Files
swift-mirror/test/Distributed/Macros/distributed_macro_expansion_DistributedProtocol_inheritance.swift
Pavel Yaskevich e6b445b8d1 [SE-0428] NFC: Rename _DistributedProtocol macro into Resolvable
The proposal was [accepted with modifications](https://forums.swift.org/t/accepted-with-modifications-se-0428-resolve-distributedactor-protocols/71366)

The decision was made to change the spelling of the attached macro
in the proposal from @DistributedProtocol to `@Resolvable`
(or `@Distributed.Resolvable` if disambiguation is needed).
2024-04-22 14:18:11 -07:00

67 lines
2.1 KiB
Swift

// REQUIRES: swift_swift_parser, asserts
//
// UNSUPPORTED: back_deploy_concurrency
// REQUIRES: concurrency
// REQUIRES: distributed
//
// RUN: %empty-directory(%t)
// RUN: %empty-directory(%t-scratch)
// RUN: %target-swift-frontend -typecheck -verify -disable-availability-checking -plugin-path %swift-plugin-dir -I %t -dump-macro-expansions %s 2>&1 | %FileCheck %s
import Distributed
typealias System = LocalTestingDistributedActorSystem
@Resolvable
protocol Base: DistributedActor where ActorSystem: DistributedActorSystem<any Codable> {
distributed func base() -> Int
}
// CHECK: distributed actor $Base<ActorSystem>: Base
// CHECK: Distributed._DistributedActorStub
// CHECK: where ActorSystem: DistributedActorSystem<any Codable>
// CHECK: {
// CHECK: }
// CHECK: extension Base where Self: Distributed._DistributedActorStub {
// CHECK: distributed func base() -> Int {
// CHECK: if #available(SwiftStdlib 6.0, *) {
// CHECK: Distributed._distributedStubFatalError()
// CHECK: } else {
// CHECK: fatalError()
// CHECK: }
// CHECK: }
// CHECK: }
// ==== ------------------------------------------------------------------------
@Resolvable
protocol G3<ActorSystem>: DistributedActor, Base where ActorSystem: DistributedActorSystem<any Codable> {
distributed func get() -> String
distributed func greet(name: String) -> String
}
// CHECK: distributed actor $G3<ActorSystem>: G3
// CHECK: Distributed._DistributedActorStub
// CHECK: where ActorSystem: DistributedActorSystem<any Codable>
// CHECK: {
// CHECK: }
// CHECK: extension G3 where Self: Distributed._DistributedActorStub {
// CHECK: distributed func get() -> String {
// CHECK: if #available(SwiftStdlib 6.0, *) {
// CHECK: Distributed._distributedStubFatalError()
// CHECK: } else {
// CHECK: fatalError()
// CHECK: }
// CHECK: }
// CHECK: distributed func greet(name: String) -> String {
// CHECK: if #available(SwiftStdlib 6.0, *) {
// CHECK: Distributed._distributedStubFatalError()
// CHECK: } else {
// CHECK: fatalError()
// CHECK: }
// CHECK: }
// CHECK: }