AnyClass) -> AnyClass? {
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return unsafeBitCast(
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_swift_getSuperclass_nonNull(unsafeBitCast(t, COpaquePointer.self)),
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AnyClass.self)
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}
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|
|
/// Return the superclass of `t`, if any. The result is nil if `t` is
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/// not a class, is a root class, or is a class protocol.
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|
@inline(__always)
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|
public // @testable
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|
func _getSuperclass(t: Any.Type) -> AnyClass? {
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return (t as? AnyClass).flatMap { _getSuperclass($0) }
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|
}
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|
|
//===--- Builtin.IsUnique -------------------------------------------------===//
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|
// _isUnique functions must take an inout object because they rely on
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|
// Builtin.isUnique which requires an inout reference to preserve
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|
// source-level copies in the presence of ARC optimization.
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|
//
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|
// Taking an inout object makes sense for two additional reasons:
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|
//
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|
// 1. You should only call it when about to mutate the object.
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|
// Doing so otherwise implies a race condition if the buffer is
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|
// shared across threads.
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|
//
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|
// 2. When it is not an inout function, self is passed by
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|
// value... thus bumping the reference count and disturbing the
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|
// result we are trying to observe, Dr. Heisenberg!
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|
//
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|
// _isUnique and _isUniquePinned cannot be made public or the compiler
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|
// will attempt to generate generic code for the transparent function
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// and type checking will fail.
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|
|
/// Return true if `object` is uniquely referenced.
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|
@transparent
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|
internal func _isUnique<T>(inout object: T) -> Bool {
|
|
return Bool(Builtin.isUnique(&object))
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|
}
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/// Return true if `object` is uniquely referenced or pinned.
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|
@transparent
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|
internal func _isUniqueOrPinned<T>(inout object: T) -> Bool {
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|
return Bool(Builtin.isUniqueOrPinned(&object))
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}
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/// Return true if `object` is uniquely referenced.
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|
/// This provides sanity checks on top of the Builtin.
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|
@transparent
|
|
public // @testable
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|
func _isUnique_native<T>(inout object: T) -> Bool {
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|
// This could be a bridge object, single payload enum, or plain old
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|
// reference. Any any case it's non pointer bits must be zero.
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|
//
|
|
// FIXME: We should be able to do:
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|
// _sanityCheck((_bitPattern(object) & _objectPointerSpareBits) == 0)
|
|
// _sanityCheck(_usesNativeSwiftReferenceCounting(
|
|
// (Builtin.convertFromRawPointer(
|
|
// Builtin.reinterpretCastToRawPointer(object))
|
|
// as AnyObject).dynamicType))
|
|
return Bool(Builtin.isUnique_native(&object))
|
|
}
|
|
|
|
/// Return true if `object` is uniquely referenced or pinned.
|
|
/// This provides sanity checks on top of the Builtin.
|
|
@transparent
|
|
public // @testable
|
|
func _isUniqueOrPinned_native<T>(inout object: T) -> Bool {
|
|
// This could be a bridge object, single payload enum, or plain old
|
|
// reference. Any any case it's non pointer bits must be zero.
|
|
//
|
|
// FIXME: We should be able to sanityCheck as shown in isUnique_native.
|
|
return Bool(Builtin.isUniqueOrPinned_native(&object))
|
|
}
|