Files
swift-mirror/stdlib/public/Concurrency/TaskGroup.swift
2021-06-24 09:22:45 +09:00

799 lines
28 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Swift
@_implementationOnly import _SwiftConcurrencyShims
// ==== TaskGroup --------------------------------------------------------------
/// Starts a new task group which provides a scope in which a dynamic number of
/// tasks may be spawned.
///
/// Tasks added to the group by `group.spawn()` will automatically be awaited on
/// when the scope exits. If the group exits by throwing, all added tasks will
/// be cancelled and their results discarded.
///
/// ### Implicit awaiting
/// When the group returns it will implicitly await for all spawned tasks to
/// complete. The tasks are only cancelled if `cancelAll()` was invoked before
/// returning, the groups' task was cancelled, or the group body has thrown.
///
/// When results of tasks added to the group need to be collected, one can
/// gather their results using the following pattern:
///
/// while let result = await group.next() {
/// // some accumulation logic (e.g. sum += result)
/// }
///
/// It is also possible to collect results from the group by using its
/// `AsyncSequence` conformance, which enables its use in an asynchronous for-loop,
/// like this:
///
/// for await result in group {
/// // some accumulation logic (e.g. sum += result)
/// }
///
/// ### Cancellation
/// If the task that the group is running in is cancelled, the group becomes
/// cancelled and all child tasks spawned in the group are cancelled as well.
///
/// Since the `withTaskGroup` provided group is specifically non-throwing,
/// child tasks (or the group) cannot react to cancellation by throwing a
/// `CancellationError`, however they may interrupt their work and e.g. return
/// some best-effort approximation of their work.
///
/// If throwing is a good option for the kinds of tasks spawned by the group,
/// consider using the `withThrowingTaskGroup` function instead.
///
/// Postcondition:
/// Once `withTaskGroup` returns it is guaranteed that the `group` is *empty*.
///
/// This is achieved in the following way:
/// - if the body returns normally:
/// - the group will await any not yet complete tasks,
/// - once the `withTaskGroup` returns the group is guaranteed to be empty.
@available(SwiftStdlib 5.5, *)
@inlinable
public func withTaskGroup<ChildTaskResult, GroupResult>(
of childTaskResultType: ChildTaskResult.Type,
returning returnType: GroupResult.Type = GroupResult.self,
body: (inout TaskGroup<ChildTaskResult>) async -> GroupResult
) async -> GroupResult {
#if compiler(>=5.5) && $BuiltinTaskGroup
let _group = Builtin.createTaskGroup(ChildTaskResult.self)
var group = TaskGroup<ChildTaskResult>(group: _group)
// Run the withTaskGroup body.
let result = await body(&group)
await group.awaitAllRemainingTasks()
Builtin.destroyTaskGroup(_group)
return result
#else
fatalError("Swift compiler is incompatible with this SDK version")
#endif
}
/// Starts a new throwing task group which provides a scope in which a dynamic
/// number of tasks may be spawned.
///
/// Tasks added to the group by `group.spawn()` will automatically be awaited on
/// when the scope exits. If the group exits by throwing, all added tasks will
/// be cancelled and their results discarded.
///
/// ### Implicit awaiting
/// When the group returns it will implicitly await for all spawned tasks to
/// complete. The tasks are only cancelled if `cancelAll()` was invoked before
/// returning, the groups' task was cancelled, or the group body has thrown.
///
/// When results of tasks added to the group need to be collected, one can
/// gather their results using the following pattern:
///
/// while let result = await try group.next() {
/// // some accumulation logic (e.g. sum += result)
/// }
///
/// It is also possible to collect results from the group by using its
/// `AsyncSequence` conformance, which enables its use in an asynchronous for-loop,
/// like this:
///
/// for try await result in group {
/// // some accumulation logic (e.g. sum += result)
/// }
///
/// ### Thrown errors
/// When tasks are added to the group using the `group.spawn` function, they may
/// immediately begin executing. Even if their results are not collected explicitly
/// and such task throws, and was not yet cancelled, it may result in the `withTaskGroup`
/// throwing.
///
/// ### Cancellation
/// If the task that the group is running in is cancelled, the group becomes
/// cancelled and all child tasks spawned in the group are cancelled as well.
///
/// If an error is thrown out of the task group, all of its remaining tasks
/// will be cancelled and the `withTaskGroup` call will rethrow that error.
///
/// Individual tasks throwing results in their corresponding `try group.next()`
/// call throwing, giving a chance to handle individual errors or letting the
/// error be rethrown by the group.
///
/// Postcondition:
/// Once `withThrowingTaskGroup` returns it is guaranteed that the `group` is *empty*.
///
/// This is achieved in the following way:
/// - if the body returns normally:
/// - the group will await any not yet complete tasks,
/// - if any of those tasks throws, the remaining tasks will be cancelled,
/// - once the `withTaskGroup` returns the group is guaranteed to be empty.
/// - if the body throws:
/// - all tasks remaining in the group will be automatically cancelled.
@available(SwiftStdlib 5.5, *)
@inlinable
public func withThrowingTaskGroup<ChildTaskResult, GroupResult>(
of childTaskResultType: ChildTaskResult.Type,
returning returnType: GroupResult.Type = GroupResult.self,
body: (inout ThrowingTaskGroup<ChildTaskResult, Error>) async throws -> GroupResult
) async rethrows -> GroupResult {
#if compiler(>=5.5) && $BuiltinTaskGroup
let _group = Builtin.createTaskGroup(ChildTaskResult.self)
var group = ThrowingTaskGroup<ChildTaskResult, Error>(group: _group)
do {
// Run the withTaskGroup body.
let result = try await body(&group)
await group.awaitAllRemainingTasks()
Builtin.destroyTaskGroup(_group)
return result
} catch {
group.cancelAll()
await group.awaitAllRemainingTasks()
Builtin.destroyTaskGroup(_group)
throw error
}
#else
fatalError("Swift compiler is incompatible with this SDK version")
#endif
}
/// A task group serves as storage for dynamically spawned tasks.
///
/// It is created by the `withTaskGroup` function.
@available(SwiftStdlib 5.5, *)
@frozen
public struct TaskGroup<ChildTaskResult> {
/// Group task into which child tasks offer their results,
/// and the `next()` function polls those results from.
@usableFromInline
internal let _group: Builtin.RawPointer
/// No public initializers
@inlinable
init(group: Builtin.RawPointer) {
self._group = group
}
/// Add a child task to the group.
///
/// ### Error handling
/// Operations are allowed to `throw`, in which case the `try await next()`
/// invocation corresponding to the failed task will re-throw the given task.
///
/// The `add` function will never (re-)throw errors from the `operation`.
/// Instead, the corresponding `next()` call will throw the error when necessary.
///
/// - Parameters:
/// - overridingPriority: override priority of the operation task
/// - operation: operation to execute and add to the group
/// - Returns:
/// - `true` if the operation was added to the group successfully,
/// `false` otherwise (e.g. because the group `isCancelled`)
public mutating func async(
priority: TaskPriority? = nil,
operation: __owned @Sendable @escaping () async -> ChildTaskResult
) {
_ = _taskGroupAddPendingTask(group: _group, unconditionally: true)
// Set up the job flags for a new task.
var flags = JobFlags()
flags.kind = .task
flags.priority = priority
flags.isFuture = true
flags.isChildTask = true
flags.isGroupChildTask = true
// Create the asynchronous task future.
let (childTask, _) = Builtin.createAsyncTaskGroupFuture(
Int(flags.bits), _group, /*options*/nil, operation)
// Attach it to the group's task record in the current task.
_taskGroupAttachChild(group: _group, child: childTask)
// Enqueue the resulting job.
_enqueueJobGlobal(Builtin.convertTaskToJob(childTask))
}
/// Add a child task to the group.
///
/// ### Error handling
/// Operations are allowed to `throw`, in which case the `try await next()`
/// invocation corresponding to the failed task will re-throw the given task.
///
/// The `add` function will never (re-)throw errors from the `operation`.
/// Instead, the corresponding `next()` call will throw the error when necessary.
///
/// - Parameters:
/// - overridingPriority: override priority of the operation task
/// - operation: operation to execute and add to the group
/// - Returns:
/// - `true` if the operation was added to the group successfully,
/// `false` otherwise (e.g. because the group `isCancelled`)
public mutating func asyncUnlessCancelled(
priority: TaskPriority? = nil,
operation: __owned @Sendable @escaping () async -> ChildTaskResult
) -> Bool {
let canAdd = _taskGroupAddPendingTask(group: _group, unconditionally: false)
guard canAdd else {
// the group is cancelled and is not accepting any new work
return false
}
// Set up the job flags for a new task.
var flags = JobFlags()
flags.kind = .task
flags.priority = priority
flags.isFuture = true
flags.isChildTask = true
flags.isGroupChildTask = true
// Create the asynchronous task future.
let (childTask, _) = Builtin.createAsyncTaskGroupFuture(
Int(flags.bits), _group, /*options*/nil, operation)
// Attach it to the group's task record in the current task.
_taskGroupAttachChild(group: _group, child: childTask)
// Enqueue the resulting job.
_enqueueJobGlobal(Builtin.convertTaskToJob(childTask))
return true
}
/// Wait for the a child task that was added to the group to complete,
/// and return (or rethrow) the value it completed with. If no tasks are
/// pending in the task group this function returns `nil`, allowing the
/// following convenient expressions to be written for awaiting for one
/// or all tasks to complete:
///
/// Await on a single completion:
///
/// if let first = try await group.next() {
/// return first
/// }
///
/// Wait and collect all group child task completions:
///
/// while let first = try await group.next() {
/// collected += value
/// }
/// return collected
///
/// Awaiting on an empty group results in the immediate return of a `nil`
/// value, without the group task having to suspend.
///
/// It is also possible to use `for await` to collect results of a task groups:
///
/// for await try value in group {
/// collected += value
/// }
///
/// ### Thread-safety
/// Please note that the `group` object MUST NOT escape into another task.
/// The `group.next()` MUST be awaited from the task that had originally
/// created the group. It is not allowed to escape the group reference.
///
/// Note also that this is generally prevented by Swift's type-system,
/// as the `add` operation is `mutating`, and those may not be performed
/// from concurrent execution contexts, such as child tasks.
///
/// ### Ordering
/// Order of values returned by next() is *completion order*, and not
/// submission order. I.e. if tasks are added to the group one after another:
///
/// group.spawn { 1 }
/// group.spawn { 2 }
///
/// print(await group.next())
/// /// Prints "1" OR "2"
///
/// ### Errors
/// If an operation added to the group throws, that error will be rethrown
/// by the next() call corresponding to that operation's completion.
///
/// It is possible to directly rethrow such error out of a `withTaskGroup` body
/// function's body, causing all remaining tasks to be implicitly cancelled.
public mutating func next() async -> ChildTaskResult? {
// try!-safe because this function only exists for Failure == Never,
// and as such, it is impossible to spawn a throwing child task.
return try! await _taskGroupWaitNext(group: _group)
}
/// Await all the remaining tasks on this group.
@usableFromInline
internal mutating func awaitAllRemainingTasks() async {
while let _ = await next() {}
}
/// Query whether the group has any remaining tasks.
///
/// Task groups are always empty upon entry to the `withTaskGroup` body, and
/// become empty again when `withTaskGroup` returns (either by awaiting on all
/// pending tasks or cancelling them).
///
/// - Returns: `true` if the group has no pending tasks, `false` otherwise.
public var isEmpty: Bool {
_taskGroupIsEmpty(_group)
}
/// Cancel all the remaining, and future, tasks in the group.
///
/// A cancelled group will not will create new tasks when the `asyncUnlessCancelled`,
/// function is used. It will, however, continue to create tasks when the plain `async`
/// function is used. Such tasks will be created yet immediately cancelled, allowing
/// the tasks to perform some short-cut implementation, if they are responsive to cancellation.
///
/// This function may be called even from within child (or any other) tasks,
/// and will reliably cause the group to become cancelled.
///
/// - SeeAlso: `Task.isCancelled`
/// - SeeAlso: `TaskGroup.isCancelled`
public func cancelAll() {
_taskGroupCancelAll(group: _group)
}
/// Returns `true` if the group was cancelled, e.g. by `cancelAll`.
///
/// If the task currently running this group was cancelled, the group will
/// also be implicitly cancelled, which will be reflected in the return
/// value of this function as well.
///
/// - Returns: `true` if the group (or its parent task) was cancelled,
/// `false` otherwise.
public var isCancelled: Bool {
return _taskGroupIsCancelled(group: _group)
}
}
// Implementation note:
// We are unable to just abstract over Failure == Error / Never because of the
// complicated relationship between `group.spawn` which dictates if `group.next`
// AND the AsyncSequence conformances would be throwing or not.
//
// We would be able to abstract over TaskGroup<..., Failure> equal to Never
// or Error, and specifically only add the `spawn` and `next` functions for
// those two cases. However, we are not able to conform to AsyncSequence "twice"
// depending on if the Failure is Error or Never, as we'll hit:
// conflicting conformance of 'TaskGroup<ChildTaskResult, Failure>' to protocol
// 'AsyncSequence'; there cannot be more than one conformance, even with
// different conditional bounds
// So, sadly we're forced to duplicate the entire implementation of TaskGroup
// to TaskGroup and ThrowingTaskGroup.
//
// The throwing task group is parameterized with failure only because of future
// proofing, in case we'd ever have typed errors, however unlikely this may be.
// Today the throwing task group failure is simply automatically bound to `Error`.
/// A task group serves as storage for dynamically spawned, potentially throwing,
/// child tasks.
///
/// It is created by the `withTaskGroup` function.
@available(SwiftStdlib 5.5, *)
@frozen
public struct ThrowingTaskGroup<ChildTaskResult, Failure: Error> {
/// Group task into which child tasks offer their results,
/// and the `next()` function polls those results from.
@usableFromInline
internal let _group: Builtin.RawPointer
/// No public initializers
@inlinable
init(group: Builtin.RawPointer) {
self._group = group
}
/// Await all the remaining tasks on this group.
@usableFromInline
internal mutating func awaitAllRemainingTasks() async {
while true {
do {
guard let _ = try await next() else {
return
}
} catch {}
}
}
/// Spawn, unconditionally, a child task in the group.
///
/// ### Error handling
/// Operations are allowed to `throw`, in which case the `try await next()`
/// invocation corresponding to the failed task will re-throw the given task.
///
/// The `add` function will never (re-)throw errors from the `operation`.
/// Instead, the corresponding `next()` call will throw the error when necessary.
///
/// - Parameters:
/// - overridingPriority: override priority of the operation task
/// - operation: operation to execute and add to the group
/// - Returns:
/// - `true` if the operation was added to the group successfully,
/// `false` otherwise (e.g. because the group `isCancelled`)
public mutating func async(
priority: TaskPriority? = nil,
operation: __owned @Sendable @escaping () async throws -> ChildTaskResult
) {
// we always add, so no need to check if group was cancelled
_ = _taskGroupAddPendingTask(group: _group, unconditionally: true)
// Set up the job flags for a new task.
var flags = JobFlags()
flags.kind = .task
flags.priority = priority
flags.isFuture = true
flags.isChildTask = true
flags.isGroupChildTask = true
// Create the asynchronous task future.
let (childTask, _) = Builtin.createAsyncTaskGroupFuture(
Int(flags.bits), _group, /*options*/nil, operation)
// Attach it to the group's task record in the current task.
_taskGroupAttachChild(group: _group, child: childTask)
// Enqueue the resulting job.
_enqueueJobGlobal(Builtin.convertTaskToJob(childTask))
}
/// Add a child task to the group.
///
/// ### Error handling
/// Operations are allowed to `throw`, in which case the `try await next()`
/// invocation corresponding to the failed task will re-throw the given task.
///
/// The `add` function will never (re-)throw errors from the `operation`.
/// Instead, the corresponding `next()` call will throw the error when necessary.
///
/// - Parameters:
/// - overridingPriority: override priority of the operation task
/// - operation: operation to execute and add to the group
/// - Returns:
/// - `true` if the operation was added to the group successfully,
/// `false` otherwise (e.g. because the group `isCancelled`)
public mutating func asyncUnlessCancelled(
priority: TaskPriority? = nil,
operation: __owned @Sendable @escaping () async throws -> ChildTaskResult
) -> Bool {
let canAdd = _taskGroupAddPendingTask(group: _group, unconditionally: false)
guard canAdd else {
// the group is cancelled and is not accepting any new work
return false
}
// Set up the job flags for a new task.
var flags = JobFlags()
flags.kind = .task
flags.priority = priority
flags.isFuture = true
flags.isChildTask = true
flags.isGroupChildTask = true
// Create the asynchronous task future.
let (childTask, _) = Builtin.createAsyncTaskGroupFuture(
Int(flags.bits), _group, /*options*/nil, operation)
// Attach it to the group's task record in the current task.
_taskGroupAttachChild(group: _group, child: childTask)
// Enqueue the resulting job.
_enqueueJobGlobal(Builtin.convertTaskToJob(childTask))
return true
}
/// Wait for the a child task that was added to the group to complete,
/// and return (or rethrow) the value it completed with. If no tasks are
/// pending in the task group this function returns `nil`, allowing the
/// following convenient expressions to be written for awaiting for one
/// or all tasks to complete:
///
/// Await on a single completion:
///
/// if let first = try await group.next() {
/// return first
/// }
///
/// Wait and collect all group child task completions:
///
/// while let first = try await group.next() {
/// collected += value
/// }
/// return collected
///
/// Awaiting on an empty group results in the immediate return of a `nil`
/// value, without the group task having to suspend.
///
/// It is also possible to use `for await` to collect results of a task groups:
///
/// for await try value in group {
/// collected += value
/// }
///
/// ### Thread-safety
/// Please note that the `group` object MUST NOT escape into another task.
/// The `group.next()` MUST be awaited from the task that had originally
/// created the group. It is not allowed to escape the group reference.
///
/// Note also that this is generally prevented by Swift's type-system,
/// as the `add` operation is `mutating`, and those may not be performed
/// from concurrent execution contexts, such as child tasks.
///
/// ### Ordering
/// Order of values returned by next() is *completion order*, and not
/// submission order. I.e. if tasks are added to the group one after another:
///
/// group.spawn { 1 }
/// group.spawn { 2 }
///
/// print(await group.next())
/// /// Prints "1" OR "2"
///
/// ### Errors
/// If an operation added to the group throws, that error will be rethrown
/// by the next() call corresponding to that operation's completion.
///
/// It is possible to directly rethrow such error out of a `withTaskGroup` body
/// function's body, causing all remaining tasks to be implicitly cancelled.
public mutating func next() async throws -> ChildTaskResult? {
return try await _taskGroupWaitNext(group: _group)
}
/// - SeeAlso: `next()`
public mutating func nextResult() async throws -> Result<ChildTaskResult, Failure>? {
do {
guard let success: ChildTaskResult = try await _taskGroupWaitNext(group: _group) else {
return nil
}
return .success(success)
} catch {
return .failure(error as! Failure) // as!-safe, because we are only allowed to throw Failure (Error)
}
}
/// Query whether the group has any remaining tasks.
///
/// Task groups are always empty upon entry to the `withTaskGroup` body, and
/// become empty again when `withTaskGroup` returns (either by awaiting on all
/// pending tasks or cancelling them).
///
/// - Returns: `true` if the group has no pending tasks, `false` otherwise.
public var isEmpty: Bool {
_taskGroupIsEmpty(_group)
}
/// Cancel all the remaining tasks in the group.
///
/// A cancelled group will not will NOT accept new tasks being added into it.
///
/// Any results, including errors thrown by tasks affected by this
/// cancellation, are silently discarded.
///
/// This function may be called even from within child (or any other) tasks,
/// and will reliably cause the group to become cancelled.
///
/// - SeeAlso: `Task.isCancelled`
/// - SeeAlso: `TaskGroup.isCancelled`
public func cancelAll() {
_taskGroupCancelAll(group: _group)
}
/// Returns `true` if the group was cancelled, e.g. by `cancelAll`.
///
/// If the task currently running this group was cancelled, the group will
/// also be implicitly cancelled, which will be reflected in the return
/// value of this function as well.
///
/// - Returns: `true` if the group (or its parent task) was cancelled,
/// `false` otherwise.
public var isCancelled: Bool {
return _taskGroupIsCancelled(group: _group)
}
}
/// ==== TaskGroup: AsyncSequence ----------------------------------------------
@available(SwiftStdlib 5.5, *)
extension TaskGroup: AsyncSequence {
public typealias AsyncIterator = Iterator
public typealias Element = ChildTaskResult
public func makeAsyncIterator() -> Iterator {
return Iterator(group: self)
}
/// Allows iterating over results of tasks added to the group.
///
/// The order of elements returned by this iterator is the same as manually
/// invoking the `group.next()` function in a loop, meaning that results
/// are returned in *completion order*.
///
/// This iterator terminates after all tasks have completed successfully, or
/// after any task completes by throwing an error.
///
/// - SeeAlso: `TaskGroup.next()`
@available(SwiftStdlib 5.5, *)
public struct Iterator: AsyncIteratorProtocol {
public typealias Element = ChildTaskResult
@usableFromInline
var group: TaskGroup<ChildTaskResult>
@usableFromInline
var finished: Bool = false
// no public constructors
init(group: TaskGroup<ChildTaskResult>) {
self.group = group
}
/// Once this function returns `nil` this specific iterator is guaranteed to
/// never produce more values.
/// - SeeAlso: `TaskGroup.next()` for a detailed discussion its semantics.
public mutating func next() async -> Element? {
guard !finished else { return nil }
guard let element = await group.next() else {
finished = true
return nil
}
return element
}
public mutating func cancel() {
finished = true
group.cancelAll()
}
}
}
@available(SwiftStdlib 5.5, *)
extension ThrowingTaskGroup: AsyncSequence {
public typealias AsyncIterator = Iterator
public typealias Element = ChildTaskResult
public func makeAsyncIterator() -> Iterator {
return Iterator(group: self)
}
/// Allows iterating over results of tasks added to the group.
///
/// The order of elements returned by this iterator is the same as manually
/// invoking the `group.next()` function in a loop, meaning that results
/// are returned in *completion order*.
///
/// This iterator terminates after all tasks have completed successfully, or
/// after any task completes by throwing an error. If a task completes by
/// throwing an error, no further task results are returned.
///
/// - SeeAlso: `ThrowingTaskGroup.next()`
@available(SwiftStdlib 5.5, *)
public struct Iterator: AsyncIteratorProtocol {
public typealias Element = ChildTaskResult
@usableFromInline
var group: ThrowingTaskGroup<ChildTaskResult, Failure>
@usableFromInline
var finished: Bool = false
// no public constructors
init(group: ThrowingTaskGroup<ChildTaskResult, Failure>) {
self.group = group
}
/// - SeeAlso: `ThrowingTaskGroup.next()` for a detailed discussion its semantics.
public mutating func next() async throws -> Element? {
guard !finished else { return nil }
do {
guard let element = try await group.next() else {
finished = true
return nil
}
return element
} catch {
finished = true
throw error
}
}
public mutating func cancel() {
finished = true
group.cancelAll()
}
}
}
/// ==== -----------------------------------------------------------------------
/// Attach task group child to the group group to the task.
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_attachChild")
func _taskGroupAttachChild(
group: Builtin.RawPointer,
child: Builtin.NativeObject
)
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_destroy")
func _taskGroupDestroy(group: __owned Builtin.RawPointer)
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_addPending")
func _taskGroupAddPendingTask(
group: Builtin.RawPointer,
unconditionally: Bool
) -> Bool
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_cancelAll")
func _taskGroupCancelAll(group: Builtin.RawPointer)
/// Checks ONLY if the group was specifically cancelled.
/// The task itself being cancelled must be checked separately.
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_isCancelled")
func _taskGroupIsCancelled(group: Builtin.RawPointer) -> Bool
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_wait_next_throwing")
func _taskGroupWaitNext<T>(group: Builtin.RawPointer) async throws -> T?
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_task_hasTaskGroupStatusRecord")
func _taskHasTaskGroupStatusRecord() -> Bool
@available(SwiftStdlib 5.5, *)
enum PollStatus: Int {
case empty = 0
case waiting = 1
case success = 2
case error = 3
}
@available(SwiftStdlib 5.5, *)
@_silgen_name("swift_taskGroup_isEmpty")
func _taskGroupIsEmpty(
_ group: Builtin.RawPointer
) -> Bool