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Old Swift and new Swift runtimes and overlays need to coexist in the same process. This means there must not be any classes which have the same ObjC runtime name in old and new, because the ObjC runtime doesn't like name collisions. When possible without breaking source compatibility, classes were renamed in Swift, which results in a different ObjC name. Public classes were renamed only on the ObjC side using the @_objcRuntimeName attribute. This is similar to the work done in pull request #19295. That only renamed @objc classes. This renames all of the others, since even pure Swift classes still get an ObjC name. rdar://problem/46646438
328 lines
10 KiB
Swift
328 lines
10 KiB
Swift
//===--- SwiftNativeNSArray.swift -----------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// __ContiguousArrayStorageBase supplies the implementation of the
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// _NSArrayCore API (and thus, NSArray the API) for our
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// _ContiguousArrayStorage<T>. We can't put this implementation
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// directly on _ContiguousArrayStorage because generic classes can't
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// override Objective-C selectors.
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//
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//===----------------------------------------------------------------------===//
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#if _runtime(_ObjC)
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import SwiftShims
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/// Returns `true` iff the given `index` is valid as a position, i.e. `0
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/// ≤ index ≤ count`.
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@usableFromInline @_transparent
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internal func _isValidArrayIndex(_ index: Int, count: Int) -> Bool {
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return (index >= 0) && (index <= count)
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}
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/// Returns `true` iff the given `index` is valid for subscripting, i.e.
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/// `0 ≤ index < count`.
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@usableFromInline @_transparent
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internal func _isValidArraySubscript(_ index: Int, count: Int) -> Bool {
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return (index >= 0) && (index < count)
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}
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/// An `NSArray` with Swift-native reference counting and contiguous
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/// storage.
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///
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/// NOTE: older runtimes called this
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/// _SwiftNativeNSArrayWithContiguousStorage. The two must coexist, so
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/// it was renamed. The old name must not be used in the new runtime.
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@_fixed_layout
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@usableFromInline
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internal class __SwiftNativeNSArrayWithContiguousStorage
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: __SwiftNativeNSArray { // Provides NSArray inheritance and native refcounting
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@inlinable
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@nonobjc internal override init() {}
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@inlinable
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deinit {}
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// Operate on our contiguous storage
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internal func withUnsafeBufferOfObjects<R>(
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_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
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) rethrows -> R {
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_internalInvariantFailure(
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"Must override withUnsafeBufferOfObjects in derived classes")
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}
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}
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// Implement the APIs required by NSArray
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extension __SwiftNativeNSArrayWithContiguousStorage : _NSArrayCore {
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@objc internal var count: Int {
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return withUnsafeBufferOfObjects { $0.count }
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}
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@objc(objectAtIndex:)
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internal func objectAt(_ index: Int) -> AnyObject {
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return withUnsafeBufferOfObjects {
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objects in
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_precondition(
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_isValidArraySubscript(index, count: objects.count),
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"Array index out of range")
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return objects[index]
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}
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}
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@objc internal func getObjects(
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_ aBuffer: UnsafeMutablePointer<AnyObject>, range: _SwiftNSRange
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) {
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return withUnsafeBufferOfObjects {
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objects in
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_precondition(
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_isValidArrayIndex(range.location, count: objects.count),
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"Array index out of range")
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_precondition(
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_isValidArrayIndex(
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range.location + range.length, count: objects.count),
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"Array index out of range")
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if objects.isEmpty { return }
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// These objects are "returned" at +0, so treat them as pointer values to
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// avoid retains. Copy bytes via a raw pointer to circumvent reference
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// counting while correctly aliasing with all other pointer types.
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UnsafeMutableRawPointer(aBuffer).copyMemory(
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from: objects.baseAddress! + range.location,
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byteCount: range.length * MemoryLayout<AnyObject>.stride)
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}
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}
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@objc(countByEnumeratingWithState:objects:count:)
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internal func countByEnumerating(
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with state: UnsafeMutablePointer<_SwiftNSFastEnumerationState>,
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objects: UnsafeMutablePointer<AnyObject>?, count: Int
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) -> Int {
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var enumerationState = state.pointee
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if enumerationState.state != 0 {
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return 0
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}
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return withUnsafeBufferOfObjects {
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objects in
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enumerationState.mutationsPtr = _fastEnumerationStorageMutationsPtr
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enumerationState.itemsPtr =
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AutoreleasingUnsafeMutablePointer(objects.baseAddress)
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enumerationState.state = 1
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state.pointee = enumerationState
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return objects.count
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}
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}
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@objc(copyWithZone:)
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internal func copy(with _: _SwiftNSZone?) -> AnyObject {
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return self
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}
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}
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/// An `NSArray` whose contiguous storage is created and filled, upon
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/// first access, by bridging the elements of a Swift `Array`.
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///
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/// Ideally instances of this class would be allocated in-line in the
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/// buffers used for Array storage.
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@_fixed_layout // FIXME(sil-serialize-all)
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@usableFromInline
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@objc internal final class __SwiftDeferredNSArray
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: __SwiftNativeNSArrayWithContiguousStorage {
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// This stored property should be stored at offset zero. We perform atomic
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// operations on it.
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//
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// Do not access this property directly.
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@nonobjc
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internal var _heapBufferBridged_DoNotUse: AnyObject?
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// When this class is allocated inline, this property can become a
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// computed one.
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@usableFromInline
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@nonobjc
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internal let _nativeStorage: __ContiguousArrayStorageBase
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@nonobjc
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internal var _heapBufferBridgedPtr: UnsafeMutablePointer<AnyObject?> {
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return _getUnsafePointerToStoredProperties(self).assumingMemoryBound(
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to: Optional<AnyObject>.self)
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}
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internal var _heapBufferBridged: __BridgingBufferStorage? {
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if let ref =
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_stdlib_atomicLoadARCRef(object: _heapBufferBridgedPtr) {
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return unsafeBitCast(ref, to: __BridgingBufferStorage.self)
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}
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return nil
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}
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@inlinable // FIXME(sil-serialize-all)
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@nonobjc
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internal init(_nativeStorage: __ContiguousArrayStorageBase) {
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self._nativeStorage = _nativeStorage
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}
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internal func _destroyBridgedStorage(_ hb: __BridgingBufferStorage?) {
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if let bridgedStorage = hb {
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let buffer = _BridgingBuffer(bridgedStorage)
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let count = buffer.count
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buffer.baseAddress.deinitialize(count: count)
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}
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}
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deinit {
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_destroyBridgedStorage(_heapBufferBridged)
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}
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internal override func withUnsafeBufferOfObjects<R>(
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_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
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) rethrows -> R {
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while true {
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var buffer: UnsafeBufferPointer<AnyObject>
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// If we've already got a buffer of bridged objects, just use it
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if let bridgedStorage = _heapBufferBridged {
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let bridgingBuffer = _BridgingBuffer(bridgedStorage)
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buffer = UnsafeBufferPointer(
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start: bridgingBuffer.baseAddress, count: bridgingBuffer.count)
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}
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// If elements are bridged verbatim, the native buffer is all we
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// need, so return that.
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else if let buf = _nativeStorage._withVerbatimBridgedUnsafeBuffer(
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{ $0 }
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) {
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buffer = buf
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}
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else {
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// Create buffer of bridged objects.
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let objects = _nativeStorage._getNonVerbatimBridgingBuffer()
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// Atomically store a reference to that buffer in self.
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if !_stdlib_atomicInitializeARCRef(
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object: _heapBufferBridgedPtr, desired: objects.storage!) {
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// Another thread won the race. Throw out our buffer.
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_destroyBridgedStorage(
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unsafeDowncast(objects.storage!, to: __BridgingBufferStorage.self))
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}
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continue // Try again
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}
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defer { _fixLifetime(self) }
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return try body(buffer)
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}
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}
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/// Returns the number of elements in the array.
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///
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/// This override allows the count to be read without triggering
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/// bridging of array elements.
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@objc
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internal override var count: Int {
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if let bridgedStorage = _heapBufferBridged {
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return _BridgingBuffer(bridgedStorage).count
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}
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// Check if elements are bridged verbatim.
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return _nativeStorage._withVerbatimBridgedUnsafeBuffer { $0.count }
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?? _nativeStorage._getNonVerbatimBridgedCount()
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}
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}
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#else
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// Empty shim version for non-objc platforms.
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@usableFromInline
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@_fixed_layout
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internal class __SwiftNativeNSArrayWithContiguousStorage {
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@inlinable
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internal init() {}
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@inlinable
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deinit {}
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}
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#endif
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/// Base class of the heap buffer backing arrays.
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///
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/// NOTE: older runtimes called this _ContiguousArrayStorageBase. The
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/// two must coexist, so it was renamed. The old name must not be used
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/// in the new runtime.
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@usableFromInline
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@_fixed_layout
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internal class __ContiguousArrayStorageBase
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: __SwiftNativeNSArrayWithContiguousStorage {
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@usableFromInline
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final var countAndCapacity: _ArrayBody
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@inlinable
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@nonobjc
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internal init(_doNotCallMeBase: ()) {
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_internalInvariantFailure("creating instance of __ContiguousArrayStorageBase")
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}
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#if _runtime(_ObjC)
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internal override func withUnsafeBufferOfObjects<R>(
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_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
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) rethrows -> R {
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if let result = try _withVerbatimBridgedUnsafeBuffer(body) {
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return result
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}
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_internalInvariantFailure(
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"Can't use a buffer of non-verbatim-bridged elements as an NSArray")
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}
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/// If the stored type is bridged verbatim, invoke `body` on an
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/// `UnsafeBufferPointer` to the elements and return the result.
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/// Otherwise, return `nil`.
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internal func _withVerbatimBridgedUnsafeBuffer<R>(
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_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
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) rethrows -> R? {
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_internalInvariantFailure(
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"Concrete subclasses must implement _withVerbatimBridgedUnsafeBuffer")
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}
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@nonobjc
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internal func _getNonVerbatimBridgedCount() -> Int {
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_internalInvariantFailure(
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"Concrete subclasses must implement _getNonVerbatimBridgedCount")
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}
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internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
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_internalInvariantFailure(
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"Concrete subclasses must implement _getNonVerbatimBridgingBuffer")
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}
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#endif
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@inlinable
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internal func canStoreElements(ofDynamicType _: Any.Type) -> Bool {
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_internalInvariantFailure(
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"Concrete subclasses must implement canStoreElements(ofDynamicType:)")
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}
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/// A type that every element in the array is.
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@inlinable
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internal var staticElementType: Any.Type {
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_internalInvariantFailure(
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"Concrete subclasses must implement staticElementType")
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}
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@inlinable
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deinit {
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_internalInvariant(
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self !== _emptyArrayStorage, "Deallocating empty array storage?!")
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}
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}
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