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assert() and fatalError() These functions are meant to be used in user code. They are enabled in debug mode and disabled in release or fast mode. _precondition() and _preconditionFailure() These functions are meant to be used in library code to check preconditions at the api boundry. They are enabled in debug mode (with a verbose message) and release mode (trap). In fast mode they are disabled. _debugPrecondition() and _debugPreconditionFailure() These functions are meant to be used in library code to check preconditions that are not neccesarily comprehensive for safety (UnsafePointer can be null or an invalid pointer but we can't check both). They are enabled only in debug mode. _sanityCheck() and _fatalError() These are meant to be used for internal consistency checks. They are only enabled when the library is build with -DSWIFT_STDLIB_INTERNAL_CHECKS=ON. I modified the code in the standard library to the best of my judgement. rdar://16477198 Swift SVN r18212
284 lines
7.0 KiB
Swift
284 lines
7.0 KiB
Swift
// RUN: %target-run-stdlib-swift | FileCheck %s
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import Foundation
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import Swift
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protocol TestableUnicodeCodec : UnicodeCodec {
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typealias CodeUnit : Integer
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class func encodingId() -> NSStringEncoding
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class func name() -> NSString
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}
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extension UTF8 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF8StringEncoding
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}
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static func name() -> NSString {
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return "UTF8"
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}
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}
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extension UTF16 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF16LittleEndianStringEncoding
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}
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static func name() -> NSString {
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return "UTF16"
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}
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}
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extension UTF32 : TestableUnicodeCodec {
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static func encodingId() -> NSStringEncoding {
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return NSUTF32LittleEndianStringEncoding
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}
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static func name() -> NSString {
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return "UTF32"
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}
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}
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// Backing store for computed var unicodeScalarRanges
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var _unicodeScalarRanges = Array<Range<UInt32>>()
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// The valid ranges of Unicode scalar values
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var unicodeScalarRanges : Range<UInt32>[] {
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if _unicodeScalarRanges.count == 0 {
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for r in [UInt32(0)..0xD800, 0xE000..0xFDD0, 0xFDF0..0xFFFE] {
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_unicodeScalarRanges.append(r)
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}
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for base in UInt32(0x1)..0x11 {
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_unicodeScalarRanges.append((base << 16)..((base << 16)+0xFFFE))
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}
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}
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return _unicodeScalarRanges
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}
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var unicodeScalarCount : Int {
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var count = 0
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for r in unicodeScalarRanges {
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count += Int(r.endIndex - r.startIndex)
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}
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return count
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}
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func nthUnicodeScalar(n: UInt32) -> UnicodeScalar {
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var count: UInt32 = 0
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for r in unicodeScalarRanges {
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count += r.endIndex - r.startIndex
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if count > n {
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return UnicodeScalar(r.endIndex - (count - n))
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}
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}
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_preconditionFailure("Index out of range")
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}
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// buffer should have a length >= 4
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func nsEncode<CodeUnit>(
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var c: UInt32,
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encoding: NSStringEncoding,
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inout buffer: CodeUnit[],
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inout used: Int
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) {
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var s = NSString(
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bytes: &c,
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length: 4,
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encoding: NSUTF32LittleEndianStringEncoding)
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s.getBytes(
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&buffer,
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maxLength: buffer.count,
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usedLength: &used,
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encoding: encoding,
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options: NSStringEncodingConversionOptions(0),
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range: NSRange(location: 0, length: s.length),
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remainingRange: nil)
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}
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// Convert the given numeric value to a hexidecimal string
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func hex<T : Integer>(x: T) -> String {
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return "0x" + _int64ToString(x.toIntMax(), radix: 16)
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}
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// Convert the given sequence of numeric values to a string
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// representing their hexidecimal values
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func hex<
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S: Sequence
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where
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S.GeneratorType.Element : Integer
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>(x: S) -> String {
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var r = "["
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var prefix = ""
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for unit in x {
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r += prefix + hex(unit)
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prefix = ", "
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}
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r += "]"
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return r
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}
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// A Sink that stores the elements written into an Array that can be
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// inspected later.
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class ArraySink<T: IntegerLiteralConvertible> : Sink {
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init(capacity: Int) {
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storage = Array(count: capacity, value: 0)
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}
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func put(x: T) {
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storage[count++] = x
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}
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func clear() {
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count = 0
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}
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var elements : Slice<T> {
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return storage[0..count]
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}
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var count = 0
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var storage: T[] = Array()
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}
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@asmname("random") func random() -> UInt32
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@asmname("srandomdev") func srandomdev()
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// To avoid swamping the buildbot, by default, test only one out of
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// testGroupCount cases, selected at random. You can manually pass
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// "--all" on the command line to test everything.
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var testGroupCount = 128
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srandomdev()
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var testGroup = random() % testGroupCount
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var testAll = Process.arguments.count > 0 && Process.arguments[0] == "--all"
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var minScalarOrd : Int
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var maxScalarOrd : Int
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if testAll {
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println("Testing all Unicode scalars")
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minScalarOrd = 0
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maxScalarOrd = unicodeScalarCount
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}
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else {
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println("Testing Unicode scalar group \(testGroup) of \(testGroupCount)")
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minScalarOrd = unicodeScalarCount * testGroup / testGroupCount
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maxScalarOrd = unicodeScalarCount * (testGroup+1) / testGroupCount
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}
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class CodecTest<Codec: TestableUnicodeCodec> {
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var used = 0
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typealias CodeUnit = Codec.CodeUnit
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var nsEncodeBuffer: CodeUnit[] = Array(count: 4, value: 0)
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var encodeBuffer = ArraySink<CodeUnit>(capacity: 4)
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func testOne(scalar: UnicodeScalar)
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{
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/* Progress reporter
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if (scalar.value % 0x1000) == 0 {
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println("\(hex(scalar.value))")
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}
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*/
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// Use Cocoa to encode the scalar
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nsEncode(scalar.value, Codec.encodingId(), &nsEncodeBuffer, &used)
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let nsEncoded = nsEncodeBuffer[0..(used/sizeof(CodeUnit.self))]
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var g = nsEncoded.generate()
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var decoded = Codec.decode(&g)
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if decoded! != scalar {
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println("Decoding failed: \(hex(scalar.value)) => \(hex(nsEncoded)) => \(hex(decoded!.value))")
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}
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encodeBuffer.clear()
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Codec.encode(scalar, output: &self.encodeBuffer)
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if !equal(nsEncoded, encodeBuffer.elements) {
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println("Decoding failed: \(hex(nsEncoded)) => \(hex(scalar.value)) => \(hex(encodeBuffer.storage[0]))")
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}
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}
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func run() {
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println("testing \(Codec.name())")
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for i in minScalarOrd..maxScalarOrd {
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testOne(nthUnicodeScalar(UInt32(i)))
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}
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println("done.")
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}
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}
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srandomdev()
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// CHECK: testing UTF8
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// CHECK-NEXT: done.
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CodecTest<UTF8>().run()
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// CHECK: testing UTF16
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// CHECK-NEXT: done.
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CodecTest<UTF16>().run()
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// CHECK: testing UTF32
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// CHECK-NEXT: done.
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CodecTest<UTF32>().run()
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func println(a: UTF8.CodeUnit[]) {
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print("[ ")
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var prefix = ""
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for x in a {
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print("\(prefix)\(x)")
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prefix = ", "
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}
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println(" ]")
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}
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func println(a: UTF16.CodeUnit[]) {
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print("[ ")
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var prefix = ""
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for x in a {
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print("\(prefix)\(x)")
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prefix = ", "
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}
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println(" ]")
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}
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func additionalUtf16Tests() {
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// CHECK: additionalUtf16Tests
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println("additionalUtf16Tests")
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// CHECK-NEXT: 1
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println(UTF16.width("x"))
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// CHECK-NEXT: 2
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println(UTF16.width("\U00101010"))
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// CHECK-NEXT: 2
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println(UTF16.width("𝄞"))
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// CHECK-NEXT: true
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println(UTF16.leadSurrogate("𝄞") == 0xD834)
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// CHECK-NEXT: true
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println(UTF16.trailSurrogate("𝄞") == 0xDD1E)
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var u8: UTF8.CodeUnit[] = [ 0, 1, 2, 3, 4, 5 ]
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var u16: UTF16.CodeUnit[] = [ 6, 7, 8, 9, 10, 11 ]
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// CHECK-NEXT: [ 0, 1, 2, 9, 10, 11 ]
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UTF16.copy(u8.elementStorage, destination: u16.elementStorage, count: 3)
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println(u16)
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// CHECK-NEXT: [ 9, 10, 11, 3, 4, 5 ]
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UTF16.copy(u16.elementStorage + 3, destination: u8.elementStorage, count: 3)
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println(u8)
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// CHECK-NEXT: [ 0, 1, 2, 0, 1, 2 ]
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UTF16.copy(u16.elementStorage, destination: u16.elementStorage + 3, count: 3)
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println(u16)
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// CHECK-NEXT: [ 9, 10, 11, 9, 10, 11 ]
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UTF16.copy(u8.elementStorage, destination: u8.elementStorage + 3, count: 3)
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println(u8)
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let (count0, isASCII0) = UTF16.measure(UTF8.self, input: u8.generate())
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// CHECK-NEXT: 6 / true
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println("\(count0) / \(isASCII0)")
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let (count1, isASCII1) = UTF16.measure(UTF16.self, input: u16.generate())
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// CHECK-NEXT: 6 / true
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println("\(count1) / \(isASCII1)")
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// "€" == U+20AC.
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u8 = [0xF0, 0xA4, 0xAD, 0xA2]
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let (count2, isASCII2) = UTF16.measure(UTF8.self, input: u8.generate())
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// CHECK-NEXT: 2 / false
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println("\(count2) / \(isASCII2)")
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}
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additionalUtf16Tests()
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