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1989 lines
71 KiB
Swift
1989 lines
71 KiB
Swift
//===--- FloatingPoint.swift.gyb ------------------------------*- swift -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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%{
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from SwiftIntTypes import all_integer_types
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# Number of bits in the Builtin.Word type
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word_bits = int(CMAKE_SIZEOF_VOID_P) * 8
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}%
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/// A floating-point numeric type.
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///
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/// Floating-point types are used to represent fractional numbers, like 5.5,
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/// 100.0, or 3.14159274. Each floating-point type has its own possible range
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/// and precision. The floating-point types in the standard library are
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/// `Float`, `Double`, and `Float80` where available.
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///
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/// Create new instances of floating-point types using integer or
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/// floating-point literals. For example:
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///
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/// let temperature = 33.2
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/// let recordHigh = 37.5
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///
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/// The `FloatingPoint` protocol declares common arithmetic operations, so you
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/// can write functions and algorithms that work on any floating-point type.
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/// The following example declares a function that calculates the length of
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/// the hypotenuse of a right triangle given its two perpendicular sides.
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/// Because the `hypotenuse(_:_:)` function uses a generic parameter
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/// constrained to the `FloatingPoint` protocol, you can call it using any
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/// floating-point type.
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///
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/// func hypotenuse<T: FloatingPoint>(_ a: T, _ b: T) -> T {
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/// return (a * a + b * b).squareRoot()
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/// }
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///
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/// let (dx, dy) = (3.0, 4.0)
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/// let distance = hypotenuse(dx, dy)
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/// // distance == 5.0
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///
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/// Floating-point values are represented as a *sign* and a *magnitude*, where
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/// the magnitude is calculated using the type's *radix* and the instance's
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/// *significand* and *exponent*. This magnitude calculation takes the
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/// following form for a floating-point value `x` of type `F`, where `**` is
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/// exponentiation:
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///
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/// x.significand * F.radix ** x.exponent
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///
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/// Here's an example of the number -8.5 represented as an instance of the
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/// `Double` type, which defines a radix of 2.
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///
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/// let y = -8.5
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/// // y.sign == .minus
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/// // y.significand == 1.0625
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/// // y.exponent == 3
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///
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/// let magnitude = 1.0625 * Double(2 ** 3)
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/// // magnitude == 8.5
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///
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/// Types that conform to the `FloatingPoint` protocol provide most basic
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/// (clause 5) operations of the [IEEE 754 specification][spec]. The base,
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/// precision, and exponent range are not fixed in any way by this protocol,
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/// but it enforces the basic requirements of any IEEE 754 floating-point
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/// type.
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///
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/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
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///
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/// Additional Considerations
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/// =========================
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///
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/// In addition to representing specific numbers, floating-point types also
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/// have special values for working with overflow and nonnumeric results of
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/// calculation.
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///
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/// Infinity
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/// --------
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///
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/// Any value whose magnitude is so great that it would round to a value
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/// outside the range of representable numbers is rounded to *infinity*. For a
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/// type `F`, positive and negative infinity are represented as `F.infinity`
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/// and `-F.infinity`, respectively. Positive infinity compares greater than
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/// every finite value and negative infinity, while negative infinity compares
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/// less than every finite value and positive infinity. Infinite values with
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/// the same sign are equal to each other.
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///
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/// let values: [Double] = [10.0, 25.0, -10.0, .infinity, -.infinity]
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/// print(values.sorted())
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/// // Prints "[-inf, -10.0, 10.0, 25.0, inf]"
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///
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/// Operations with infinite values follow real arithmetic as much as possible:
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/// Adding or subtracting a finite value, or multiplying or dividing infinity
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/// by a nonzero finite value, results in infinity.
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///
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/// NaN ("not a number")
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/// --------------------
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///
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/// Floating-point types represent values that are neither finite numbers nor
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/// infinity as NaN, an abbreviation for "not a number." Comparing a NaN with
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/// any value, including another NaN, results in `false`.
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///
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/// let myNaN = Double.nan
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/// print(myNaN > 0)
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/// // Prints "false"
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/// print(myNaN < 0)
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/// // Prints "false"
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/// print(myNaN == .nan)
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/// // Prints "false"
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///
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/// Because testing whether one NaN is equal to another NaN results in `false`,
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/// use the `isNaN` property to test whether a value is NaN.
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///
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/// print(myNaN.isNaN)
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/// // Prints "true"
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///
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/// NaN propagates through many arithmetic operations. When you are operating
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/// on many values, this behavior is valuable because operations on NaN simply
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/// forward the value and don't cause runtime errors. The following example
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/// shows how NaN values operate in different contexts.
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///
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/// Imagine you have a set of temperature data for which you need to report
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/// some general statistics: the total number of observations, the number of
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/// valid observations, and the average temperature. First, a set of
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/// observations in Celsius is parsed from strings to `Double` values:
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///
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/// let temperatureData = ["21.5", "19.25", "27", "no data", "28.25", "no data", "23"]
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/// let tempsCelsius = temperatureData.map { Double($0) ?? .nan }
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/// // tempsCelsius == [21.5, 19.25, 27, nan, 28.25, nan, 23.0]
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///
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/// Note that some elements in the `temperatureData ` array are not valid
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/// numbers. When these invalid strings are parsed by the `Double` failable
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/// initializer, the example uses the nil-coalescing operator (`??`) to
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/// provide NaN as a fallback value.
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///
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/// Next, the observations in Celsius are converted to Fahrenheit:
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///
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/// let tempsFahrenheit = tempsCelsius.map { $0 * 1.8 + 32 }
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/// // tempsFahrenheit == [70.7, 66.65, 80.6, nan, 82.85, nan, 73.4]
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///
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/// The NaN values in the `tempsCelsius` array are propagated through the
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/// conversion and remain NaN in `tempsFahrenheit`.
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///
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/// Because calculating the average of the observations involves combining
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/// every value of the `tempsFahrenheit` array, any NaN values cause the
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/// result to also be NaN, as seen in this example:
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///
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/// let badAverage = tempsFahrenheit.reduce(0.0, combine: +) / Double(tempsFahrenheit.count)
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/// // badAverage.isNaN == true
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///
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/// Instead, when you need an operation to have a specific numeric result,
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/// filter out any NaN values using the `isNaN` property.
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///
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/// let validTemps = tempsFahrenheit.filter { !$0.isNaN }
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/// let average = validTemps.reduce(0.0, combine: +) / Double(validTemps.count)
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///
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/// Finally, report the average temperature and observation counts:
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///
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/// print("Average: \(average)°F in \(validTemps.count) " +
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/// "out of \(tempsFahrenheit.count) observations.")
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/// // Prints "Average: 74.84°F in 5 out of 7 observations."
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public protocol FloatingPoint: Comparable, Arithmetic,
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SignedNumber, Strideable {
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/// A type that can represent any written exponent.
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associatedtype Exponent: SignedInteger
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/// Creates a new value from the given sign, exponent, and significand.
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///
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/// The following example uses this initializer to create a new `Double`
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/// instance. `Double` is a binary floating-point type that has a radix of
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/// `2`.
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///
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/// let x = Double(sign: .plus, exponent: -2, significand: 1.5)
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/// // x == 0.375
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///
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/// This initializer is equivalent to the following calculation, where `**`
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/// is exponentiation, computed as if by a single, correctly rounded,
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/// floating-point operation:
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///
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/// let sign: FloatingPointSign = .plus
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/// let exponent = -2
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/// let significand = 1.5
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/// let y = (sign == .minus ? -1 : 1) * significand * Double.radix ** exponent
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/// // y == 0.375
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///
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/// As with any basic operation, if this value is outside the representable
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/// range of the type, overflow or underflow occurs, and zero, a subnormal
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/// value, or infinity may result. In addition, there are two other edge
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/// cases:
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///
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/// - If the value you pass to `significand` is zero or infinite, the result
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/// is zero or infinite, regardless of the value of `exponent`.
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/// - If the value you pass to `significand` is NaN, the result is NaN.
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///
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/// For any floating-point value `x` of type `F`, the result of the following
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/// is equal to `x`, with the distinction that the result is canonicalized
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/// if `x` is in a noncanonical encoding:
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///
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/// let x0 = F(sign: x.sign, exponent: x.exponent, significand: x.significand)
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///
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/// This initializer implements the `scaleB` operation defined by the [IEEE
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/// 754 specification][spec].
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///
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/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
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///
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/// - Parameters:
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/// - sign: The sign to use for the new value.
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/// - exponent: The new value's exponent.
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/// - significand: The new value's significand.
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init(sign: FloatingPointSign, exponent: Exponent, significand: Self)
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/// Creates a new floating-point value using the sign of one value and the
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/// magnitude of another.
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///
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/// The following example uses this initializer to create a new `Double`
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/// instance with the sign of `a` and the magnitude of `b`:
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///
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/// let a = -21.5
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/// let b = 305.15
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/// let c = Double(signOf: a, magnitudeOf: b)
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/// print(c)
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/// // Prints "-305.15"
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///
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/// This initializer implements the IEEE 754 `copysign` operation.
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///
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/// - Parameters:
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/// - signOf: A value from which to use the sign. The result of the
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/// initializer has the same sign as `signOf`.
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/// - magnitudeOf: A value from which to use the magnitude. The result of
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/// the initializer has the same magnitude as `magnitudeOf`.
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init(signOf: Self, magnitudeOf: Self)
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% for src_ty in all_integer_types(word_bits):
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/// Creates a new value, rounded to the closest possible representation.
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///
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/// If two representable values are equally close, the result is the value
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/// with more trailing zeros in its significand bit pattern.
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///
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/// - Parameter value: The integer to convert to a floating-point value.
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init(_ value: ${src_ty.stdlib_name})
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% end
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/* TODO: Implement the following APIs once a revised integer protocol is
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introduced that allows for them to be implemented. In particular, we
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need to have an "index of most significant bit" operation and "get
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absolute value as unsigned type" operation on the Integer protocol.
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/// Creates the closest representable value to the given integer.
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///
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/// - Parameter value: The integer to represent as a floating-point value.
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init<Source: Integer>(_ value: Source)
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/// Creates a value that exactly represents the given integer.
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///
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/// If the given integer is outside the representable range of the type, the
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/// result is `nil`.
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///
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/// - Parameter value: The integer to represent as a floating-point value.
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init?<Source: Integer>(exactly value: Source)
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*/
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/// The radix, or base of exponentiation, for a floating-point type.
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///
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/// The magnitude of a floating-point value `x` of type `F` can be calculated
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/// by using the following formula, where `**` is exponentiation:
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///
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/// let magnitude = x.significand * F.radix ** x.exponent
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///
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/// A conforming type may use any integer radix, but values other than 2 (for
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/// binary floating-point types) or 10 (for decimal floating-point types)
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/// are extraordinarily rare in practice.
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static var radix: Int { get }
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/// A quiet NaN ("not a number").
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///
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/// A NaN compares not equal, not greater than, and not less than every
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/// value, including itself. Passing a NaN to an operation generally results
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/// in NaN.
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///
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/// let x = 1.21
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/// // x > Double.nan == false
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/// // x < Double.nan == false
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/// // x == Double.nan == false
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///
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/// Because a NaN always compares not equal to itself, to test whether a
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/// floating-point value is NaN, use its `isNaN` property instead of the
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/// equal-to operator (`==`). In the following example, `y` is NaN.
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///
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/// let y = x + Double.nan
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/// print(y == Double.nan)
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/// // Prints "false"
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/// print(y.isNaN)
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/// // Prints "true"
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///
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/// - SeeAlso: `isNaN`, `signalingNaN`
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static var nan: Self { get }
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/// A signaling NaN ("not a number").
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///
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/// The default IEEE 754 behavior of operations involving a signaling NaN is
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/// to raise the Invalid flag in the floating-point environment and return a
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/// quiet NaN.
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///
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/// Operations on types conforming to the `FloatingPoint` protocol should
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/// support this behavior, but they might also support other options. For
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/// example, it would be reasonable to implement alternative operations in
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/// which operating on a signaling NaN triggers a runtime error or results
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/// in a diagnostic for debugging purposes. Types that implement alternative
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/// behaviors for a signaling NaN must document the departure.
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///
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/// Other than these signaling operations, a signaling NaN behaves in the
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/// same manner as a quiet NaN.
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///
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/// - SeeAlso: `nan`
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static var signalingNaN: Self { get }
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/// Positive infinity.
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///
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/// Infinity compares greater than all finite numbers and equal to other
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/// infinite values.
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///
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/// let x = Double.greatestFiniteMagnitude
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/// let y = x * 2
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/// // y == Double.infinity
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/// // y > x
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static var infinity: Self { get }
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/// The greatest finite number representable by this type.
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///
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/// This value compares greater than or equal to all finite numbers, but less
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/// than `infinity`.
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///
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/// This value corresponds to type-specific C macros such as `FLT_MAX` and
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/// `DBL_MAX`. The naming of those macros is slightly misleading, because
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/// `infinity` is greater than this value.
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static var greatestFiniteMagnitude: Self { get }
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/// The mathematical constant pi.
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///
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/// This value should be rounded toward zero to keep user computations with
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/// angles from inadvertently ending up in the wrong quadrant. A type that
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/// conforms to the `FloatingPoint` protocol provides the value for `pi` at
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/// its best possible precision.
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///
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/// print(Double.pi)
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/// // Prints "3.14159265358979"
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static var pi: Self { get }
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// NOTE: Rationale for "ulp" instead of "epsilon":
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// We do not use that name because it is ambiguous at best and misleading
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// at worst:
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//
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// - Historically several definitions of "machine epsilon" have commonly
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// been used, which differ by up to a factor of two or so. By contrast
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// "ulp" is a term with a specific unambiguous definition.
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//
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// - Some languages have used "epsilon" to refer to wildly different values,
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// such as `leastNonzeroMagnitude`.
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//
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// - Inexperienced users often believe that "epsilon" should be used as a
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// tolerance for floating-point comparisons, because of the name. It is
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// nearly always the wrong value to use for this purpose.
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/// The unit in the last place of this value.
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///
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/// This is the unit of the least significant digit in this value's
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/// significand. For most numbers `x`, this is the difference between `x`
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/// and the next greater (in magnitude) representable number. There are some
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/// edge cases to be aware of:
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///
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/// - If `x` is not a finite number, then `x.ulp` is NaN.
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/// - If `x` is very small in magnitude, then `x.ulp` may be a subnormal
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/// number. If a type does not support subnormals, `x.ulp` may be rounded
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/// to zero.
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/// - `greatestFiniteMagnitude.ulp` is a finite number, even though the next
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/// greater representable value is `infinity`.
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///
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/// This quantity, or a related quantity, is sometimes called *epsilon* or
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/// *machine epsilon.* Avoid that name because it has different meanings in
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/// different languages, which can lead to confusion, and because it
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/// suggests that it is a good tolerance to use for comparisons, which it
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/// almost never is.
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var ulp: Self { get }
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/// The unit in the last place of 1.0.
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///
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/// The positive difference between 1.0 and the next greater representable
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/// number. The `ulpOfOne` constant corresponds to the C macros
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/// `FLT_EPSILON`, `DBL_EPSILON`, and others with a similar purpose.
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static var ulpOfOne: Self { get }
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/// The least positive normal number.
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///
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/// This value compares less than or equal to all positive normal numbers.
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/// There may be smaller positive numbers, but they are *subnormal*, meaning
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/// that they are represented with less precision than normal numbers.
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///
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/// This value corresponds to type-specific C macros such as `FLT_MIN` and
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/// `DBL_MIN`. The naming of those macros is slightly misleading, because
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/// subnormals, zeros, and negative numbers are smaller than this value.
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static var leastNormalMagnitude: Self { get }
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/// The least positive number.
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///
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/// This value compares less than or equal to all positive numbers, but
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/// greater than zero. If the type supports subnormal values,
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/// `leastNonzeroMagnitude` is smaller than `leastNormalMagnitude`;
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/// otherwise they are equal.
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static var leastNonzeroMagnitude: Self { get }
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/// The sign of the floating-point value.
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///
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/// The `sign` property is `.minus` if the value's signbit is set, and
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/// `.plus` otherwise. For example:
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///
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/// let x = -33.375
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/// // x.sign == .minus
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///
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/// Do not use this property to check whether a floating point value is
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/// negative. For a value `x`, the comparison `x.sign == .minus` is not
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/// necessarily the same as `x < 0`. In particular, `x.sign == .minus` if
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/// `x` is -0, and while `x < 0` is always `false` if `x` is NaN, `x.sign`
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/// could be either `.plus` or `.minus`.
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var sign: FloatingPointSign { get }
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/// The exponent of the floating-point value.
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///
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/// The *exponent* of a floating-point value is the integer part of the
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/// logarithm of the value's magnitude. For a value `x` of a floating-point
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/// type `F`, the magnitude can be calculated as the following, where `**`
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/// is exponentiation:
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///
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/// let magnitude = x.significand * F.radix ** x.exponent
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///
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/// In the next example, `y` has a value of `21.5`, which is encoded as
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/// `1.34375 * 2 ** 4`. The significand of `y` is therefore 1.34375.
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///
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/// let y: Double = 21.5
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/// // y.significand == 1.34375
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/// // y.exponent == 4
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/// // Double.radix == 2
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///
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/// The `exponent` property has the following edge cases:
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///
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/// - If `x` is zero, then `x.exponent` is `Int.min`.
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/// - If `x` is +/-infinity or NaN, then `x.exponent` is `Int.max`
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///
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/// This property implements the `logB` operation defined by the [IEEE 754
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/// specification][spec].
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///
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|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
var exponent: Exponent { get }
|
|
|
|
/// The significand of the floating-point value.
|
|
///
|
|
/// The magnitude of a floating-point value `x` of type `F` can be calculated
|
|
/// by using the following formula, where `**` is exponentiation:
|
|
///
|
|
/// let magnitude = x.significand * F.radix ** x.exponent
|
|
///
|
|
/// In the next example, `y` has a value of `21.5`, which is encoded as
|
|
/// `1.34375 * 2 ** 4`. The significand of `y` is therefore 1.34375.
|
|
///
|
|
/// let y: Double = 21.5
|
|
/// // y.significand == 1.34375
|
|
/// // y.exponent == 4
|
|
/// // Double.radix == 2
|
|
///
|
|
/// If a type's radix is 2, then for finite nonzero numbers, the significand
|
|
/// is in the range `1.0 ..< 2.0`. For other values of `x`, `x.significand`
|
|
/// is defined as follows:
|
|
///
|
|
/// - If `x` is zero, then `x.significand` is 0.0.
|
|
/// - If `x` is infinity, then `x.significand` is 1.0.
|
|
/// - If `x` is NaN, then `x.significand` is NaN.
|
|
/// - Note: The significand is frequently also called the *mantissa*, but
|
|
/// significand is the preferred terminology in the [IEEE 754
|
|
/// specification][spec], to allay confusion with the use of mantissa for
|
|
/// the fractional part of a logarithm.
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
var significand: Self { get }
|
|
|
|
/// Returns the sum of this value and the given value, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the addition operator (`+`). For
|
|
/// example:
|
|
///
|
|
/// let x = 1.5
|
|
/// print(x.adding(2.25))
|
|
/// // Prints "3.75"
|
|
/// print(x + 2.25)
|
|
/// // Prints "3.75"
|
|
///
|
|
/// The `adding(_:)` method implements the addition operation defined by the
|
|
/// [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to add.
|
|
/// - Returns: The sum of this value and `other`, rounded to a representable
|
|
/// value.
|
|
///
|
|
/// - SeeAlso: `add(_:)`
|
|
func adding(_ other: Self) -> Self
|
|
|
|
/// Adds the given value to this value in place, rounded to a representable
|
|
/// value.
|
|
///
|
|
/// This method serves as the basis for the in-place addition operator
|
|
/// (`+=`). For example:
|
|
///
|
|
/// var (x, y) = (2.25, 2.25)
|
|
/// x.add(7.0)
|
|
/// // x == 9.25
|
|
/// y += 7.0
|
|
/// // y == 9.25
|
|
///
|
|
/// - Parameter other: The value to add.
|
|
///
|
|
/// - SeeAlso: `adding(_:)`
|
|
mutating func add(_ other: Self)
|
|
|
|
/// Returns the additive inverse of this value.
|
|
///
|
|
/// The result is always exact. This method serves as the basis for the
|
|
/// negation operator (prefixed `-`). For example:
|
|
///
|
|
/// let x = 21.5
|
|
/// let y = x.negated()
|
|
/// // y == -21.5
|
|
///
|
|
/// - Returns: The additive inverse of this value.
|
|
///
|
|
/// - SeeAlso: `negate()`
|
|
func negated() -> Self
|
|
|
|
/// Replaces this value with its additive inverse.
|
|
///
|
|
/// The result is always exact. This example uses the `negate()` method to
|
|
/// negate the value of the variable `x`:
|
|
///
|
|
/// var x = 21.5
|
|
/// x.negate()
|
|
/// // x == -21.5
|
|
///
|
|
/// - SeeAlso: `negated()`
|
|
mutating func negate()
|
|
|
|
/// Returns the difference of this value and the given value, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the subtraction operator (`-`). For
|
|
/// example:
|
|
///
|
|
/// let x = 7.5
|
|
/// print(x.subtracting(2.25))
|
|
/// // Prints "5.25"
|
|
/// print(x - 2.25)
|
|
/// // Prints "5.25"
|
|
///
|
|
/// The `subtracting(_:)` method implements the subtraction operation
|
|
/// defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to subtract from this value.
|
|
/// - Returns: The difference of this value and `other`, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// - SeeAlso: `subtract(_:)`
|
|
func subtracting(_ other: Self) -> Self
|
|
|
|
/// Subtracts the given value from this value in place, rounding to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the in-place subtraction operator
|
|
/// (`-=`). For example:
|
|
///
|
|
/// var (x, y) = (7.5, 7.5)
|
|
/// x.subtract(2.25)
|
|
/// // x == 5.25
|
|
/// y -= 2.25
|
|
/// // y == 5.25
|
|
///
|
|
/// - Parameter other: The value to subtract.
|
|
///
|
|
/// - SeeAlso: `subtracting(_:)`
|
|
mutating func subtract(_ other: Self)
|
|
|
|
/// Returns the product of this value and the given value, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the multiplication operator (`*`).
|
|
/// For example:
|
|
///
|
|
/// let x = 7.5
|
|
/// print(x.multiplied(by: 2.25))
|
|
/// // Prints "16.875"
|
|
/// print(x * 2.25)
|
|
/// // Prints "16.875"
|
|
///
|
|
/// The `multiplied(by:)` method implements the multiplication operation
|
|
/// defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to multiply by this value.
|
|
/// - Returns: The product of this value and `other`, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// - SeeAlso: `multiply(by:)`
|
|
func multiplied(by other: Self) -> Self
|
|
|
|
/// Multiplies this value by the given value in place, rounding to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the in-place multiplication operator
|
|
/// (`*=`). For example:
|
|
///
|
|
/// var (x, y) = (7.5, 7.5)
|
|
/// x.multiply(by: 2.25)
|
|
/// // x == 16.875
|
|
/// y *= 2.25
|
|
/// // y == 16.875
|
|
///
|
|
/// - Parameter other: The value to multiply by this value.
|
|
///
|
|
/// - SeeAlso: `multiplied(by:)`
|
|
mutating func multiply(by other: Self)
|
|
|
|
/// Returns the quotient of this value and the given value, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the division operator (`/`). For
|
|
/// example:
|
|
///
|
|
/// let x = 7.5
|
|
/// let y = x.divided(by: 2.25)
|
|
/// // y == 16.875
|
|
/// let z = x * 2.25
|
|
/// // z == 16.875
|
|
///
|
|
/// The `divided(by:)` method implements the division operation
|
|
/// defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
/// - Returns: The quotient of this value and `other`, rounded to a
|
|
/// representable value.
|
|
///
|
|
/// - SeeAlso: `divide(by:)`
|
|
func divided(by other: Self) -> Self
|
|
|
|
/// Divides this value by the given value in place, rounding to a
|
|
/// representable value.
|
|
///
|
|
/// This method serves as the basis for the in-place division operator
|
|
/// (`/=`). For example:
|
|
///
|
|
/// var (x, y) = (16.875, 16.875)
|
|
/// x.divide(by: 2.25)
|
|
/// // x == 7.5
|
|
/// y /= 2.25
|
|
/// // y == 7.5
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
///
|
|
/// - SeeAlso: `divided(by:)`
|
|
mutating func divide(by other: Self)
|
|
|
|
/// Returns the remainder of this value divided by the given value.
|
|
///
|
|
/// For two finite values `x` and `y`, the remainder `r` of dividing `x` by
|
|
/// `y` satisfies `x == y * q + r`, where `q` is the integer nearest to
|
|
/// `x / y`. If `x / y` is exactly halfway between two integers, `q` is
|
|
/// chosen to be even. Note that `q` is *not* `x / y` computed in
|
|
/// floating-point arithmetic, and that `q` may not be representable in any
|
|
/// available integer type.
|
|
///
|
|
/// The following example calculates the remainder of dividing 8.625 by 0.75:
|
|
///
|
|
/// let x = 8.625
|
|
/// print(x / 0.75)
|
|
/// // Prints "11.5"
|
|
///
|
|
/// let q = (x / 0.75).rounded(.toNearestOrEven)
|
|
/// // q == 12.0
|
|
/// let r = x.remainder(dividingBy: 0.75)
|
|
/// // r == -0.375
|
|
///
|
|
/// let x1 = 0.75 * q + r
|
|
/// // x1 == 8.625
|
|
///
|
|
/// If this value and `other` are finite numbers, the remainder is in the
|
|
/// closed range `-abs(other / 2)...abs(other / 2)`. The
|
|
/// `remainder(dividingBy:)` method is always exact. This method implements
|
|
/// the remainder operation defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
/// - Returns: The remainder of this value divided by `other`.
|
|
///
|
|
/// - SeeAlso: `formRemainder(dividingBy:)`,
|
|
/// `truncatingRemainder(dividingBy:)`
|
|
func remainder(dividingBy other: Self) -> Self
|
|
|
|
/// Replaces this value with the remainder of itself divided by the given
|
|
/// value.
|
|
///
|
|
/// For two finite values `x` and `y`, the remainder `r` of dividing `x` by
|
|
/// `y` satisfies `x == y * q + r`, where `q` is the integer nearest to
|
|
/// `x / y`. If `x / y` is exactly halfway between two integers, `q` is
|
|
/// chosen to be even. Note that `q` is *not* `x / y` computed in
|
|
/// floating-point arithmetic, and that `q` may not be representable in any
|
|
/// available integer type.
|
|
///
|
|
/// The following example calculates the remainder of dividing 8.625 by 0.75:
|
|
///
|
|
/// var x = 8.625
|
|
/// print(x / 0.75)
|
|
/// // Prints "11.5"
|
|
///
|
|
/// let q = (x / 0.75).rounded(.toNearestOrEven)
|
|
/// // q == 12.0
|
|
/// x.formRemainder(dividingBy: 0.75)
|
|
/// // x == -0.375
|
|
///
|
|
/// let x1 = 0.75 * q + x
|
|
/// // x1 == 8.625
|
|
///
|
|
/// If this value and `other` are finite numbers, the remainder is in the
|
|
/// closed range `-abs(other / 2)...abs(other / 2)`. The
|
|
/// `remainder(dividingBy:)` method is always exact.
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
///
|
|
/// - SeeAlso: `remainder(dividingBy:)`,
|
|
/// `formTruncatingRemainder(dividingBy:)`
|
|
mutating func formRemainder(dividingBy other: Self)
|
|
|
|
/// Returns the remainder of this value divided by the given value using
|
|
/// truncating division.
|
|
///
|
|
/// Performing truncating division with floating-point values results in a
|
|
/// truncated integer quotient and a remainder. For values `x` and `y` and
|
|
/// their truncated integer quotient `q`, the remainder `r` satisfies
|
|
/// `x == y * q + r`.
|
|
///
|
|
/// The following example calculates the truncating remainder of dividing
|
|
/// 8.625 by 0.75:
|
|
///
|
|
/// let x = 8.625
|
|
/// print(x / 0.75)
|
|
/// // Prints "11.5"
|
|
///
|
|
/// let q = (x / 0.75).rounded(.towardZero)
|
|
/// // q == 11.0
|
|
/// let r = x.truncatingRemainder(dividingBy: 0.75)
|
|
/// // r == 0.375
|
|
///
|
|
/// let x1 = 0.75 * q + r
|
|
/// // x1 == 8.625
|
|
///
|
|
/// If this value and `other` are both finite numbers, the truncating
|
|
/// remainder has the same sign as this value and is strictly smaller in
|
|
/// magnitude than `other`. The `truncatingRemainder(dividingBy:)` method
|
|
/// is always exact.
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
/// - Returns: The remainder of this value divided by `other` using
|
|
/// truncating division.
|
|
///
|
|
/// - SeeAlso: `formTruncatingRemainder(dividingBy:)`,
|
|
/// `remainder(dividingBy:)`
|
|
func truncatingRemainder(dividingBy other: Self) -> Self
|
|
|
|
/// Replaces this value with the remainder of itself divided by the given
|
|
/// value using truncating division.
|
|
///
|
|
/// Performing truncating division with floating-point values results in a
|
|
/// truncated integer quotient and a remainder. For values `x` and `y` and
|
|
/// their truncated integer quotient `q`, the remainder `r` satisfies
|
|
/// `x == y * q + r`.
|
|
///
|
|
/// The following example calculates the truncating remainder of dividing
|
|
/// 8.625 by 0.75:
|
|
///
|
|
/// var x = 8.625
|
|
/// print(x / 0.75)
|
|
/// // Prints "11.5"
|
|
///
|
|
/// let q = (x / 0.75).rounded(.towardZero)
|
|
/// // q == 11.0
|
|
/// x.formTruncatingRemainder(dividingBy: 0.75)
|
|
/// // x == 0.375
|
|
///
|
|
/// let x1 = 0.75 * q + x
|
|
/// // x1 == 8.625
|
|
///
|
|
/// If this value and `other` are both finite numbers, the truncating
|
|
/// remainder has the same sign as this value and is strictly smaller in
|
|
/// magnitude than `other`. The `formTruncatingRemainder(dividingBy:)`
|
|
/// method is always exact.
|
|
///
|
|
/// - Parameter other: The value to use when dividing this value.
|
|
///
|
|
/// - SeeAlso: `truncatingRemainder(dividingBy:)`,
|
|
/// `formRemainder(dividingBy:)`
|
|
mutating func formTruncatingRemainder(dividingBy other: Self)
|
|
|
|
/// Returns the square root of the value, rounded to a representable value.
|
|
///
|
|
/// The following example declares a function that calculates the length of
|
|
/// the hypotenuse of a right triangle given its two perpendicular sides.
|
|
///
|
|
/// func hypotenuse(_ a: Double, _ b: Double) -> Double {
|
|
/// return (a * a + b * b).squareRoot()
|
|
/// }
|
|
///
|
|
/// let (dx, dy) = (3.0, 4.0)
|
|
/// let distance = hypotenuse(dx, dy)
|
|
/// // distance == 5.0
|
|
///
|
|
/// - Returns: The square root of the value.
|
|
///
|
|
/// - SeeAlso: `sqrt(_:)`, `formSquareRoot()`
|
|
func squareRoot() -> Self
|
|
|
|
/// Replaces this value with its square root, rounded to a representable
|
|
/// value.
|
|
///
|
|
/// - SeeAlso: `sqrt(_:)`, `squareRoot()`
|
|
mutating func formSquareRoot()
|
|
|
|
/// Returns the result of adding the product of the two given values to this
|
|
/// value, computed without intermediate rounding.
|
|
///
|
|
/// This method is equivalent to the C `fma` function and implements the
|
|
/// `fusedMultiplyAdd` operation defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - lhs: One of the values to multiply before adding to this value.
|
|
/// - rhs: The other value to multiply.
|
|
/// - Returns: The product of `lhs` and `rhs`, added to this value.
|
|
func addingProduct(_ lhs: Self, _ rhs: Self) -> Self
|
|
|
|
/// Adds the product of the two given values to this value in place, computed
|
|
/// without intermediate rounding.
|
|
///
|
|
/// - Parameters:
|
|
/// - lhs: One of the values to multiply before adding to this value.
|
|
/// - rhs: The other value to multiply.
|
|
mutating func addProduct(_ lhs: Self, _ rhs: Self)
|
|
|
|
/// Returns the lesser of the two given values.
|
|
///
|
|
/// This method returns the minimum of two values, preserving order and
|
|
/// eliminating NaN when possible. For two values `x` and `y`, the result of
|
|
/// `minimum(x, y)` is `x` if `x <= y`, `y` if `y < x`, or whichever of `x`
|
|
/// or `y` is a number if the other is a quiet NaN. If both `x` and `y` are
|
|
/// NaN, or either `x` or `y` is a signaling NaN, the result is NaN.
|
|
///
|
|
/// Double.minimum(10.0, -25.0)
|
|
/// // -25.0
|
|
/// Double.minimum(10.0, .nan)
|
|
/// // 10.0
|
|
/// Double.minimum(.nan, -25.0)
|
|
/// // -25.0
|
|
/// Double.minimum(.nan, .nan)
|
|
/// // nan
|
|
///
|
|
/// The `minimum` method implements the `minNum` operation defined by the
|
|
/// [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - x: A floating-point value.
|
|
/// - y: Another floating-point value.
|
|
/// - Returns: The minimum of `x` and `y`, or whichever is a number if the
|
|
/// other is NaN.
|
|
static func minimum(_ x: Self, _ y: Self) -> Self
|
|
|
|
/// Returns the greater of the two given values.
|
|
///
|
|
/// This method returns the maximum of two values, preserving order and
|
|
/// eliminating NaN when possible. For two values `x` and `y`, the result of
|
|
/// `maximum(x, y)` is `x` if `x > y`, `y` if `x <= y`, or whichever of `x`
|
|
/// or `y` is a number if the other is a quiet NaN. If both `x` and `y` are
|
|
/// NaN, or either `x` or `y` is a signaling NaN, the result is NaN.
|
|
///
|
|
/// Double.maximum(10.0, -25.0)
|
|
/// // 10.0
|
|
/// Double.maximum(10.0, .nan)
|
|
/// // 10.0
|
|
/// Double.maximum(.nan, -25.0)
|
|
/// // -25.0
|
|
/// Double.maximum(.nan, .nan)
|
|
/// // nan
|
|
///
|
|
/// The `maximum` method implements the `maxNum` operation defined by the
|
|
/// [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - x: A floating-point value.
|
|
/// - y: Another floating-point value.
|
|
/// - Returns: The greater of `x` and `y`, or whichever is a number if the
|
|
/// other is NaN.
|
|
static func maximum(_ x: Self, _ y: Self) -> Self
|
|
|
|
/// Returns the value with lesser magnitude.
|
|
///
|
|
/// This method returns the value with lesser magnitude of the two given
|
|
/// values, preserving order and eliminating NaN when possible. For two
|
|
/// values `x` and `y`, the result of `minimumMagnitude(x, y)` is `x` if
|
|
/// `x.magnitude <= y.magnitude`, `y` if `y.magnitude < x.magnitude`, or
|
|
/// whichever of `x` or `y` is a number if the other is a quiet NaN. If both
|
|
/// `x` and `y` are NaN, or either `x` or `y` is a signaling NaN, the result
|
|
/// is NaN.
|
|
///
|
|
/// Double.minimumMagnitude(10.0, -25.0)
|
|
/// // 10.0
|
|
/// Double.minimumMagnitude(10.0, .nan)
|
|
/// // 10.0
|
|
/// Double.minimumMagnitude(.nan, -25.0)
|
|
/// // -25.0
|
|
/// Double.minimumMagnitude(.nan, .nan)
|
|
/// // nan
|
|
///
|
|
/// The `minimumMagnitude` method implements the `minNumMag` operation
|
|
/// defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - x: A floating-point value.
|
|
/// - y: Another floating-point value.
|
|
/// - Returns: Whichever of `x` or `y` has lesser magnitude, or whichever is
|
|
/// a number if the other is NaN.
|
|
static func minimumMagnitude(_ x: Self, _ y: Self) -> Self
|
|
|
|
/// Returns the value with greater magnitude.
|
|
///
|
|
/// This method returns the value with greater magnitude of the two given
|
|
/// values, preserving order and eliminating NaN when possible. For two
|
|
/// values `x` and `y`, the result of `maximumMagnitude(x, y)` is `x` if
|
|
/// `x.magnitude > y.magnitude`, `y` if `x.magnitude <= y.magnitude`, or
|
|
/// whichever of `x` or `y` is a number if the other is a quiet NaN. If both
|
|
/// `x` and `y` are NaN, or either `x` or `y` is a signaling NaN, the result
|
|
/// is NaN.
|
|
///
|
|
/// Double.maximumMagnitude(10.0, -25.0)
|
|
/// // -25.0
|
|
/// Double.maximumMagnitude(10.0, .nan)
|
|
/// // 10.0
|
|
/// Double.maximumMagnitude(.nan, -25.0)
|
|
/// // -25.0
|
|
/// Double.maximumMagnitude(.nan, .nan)
|
|
/// // nan
|
|
///
|
|
/// The `maximumMagnitude` method implements the `maxNumMag` operation
|
|
/// defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - x: A floating-point value.
|
|
/// - y: Another floating-point value.
|
|
/// - Returns: Whichever of `x` or `y` has greater magnitude, or whichever is
|
|
/// a number if the other is NaN.
|
|
static func maximumMagnitude(_ x: Self, _ y: Self) -> Self
|
|
|
|
/// Returns this value rounded to an integral value using the specified
|
|
/// rounding rule.
|
|
///
|
|
/// The following example rounds a value using four different rounding rules:
|
|
///
|
|
/// let x = 6.5
|
|
///
|
|
/// // Equivalent to the C 'round' function:
|
|
/// print(x.rounded(.toNearestOrAwayFromZero))
|
|
/// // Prints "7.0"
|
|
///
|
|
/// // Equivalent to the C 'trunc' function:
|
|
/// print(x.rounded(.towardZero))
|
|
/// // Prints "6.0"
|
|
///
|
|
/// // Equivalent to the C 'ceil' function:
|
|
/// print(x.rounded(.up))
|
|
/// // Prints "7.0"
|
|
///
|
|
/// // Equivalent to the C 'floor' function:
|
|
/// print(x.rounded(.down))
|
|
/// // Prints "6.0"
|
|
///
|
|
/// For more information about the available rounding rules, see the
|
|
/// `FloatingPointRoundingRule` enumeration. To round a value using the
|
|
/// default "schoolbook rounding", you can use the shorter `rounded()`
|
|
/// method instead.
|
|
///
|
|
/// print(x.rounded())
|
|
/// // Prints "7.0"
|
|
///
|
|
/// - Parameter rule: The rounding rule to use.
|
|
/// - Returns: The integral value found by rounding using `rule`.
|
|
///
|
|
/// - SeeAlso: `rounded()`, `round(_:)`, `FloatingPointRoundingRule`
|
|
func rounded(_ rule: FloatingPointRoundingRule) -> Self
|
|
|
|
/// Rounds the value to an integral value using the specified rounding rule.
|
|
///
|
|
/// The following example rounds a value using four different rounding rules:
|
|
///
|
|
/// // Equivalent to the C 'round' function:
|
|
/// var w = 6.5
|
|
/// w.round(.toNearestOrAwayFromZero)
|
|
/// // w == 7.0
|
|
///
|
|
/// // Equivalent to the C 'trunc' function:
|
|
/// var x = 6.5
|
|
/// x.round(.towardZero)
|
|
/// // x == 6.0
|
|
///
|
|
/// // Equivalent to the C 'ceil' function:
|
|
/// var y = 6.5
|
|
/// y.round(.up)
|
|
/// // y == 7.0
|
|
///
|
|
/// // Equivalent to the C 'floor' function:
|
|
/// var z = 6.5
|
|
/// z.round(.down)
|
|
/// // z == 6.0
|
|
///
|
|
/// For more information about the available rounding rules, see the
|
|
/// `FloatingPointRoundingRule` enumeration. To round a value using the
|
|
/// default "schoolbook rounding", you can use the shorter `round()` method
|
|
/// instead.
|
|
///
|
|
/// var w1 = 6.5
|
|
/// w1.round()
|
|
/// // w1 == 7.0
|
|
///
|
|
/// - Parameter rule: The rounding rule to use.
|
|
///
|
|
/// - SeeAlso: `round()`, `rounded(_:)`, `FloatingPointRoundingRule`
|
|
mutating func round(_ rule: FloatingPointRoundingRule)
|
|
|
|
/// The least representable value that compares greater than this value.
|
|
///
|
|
/// For any finite value `x`, `x.nextUp` is greater than `x`. For `nan` or
|
|
/// `infinity`, `x.nextUp` is `x` itself. The following special cases also
|
|
/// apply:
|
|
///
|
|
/// - If `x` is `-infinity`, then `x.nextUp` is `-greatestFiniteMagnitude`.
|
|
/// - If `x` is `-leastNonzeroMagnitude`, then `x.nextUp` is `-0.0`.
|
|
/// - If `x` is zero, then `x.nextUp` is `leastNonzeroMagnitude`.
|
|
/// - If `x` is `greatestFiniteMagnitude`, then `x.nextUp` is `infinity`.
|
|
var nextUp: Self { get }
|
|
|
|
/// The greatest representable value that compares less than this value.
|
|
///
|
|
/// For any finite value `x`, `x.nextDown` is greater than `x`. For `nan` or
|
|
/// `-infinity`, `x.nextDown` is `x` itself. The following special cases
|
|
/// also apply:
|
|
///
|
|
/// - If `x` is `infinity`, then `x.nextDown` is `greatestFiniteMagnitude`.
|
|
/// - If `x` is `leastNonzeroMagnitude`, then `x.nextDown` is `0.0`.
|
|
/// - If `x` is zero, then `x.nextDown` is `-leastNonzeroMagnitude`.
|
|
/// - If `x` is `-greatestFiniteMagnitude`, then `x.nextDown` is `-infinity`.
|
|
var nextDown: Self { get }
|
|
|
|
/// Returns a Boolean value indicating whether this instance is equal to the
|
|
/// given value.
|
|
///
|
|
/// This method serves as the basis for the equal-to operator (`==`) for
|
|
/// floating-point values. When comparing two values with this method, `-0`
|
|
/// is equal to `+0`. NaN is not equal to any value, including itself. For
|
|
/// example:
|
|
///
|
|
/// let x = 15.0
|
|
/// x.isEqual(to: 15.0)
|
|
/// // true
|
|
/// x.isEqual(to: .nan)
|
|
/// // false
|
|
/// Double.nan.isEqual(to: .nan)
|
|
/// // false
|
|
///
|
|
/// The `isEqual(to:)` method implements the equality predicate defined by
|
|
/// the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to compare with this value.
|
|
/// - Returns: `true` if `other` has the same value as this instance;
|
|
/// otherwise, `false`.
|
|
func isEqual(to other: Self) -> Bool
|
|
|
|
/// Returns a Boolean value indicating whether this instance is less than the
|
|
/// given value.
|
|
///
|
|
/// This method serves as the basis for the less-than operator (`<`) for
|
|
/// floating-point values. Some special cases apply:
|
|
///
|
|
/// - Because NaN compares not less than nor greater than any value, this
|
|
/// method returns `false` when called on NaN or when NaN is passed as
|
|
/// `other`.
|
|
/// - `-infinity` compares less than all values except for itself and NaN.
|
|
/// - Every value except for NaN and `+infinity` compares less than
|
|
/// `+infinity`.
|
|
///
|
|
/// let x = 15.0
|
|
/// x.isLess(than: 20.0)
|
|
/// // true
|
|
/// x.isLess(than: .nan)
|
|
/// // false
|
|
/// Double.nan.isLess(than: x)
|
|
/// // false
|
|
///
|
|
/// The `isLess(than:)` method implements the less-than predicate defined by
|
|
/// the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to compare with this value.
|
|
/// - Returns: `true` if `other` is less than this value; otherwise, `false`.
|
|
func isLess(than other: Self) -> Bool
|
|
|
|
/// Returns a Boolean value indicating whether this instance is less than or
|
|
/// equal to the given value.
|
|
///
|
|
/// This method serves as the basis for the less-than-or-equal-to operator
|
|
/// (`<=`) for floating-point values. Some special cases apply:
|
|
///
|
|
/// - Because NaN is incomparable with any value, this method returns `false`
|
|
/// when called on NaN or when NaN is passed as `other`.
|
|
/// - `-infinity` compares less than or equal to all values except NaN.
|
|
/// - Every value except NaN compares less than or equal to `+infinity`.
|
|
///
|
|
/// let x = 15.0
|
|
/// x.isLessThanOrEqualTo(20.0)
|
|
/// // true
|
|
/// x.isLessThanOrEqualTo(.nan)
|
|
/// // false
|
|
/// Double.nan.isLessThanOrEqualTo(x)
|
|
/// // false
|
|
///
|
|
/// The `isLessThanOrEqualTo(_:)` method implements the less-than-or-equal
|
|
/// predicate defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: The value to compare with this value.
|
|
/// - Returns: `true` if `other` is less than this value; otherwise, `false`.
|
|
func isLessThanOrEqualTo(_ other: Self) -> Bool
|
|
|
|
/// Returns a Boolean value indicating whether this instance should precede the
|
|
/// given value in an ascending sort.
|
|
///
|
|
/// This relation is a refinement of the less-than-or-equal-to operator
|
|
/// (`<=`) that provides a total order on all values of the type, including
|
|
/// noncanonical encodings, signed zeros, and NaNs. Because it is used much
|
|
/// less frequently than the usual comparisons, there is no operator form of
|
|
/// this relation.
|
|
///
|
|
/// The following example uses `isTotallyOrdered(below:)` to sort an array of
|
|
/// floating-point values, including some that are NaN:
|
|
///
|
|
/// var numbers = [2.5, 21.25, 3.0, .nan, -9.5]
|
|
/// numbers.sort { $0.isTotallyOrdered(below: $1) }
|
|
/// // numbers == [-9.5, 2.5, 3.0, 21.25, nan]
|
|
///
|
|
/// The `isTotallyOrdered(belowOrEqualTo:)` method implements the total order
|
|
/// relation as defined by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameter other: A floating-point value to compare to this value.
|
|
/// - Returns: `true` if this value is ordered below `other` in a total
|
|
/// ordering of the floating-point type; otherwise, `false`.
|
|
func isTotallyOrdered(belowOrEqualTo other: Self) -> Bool
|
|
|
|
/// A Boolean value indicating whether this instance is normal.
|
|
///
|
|
/// A *normal* value is a finite number that uses the full precision
|
|
/// available to values of a type. Zero is neither a normal nor a subnormal
|
|
/// number.
|
|
var isNormal: Bool { get }
|
|
|
|
/// A Boolean value indicating whether this instance is finite.
|
|
///
|
|
/// All values other than NaN and infinity are considered finite, whether
|
|
/// normal or subnormal.
|
|
var isFinite: Bool { get }
|
|
|
|
/// A Boolean value indicating whether the instance is equal to zero.
|
|
///
|
|
/// The `isZero` property of a value `x` is `true` when `x` represents either
|
|
/// `-0.0` or `+0.0`. `x.isZero` is equivalent to the following comparison:
|
|
/// `x == 0.0`.
|
|
///
|
|
/// let x = -0.0
|
|
/// x.isZero // true
|
|
/// x == 0.0 // true
|
|
var isZero: Bool { get }
|
|
|
|
/// A Boolean value indicating whether the instance is subnormal.
|
|
///
|
|
/// A *subnormal* value is a nonzero number that has a lesser magnitude than
|
|
/// the smallest normal number. Subnormal values do not use the full
|
|
/// precision available to values of a type.
|
|
///
|
|
/// Zero is neither a normal nor a subnormal number. Subnormal numbers are
|
|
/// often called *denormal* or *denormalized*---these are different names
|
|
/// for the same concept.
|
|
var isSubnormal: Bool { get }
|
|
|
|
/// A Boolean value indicating whether the instance is infinite.
|
|
///
|
|
/// Note that `isFinite` and `isInfinite` do not form a dichotomy, because
|
|
/// they are not total: If `x` is `NaN`, then both properties are `false`.
|
|
var isInfinite: Bool { get }
|
|
|
|
/// A Boolean value indicating whether the instance is NaN ("not a number").
|
|
///
|
|
/// Because NaN is not equal to any value, including NaN, use this property
|
|
/// instead of the equal-to operator (`==`) or not-equal-to operator (`!=`)
|
|
/// to test whether a value is or is not NaN. For example:
|
|
///
|
|
/// let x = 0.0
|
|
/// let y = x * .infinity
|
|
/// // y is a NaN
|
|
///
|
|
/// // Comparing with the equal-to operator never returns 'true'
|
|
/// print(x == Double.nan)
|
|
/// // Prints "false"
|
|
/// print(y == Double.nan)
|
|
/// // Prints "false"
|
|
///
|
|
/// // Test with the 'isNaN' property instead
|
|
/// print(x.isNaN)
|
|
/// // Prints "false"
|
|
/// print(y.isNaN)
|
|
/// // Prints "true"
|
|
///
|
|
/// This property is `true` for both quiet and signaling NaNs.
|
|
var isNaN: Bool { get }
|
|
|
|
/// A Boolean value indicating whether the instance is a signaling NaN.
|
|
///
|
|
/// Signaling NaNs typically raise the Invalid flag when used in general
|
|
/// computing operations.
|
|
var isSignalingNaN: Bool { get }
|
|
|
|
/// The classification of this value.
|
|
///
|
|
/// A value's `floatingPointClass` property describes its "class" as
|
|
/// described by the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
var floatingPointClass: FloatingPointClassification { get }
|
|
|
|
/// A Boolean value indicating whether the instance's representation is in
|
|
/// the canonical form.
|
|
///
|
|
/// The [IEEE 754 specification][spec] defines a *canonical*, or preferred,
|
|
/// encoding of a floating-point value's representation. Every `Float` or
|
|
/// `Double` value is canonical, but noncanonical values of the `Float80`
|
|
/// type exist, and noncanonical values may exist for other types that
|
|
/// conform to the `FloatingPoint` protocol.
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
var isCanonical: Bool { get }
|
|
}
|
|
|
|
/// The sign of a floating-point value.
|
|
public enum FloatingPointSign: Int {
|
|
/// The sign for a positive value.
|
|
case plus
|
|
|
|
/// The sign for a negative value.
|
|
case minus
|
|
}
|
|
|
|
/// The IEEE 754 floating-point classes.
|
|
public enum FloatingPointClassification {
|
|
/// A signaling NaN ("not a number").
|
|
///
|
|
/// A signaling NaN sets the floating-point exception status when used in
|
|
/// many floating-point operations.
|
|
case signalingNaN
|
|
|
|
/// A silent NaN ("not a number") value.
|
|
case quietNaN
|
|
|
|
/// A value equal to `-infinity`.
|
|
case negativeInfinity
|
|
|
|
/// A negative value that uses the full precision of the floating-point type.
|
|
///
|
|
/// - SeeAlso: `FloatingPoint.isNormal`
|
|
case negativeNormal
|
|
|
|
/// A negative, nonzero number that does not use the full precision of the
|
|
/// floating-point type.
|
|
///
|
|
/// - SeeAlso: `FloatingPoint.isSubnormal`
|
|
case negativeSubnormal
|
|
|
|
/// A value equal to zero with a negative sign.
|
|
case negativeZero
|
|
|
|
/// A value equal to zero with a positive sign.
|
|
case positiveZero
|
|
|
|
/// A positive, nonzero number that does not use the full precision of the
|
|
/// floating-point type.
|
|
///
|
|
/// - SeeAlso: `FloatingPoint.isSubnormal`
|
|
case positiveSubnormal
|
|
|
|
/// A positive value that uses the full precision of the floating-point type.
|
|
///
|
|
/// - SeeAlso: `FloatingPoint.isNormal`
|
|
case positiveNormal
|
|
|
|
/// A value equal to `+infinity`.
|
|
case positiveInfinity
|
|
}
|
|
|
|
/// A rule for rounding a floating-point number.
|
|
public enum FloatingPointRoundingRule {
|
|
/// Round to the closest allowed value; if two values are equally close, the
|
|
/// one with greater magnitude is chosen.
|
|
///
|
|
/// This rounding rule is also known as "schoolbook rounding." The following
|
|
/// example shows the results of rounding numbers using this rule:
|
|
///
|
|
/// (5.2).rounded(.toNearestOrAwayFromZero)
|
|
/// // 5.0
|
|
/// (5.5).rounded(.toNearestOrAwayFromZero)
|
|
/// // 6.0
|
|
/// (-5.2).rounded(.toNearestOrAwayFromZero)
|
|
/// // -5.0
|
|
/// (-5.5).rounded(.toNearestOrAwayFromZero)
|
|
/// // -6.0
|
|
///
|
|
/// This rule is equivalent to the C `round` function and implements the
|
|
/// `roundToIntegralTiesToAway` operation defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
case toNearestOrAwayFromZero
|
|
|
|
/// Round to the closest allowed value; if two values are equally close, the
|
|
/// even one is chosen.
|
|
///
|
|
/// This rounding rule is also known as "bankers rounding," and is the
|
|
/// default IEEE 754 rounding mode for arithmetic. The following example
|
|
/// shows the results of rounding numbers using this rule:
|
|
///
|
|
/// (5.2).rounded(.toNearestOrEven)
|
|
/// // 5.0
|
|
/// (5.5).rounded(.toNearestOrEven)
|
|
/// // 6.0
|
|
/// (4.5).rounded(.toNearestOrEven)
|
|
/// // 4.0
|
|
///
|
|
/// This rule implements the `roundToIntegralTiesToEven` operation defined by
|
|
/// the [IEEE 754 specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
case toNearestOrEven
|
|
|
|
/// Round to the closest allowed value that is greater than or equal to the
|
|
/// source.
|
|
///
|
|
/// The following example shows the results of rounding numbers using this
|
|
/// rule:
|
|
///
|
|
/// (5.2).rounded(.up)
|
|
/// // 6.0
|
|
/// (5.5).rounded(.up)
|
|
/// // 6.0
|
|
/// (-5.2).rounded(.up)
|
|
/// // -5.0
|
|
/// (-5.5).rounded(.up)
|
|
/// // -5.0
|
|
///
|
|
/// This rule is equivalent to the C `ceil` function and implements the
|
|
/// `roundToIntegralTowardPositive` operation defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
case up
|
|
|
|
/// Round to the closest allowed value that is less than or equal to the
|
|
/// source.
|
|
///
|
|
/// The following example shows the results of rounding numbers using this
|
|
/// rule:
|
|
///
|
|
/// (5.2).rounded(.down)
|
|
/// // 5.0
|
|
/// (5.5).rounded(.down)
|
|
/// // 5.0
|
|
/// (-5.2).rounded(.down)
|
|
/// // -6.0
|
|
/// (-5.5).rounded(.down)
|
|
/// // -6.0
|
|
///
|
|
/// This rule is equivalent to the C `floor` function and implements the
|
|
/// `roundToIntegralTowardNegative` operation defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
case down
|
|
|
|
/// Round to the closest allowed value whose magnitude is less than or equal
|
|
/// to that of the source.
|
|
///
|
|
/// The following example shows the results of rounding numbers using this
|
|
/// rule:
|
|
///
|
|
/// (5.2).rounded(.towardZero)
|
|
/// // 5.0
|
|
/// (5.5).rounded(.towardZero)
|
|
/// // 5.0
|
|
/// (-5.2).rounded(.towardZero)
|
|
/// // -5.0
|
|
/// (-5.5).rounded(.towardZero)
|
|
/// // -5.0
|
|
///
|
|
/// This rule is equivalent to the C `trunc` function and implements the
|
|
/// `roundToIntegralTowardZero` operation defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
case towardZero
|
|
|
|
/// Round to the closest allowed value whose magnitude is greater than or
|
|
/// equal to that of the source.
|
|
///
|
|
/// The following example shows the results of rounding numbers using this
|
|
/// rule:
|
|
///
|
|
/// (5.2).rounded(.awayFromZero)
|
|
/// // 6.0
|
|
/// (5.5).rounded(.awayFromZero)
|
|
/// // 6.0
|
|
/// (-5.2).rounded(.awayFromZero)
|
|
/// // -6.0
|
|
/// (-5.5).rounded(.awayFromZero)
|
|
/// // -6.0
|
|
case awayFromZero
|
|
}
|
|
|
|
@_transparent
|
|
public prefix func + <T : FloatingPoint>(x: T) -> T {
|
|
return x
|
|
}
|
|
|
|
@_transparent
|
|
public prefix func - <T : FloatingPoint>(x: T) -> T {
|
|
return x.negated()
|
|
}
|
|
|
|
%{
|
|
binary_arithmetic = [
|
|
('+', 'adding', 'add', None),
|
|
('-', 'subtracting', 'subtract', None),
|
|
('*', 'multiplied', 'multiply', 'by'),
|
|
('/', 'divided', 'divide', 'by')
|
|
]
|
|
}%
|
|
|
|
%for op in binary_arithmetic:
|
|
@_transparent
|
|
public func ${op[0]}<T : FloatingPoint>(lhs: T, rhs: T) -> T {
|
|
return lhs.${op[1]}(${op[3]+': ' if op[3] else ''}rhs)
|
|
}
|
|
|
|
@_transparent
|
|
public func ${op[0]}=<T : FloatingPoint>(lhs: inout T, rhs: T) {
|
|
return lhs.${op[2]}(${op[3]+': ' if op[3] else ''}rhs)
|
|
}
|
|
|
|
%end
|
|
|
|
@_transparent
|
|
public func == <T : FloatingPoint>(lhs: T, rhs: T) -> Bool {
|
|
return lhs.isEqual(to: rhs)
|
|
}
|
|
|
|
@_transparent
|
|
public func < <T : FloatingPoint>(lhs: T, rhs: T) -> Bool {
|
|
return lhs.isLess(than: rhs)
|
|
}
|
|
|
|
@_transparent
|
|
public func <= <T : FloatingPoint>(lhs: T, rhs: T) -> Bool {
|
|
return lhs.isLessThanOrEqualTo(rhs)
|
|
}
|
|
|
|
@_transparent
|
|
public func > <T : FloatingPoint>(lhs: T, rhs: T) -> Bool {
|
|
return rhs.isLess(than: lhs)
|
|
}
|
|
|
|
@_transparent
|
|
public func >= <T : FloatingPoint>(lhs: T, rhs: T) -> Bool {
|
|
return rhs.isLessThanOrEqualTo(lhs)
|
|
}
|
|
|
|
/// A radix-2 (binary) floating-point type.
|
|
///
|
|
/// The `BinaryFloatingPoint` protocol extends the `FloatingPoint` protocol
|
|
/// with operations specific to floating-point binary types, as defined by the
|
|
/// [IEEE 754 specification][spec]. `BinaryFloatingPoint` is implemented in
|
|
/// the standard library by `Float`, `Double`, and `Float80` where available.
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - SeeAlso: `FloatingPoint`
|
|
public protocol BinaryFloatingPoint: FloatingPoint, ExpressibleByFloatLiteral {
|
|
|
|
/// A type that can represent the encoded significand of a value.
|
|
associatedtype RawSignificand: UnsignedInteger
|
|
|
|
/// A type that can represent the encoded exponent of a value.
|
|
associatedtype RawExponent: UnsignedInteger
|
|
|
|
/// Creates a new instance from the specified sign and bit patterns.
|
|
///
|
|
/// The values passed as `exponentBitPattern` and `significandBitPattern` are
|
|
/// interpreted in the binary interchange format defined by the [IEEE 754
|
|
/// specification][spec].
|
|
///
|
|
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
|
|
///
|
|
/// - Parameters:
|
|
/// - sign: The sign of the new value.
|
|
/// - exponentBitPattern: The bit pattern to use for the exponent field of
|
|
/// the new value.
|
|
/// - significandBitPattern: The bit pattern to use for the significand
|
|
/// field of the new value.
|
|
init(sign: FloatingPointSign,
|
|
exponentBitPattern: RawExponent,
|
|
significandBitPattern: RawSignificand)
|
|
|
|
/// Creates a new instance from the given value, rounded to the closest
|
|
/// possible representation.
|
|
///
|
|
/// - Parameter value: A floating-point value.
|
|
init(_ value: Float)
|
|
|
|
/// Creates a new instance from the given value, rounded to the closest
|
|
/// possible representation.
|
|
///
|
|
/// - Parameter value: A floating-point value.
|
|
init(_ value: Double)
|
|
|
|
#if !os(Windows) && (arch(i386) || arch(x86_64))
|
|
/// Creates a new instance from the given value, rounded to the closest
|
|
/// possible representation.
|
|
///
|
|
/// - Parameter value: A floating-point value.
|
|
init(_ value: Float80)
|
|
#endif
|
|
|
|
/* TODO: Implement these once it becomes possible to do so (requires revised
|
|
Integer protocol).
|
|
/// Creates a new instance from the given value, rounded to the closest
|
|
/// possible representation.
|
|
///
|
|
/// - Parameter value: A floating-point value.
|
|
init<Source: BinaryFloatingPoint>(_ value: Source)
|
|
|
|
/// Creates a new instance equivalent to the exact given value.
|
|
///
|
|
/// If the value you pass as `value` can't be represented exactly, the result
|
|
/// of this initializer is `nil`.
|
|
///
|
|
/// - Parameter value: A floating-point value to represent.
|
|
init?<Source: BinaryFloatingPoint>(exactly value: Source)
|
|
*/
|
|
|
|
/// The number of bits used to represent the type's exponent.
|
|
///
|
|
/// A binary floating-point type's `exponentBitCount` imposes a limit on the
|
|
/// range of the exponent for normal, finite values. The *exponent bias* of
|
|
/// a type `F` can be calculated as the following, where `**` is
|
|
/// exponentiation:
|
|
///
|
|
/// let bias = 2 ** (F.exponentBitCount - 1) - 1
|
|
///
|
|
/// The least normal exponent for values of the type `F` is `1 - bias`, and
|
|
/// the largest finite exponent is `bias`. An all-zeros exponent is reserved
|
|
/// for subnormals and zeros, and an all-ones exponent is reserved for
|
|
/// infinity and NaN.
|
|
///
|
|
/// For example, the `Float` type has an `exponentBitCount` of 8, which gives
|
|
/// an exponent bias of `127` by the calculation above.
|
|
///
|
|
/// let bias = 2 ** (Float.exponentBitCount - 1) - 1
|
|
/// // bias == 127
|
|
/// print(Float.greatestFiniteMagnitude.exponent)
|
|
/// // Prints "127"
|
|
/// print(Float.leastNormalMagnitude.exponent)
|
|
/// // Prints "-126"
|
|
static var exponentBitCount: Int { get }
|
|
|
|
/// The available number of fractional significand bits.
|
|
///
|
|
/// For fixed-width floating-point types, this is the actual number of
|
|
/// fractional significand bits.
|
|
///
|
|
/// For extensible floating-point types, `significandBitCount` should be the
|
|
/// maximum allowed significand width (without counting any leading integral
|
|
/// bit of the significand). If there is no upper limit, then
|
|
/// `significandBitCount` should be `Int.max`.
|
|
///
|
|
/// Note that `Float80.significandBitCount` is 63, even though 64 bits are
|
|
/// used to store the significand in the memory representation of a
|
|
/// `Float80` (unlike other floating-point types, `Float80` explicitly
|
|
/// stores the leading integral significand bit, but the
|
|
/// `BinaryFloatingPoint` APIs provide an abstraction so that users don't
|
|
/// need to be aware of this detail).
|
|
static var significandBitCount: Int { get }
|
|
|
|
/// The raw encoding of the value's exponent field.
|
|
///
|
|
/// This value is unadjusted by the type's exponent bias.
|
|
///
|
|
/// - SeeAlso: `exponentBitCount`
|
|
var exponentBitPattern: RawExponent { get }
|
|
|
|
/// The raw encoding of the value's significand field.
|
|
///
|
|
/// The `significandBitPattern` property does not include the leading
|
|
/// integral bit of the significand, even for types like `Float80` that
|
|
/// store it explicitly.
|
|
var significandBitPattern: RawSignificand { get }
|
|
|
|
/// The floating-point value with the same sign and exponent as this value,
|
|
/// but with a significand of 1.0.
|
|
///
|
|
/// A *binade* is a set of binary floating-point values that all have the
|
|
/// same sign and exponent. The `binade` property is a member of the same
|
|
/// binade as this value, but with a unit significand.
|
|
///
|
|
/// In this example, `x` has a value of `21.5`, which is stored as
|
|
/// `1.34375 * 2**4`, where `**` is exponentiation. Therefore, `x.binade` is
|
|
/// equal to `1.0 * 2**4`, or `16.0`.
|
|
///
|
|
/// let x = 21.5
|
|
/// // x.significand == 1.34375
|
|
/// // x.exponent == 4
|
|
///
|
|
/// let y = x.binade
|
|
/// // y == 16.0
|
|
/// // y.significand == 1.0
|
|
/// // y.exponent == 4
|
|
var binade: Self { get }
|
|
|
|
/// The number of bits required to represent the value's significand.
|
|
///
|
|
/// If this value is a finite nonzero number, `significandWidth` is the
|
|
/// number of fractional bits required to represent the value of
|
|
/// `significand`; otherwise, `significandWidth` is -1. The value of
|
|
/// `significandWidth` is always -1 or between zero and
|
|
/// `significandBitCount`. For example:
|
|
///
|
|
/// - For any representable power of two, `significandWidth` is zero, because
|
|
/// `significand` is `1.0`.
|
|
/// - If `x` is 10, `x.significand` is `1.01` in binary, so
|
|
/// `x.significandWidth` is 2.
|
|
/// - If `x` is Float.pi, `x.significand` is `1.10010010000111111011011` in
|
|
/// binary, and `x.significandWidth` is 23.
|
|
var significandWidth: Int { get }
|
|
|
|
/* TODO: Implement these once it becomes possible to do so. (Requires
|
|
* revised Integer protocol).
|
|
func isEqual<Other: BinaryFloatingPoint>(to other: Other) -> Bool
|
|
|
|
func isLess<Other: BinaryFloatingPoint>(than other: Other) -> Bool
|
|
|
|
func isLessThanOrEqualTo<Other: BinaryFloatingPoint>(other: Other) -> Bool
|
|
|
|
func isTotallyOrdered<Other: BinaryFloatingPoint>(belowOrEqualTo other: Other) -> Bool
|
|
*/
|
|
}
|
|
|
|
extension FloatingPoint {
|
|
|
|
public static var ulpOfOne: Self {
|
|
return Self(1).ulp
|
|
}
|
|
|
|
@_transparent
|
|
public func rounded(_ rule: FloatingPointRoundingRule) -> Self {
|
|
var lhs = self
|
|
lhs.round(rule)
|
|
return lhs
|
|
}
|
|
|
|
/// Returns this value rounded to an integral value using "schoolbook
|
|
/// rounding."
|
|
///
|
|
/// The `rounded()` method uses the `.toNearestOrAwayFromZero` rounding rule,
|
|
/// where a value halfway between two integral values is rounded to the one
|
|
/// with greater magnitude. The following example rounds several values
|
|
/// using this default rule:
|
|
///
|
|
/// (5.2).rounded()
|
|
/// // 5.0
|
|
/// (5.5).rounded()
|
|
/// // 6.0
|
|
/// (-5.2).rounded()
|
|
/// // -5.0
|
|
/// (-5.5).rounded()
|
|
/// // -6.0
|
|
///
|
|
/// To specify an alternative rule for rounding, use the `rounded(_:)` method
|
|
/// instead.
|
|
///
|
|
/// - Returns: The nearest integral value, or, if two integral values are
|
|
/// equally close, the integral value with greater magnitude.
|
|
///
|
|
/// - SeeAlso: `rounded(_:)`, `round()`, `FloatingPointRoundingRule`
|
|
@_transparent
|
|
public func rounded() -> Self {
|
|
return rounded(.toNearestOrAwayFromZero)
|
|
}
|
|
|
|
/// Rounds this value to an integral value using "schoolbook rounding."
|
|
///
|
|
/// The `round()` method uses the `.toNearestOrAwayFromZero` rounding rule,
|
|
/// where a value halfway between two integral values is rounded to the one
|
|
/// with greater magnitude. The following example rounds several values
|
|
/// using this default rule:
|
|
///
|
|
/// var x = 5.2
|
|
/// x.round()
|
|
/// // x == 5.0
|
|
/// var y = 5.5
|
|
/// y.round()
|
|
/// // y == 6.0
|
|
/// var z = -5.5
|
|
/// z.round()
|
|
/// // z == -6.0
|
|
///
|
|
/// To specify an alternative rule for rounding, use the `round(_:)` method
|
|
/// instead.
|
|
///
|
|
/// - SeeAlso: `round(_:)`, `rounded()`, `FloatingPointRoundingRule`
|
|
@_transparent
|
|
public mutating func round() {
|
|
round(.toNearestOrAwayFromZero)
|
|
}
|
|
|
|
@_transparent
|
|
public var nextDown: Self {
|
|
return -(-self).nextUp
|
|
}
|
|
|
|
@_transparent
|
|
public func truncatingRemainder(dividingBy other: Self) -> Self {
|
|
var lhs = self
|
|
lhs.formTruncatingRemainder(dividingBy: other)
|
|
return lhs
|
|
}
|
|
|
|
@_transparent
|
|
public func remainder(dividingBy rhs: Self) -> Self {
|
|
var lhs = self
|
|
lhs.formRemainder(dividingBy: rhs)
|
|
return lhs
|
|
}
|
|
|
|
@_transparent
|
|
public func squareRoot( ) -> Self {
|
|
var lhs = self
|
|
lhs.formSquareRoot( )
|
|
return lhs
|
|
}
|
|
|
|
@_transparent
|
|
public func addingProduct(_ lhs: Self, _ rhs: Self) -> Self {
|
|
var addend = self
|
|
addend.addProduct(lhs, rhs)
|
|
return addend
|
|
}
|
|
|
|
public static func minimum(_ x: Self, _ y: Self) -> Self {
|
|
if x.isSignalingNaN || y.isSignalingNaN {
|
|
// Produce a quiet NaN matching platform arithmetic behavior.
|
|
return x + y
|
|
}
|
|
if x <= y || y.isNaN { return x }
|
|
return y
|
|
}
|
|
|
|
public static func maximum(_ x: Self, _ y: Self) -> Self {
|
|
if x.isSignalingNaN || y.isSignalingNaN {
|
|
// Produce a quiet NaN matching platform arithmetic behavior.
|
|
return x + y
|
|
}
|
|
if x > y || y.isNaN { return x }
|
|
return y
|
|
}
|
|
|
|
public static func minimumMagnitude(_ x: Self, _ y: Self) -> Self {
|
|
if x.isSignalingNaN || y.isSignalingNaN {
|
|
// Produce a quiet NaN matching platform arithmetic behavior.
|
|
return x + y
|
|
}
|
|
if abs(x) <= abs(y) || y.isNaN { return x }
|
|
return y
|
|
}
|
|
|
|
public static func maximumMagnitude(_ x: Self, _ y: Self) -> Self {
|
|
if x.isSignalingNaN || y.isSignalingNaN {
|
|
// Produce a quiet NaN matching platform arithmetic behavior.
|
|
return x + y
|
|
}
|
|
if abs(x) > abs(y) || y.isNaN { return x }
|
|
return y
|
|
}
|
|
|
|
public var floatingPointClass: FloatingPointClassification {
|
|
if isSignalingNaN { return .signalingNaN }
|
|
if isNaN { return .quietNaN }
|
|
if isInfinite { return sign == .minus ? .negativeInfinity : .positiveInfinity }
|
|
if isNormal { return sign == .minus ? .negativeNormal : .positiveNormal }
|
|
if isSubnormal { return sign == .minus ? .negativeSubnormal : .positiveSubnormal }
|
|
return sign == .minus ? .negativeZero : .positiveZero
|
|
}
|
|
|
|
%for op in binary_arithmetic:
|
|
@_transparent
|
|
public func ${op[1]}(${op[3] if op[3] else '_'} other: Self) -> Self {
|
|
var lhs = self
|
|
lhs.${op[2]}(${op[3]+': ' if op[3] else ''}other)
|
|
return lhs
|
|
}
|
|
%end
|
|
|
|
@_transparent
|
|
public func negated() -> Self {
|
|
var rhs = self
|
|
rhs.negate()
|
|
return rhs
|
|
}
|
|
}
|
|
|
|
extension BinaryFloatingPoint {
|
|
|
|
/// The radix, or base of exponentiation, for this floating-point type.
|
|
///
|
|
/// All binary floating-point types have a radix of 2. The magnitude of a
|
|
/// floating-point value `x` of type `F` can be calculated by using the
|
|
/// following formula, where `**` is exponentiation:
|
|
///
|
|
/// let magnitude = x.significand * F.radix ** x.exponent
|
|
public static var radix: Int { return 2 }
|
|
|
|
public init(signOf: Self, magnitudeOf: Self) {
|
|
self.init(sign: signOf.sign,
|
|
exponentBitPattern: magnitudeOf.exponentBitPattern,
|
|
significandBitPattern: magnitudeOf.significandBitPattern)
|
|
}
|
|
|
|
public func isTotallyOrdered(belowOrEqualTo other: Self) -> Bool {
|
|
// Quick return when possible.
|
|
if self < other { return true }
|
|
if other > self { return false }
|
|
// Self and other are either equal or unordered.
|
|
// Every negative-signed value (even NaN) is less than every positive-
|
|
// signed value, so if the signs do not match, we simply return the
|
|
// sign bit of self.
|
|
if sign != other.sign { return sign == .minus }
|
|
// Sign bits match; look at exponents.
|
|
if exponentBitPattern > other.exponentBitPattern { return sign == .minus }
|
|
if exponentBitPattern < other.exponentBitPattern { return sign == .plus }
|
|
// Signs and exponents match, look at significands.
|
|
if significandBitPattern > other.significandBitPattern {
|
|
return sign == .minus
|
|
}
|
|
if significandBitPattern < other.significandBitPattern {
|
|
return sign == .plus
|
|
}
|
|
// Sign, exponent, and significand all match.
|
|
return true
|
|
}
|
|
|
|
|
|
/* TODO: uncomment these default implementations when it becomes possible
|
|
to use them.
|
|
// TODO: The following comparison implementations are not quite correct for
|
|
// the unusual case where one type has more exponent range and the other
|
|
// uses more fractional bits, *and* the value with more exponent range is
|
|
// subnormal when converted to the other type. This is an extremely niche
|
|
// corner case, however (it cannot occur with the usual IEEE 754 floating-
|
|
// point types). Nonetheless, this should be fixed someday.
|
|
public func isEqual<Other: BinaryFloatingPoint>(to other: Other) -> Bool {
|
|
if Self.significandBitCount >= Other.significandBitCount {
|
|
return self.isEqual(to: Self(other))
|
|
}
|
|
return other.isEqual(to: Other(self))
|
|
}
|
|
|
|
public func isLess<Other: BinaryFloatingPoint>(than other: Other) -> Bool {
|
|
if Self.significandBitCount >= Other.significandBitCount {
|
|
return self.isLess(than: Self(other))
|
|
}
|
|
return Other(self).isLess(than: other)
|
|
}
|
|
|
|
public func isLessThanOrEqualTo<Other: BinaryFloatingPoint>(other: Other) -> Bool {
|
|
if Self.significandBitCount >= Other.significandBitCount {
|
|
return self.isLessThanOrEqualTo(Self(other))
|
|
}
|
|
return Other(self).isLessThanOrEqualTo(other)
|
|
}
|
|
|
|
public func isTotallyOrdered<Other: BinaryFloatingPoint>(belowOrEqualTo other: Other) -> Bool {
|
|
if Self.significandBitCount >= Other.significandBitCount {
|
|
return self.totalOrder(with: Self(other))
|
|
}
|
|
return Other(self).totalOrder(with: other)
|
|
}
|
|
*/
|
|
}
|
|
|
|
/// Returns the absolute value of `x`.
|
|
@_transparent
|
|
public func abs<T : FloatingPoint>(_ x: T) -> T where T.Magnitude == T {
|
|
return x.magnitude
|
|
}
|
|
|
|
extension FloatingPoint {
|
|
@available(*, unavailable, message: "Use bitPattern property instead")
|
|
public func _toBitPattern() -> UInt {
|
|
fatalError("unavailable")
|
|
}
|
|
|
|
@available(*, unavailable, message: "Use init(bitPattern:) instead")
|
|
public static func _fromBitPattern(_ bits: UInt) -> Self {
|
|
fatalError("unavailable")
|
|
}
|
|
}
|
|
|
|
extension BinaryFloatingPoint {
|
|
@available(*, unavailable, renamed: "isSignalingNaN")
|
|
public var isSignaling: Bool {
|
|
fatalError("unavailable")
|
|
}
|
|
|
|
@available(*, unavailable, renamed: "nan")
|
|
public var NaN: Bool {
|
|
fatalError("unavailable")
|
|
}
|
|
@available(*, unavailable, renamed: "nan")
|
|
public var quietNaN: Bool {
|
|
fatalError("unavailable")
|
|
}
|
|
}
|
|
|
|
@available(*, unavailable, renamed: "FloatingPoint")
|
|
public typealias FloatingPointType = FloatingPoint
|