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The rule changes are as follows: * All functions (introduced with the 'func' keyword) have argument labels for arguments beyond the first, by default. Methods are no longer special in this regard. * The presence of a default argument no longer implies an argument label. The actual changes to the parser and printer are fairly simple; the rest of the noise is updating the standard library, overlays, tests, etc. With the standard library, this change is intended to be API neutral: I've added/removed #'s and _'s as appropriate to keep the user interface the same. If we want to separately consider using argument labels for more free functions now that the defaults in the language have shifted, we can tackle that separately. Fixes rdar://problem/17218256. Swift SVN r27704
121 lines
2.3 KiB
Swift
121 lines
2.3 KiB
Swift
// RUN: %target-run-simple-swift | FileCheck %s
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struct BigStruct { var a,b,c,d,e,f,g,h:Int }
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// FIXME: missing symbol for Object destructor?
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//class SomeClass : Object { }
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func id<T>(x: T) -> T {
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return x
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}
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var int = id(1)
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var bigStruct = id(BigStruct(a: 1, b: 2,c: 3, d: 4, e: 5, f: 6, g: 7, h: 8))
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//var someClass = SomeClass()
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//var someClass2 = id(someClass)
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func println(bs: BigStruct) {
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// FIXME: typechecker is too slow to handle this as an interpolated literal
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print("BigStruct(")
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print(bs.a)
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print(", ")
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print(bs.b)
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print(", ")
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print(bs.c)
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print(", ")
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print(bs.d)
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print(", ")
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print(bs.e)
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print(", ")
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print(bs.f)
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print(", ")
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print(bs.g)
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print(", ")
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print(bs.h)
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println(")")
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}
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// CHECK: 1
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println(int)
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// CHECK: BigStruct(1, 2, 3, 4, 5, 6, 7, 8)
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println(bigStruct)
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// FIXME: missing symbol for Object destructor?
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// C/HECK: true
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//println(someClass === someClass2)
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//===----
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// Check overload resolution of generic functions.
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//===----
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protocol P1 {}
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protocol P2 : P1 {}
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protocol P3 : P2 {}
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struct S1 : P1 {}
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struct S2 : P2 {}
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struct S3 : P3 {}
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func foo1<T : P1>(x: T) { println("P1") }
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func foo1<T : P2>(x: T) { println("P2") }
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func foo1<T : P3>(x: T) { println("P3") }
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func foo2<T : P1>(x: T) { println("P1") }
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func foo2<T : P2>(x: T) { println("P2") }
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func foo3<T : P1>(x: T) { println("P1") }
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func foo3<T : P3>(x: T) { println("P3") }
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func foo4<T : P3, U : P1>(x: T, _ y: U) { println("P3, P1") }
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func foo4<T : P3, U : P3>(x: T, _ y: U) { println("P3, P3") }
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func checkOverloadResolution() {
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println("overload resolution:")
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// CHECK-LABEL: overload resolution
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foo1(S1()) // CHECK-NEXT: P1
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foo1(S2()) // CHECK-NEXT: P2
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foo1(S3()) // CHECK-NEXT: P3
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foo2(S1()) // CHECK-NEXT: P1
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foo2(S2()) // CHECK-NEXT: P2
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foo2(S3()) // CHECK-NEXT: P2
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foo3(S1()) // CHECK-NEXT: P1
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foo3(S2()) // CHECK-NEXT: P1
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foo3(S3()) // CHECK-NEXT: P3
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foo4(S3(), S1()) // CHECK-NEXT: P3, P1
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foo4(S3(), S2()) // CHECK-NEXT: P3, P1
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foo4(S3(), S3()) // CHECK-NEXT: P3, P3
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}
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checkOverloadResolution()
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class Base {
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var v = 0
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required init() {}
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func map() {
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v = 1
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}
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}
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class D1 : Base {
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required init() {}
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override func map() {
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v = 2
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}
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}
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func parse<T:Base>()->T {
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var inst = T()
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inst.map()
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return inst
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}
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var m : D1 = parse()
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println(m.v)
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// CHECK: 2
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