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assert() and fatalError() These functions are meant to be used in user code. They are enabled in debug mode and disabled in release or fast mode. _precondition() and _preconditionFailure() These functions are meant to be used in library code to check preconditions at the api boundry. They are enabled in debug mode (with a verbose message) and release mode (trap). In fast mode they are disabled. _debugPrecondition() and _debugPreconditionFailure() These functions are meant to be used in library code to check preconditions that are not neccesarily comprehensive for safety (UnsafePointer can be null or an invalid pointer but we can't check both). They are enabled only in debug mode. _sanityCheck() and _fatalError() These are meant to be used for internal consistency checks. They are only enabled when the library is build with -DSWIFT_STDLIB_INTERNAL_CHECKS=ON. I modified the code in the standard library to the best of my judgement. rdar://16477198 Swift SVN r18212
243 lines
6.5 KiB
Swift
243 lines
6.5 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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// UnicodeScalar Type
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//===----------------------------------------------------------------------===//
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struct UnicodeScalar : ExtendedGraphemeClusterLiteralConvertible {
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var _value: Builtin.Int32
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var value: UInt32 {
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get {
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return UInt32(_value)
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}
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}
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static func convertFromExtendedGraphemeClusterLiteral(
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value: String) -> UnicodeScalar {
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let unicodeScalars = value.unicodeScalars
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return unicodeScalars[unicodeScalars.startIndex]
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}
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init() {
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self._value = Int32(0).value
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}
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init(_ value : Builtin.Int32) {
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self._value = value
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}
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init(_ v : UInt32) {
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var lowHalf = v & 0xFFFF
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// reserved in each plane
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_precondition(lowHalf != 0xFFFE && lowHalf != 0xFFFF)
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// UTF-16 surrogate pair values are not valid code points
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_precondition(v < 0xD800 || v > 0xDFFF)
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// U+FDD0...U+FDEF are also reserved
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_precondition(v < 0xFDD0 || v > 0xFDEF)
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// beyond what is defined to be valid
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_precondition(v < 0x10FFFF)
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self._value = v.value
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}
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init(_ v: UnicodeScalar) {
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// This constructor allows one to provide necessary type context to
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// disambiguate between function overloads on 'String' and 'UnicodeScalar'.
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self = v
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}
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func escape() -> String {
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func lowNibbleAsHex(v: UInt32) -> String {
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var nibble = v & 15
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if nibble < 10 {
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return String(UnicodeScalar(nibble+48)) // 48 = '0'
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} else {
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return String(UnicodeScalar(nibble-10+65)) // 65 = 'A'
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}
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}
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if self == "\\" {
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return "\\\\"
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} else if self == "\'" {
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return "\\\'"
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} else if self == "\"" {
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return "\\\""
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} else if isPrint() {
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return String(self)
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} else if self == "\0" {
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return "\\0"
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} else if self == "\n" {
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return "\\n"
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} else if self == "\r" {
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return "\\r"
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} else if self == "\t" {
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return "\\t"
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} else if UInt32(self) < 128 {
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return "\\x"
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+ lowNibbleAsHex(UInt32(self) >> 4)
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+ lowNibbleAsHex(UInt32(self))
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} else if _isUTF8() {
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return String(self)
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} else if UInt32(self) <= 0xFFFF {
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return "\\u"
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+ lowNibbleAsHex(UInt32(self) >> 12)
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+ lowNibbleAsHex(UInt32(self) >> 8)
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+ lowNibbleAsHex(UInt32(self) >> 4)
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+ lowNibbleAsHex(UInt32(self))
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} else {
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// FIXME: Type checker performance prohibits this from being a
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// single chained "+".
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var result = "\\U"
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result += lowNibbleAsHex(UInt32(self) >> 28)
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result += lowNibbleAsHex(UInt32(self) >> 24)
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result += lowNibbleAsHex(UInt32(self) >> 20)
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result += lowNibbleAsHex(UInt32(self) >> 16)
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result += lowNibbleAsHex(UInt32(self) >> 12)
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result += lowNibbleAsHex(UInt32(self) >> 8)
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result += lowNibbleAsHex(UInt32(self) >> 4)
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result += lowNibbleAsHex(UInt32(self))
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return result
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}
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}
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/// \returns true if this is an ASCII character (code point 0 to 127
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/// inclusive).
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func isASCII() -> Bool {
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return value <= 127
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}
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// FIXME: Locales make this interesting
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func isAlpha() -> Bool {
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return (self >= "A" && self <= "Z") || (self >= "a" && self <= "z")
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}
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// FIXME: Locales make this interesting
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func isDigit() -> Bool {
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return self >= "0" && self <= "9"
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}
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// FIXME: Locales make this interesting
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var uppercase : UnicodeScalar {
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if self >= "a" && self <= "z" {
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return UnicodeScalar(UInt32(self) - 32)
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} else if self >= "à" && self <= "þ" && self != "÷" {
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return UnicodeScalar(UInt32(self) - 32)
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}
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return self
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}
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// FIXME: Locales make this interesting
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var lowercase : UnicodeScalar {
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if self >= "A" && self <= "Z" {
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return UnicodeScalar(UInt32(self) + 32)
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} else if self >= "À" && self <= "Þ" && self != "×" {
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return UnicodeScalar(UInt32(self) + 32)
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}
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return self
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}
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// FIXME: Locales make this interesting.
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func isSpace() -> Bool {
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// FIXME: The constraint-based type checker goes painfully exponential
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// when we turn this into one large expression. Break it up for now,
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// until we can optimize the constraint solver better.
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if self == " " || self == "\t" { return true }
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if self == "\n" || self == "\r" { return true }
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return self == "\x0B" || self == "\x0C"
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}
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}
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extension UnicodeScalar : Printable {
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var description: String {
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return "\"\(escape())\""
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}
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}
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extension UnicodeScalar : Hashable {
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var hashValue: Int {
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return Int(self.value)
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}
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}
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extension UnicodeScalar {
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init(_ v : Int) {
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self = UnicodeScalar(UInt32(v))
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}
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}
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extension UInt8 {
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init(_ v : UnicodeScalar) {
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_precondition(v.value <= UInt32(UInt8.max), "Code point value does not fit into UInt8")
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self = UInt8(v.value)
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}
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}
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extension UInt32 {
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init(_ v : UnicodeScalar) {
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self = v.value
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}
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}
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extension UInt64 {
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init(_ v : UnicodeScalar) {
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self = UInt64(v.value)
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}
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}
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func - (lhs: UnicodeScalar, rhs: UnicodeScalar) -> Int {
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return Int(lhs.value) - Int(rhs.value)
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}
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func - (lhs: UnicodeScalar, rhs: Int) -> UnicodeScalar {
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return UnicodeScalar(Int(lhs.value) - rhs)
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}
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func + (lhs: UnicodeScalar, rhs: Int) -> UnicodeScalar {
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return UnicodeScalar(Int(lhs.value) + rhs)
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}
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func + (lhs: Int, rhs: UnicodeScalar) -> UnicodeScalar {
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return rhs + lhs
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}
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func ==(lhs: UnicodeScalar, rhs: UnicodeScalar) -> Bool {
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return lhs.value == rhs.value
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}
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extension UnicodeScalar : Comparable {
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}
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func <(lhs: UnicodeScalar, rhs: UnicodeScalar) -> Bool {
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return lhs.value < rhs.value
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}
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extension UnicodeScalar {
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func isPrint() -> Bool {
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return (self >= UnicodeScalar(0o040) && self <= UnicodeScalar(0o176))
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}
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}
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/// Helpers to provide type context to guide type inference in code like::
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///
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/// var zero = _asUnicodeCodePoint('0')
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func _asUnicodeCodePoint(us: UnicodeScalar) -> Builtin.Int32 {
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return us._value
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}
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func _asUnicodeCodePoint(us: UnicodeScalar) -> UInt32 {
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return us.value
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}
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func _asUTF16CodeUnit(us: UnicodeScalar) -> UTF16.CodeUnit {
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var codePoint = us.value
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_precondition(codePoint <= UInt32(UInt16.max))
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return UTF16.CodeUnit(codePoint)
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}
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