Files
swift-mirror/include/swift/ABI/Executor.h
John McCall 1177cde4e3 Use current public Dispatch API to schedule global work.
We expect to iterate on this quite a bit, both publicly
and internally, but this is a fine starting-point.

I've renamed runAsync to runAsyncAndBlock to underline
very clearly what it does and why it's not long for this
world.  I've also had to give it a radically different
implementation in an effort to make it continue to work
given an actor implementation that is no longer just
running all work synchronously.

The major remaining bit of actor-scheduling work is to
make swift_task_enqueue actually do something sensible
based on the executor it's been given; currently it's
expecting a flag that IRGen simply doesn't know to set.
2020-12-10 19:18:53 -05:00

168 lines
4.9 KiB
C++

//===--- Executor.h - ABI structures for executors --------------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// Swift ABI describing executors.
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_ABI_EXECUTOR_H
#define SWIFT_ABI_EXECUTOR_H
#include <inttypes.h>
#include "swift/ABI/HeapObject.h"
namespace swift {
class AsyncContext;
class AsyncTask;
class DefaultActor;
class Job;
/// An ExecutorRef isn't necessarily just a pointer to an executor
/// object; it may have other bits set.
class ExecutorRef {
static constexpr uintptr_t IsDefaultActor = 1;
static constexpr uintptr_t PointerMask = 7;
uintptr_t Value;
constexpr ExecutorRef(uintptr_t value) : Value(value) {}
public:
/// A generic execution environment. When running in a generic
/// environment, it's presumed to be okay to switch synchronously
/// to an actor. As an executor request, this represents a request
/// to drop whatever the current actor is.
constexpr static ExecutorRef generic() {
return ExecutorRef(0);
}
/// Given a pointer to a default actor, return an executor reference
/// for it.
static ExecutorRef forDefaultActor(DefaultActor *actor) {
assert(actor);
return ExecutorRef(reinterpret_cast<uintptr_t>(actor) | IsDefaultActor);
}
/// Is this the generic executor reference?
bool isGeneric() const {
return Value == 0;
}
/// Is this a default-actor executor reference?
bool isDefaultActor() const {
return Value & IsDefaultActor;
}
DefaultActor *getDefaultActor() const {
assert(isDefaultActor());
return reinterpret_cast<DefaultActor*>(Value & ~PointerMask);
}
uintptr_t getRawValue() const {
return Value;
}
/// Do we have to do any work to start running as the requested
/// executor?
bool mustSwitchToRun(ExecutorRef newExecutor) const {
return *this != newExecutor;
}
bool operator==(ExecutorRef other) const {
return Value == other.Value;
}
bool operator!=(ExecutorRef other) const {
return Value != other.Value;
}
};
using JobInvokeFunction =
SWIFT_CC(swiftasync)
void (Job *, ExecutorRef);
using TaskContinuationFunction =
SWIFT_CC(swiftasync)
void (AsyncTask *, ExecutorRef, AsyncContext *);
template <class AsyncSignature>
class AsyncFunctionPointer;
template <class AsyncSignature>
struct AsyncFunctionTypeImpl;
/// The abstract signature for an asynchronous function.
template <class Sig, bool HasErrorResult>
struct AsyncSignature;
template <class DirectResultTy, class... ArgTys, bool HasErrorResult>
struct AsyncSignature<DirectResultTy(ArgTys...), HasErrorResult> {
bool hasDirectResult = !std::is_same<DirectResultTy, void>::value;
using DirectResultType = DirectResultTy;
bool hasErrorResult = HasErrorResult;
using FunctionPointer = AsyncFunctionPointer<AsyncSignature>;
using FunctionType = typename AsyncFunctionTypeImpl<AsyncSignature>::type;
};
/// A signature for a thin async function that takes no arguments
/// and returns no results.
using ThinNullaryAsyncSignature =
AsyncSignature<void(), false>;
/// A signature for a thick async function that takes no formal
/// arguments and returns no results.
using ThickNullaryAsyncSignature =
AsyncSignature<void(HeapObject*), false>;
/// A class which can be used to statically query whether a type
/// is a specialization of AsyncSignature.
template <class T>
struct IsAsyncSignature {
static const bool value = false;
};
template <class DirectResultTy, class... ArgTys, bool HasErrorResult>
struct IsAsyncSignature<AsyncSignature<DirectResultTy(ArgTys...),
HasErrorResult>> {
static const bool value = true;
};
template <class Signature>
struct AsyncFunctionTypeImpl {
static_assert(IsAsyncSignature<Signature>::value,
"template argument is not an AsyncSignature");
// TODO: expand and include the arguments in the parameters.
using type = TaskContinuationFunction;
};
template <class Fn>
using AsyncFunctionType = typename AsyncFunctionTypeImpl<Fn>::type;
/// A "function pointer" for an async function.
///
/// Eventually, this will always be signed with the data key
/// using a type-specific discriminator.
template <class AsyncSignature>
class AsyncFunctionPointer {
public:
/// The function to run.
RelativeDirectPointer<AsyncFunctionType<AsyncSignature>,
/*nullable*/ false,
int32_t> Function;
/// The expected size of the context.
uint32_t ExpectedContextSize;
};
}
#endif