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Based off the PlaygroundTransform, this new ASTWalker leaves calls to __builtin_pc_before and __builtin_pc_after before and after a user would expect a program counter to enter a range of source code.
39 lines
1.3 KiB
Swift
39 lines
1.3 KiB
Swift
// RUN: rm -rf %t
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// RUN: mkdir -p %t
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// RUN: cp %s %t/main.swift
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// RUN: %target-build-swift -Xfrontend -playground -Xfrontend -debugger-support -o %t/main %S/Inputs/PlaygroundsRuntime.swift %t/main.swift
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// RUN: %target-run %t/main | %FileCheck %s
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// RUN: %target-build-swift -Xfrontend -pc-macro -Xfrontend -playground -Xfrontend -debugger-support -o %t/main %S/Inputs/PlaygroundsRuntime.swift %S/Inputs/SilentPCMacroRuntime.swift %t/main.swift
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// RUN: %target-run %t/main | %FileCheck %s
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// REQUIRES: executable_test
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class A {
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func access() -> Void {
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}
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}
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class B {
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var a : A = A()
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init() {
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a.access()
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}
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func mutateIvar() -> Void {
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a.access()
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}
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}
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var b = B()
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b.mutateIvar()
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// CHECK: [{{.*}}] $builtin_log_scope_entry
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_entry
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_exit
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// note: b.a should not be reported here because we are in init()
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_exit
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// CHECK-NEXT: [{{.*}}] $builtin_log[b='main.B']
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_entry
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_entry
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_exit
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// CHECK-NEXT: [{{.*}}] $builtin_log[a='main.A']
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// CHECK-NEXT: [{{.*}}] $builtin_log_scope_exit
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// CHECK-NEXT: [{{.*}}] $builtin_log[b='main.B']
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