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assert() and fatalError() These functions are meant to be used in user code. They are enabled in debug mode and disabled in release or fast mode. _precondition() and _preconditionFailure() These functions are meant to be used in library code to check preconditions at the api boundry. They are enabled in debug mode (with a verbose message) and release mode (trap). In fast mode they are disabled. _debugPrecondition() and _debugPreconditionFailure() These functions are meant to be used in library code to check preconditions that are not neccesarily comprehensive for safety (UnsafePointer can be null or an invalid pointer but we can't check both). They are enabled only in debug mode. _sanityCheck() and _fatalError() These are meant to be used for internal consistency checks. They are only enabled when the library is build with -DSWIFT_STDLIB_INTERNAL_CHECKS=ON. I modified the code in the standard library to the best of my judgement. rdar://16477198 Swift SVN r18212
365 lines
10 KiB
Swift
365 lines
10 KiB
Swift
//===--- ArrayBridge.swift - Array<T> <=> NSArray bridging ----------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SwiftShims
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// The empty array prototype. We use the same object for all empty
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// [Native]Array<T>s.
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let emptyNSSwiftArray : _NSSwiftArray
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= reinterpretCast(ContiguousArrayBuffer<Int>(count: 0, minimumCapacity: 0))
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// The class that implements the storage for a ContiguousArray<T>
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@final class ContiguousArrayStorage<T> : _NSSwiftArray {
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typealias Buffer = ContiguousArrayBuffer<T>
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deinit {
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let b = Buffer(self)
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b.elementStorage.destroy(b.count)
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b.base._value.destroy()
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}
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override var dynamicElementType: Any.Type {
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return T.self
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}
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}
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struct ContiguousArrayBuffer<T> : ArrayBufferType, LogicValue {
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/// Make a buffer with uninitialized elements. After using this
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/// method, you must either initialize the count elements at the
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/// result's .elementStorage or set the result's .count to zero.
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init(count: Int, minimumCapacity: Int)
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{
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base = HeapBuffer(
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ContiguousArrayStorage<T>.self,
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_ArrayBody(),
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max(count, minimumCapacity))
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var bridged = false
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if _canBeClass(T.self) {
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bridged = isBridgedVerbatimToObjectiveC(T.self)
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}
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base.value = _ArrayBody(count: count, capacity: base._capacity(),
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elementTypeIsBridgedVerbatim: bridged)
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}
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init(_ storage: ContiguousArrayStorage<T>?) {
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base = reinterpretCast(storage)
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}
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func getLogicValue() -> Bool {
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return base.getLogicValue()
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}
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/// If the elements are stored contiguously, a pointer to the first
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/// element. Otherwise, nil.
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var elementStorage: UnsafePointer<T> {
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return base ? base.elementStorage : nil
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}
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/// A pointer to the first element, assuming that the elements are stored
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/// contiguously.
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var _unsafeElementStorage: UnsafePointer<T> {
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return base.elementStorage
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}
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func withUnsafePointerToElements<R>(body: (UnsafePointer<T>)->R) -> R {
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let p = base.elementStorage
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return withExtendedLifetime(base) { body(p) }
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}
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mutating func take() -> ContiguousArrayBuffer {
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if !base {
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return ContiguousArrayBuffer()
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}
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_sanityCheck(base.isUniquelyReferenced(), "Can't \"take\" a shared array buffer")
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let result = self
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base = Base()
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return result
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}
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//===--- ArrayBufferType conformance ------------------------------------===//
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/// The type of elements stored in the buffer
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typealias Element = T
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/// create an empty buffer
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init() {
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base = HeapBuffer()
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}
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/// Adopt the storage of x
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init(_ buffer: ContiguousArrayBuffer) {
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self = buffer
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}
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mutating func requestUniqueMutableBuffer(minimumCapacity: Int)
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-> ContiguousArrayBuffer<Element>?
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{
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return isUniquelyReferenced() && capacity >= minimumCapacity ? self : nil
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}
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/// If this buffer is backed by a ContiguousArrayBuffer, return it.
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/// Otherwise, return nil. Note: the result's elementStorage may
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/// not match ours, if we are a SliceBuffer.
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func requestNativeBuffer() -> ContiguousArrayBuffer<Element>? {
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return self
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}
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/// Get/set the value of the ith element
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subscript(i: Int) -> T {
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get {
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_sanityCheck(i >= 0 && i < count, "Array index out of range")
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// If the index is in bounds, we can assume we have storage.
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return _unsafeElementStorage[i]
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}
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nonmutating set {
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_sanityCheck(i >= 0 && i < count, "Array index out of range")
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// If the index is in bounds, we can assume we have storage.
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// FIXME: Manually swap because it makes the ARC optimizer happy. See
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// <rdar://problem/16831852> check retain/release order
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// _unsafeElementStorage[i] = newValue
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var nv = newValue
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let tmp = nv
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nv = _unsafeElementStorage[i]
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_unsafeElementStorage[i] = tmp
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}
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}
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/// How many elements the buffer stores
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var count: Int {
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get {
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return base ? base.value.count : 0
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}
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nonmutating set {
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_sanityCheck(newValue >= 0)
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_sanityCheck(
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newValue <= capacity,
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"Can't grow an array buffer past its capacity")
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_sanityCheck(base || newValue == 0)
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if base {
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base.value.count = newValue
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}
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}
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}
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/// How many elements the buffer can store without reallocation
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var capacity: Int {
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return base ? base.value.capacity : 0
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}
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/// Copy the given subRange of this buffer into uninitialized memory
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/// starting at target. Return a pointer past-the-end of the
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/// just-initialized memory.
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func _uninitializedCopy(
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subRange: Range<Int>, target: UnsafePointer<T>
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) -> UnsafePointer<T> {
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_sanityCheck(subRange.startIndex >= 0)
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_sanityCheck(subRange.endIndex >= subRange.startIndex)
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_sanityCheck(subRange.endIndex <= count)
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var dst = target
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var src = elementStorage + subRange.startIndex
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for i in subRange {
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dst++.initialize(src++.pointee)
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}
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_fixLifetime(owner)
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return dst
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}
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/// Return a SliceBuffer containing the given subRange of values
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/// from this buffer.
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subscript(subRange: Range<Int>) -> SliceBuffer<T>
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{
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return SliceBuffer(
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owner: base.storage,
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start: elementStorage + subRange.startIndex,
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count: subRange.endIndex - subRange.startIndex,
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hasNativeBuffer: true)
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}
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/// Return true iff this buffer's storage is uniquely-referenced.
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/// NOTE: this does not mean the buffer is mutable. Other factors
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/// may need to be considered, such as whether the buffer could be
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/// some immutable Cocoa container.
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mutating func isUniquelyReferenced() -> Bool {
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return base.isUniquelyReferenced()
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}
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/// Returns true iff this buffer is mutable. NOTE: a true result
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/// does not mean the buffer is uniquely-referenced.
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func isMutable() -> Bool {
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return true
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}
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/// Convert to an NSArray.
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/// Precondition: T is bridged to Objective-C
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/// O(1) if T is bridged verbatim, O(N) otherwise
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func asCocoaArray() -> CocoaArray {
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_sanityCheck(
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isBridgedToObjectiveC(T.self),
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"Array element type is not bridged to ObjectiveC")
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if count == 0 {
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return emptyNSSwiftArray
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}
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if _fastPath(base.value.elementTypeIsBridgedVerbatim) {
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return reinterpretCast(base.storage)
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}
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return ContiguousArray(self).map { bridgeToObjectiveC($0)! }.buffer.storage!
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}
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/// An object that keeps the elements stored in this buffer alive
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var owner: AnyObject? {
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return storage
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}
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/// A value that identifies first mutable element, if any. Two
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/// arrays compare === iff they are both empty, or if their buffers
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/// have the same identity and count.
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var identity: Word {
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return reinterpretCast(elementStorage)
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}
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func asBufferOf<U>(_: U.Type) -> ContiguousArrayBuffer<U>? {
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if !(dynamicElementType is U.Type) {
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return nil
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}
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return ContiguousArrayBuffer<U>(
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reinterpretCast(storage) as ContiguousArrayStorage<U>)
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}
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var dynamicElementType: Any.Type {
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return storage ? storage!.dynamicElementType : T.self
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}
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//===--- private --------------------------------------------------------===//
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var storage: ContiguousArrayStorage<T>? {
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return reinterpretCast(base.storage)
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}
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typealias Base = HeapBuffer<_ArrayBody, T>
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var base: Base
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}
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/// Append the elements of rhs to lhs
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func += <
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T, C: Collection where C._Element == T
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> (
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inout lhs: ContiguousArrayBuffer<T>, rhs: C
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) {
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let oldCount = lhs.count
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let newCount = oldCount + numericCast(countElements(rhs))
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if _fastPath(newCount <= lhs.capacity) {
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lhs.count = newCount
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(lhs.elementStorage + oldCount).initializeFrom(rhs)
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}
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else {
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let newLHS = ContiguousArrayBuffer<T>(count: newCount,
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minimumCapacity: lhs.capacity * 2)
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if lhs.base {
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newLHS.elementStorage.moveInitializeFrom(lhs.elementStorage,
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count: oldCount)
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lhs.base.value.count = 0
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}
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lhs.base = newLHS.base
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(lhs.base.elementStorage + oldCount).initializeFrom(rhs)
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}
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}
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/// Append rhs to lhs
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func += <T> (inout lhs: ContiguousArrayBuffer<T>, rhs: T) {
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lhs += CollectionOfOne(rhs)
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}
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func === <T>(
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lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
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) -> Bool {
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return lhs.base == rhs.base
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}
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func !== <T>(
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lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
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) -> Bool {
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return lhs.base != rhs.base
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}
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extension ContiguousArrayBuffer : Collection {
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var startIndex: Int {
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return 0
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}
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var endIndex: Int {
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return count
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}
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func generate() -> IndexingGenerator<ContiguousArrayBuffer> {
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return IndexingGenerator(self)
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}
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}
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func ~> <
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S: _Sequence_
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>(
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source: S, _: (_CopyToNativeArrayBuffer,())
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) -> ContiguousArrayBuffer<S.GeneratorType.Element>
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{
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var result = ContiguousArrayBuffer<S.GeneratorType.Element>()
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// Using GeneratorSequence here essentially promotes the sequence to
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// a Sequence from _Sequence_ so we can iterate the elements
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for x in GeneratorSequence(source.generate()) {
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result += x
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}
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return result.take()
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}
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func ~> <
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C: Collection
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>(
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source: C, _:(_CopyToNativeArrayBuffer, ())
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) -> ContiguousArrayBuffer<C.GeneratorType.Element>
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{
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return _copyCollectionToNativeArrayBuffer(source)
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}
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func _copyCollectionToNativeArrayBuffer<C: protocol<_Collection,_Sequence_>>(
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source: C
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) -> ContiguousArrayBuffer<C.GeneratorType.Element>
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{
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let count = countElements(source)
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if count == 0 {
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return ContiguousArrayBuffer()
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}
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var result = ContiguousArrayBuffer<C.GeneratorType.Element>(
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count: numericCast(count),
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minimumCapacity: 0
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)
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var p = result.elementStorage
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for x in GeneratorSequence(source.generate()) {
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(p++).initialize(x)
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}
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return result
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}
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protocol _ArrayType : Collection {
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var count: Int {get}
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typealias Buffer : ArrayBufferType
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var buffer: Buffer {get}
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}
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