Files
swift-mirror/stdlib/core/ContiguousArrayBuffer.swift
John McCall 5ddee671b6 Provide a hacky hook for specifying a class's instance size
and alignment for the purposes of deallocation.

If a class contains a method named __getInstanceSizeAndAlignMask,
and it takes no arguments and returns a pair of words, call
that method directly in order to get the size and alignment
mask instead of trusting the class's formal size and alignment.

This is not a replacement for a proper language solution for
custom allocation, but it'll suffice to fix some immediate
problems with HeapBufferStorage.

If we decide we like this approach, we should really raise
the deallocating destructor up to SIL.

rdar://16979846

Swift SVN r18485
2014-05-21 07:22:39 +00:00

401 lines
11 KiB
Swift

//===--- ArrayBridge.swift - Array<T> <=> NSArray bridging ----------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
// The empty array prototype. We use the same object for all empty
// [Native]Array<T>s.
let emptyNSSwiftArray : _NSSwiftArray
= reinterpretCast(ContiguousArrayBuffer<Int>(count: 0, minimumCapacity: 0))
// The class that implements the storage for a ContiguousArray<T>
@final class ContiguousArrayStorage<T> : _NSSwiftArray {
typealias Buffer = ContiguousArrayBuffer<T>
deinit {
let b = Buffer(self)
b.elementStorage.destroy(b.count)
b.base._value.destroy()
}
@final func __getInstanceSizeAndAlignMask() -> (Int,Int) {
return Buffer(self).base._allocatedSizeAndAlignMask()
}
/// Return true if the `proposedElementType` is `T` or a subclass of
/// `T`. We can't store anything else without violating type
/// safety; for example, the destructor has static knowledge that
/// all of the elements can be destroyed as `T`
override func canStoreElementsOfDynamicType(
proposedElementType: Any.Type
) -> Bool {
return proposedElementType is T.Type
}
/// A type that every element in the array is.
override var staticElementType: Any.Type {
return T.self
}
}
struct ContiguousArrayBuffer<T> : ArrayBufferType, LogicValue {
/// Make a buffer with uninitialized elements. After using this
/// method, you must either initialize the count elements at the
/// result's .elementStorage or set the result's .count to zero.
init(count: Int, minimumCapacity: Int)
{
base = HeapBuffer(
ContiguousArrayStorage<T>.self,
_ArrayBody(),
max(count, minimumCapacity))
var bridged = false
if _canBeClass(T.self) {
bridged = isBridgedVerbatimToObjectiveC(T.self)
}
base.value = _ArrayBody(count: count, capacity: base._capacity(),
elementTypeIsBridgedVerbatim: bridged)
}
init(_ storage: ContiguousArrayStorage<T>?) {
base = reinterpretCast(storage)
}
func getLogicValue() -> Bool {
return base.getLogicValue()
}
/// If the elements are stored contiguously, a pointer to the first
/// element. Otherwise, nil.
var elementStorage: UnsafePointer<T> {
return base ? base.elementStorage : nil
}
/// A pointer to the first element, assuming that the elements are stored
/// contiguously.
var _unsafeElementStorage: UnsafePointer<T> {
return base.elementStorage
}
func withUnsafePointerToElements<R>(body: (UnsafePointer<T>)->R) -> R {
let p = base.elementStorage
return withExtendedLifetime(base) { body(p) }
}
mutating func take() -> ContiguousArrayBuffer {
if !base {
return ContiguousArrayBuffer()
}
_sanityCheck(base.isUniquelyReferenced(), "Can't \"take\" a shared array buffer")
let result = self
base = Base()
return result
}
//===--- ArrayBufferType conformance ------------------------------------===//
/// The type of elements stored in the buffer
typealias Element = T
/// create an empty buffer
init() {
base = HeapBuffer()
}
/// Adopt the storage of x
init(_ buffer: ContiguousArrayBuffer) {
self = buffer
}
mutating func requestUniqueMutableBuffer(minimumCapacity: Int)
-> ContiguousArrayBuffer<Element>?
{
return isUniquelyReferenced() && capacity >= minimumCapacity ? self : nil
}
/// If this buffer is backed by a ContiguousArrayBuffer, return it.
/// Otherwise, return nil. Note: the result's elementStorage may
/// not match ours, if we are a SliceBuffer.
func requestNativeBuffer() -> ContiguousArrayBuffer<Element>? {
return self
}
/// Get/set the value of the ith element
subscript(i: Int) -> T {
get {
_sanityCheck(i >= 0 && i < count, "Array index out of range")
// If the index is in bounds, we can assume we have storage.
return _unsafeElementStorage[i]
}
nonmutating set {
_sanityCheck(i >= 0 && i < count, "Array index out of range")
// If the index is in bounds, we can assume we have storage.
// FIXME: Manually swap because it makes the ARC optimizer happy. See
// <rdar://problem/16831852> check retain/release order
// _unsafeElementStorage[i] = newValue
var nv = newValue
let tmp = nv
nv = _unsafeElementStorage[i]
_unsafeElementStorage[i] = tmp
}
}
/// How many elements the buffer stores
var count: Int {
get {
return base ? base.value.count : 0
}
nonmutating set {
_sanityCheck(newValue >= 0)
_sanityCheck(
newValue <= capacity,
"Can't grow an array buffer past its capacity")
_sanityCheck(base || newValue == 0)
if base {
base.value.count = newValue
}
}
}
/// How many elements the buffer can store without reallocation
var capacity: Int {
return base ? base.value.capacity : 0
}
/// Copy the given subRange of this buffer into uninitialized memory
/// starting at target. Return a pointer past-the-end of the
/// just-initialized memory.
func _uninitializedCopy(
subRange: Range<Int>, target: UnsafePointer<T>
) -> UnsafePointer<T> {
_sanityCheck(subRange.startIndex >= 0)
_sanityCheck(subRange.endIndex >= subRange.startIndex)
_sanityCheck(subRange.endIndex <= count)
var dst = target
var src = elementStorage + subRange.startIndex
for i in subRange {
dst++.initialize(src++.memory)
}
_fixLifetime(owner)
return dst
}
/// Return a SliceBuffer containing the given subRange of values
/// from this buffer.
subscript(subRange: Range<Int>) -> SliceBuffer<T>
{
return SliceBuffer(
owner: base.storage,
start: elementStorage + subRange.startIndex,
count: subRange.endIndex - subRange.startIndex,
hasNativeBuffer: true)
}
/// Return true iff this buffer's storage is uniquely-referenced.
/// NOTE: this does not mean the buffer is mutable. Other factors
/// may need to be considered, such as whether the buffer could be
/// some immutable Cocoa container.
mutating func isUniquelyReferenced() -> Bool {
return base.isUniquelyReferenced()
}
/// Returns true iff this buffer is mutable. NOTE: a true result
/// does not mean the buffer is uniquely-referenced.
func isMutable() -> Bool {
return true
}
/// Convert to an NSArray.
/// Precondition: T is bridged to Objective-C
/// O(1) if T is bridged verbatim, O(N) otherwise
func _asCocoaArray() -> _CocoaArray {
_sanityCheck(
isBridgedToObjectiveC(T.self),
"Array element type is not bridged to ObjectiveC")
if count == 0 {
return emptyNSSwiftArray
}
if _fastPath(base.value.elementTypeIsBridgedVerbatim) {
return reinterpretCast(base.storage)
}
return ContiguousArray(self).map { bridgeToObjectiveC($0)! }._buffer.storage!
}
/// An object that keeps the elements stored in this buffer alive
var owner: AnyObject? {
return storage
}
/// A value that identifies first mutable element, if any. Two
/// arrays compare === iff they are both empty, or if their buffers
/// have the same identity and count.
var identity: Word {
return reinterpretCast(elementStorage)
}
/// Return true iff we have storage for elements of the given
/// `proposedElementType`. If not, we'll be treated as immutable.
func canStoreElementsOfDynamicType(proposedElementType: Any.Type) -> Bool {
if let s = storage {
return s.canStoreElementsOfDynamicType(proposedElementType)
}
return false
}
/// Return true if the buffer stores only elements of type `U`.
/// Requires: `U` is a class or `@objc` existential. O(N)
func storesOnlyElementsOfType<U>(
_: U.Type
) -> Bool {
_sanityCheck(_isClassOrObjCExistential(U.self))
let s = storage
if _fastPath(s) {
if _fastPath(s!.staticElementType is U.Type) {
// Done in O(1)
return true
}
}
// Check the elements
for x in self {
// FIXME: reinterpretCast works around <rdar://problem/16953026>
if !(reinterpretCast(x) as AnyObject is U) {
return false
}
}
return true
}
//===--- private --------------------------------------------------------===//
var storage: ContiguousArrayStorage<T>? {
return reinterpretCast(base.storage)
}
typealias Base = HeapBuffer<_ArrayBody, T>
var base: Base
}
/// Append the elements of rhs to lhs
func += <
T, C: Collection where C._Element == T
> (
inout lhs: ContiguousArrayBuffer<T>, rhs: C
) {
let oldCount = lhs.count
let newCount = oldCount + numericCast(countElements(rhs))
if _fastPath(newCount <= lhs.capacity) {
lhs.count = newCount
(lhs.elementStorage + oldCount).initializeFrom(rhs)
}
else {
let newLHS = ContiguousArrayBuffer<T>(count: newCount,
minimumCapacity: lhs.capacity * 2)
if lhs.base {
newLHS.elementStorage.moveInitializeFrom(lhs.elementStorage,
count: oldCount)
lhs.base.value.count = 0
}
lhs.base = newLHS.base
(lhs.base.elementStorage + oldCount).initializeFrom(rhs)
}
}
/// Append rhs to lhs
func += <T> (inout lhs: ContiguousArrayBuffer<T>, rhs: T) {
lhs += CollectionOfOne(rhs)
}
func === <T>(
lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
) -> Bool {
return lhs.base == rhs.base
}
func !== <T>(
lhs: ContiguousArrayBuffer<T>, rhs: ContiguousArrayBuffer<T>
) -> Bool {
return lhs.base != rhs.base
}
extension ContiguousArrayBuffer : Collection {
var startIndex: Int {
return 0
}
var endIndex: Int {
return count
}
func generate() -> IndexingGenerator<ContiguousArrayBuffer> {
return IndexingGenerator(self)
}
}
func ~> <
S: _Sequence_
>(
source: S, _: (_CopyToNativeArrayBuffer,())
) -> ContiguousArrayBuffer<S.GeneratorType.Element>
{
var result = ContiguousArrayBuffer<S.GeneratorType.Element>()
// Using GeneratorSequence here essentially promotes the sequence to
// a Sequence from _Sequence_ so we can iterate the elements
for x in GeneratorSequence(source.generate()) {
result += x
}
return result.take()
}
func ~> <
C: Collection
>(
source: C, _:(_CopyToNativeArrayBuffer, ())
) -> ContiguousArrayBuffer<C.GeneratorType.Element>
{
return _copyCollectionToNativeArrayBuffer(source)
}
func _copyCollectionToNativeArrayBuffer<C: protocol<_Collection,_Sequence_>>(
source: C
) -> ContiguousArrayBuffer<C.GeneratorType.Element>
{
let count = countElements(source)
if count == 0 {
return ContiguousArrayBuffer()
}
var result = ContiguousArrayBuffer<C.GeneratorType.Element>(
count: numericCast(count),
minimumCapacity: 0
)
var p = result.elementStorage
for x in GeneratorSequence(source.generate()) {
(p++).initialize(x)
}
return result
}
protocol _ArrayType : Collection {
var count: Int {get}
typealias _Buffer : ArrayBufferType
var _buffer: _Buffer {get}
}